Strange error uploading iOS app to Apple

2014-09-05 Thread Chris Sheffield
Has anyone experienced this before?

I wanted to try out the new TestFlight stuff through Apple today, so I tried to 
upload an app build but am receiving the following error from Application 
Loader:

Your app contains non-public API usage. Please review the errors, correct them, 
and resubmit your application.

The app references non-public symbols in [app_name]: 
MPMoviePlayerContentPreloadDidFinishNotification


As far as I know I’m not using this anywhere. The only thing I can think of is 
that I’m using mergNotify (Monte?) to display a message to the user when the 
app becomes active again after the device has been locked. Does mergNotify 
possibly have something in it that’s causing this? Anyone have any other ideas? 
The app is built with LC 6.6.2.

This app is still in beta testing, but we’re going to ready for release very 
soon, and I’d like to have this worked out asap.

Thanks,
Chris


--
Chris Sheffield
Read Naturally, Inc.
www.readnaturally.com

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Re: Strange error uploading iOS app to Apple

2014-09-05 Thread Colin Holgate
I wonder if iOS also doesn’t like QuickTime references now? Have you tried 
using LiveCode 6.7, to see if you still get the error?
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Re: Strange error uploading iOS app to Apple

2014-09-05 Thread Chris Sheffield
No, but that’s a good idea. Hadn’t thought of it. Only bad thing is, my app 
shows some strange bugs when built with LC 6.7. But it might be worth a try 
just to see if it’ll upload to Apple.

Thanks.

 On Sep 5, 2014, at 1:31 PM, Colin Holgate co...@verizon.net wrote:
 
 I wonder if iOS also doesn’t like QuickTime references now? Have you tried 
 using LiveCode 6.7, to see if you still get the error?
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Re: Strange error uploading iOS app to Apple

2014-09-05 Thread Colin Holgate
Make sure you’re on the RC1 from a week ago:

http://downloads.livecode.com/livecode/


On Sep 5, 2014, at 12:35 PM, Chris Sheffield cmsheffi...@icloud.com wrote:

 No, but that’s a good idea. Hadn’t thought of it. Only bad thing is, my app 
 shows some strange bugs when built with LC 6.7. But it might be worth a try 
 just to see if it’ll upload to Apple.
 
 Thanks.
 
 On Sep 5, 2014, at 1:31 PM, Colin Holgate co...@verizon.net wrote:
 
 I wonder if iOS also doesn’t like QuickTime references now? Have you tried 
 using LiveCode 6.7, to see if you still get the error?
 

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Re: Strange error uploading iOS app to Apple - Monte?

2014-09-05 Thread Alex Shaw

Hi

I'm getting this error as well.

Double checked for any quicktime references and have none.

Tried uploading version created with 6.7RC1 without success.

The only other thing that I suspect may be causing an issue is mergAV or 
mergMicrophone, both of which I use in the app.


Monte?

regards
alex

On 6/09/2014 5:39 am, Colin Holgate wrote:

Make sure you’re on the RC1 from a week ago:

http://downloads.livecode.com/livecode/


On Sep 5, 2014, at 12:35 PM, Chris Sheffield cmsheffi...@icloud.com wrote:


No, but that’s a good idea. Hadn’t thought of it. Only bad thing is, my app 
shows some strange bugs when built with LC 6.7. But it might be worth a try 
just to see if it’ll upload to Apple.

Thanks.


On Sep 5, 2014, at 1:31 PM, Colin Holgate co...@verizon.net wrote:

I wonder if iOS also doesn’t like QuickTime references now? Have you tried 
using LiveCode 6.7, to see if you still get the error?


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