I’ve found that when LiveCode saves the stack script file, it adds a
Byte Order Mark (BOM) to denote the file is UTF-8 encoded. If the BOM
is not present when you start using such a library stack, the engine
will treat it as being natively encoding. I have found that to be true
with both the IDE and Server engines. So if you want to create script
only stacks in an external editor make sure that the editor adds a BOM
when you save the file.
I do wonder, with hindsight, whether this was a mistake and the engine
should just assume UTF-8 encoding (unless it encounters a UTF-16 BOM) of
script-only text files. Given this is the default of most text editors
these days, and the encoding the engine uses when saving script-only's
itself it might simplify things slightly.
If you write scripts to run with LiveCode Server that start with a
shebang line, be aware that they do not work if there is a BOM
present.
Yes - the shell's processing of #! on Linux (and other platforms)
requires #! to be the first two chars of the file.
This is why we added the ability to specify the encoding of server
script files by adding a comment on the second line of the form:
# encoding=utf-8
--
Mark Waddingham ~ m...@livecode.com ~ http://www.livecode.com/
LiveCode: Everyone can create apps
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