Oops... I've made a mistake..:-(

2015-03-17 Thread John Dixon
I updated my mini ipad and iphone 5s to iOS 8.2... now I cannot get an LC app 
onto these devices..:-( Does anyone know when liveCode will be able to deal 
with iOS 8.2 ?

Dixie
  
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Re: Oops... I've made a mistake..:-(

2015-03-17 Thread Chris Sheffield
John,

You can download Xcode 6.2 in order to be able to install your apps onto your 
devices. LiveCode does not support using Xcode 6.2 for development/building 
quite yet, but I’m sure it will soon. So just continue to keep Xcode 6.1 around 
for that purpose for now. Only fire up Xcode 6.2 when you want to actually 
install your apps.

Just a note. If you’ve installed Xcode through the Mac App Store, you can 
update that copy to 6.2, then just go into Apple’s Dev Center, log in, find the 
“Additional Downloads” link (I don’t recall the exact name of it), and download 
a copy of Xcode 6.1. Or do the opposite. Don’t update your Mac App Store copy, 
and instead go and manually download and install Xcode 6.2.

Hopefully that makes sense. :-)

Chris


--
Chris Sheffield
Read Naturally, Inc.
www.readnaturally.com

> On Mar 17, 2015, at 11:08 AM, John Dixon  wrote:
> 
> I updated my mini ipad and iphone 5s to iOS 8.2... now I cannot get an LC app 
> onto these devices..:-( Does anyone know when liveCode will be able to deal 
> with iOS 8.2 ?
> 
> Dixie
> 
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RE: Oops... I've made a mistake..:-(

2015-03-17 Thread John Dixon
Chris...

What is happening is this... I can build a standalone with LC & Xcode 6.1.1, no 
problem... but it will not load onto the ipad or iphone since they are running 
iOS 8.2

xCode 6.2 is not recognised as a valid SDK by liveCode

Dixie

> 
> John,
> 
> You can download Xcode 6.2 in order to be able to install your apps onto your 
> devices. LiveCode does not support using Xcode 6.2 for development/building 
> quite yet, but I’m sure it will soon. So just continue to keep Xcode 6.1 
> around for that purpose for now. Only fire up Xcode 6.2 when you want to 
> actually install your apps.
> 
> Just a note. If you’ve installed Xcode through the Mac App Store, you can 
> update that copy to 6.2, then just go into Apple’s Dev Center, log in, find 
> the “Additional Downloads” link (I don’t recall the exact name of it), and 
> download a copy of Xcode 6.1. Or do the opposite. Don’t update your Mac App 
> Store copy, and instead go and manually download and install Xcode 6.2.
> 
> Hopefully that makes sense. :-)
> 
> Chris
> 
> 
> --
> Chris Sheffield
> Read Naturally, Inc.
> www.readnaturally.com
> 
> > On Mar 17, 2015, at 11:08 AM, John Dixon  wrote:
> > 
> > I updated my mini ipad and iphone 5s to iOS 8.2... now I cannot get an LC 
> > app onto these devices..:-( Does anyone know when liveCode will be able to 
> > deal with iOS 8.2 ?
> > 
> > Dixie
> >   
> > ___
> > use-livecode mailing list
> > use-livecode@lists.runrev.com
> > Please visit this url to subscribe, unsubscribe and manage your 
> > subscription preferences:
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> 
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> preferences:
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Re: Oops... I've made a mistake..:-(

2015-03-17 Thread Chris Sheffield
Correct.

You should still be able to use Xcode 6.2 to install your apps on your devices 
running iOS 8.2, though, even though you’re using Xcode 6.1.1 to build with. 
Just fire up Xcode 6.2 after building your app, open up Window -> Devices, and 
install your app from there.

You can also use Monte’s mergTestApp if you have that. It will continue to 
install apps (straight from LiveCode) on devices running a newer version of 
iOS. Works great. Build and install with one click. :-)


> On Mar 17, 2015, at 11:40 AM, John Dixon  wrote:
> 
> Chris...
> 
> What is happening is this... I can build a standalone with LC & Xcode 6.1.1, 
> no problem... but it will not load onto the ipad or iphone since they are 
> running iOS 8.2
> 
> xCode 6.2 is not recognised as a valid SDK by liveCode
> 
> Dixie
> 
>> 
>> John,
>> 
>> You can download Xcode 6.2 in order to be able to install your apps onto 
>> your devices. LiveCode does not support using Xcode 6.2 for 
>> development/building quite yet, but I’m sure it will soon. So just continue 
>> to keep Xcode 6.1 around for that purpose for now. Only fire up Xcode 6.2 
>> when you want to actually install your apps.
>> 
>> Just a note. If you’ve installed Xcode through the Mac App Store, you can 
>> update that copy to 6.2, then just go into Apple’s Dev Center, log in, find 
>> the “Additional Downloads” link (I don’t recall the exact name of it), and 
>> download a copy of Xcode 6.1. Or do the opposite. Don’t update your Mac App 
>> Store copy, and instead go and manually download and install Xcode 6.2.
>> 
>> Hopefully that makes sense. :-)
>> 
>> Chris
>> 
>> 
>> --
>> Chris Sheffield
>> Read Naturally, Inc.
>> www.readnaturally.com
>> 
>>> On Mar 17, 2015, at 11:08 AM, John Dixon  wrote:
>>> 
>>> I updated my mini ipad and iphone 5s to iOS 8.2... now I cannot get an LC 
>>> app onto these devices..:-( Does anyone know when liveCode will be able to 
>>> deal with iOS 8.2 ?
>>> 
>>> Dixie
>>>   
>>> ___
>>> use-livecode mailing list
>>> use-livecode@lists.runrev.com
>>> Please visit this url to subscribe, unsubscribe and manage your 
>>> subscription preferences:
>>> http://lists.runrev.com/mailman/listinfo/use-livecode
>> 
>> ___
>> use-livecode mailing list
>> use-livecode@lists.runrev.com
>> Please visit this url to subscribe, unsubscribe and manage your subscription 
>> preferences:
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> 
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RE: Oops... I've made a mistake..:-(

2015-03-17 Thread John Dixon


mmm I'll try :-)
> 
> Correct.
> 
> You should still be able to use Xcode 6.2 to install your apps on your 
> devices running iOS 8.2, though, even though you’re using Xcode 6.1.1 to 
> build with. Just fire up Xcode 6.2 after building your app, open up Window -> 
> Devices, and install your app from there.
> 
> You can also use Monte’s mergTestApp if you have that. It will continue to 
> install apps (straight from LiveCode) on devices running a newer version of 
> iOS. Works great. Build and install with one click. :-)
> 
> 
> > On Mar 17, 2015, at 11:40 AM, John Dixon  wrote:
> > 
> > Chris...
> > 
> > What is happening is this... I can build a standalone with LC & Xcode 
> > 6.1.1, no problem... but it will not load onto the ipad or iphone since 
> > they are running iOS 8.2
> > 
> > xCode 6.2 is not recognised as a valid SDK by liveCode
> > 
> > Dixie
> > 
> >> 
> >> John,
> >> 
> >> You can download Xcode 6.2 in order to be able to install your apps onto 
> >> your devices. LiveCode does not support using Xcode 6.2 for 
> >> development/building quite yet, but I’m sure it will soon. So just 
> >> continue to keep Xcode 6.1 around for that purpose for now. Only fire up 
> >> Xcode 6.2 when you want to actually install your apps.
> >> 
> >> Just a note. If you’ve installed Xcode through the Mac App Store, you can 
> >> update that copy to 6.2, then just go into Apple’s Dev Center, log in, 
> >> find the “Additional Downloads” link (I don’t recall the exact name of 
> >> it), and download a copy of Xcode 6.1. Or do the opposite. Don’t update 
> >> your Mac App Store copy, and instead go and manually download and install 
> >> Xcode 6.2.
> >> 
> >> Hopefully that makes sense. :-)
> >> 
> >> Chris
> >> 
> >> 
> >> --
> >> Chris Sheffield
> >> Read Naturally, Inc.
> >> www.readnaturally.com
> >> 
> >>> On Mar 17, 2015, at 11:08 AM, John Dixon  wrote:
> >>> 
> >>> I updated my mini ipad and iphone 5s to iOS 8.2... now I cannot get an LC 
> >>> app onto these devices..:-( Does anyone know when liveCode will be able 
> >>> to deal with iOS 8.2 ?
> >>> 
> >>> Dixie
> >>> 
> >>> ___
> >>> use-livecode mailing list
> >>> use-livecode@lists.runrev.com
> >>> Please visit this url to subscribe, unsubscribe and manage your 
> >>> subscription preferences:
> >>> http://lists.runrev.com/mailman/listinfo/use-livecode
> >> 
> >> ___
> >> use-livecode mailing list
> >> use-livecode@lists.runrev.com
> >> Please visit this url to subscribe, unsubscribe and manage your 
> >> subscription preferences:
> >> http://lists.runrev.com/mailman/listinfo/use-livecode
> >   
> > ___
> > use-livecode mailing list
> > use-livecode@lists.runrev.com
> > Please visit this url to subscribe, unsubscribe and manage your 
> > subscription preferences:
> > http://lists.runrev.com/mailman/listinfo/use-livecode
> 
> 
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RE: Oops... I've made a mistake..:-(

2015-03-17 Thread Ralph DiMola
I am using LC 6.7.3 and Xcode 6.1.1 to build. I then use Xcode 6.1.1
devices(or iTunes) to install on a 8.1.3 and 8.2 device. No problems
although Xcode squawks that the "Developer Disk Image could not be mounted"
for the 8.2 device. Other than that all seems to work OK.

