Re: LC app not displaying correctly on iPhone

2016-01-08 Thread Randy Hengst
Ray, I didn’t see a response to this… Yes, to your question… all you need to do 
is to make sure you include a link in the Standalone Application Settings for 
each of the iPhone Splash Screens. You don’t have to name the screens “Default” 
or anything specific. LC takes care of that in the build process.

be well,
randy

Randy Hengst
www.classroomFocusedSoftware.com


> On Jan 6, 2016, at 1:08 PM, Ray  wrote:
> 
> What is the default-5...@2x.png file and where does it go?  Are these simply 
> the files you specify in the Standalone Application settings?
> 
> Would you happen to have a link to any lessons on this?  I've Googled it and 
> looked for it in the Livecode dictionary and I'm coming up empty handed.
> 
> On 1/6/2016 1:05 PM, Colin Holgate wrote:
>> Exact fit is rarely what you would want to do, it will distort the card area 
>> to fit the screen size.
>> 
>> The black bars are because you didn’t include the default-5...@2x.png file.
>> 
>> 
>>> On Jan 6, 2016, at 9:44 AM, Richard Miller  wrote:
>>> 
>>> I am testing a LC iPhone app on my iPad and iPhone 6S plus. I'm setting the 
>>> fullscreenmode to "exactFit". The app displays perfectly on the iPad, but 
>>> there is black space above and below the app on the iPhone. Nothing is cut 
>>> off; it's just that the app is not filling the iPhone screen. I get the 
>>> same result in the simulator, even when I set it to iPhone 6 or 5S.
>>> 
>>> Any suggestions? Building this with OS 10.11.2, LC 7.1, and Xcode 6.4.
>>> 
>>> Thanks
>>> Richard Miller
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Re: LC app not displaying correctly on iPhone

2016-01-07 Thread Richard Miller
Thank you, Colin.



Sent from my iPhone

> On Jan 6, 2016, at 1:05 PM, Colin Holgate  wrote:
> 
> Exact fit is rarely what you would want to do, it will distort the card area 
> to fit the screen size.
> 
> The black bars are because you didn’t include the default-5...@2x.png file.
> 
> 
>> On Jan 6, 2016, at 9:44 AM, Richard Miller  wrote:
>> 
>> I am testing a LC iPhone app on my iPad and iPhone 6S plus. I'm setting the 
>> fullscreenmode to "exactFit". The app displays perfectly on the iPad, but 
>> there is black space above and below the app on the iPhone. Nothing is cut 
>> off; it's just that the app is not filling the iPhone screen. I get the same 
>> result in the simulator, even when I set it to iPhone 6 or 5S.
>> 
>> Any suggestions? Building this with OS 10.11.2, LC 7.1, and Xcode 6.4.
>> 
>> Thanks 
>> Richard Miller
>> ___
>> use-livecode mailing list
>> use-livecode@lists.runrev.com
>> Please visit this url to subscribe, unsubscribe and manage your subscription 
>> preferences:
>> http://lists.runrev.com/mailman/listinfo/use-livecode
> 
> 
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Re: LC app not displaying correctly on iPhone

2016-01-06 Thread Colin Holgate
Exact fit is rarely what you would want to do, it will distort the card area to 
fit the screen size.

The black bars are because you didn’t include the default-5...@2x.png file.


> On Jan 6, 2016, at 9:44 AM, Richard Miller  wrote:
> 
> I am testing a LC iPhone app on my iPad and iPhone 6S plus. I'm setting the 
> fullscreenmode to "exactFit". The app displays perfectly on the iPad, but 
> there is black space above and below the app on the iPhone. Nothing is cut 
> off; it's just that the app is not filling the iPhone screen. I get the same 
> result in the simulator, even when I set it to iPhone 6 or 5S.
> 
> Any suggestions? Building this with OS 10.11.2, LC 7.1, and Xcode 6.4.
> 
> Thanks 
> Richard Miller
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> preferences:
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Re: LC app not displaying correctly on iPhone

2016-01-06 Thread Ray
What is the default-5...@2x.png file and where does it go?  Are these 
simply the files you specify in the Standalone Application settings?


Would you happen to have a link to any lessons on this?  I've Googled it 
and looked for it in the Livecode dictionary and I'm coming up empty handed.


On 1/6/2016 1:05 PM, Colin Holgate wrote:

Exact fit is rarely what you would want to do, it will distort the card area to 
fit the screen size.

The black bars are because you didn’t include the default-5...@2x.png file.



On Jan 6, 2016, at 9:44 AM, Richard Miller  wrote:

I am testing a LC iPhone app on my iPad and iPhone 6S plus. I'm setting the 
fullscreenmode to "exactFit". The app displays perfectly on the iPad, but there 
is black space above and below the app on the iPhone. Nothing is cut off; it's just that 
the app is not filling the iPhone screen. I get the same result in the simulator, even 
when I set it to iPhone 6 or 5S.

Any suggestions? Building this with OS 10.11.2, LC 7.1, and Xcode 6.4.

Thanks
Richard Miller
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