Re: Video-Fun2
CHEESE! Bob S > On Jan 1, 2019, at 10:07 , Richmond via use-livecode > wrote: > > If, however, you were to promote an automated bottom-washer > that played Donald Trump's "March on Moscow" you'd get so much money > you would know what to do with it. > > Richmond. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: Video-Fun2
> Peter B. wrote: > It looks great! > After awhile (10-15 minutes) it froze. Reloaded the page, then Safari had the > message, “This page is using significant memory….” Yes, I had this too. It's probably a caching problem of Safari. They do a lot of caching, that's why they are the fastest browser with our LC-standalones. Firefox complains with HTML5 standalones about the memory usage already when loading it. On the other hand, all that is done every 33 millisecs (while a video is playing): 1. One frame is taken from the video and drawn into an offset canvas. 2. (Optional) The imageData of that canvas is manipulated with an image filter. 3. The optionally manipulated imageData is drawn into a second offset canvas. 4. The imageData of that second canvas is base64Encoded and sent to the standalone. 5. The standalone displays the base64Decoded imagedata in an (rotated) image object. There is one remedy: If the time per frame goes in average over 66 ms then one could zoom out the image (slider "zoom"). There would be less stress for your CPU/GPU if we would omit steps 4 and 5, but then we have only the controls in LiveCode and we could also use a JavaScript package only. As soon as there is one that can also do what LiveCode can do ... ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: Video-Fun2
Well, HTML5 standalones have a display filter, just try to find out how you can set it. > Richmond wrote: > "What you see is an LC-image object" > Um, well, unfortunately NOT on my Mac Mini running WaterFox on MacOS 10.14.2 > https://www.waterfoxproject.org/en-US/ > Nor, for that matter on safari Technology Preview Release 72 ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: Video-Fun2
It looks great! After awhile (10-15 minutes) it froze. Reloaded the page, then Safari had the message, “This page is using significant memory….” Peter > On Jan 1, 2019, at 1:18 PM, Richmond via use-livecode > wrote: > > "What you see is an LC-image object" > > Um, well, unfortunately NOT on my Mac Mini running WaterFox on MacOS 10.14.2 > > https://www.waterfoxproject.org/en-US/ > > Nor, for that matter on safari Technology Preview Release 72 > > Richmond. > > On 1.01.19 20:01, hh via use-livecode wrote: >> Video-Fun2 is a major update of the HTML5 standalone "Video-Fun". >> Finally all I wanted works. >> >> This uses only "atomic" canvas2d methods of JavaScript in the >> browser, no JS-packages. And, where they are fast enough in the >> HTML5 engine, all the well known wonderful LC-techniques: >> >> (US) http://hh.on-rev.com/html5/video-funHTML5-9.0.2hhX.html >> (EU) http://hyperhh.de/html5/video-funHTML5-9.0.2hhX.html >> >> The source code is, as usual, free for non-commercial use. >> (Sadly, my idea of a developer fund died last year). >> >> Happy New Year 2019! >> >> ___ >> use-livecode mailing list >> use-livecode@lists.runrev.com >> Please visit this url to subscribe, unsubscribe and manage your subscription >> preferences: >> http://lists.runrev.com/mailman/listinfo/use-livecode > > > ___ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your subscription > preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: Video-Fun2
"What you see is an LC-image object" Um, well, unfortunately NOT on my Mac Mini running WaterFox on MacOS 10.14.2 https://www.waterfoxproject.org/en-US/ Nor, for that matter on safari Technology Preview Release 72 Richmond. On 1.01.19 20:01, hh via use-livecode wrote: Video-Fun2 is a major update of the HTML5 standalone "Video-Fun". Finally all I wanted works. This uses only "atomic" canvas2d methods of JavaScript in the browser, no JS-packages. And, where they are fast enough in the HTML5 engine, all the well known wonderful LC-techniques: (US) http://hh.on-rev.com/html5/video-funHTML5-9.0.2hhX.html (EU) http://hyperhh.de/html5/video-funHTML5-9.0.2hhX.html The source code is, as usual, free for non-commercial use. (Sadly, my idea of a developer fund died last year). Happy New Year 2019! ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: Video-Fun2
Developer funds are hard to get hold of: my Devawriter Kickstarter "thing" I ran last year is a shining example. If, however, you were to promote an automated bottom-washer that played Donald Trump's "March on Moscow" you'd get so much money you would know what to do with it. Richmond. On 1.01.19 20:01, hh via use-livecode wrote: Video-Fun2 is a major update of the HTML5 standalone "Video-Fun". Finally all I wanted works. This uses only "atomic" canvas2d methods of JavaScript in the browser, no JS-packages. And, where they are fast enough in the HTML5 engine, all the well known wonderful LC-techniques: (US) http://hh.on-rev.com/html5/video-funHTML5-9.0.2hhX.html (EU) http://hyperhh.de/html5/video-funHTML5-9.0.2hhX.html The source code is, as usual, free for non-commercial use. (Sadly, my idea of a developer fund died last year). Happy New Year 2019! ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Video-Fun2
Video-Fun2 is a major update of the HTML5 standalone "Video-Fun". Finally all I wanted works. This uses only "atomic" canvas2d methods of JavaScript in the browser, no JS-packages. And, where they are fast enough in the HTML5 engine, all the well known wonderful LC-techniques: (US) http://hh.on-rev.com/html5/video-funHTML5-9.0.2hhX.html (EU) http://hyperhh.de/html5/video-funHTML5-9.0.2hhX.html The source code is, as usual, free for non-commercial use. (Sadly, my idea of a developer fund died last year). Happy New Year 2019! ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode