Re: Websockets Problem on LiveCode
> > Hey Todd, did you get this figured out? > > ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: Websockets Problem on LiveCode
> Todd wrote: > I assume that it is a memory leaking error. Has anyone had this problem of > calling LiveCode function from a JavaScript function in the browser?? This > is a HUGE problem for us as the app cannot be shipped. Libbrowser eats on desktop up to 5 MByte of memory per second. Bug #20012. ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Re: Websockets Problem on LiveCode
Hi Todd, Did you try the sample LC stack that I sent you with the socket external? It allows you to send basic websocket messages to a server. If you did try it, what happened? The beta version should work on Windows, Mac and iOS (Android version is easy to add if needed). Regards, Charles > On 27 Dec 2018, at 3:47 pm, Todd Fabacher via use-livecode > wrote: > > This is a 911 call for HELP from anyone. > > We are using a Socket IO server. We tried using the web browser to > send websockets messages...no problems. > > but when we listen and receive the websocket message, that is where the > problem is created. If we don't call LiveCode from the web browser, we > don't have any issues. > > But as soon as the browser calls a LiveCode function from Javascript the > app is crashing in both iOS and Android. Sometime after 10 mins, sometimes > after 20 mins - but it never makes it over an hour. > > I assume that it is a memory leaking error. Has anyone had this problem of > calling LiveCode function from a JavaScript function in the browser?? This > is a HUGE problem for us as the app cannot be shipped. > > Charles, you said you had a solution, but we could not get it to work. > Maybe we were doing something wrong and you could point us in the right > direction. > > Thanks for any help, > > Todd > ___ > use-livecode mailing list > use-livecode@lists.runrev.com > Please visit this url to subscribe, unsubscribe and manage your subscription > preferences: > http://lists.runrev.com/mailman/listinfo/use-livecode > ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode
Websockets Problem on LiveCode
This is a 911 call for HELP from anyone. We are using a Socket IO server. We tried using the web browser to send websockets messages...no problems. but when we listen and receive the websocket message, that is where the problem is created. If we don't call LiveCode from the web browser, we don't have any issues. But as soon as the browser calls a LiveCode function from Javascript the app is crashing in both iOS and Android. Sometime after 10 mins, sometimes after 20 mins - but it never makes it over an hour. I assume that it is a memory leaking error. Has anyone had this problem of calling LiveCode function from a JavaScript function in the browser?? This is a HUGE problem for us as the app cannot be shipped. Charles, you said you had a solution, but we could not get it to work. Maybe we were doing something wrong and you could point us in the right direction. Thanks for any help, Todd ___ use-livecode mailing list use-livecode@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-livecode