Ralph DiMola
IT Director
Evergreen Information Services
rdim...@evergreeninfo.net


-Original Message-
From: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] On Behalf
Of John Dixon
Sent: Tuesday, March 17, 2015 1:08 PM
To: use-livecode@lists.runrev.com
Subject: Oops... I've made a mistake..:-(

I updated my mini ipad and iphone 5s to iOS 8.2... now I cannot get an LC
app onto these devices..:-( Does anyone know when liveCode will be able to
deal with iOS 8.2 ?

Dixie
  
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Re: Oops... I've made a mistake..:-(

2015-03-17 Thread Mike Kerner
You can also use Jacque's AirLaunch, which has become my new favorite way
to get apps onto devices that aren't mine

On Tue, Mar 17, 2015 at 1:57 PM, John Dixon  wrote:

>
>
> mmm I'll try :-)
> >
> > Correct.
> >
> > You should still be able to use Xcode 6.2 to install your apps on your
> devices running iOS 8.2, though, even though you’re using Xcode 6.1.1 to
> build with. Just fire up Xcode 6.2 after building your app, open up Window
> -> Devices, and install your app from there.
> >
> > You can also use Monte’s mergTestApp if you have that. It will continue
> to install apps (straight from LiveCode) on devices running a newer version
> of iOS. Works great. Build and install with one click. :-)
> >
> >
> > > On Mar 17, 2015, at 11:40 AM, John Dixon 
> wrote:
> > >
> > > Chris...
> > >
> > > What is happening is this... I can build a standalone with LC & Xcode
> 6.1.1, no problem... but it will not load onto the ipad or iphone since
> they are running iOS 8.2
> > >
> > > xCode 6.2 is not recognised as a valid SDK by liveCode
> > >
> > > Dixie
> > >
> > >>
> > >> John,
> > >>
> > >> You can download Xcode 6.2 in order to be able to install your apps
> onto your devices. LiveCode does not support using Xcode 6.2 for
> development/building quite yet, but I’m sure it will soon. So just continue
> to keep Xcode 6.1 around for that purpose for now. Only fire up Xcode 6.2
> when you want to actually install your apps.
> > >>
> > >> Just a note. If you’ve installed Xcode through the Mac App Store, you
> can update that copy to 6.2, then just go into Apple’s Dev Center, log in,
> find the “Additional Downloads” link (I don’t recall the exact name of it),
> and download a copy of Xcode 6.1. Or do the opposite. Don’t update your Mac
> App Store copy, and instead go and manually download and install Xcode 6.2.
> > >>
> > >> Hopefully that makes sense. :-)
> > >>
> > >> Chris
> > >>
> > >>
> > >> --
> > >> Chris Sheffield
> > >> Read Naturally, Inc.
> > >> www.readnaturally.com
> > >>
> > >>> On Mar 17, 2015, at 11:08 AM, John Dixon 
> wrote:
> > >>>
> > >>> I updated my mini ipad and iphone 5s to iOS 8.2... now I cannot get
> an LC app onto these devices..:-( Does anyone know when liveCode will be
> able to deal with iOS 8.2 ?
> > >>>
> > >>> Dixie
> > >>>
> > >>> ___
> > >>> use-livecode mailing list
> > >>> use-livecode@lists.runrev.com
> > >>> Please visit this url to subscribe, unsubscribe and manage your
> subscription preferences:
> > >>> http://lists.runrev.com/mailman/listinfo/use-livecode
> > >>
> > >> ___
> > >> use-livecode mailing list
> > >> use-livecode@lists.runrev.com
> > >> Please visit this url to subscribe, unsubscribe and manage your
> subscription preferences:
> > >> http://lists.runrev.com/mailman/listinfo/use-livecode
> > >
> > > ___
> > > use-livecode mailing list
> > > use-livecode@lists.runrev.com
> > > Please visit this url to subscribe, unsubscribe and manage your
> subscription preferences:
> > > http://lists.runrev.com/mailman/listinfo/use-livecode
> >
> >
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> subscription preferences:
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-- 
On the first day, God created the heavens and the Earth
On the second day, God created the oceans.
On the third day, God put the animals on hold for a few hours,
   and did a little diving.
And God said, "This is good."
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Re: Oops... I've made a mistake..:-(

2015-03-17 Thread Mike Kerner
Doing it this (airLaunch) way, I'm not having to fiddle with xc 6.2 at
all.  I just build as per usual and upload to dropbox

On Tue, Mar 17, 2015 at 2:07 PM, Mike Kerner 
wrote:

> You can also use Jacque's AirLaunch, which has become my new favorite way
> to get apps onto devices that aren't mine
>
> On Tue, Mar 17, 2015 at 1:57 PM, John Dixon  wrote:
>
>>
>>
>> mmm I'll try :-)
>> >
>> > Correct.
>> >
>> > You should still be able to use Xcode 6.2 to install your apps on your
>> devices running iOS 8.2, though, even though you’re using Xcode 6.1.1 to
>> build with. Just fire up Xcode 6.2 after building your app, open up Window
>> -> Devices, and install your app from there.
>> >
>> > You can also use Monte’s mergTestApp if you have that. It will continue
>> to install apps (straight from LiveCode) on devices running a newer version
>> of iOS. Works great. Build and install with one click. :-)
>> >
>> >
>> > > On Mar 17, 2015, at 11:40 AM, John Dixon 
>> wrote:
>> > >
>> > > Chris...
>> > >
>> > > What is happening is this... I can build a standalone with LC & Xcode
>> 6.1.1, no problem... but it will not load onto the ipad or iphone since
>> they are running iOS 8.2
>> > >
>> > > xCode 6.2 is not recognised as a valid SDK by liveCode
>> > >
>> > > Dixie
>> > >
>> > >>
>> > >> John,
>> > >>
>> > >> You can download Xcode 6.2 in order to be able to install your apps
>> onto your devices. LiveCode does not support using Xcode 6.2 for
>> development/building quite yet, but I’m sure it will soon. So just continue
>> to keep Xcode 6.1 around for that purpose for now. Only fire up Xcode 6.2
>> when you want to actually install your apps.
>> > >>
>> > >> Just a note. If you’ve installed Xcode through the Mac App Store,
>> you can update that copy to 6.2, then just go into Apple’s Dev Center, log
>> in, find the “Additional Downloads” link (I don’t recall the exact name of
>> it), and download a copy of Xcode 6.1. Or do the opposite. Don’t update
>> your Mac App Store copy, and instead go and manually download and install
>> Xcode 6.2.
>> > >>
>> > >> Hopefully that makes sense. :-)
>> > >>
>> > >> Chris
>> > >>
>> > >>
>> > >> --
>> > >> Chris Sheffield
>> > >> Read Naturally, Inc.
>> > >> www.readnaturally.com
>> > >>
>> > >>> On Mar 17, 2015, at 11:08 AM, John Dixon 
>> wrote:
>> > >>>
>> > >>> I updated my mini ipad and iphone 5s to iOS 8.2... now I cannot get
>> an LC app onto these devices..:-( Does anyone know when liveCode will be
>> able to deal with iOS 8.2 ?
>> > >>>
>> > >>> Dixie
>> > >>>
>> > >>> ___
>> > >>> use-livecode mailing list
>> > >>> use-livecode@lists.runrev.com
>> > >>> Please visit this url to subscribe, unsubscribe and manage your
>> subscription preferences:
>> > >>> http://lists.runrev.com/mailman/listinfo/use-livecode
>> > >>
>> > >> ___
>> > >> use-livecode mailing list
>> > >> use-livecode@lists.runrev.com
>> > >> Please visit this url to subscribe, unsubscribe and manage your
>> subscription preferences:
>> > >> http://lists.runrev.com/mailman/listinfo/use-livecode
>> > >
>> > > ___
>> > > use-livecode mailing list
>> > > use-livecode@lists.runrev.com
>> > > Please visit this url to subscribe, unsubscribe and manage your
>> subscription preferences:
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>> >
>> >
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>> subscription preferences:
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>
>
>
> --
> On the first day, God created the heavens and the Earth
> On the second day, God created the oceans.
> On the third day, God put the animals on hold for a few hours,
>and did a little diving.
> And God said, "This is good."
>



-- 
On the first day, God created the heavens and the Earth
On the second day, God created the oceans.
On the third day, God put the animals on hold for a few hours,
   and did a little diving.
And God said, "This is good."
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