Re: iOS 15 and Xcode Cant Install app

2021-10-01 Thread scott--- via use-livecode
This lesson tells how to code sign, notarize and staple a Mac app... and also 
has a link to  Mathias Rebbe’s great app 

 that automates the process.

https://lessons.livecode.com/m/4071/l/1122100-codesigning-and-notarizing-your-lc-standalone-for-distribution-outside-the-mac-appstore

--
Scott Morrow

Elementary Software
(Now with 20% less chalk dust!)
web   https://elementarysoftware.com/
email sc...@elementarysoftware.com
booth1-360-734-4701
mobile   360-920-0715
--

> On Oct 1, 2021, at 5:51 PM, J. Landman Gay via use-livecode 
>  wrote:
> 
> I found that the app would open on my own. machine but not on anyone else's. 
> Signing, notarizing, and stapling is a manual process you have to do after 
> the app is built, generally using terminal. Matthias Rebbe has a great 
> utility that handles all that for you. I'm not able to get the link right now 
> but maybe he'll see this.
> --
> Jacqueline Landman Gay | jac...@hyperactivesw.com
> HyperActive Software | http://www.hyperactivesw.com
> On October 1, 2021 3:24:38 PM Ralph DiMola via use-livecode 
>  wrote:
> 
>> I would assume it's signed and notarized. It installed on my Mac Mini 
>> running iOS 12.x just fine. From what I could find that this may be caused 
>> by signing on Catalina not the iOS SDK version. Apparently building on Big 
>> Sur with Xcode 12.4 is OK(until 4/2022). This might be a back-door way to 
>> get us to buy a new Mac now. It worked on me, I'm getting a M1 Mac Mini.
>> 
>> Ralph DiMola
>> IT Director
>> Evergreen Information Services
>> rdim...@evergreeninfo.net
>> 
>> -Original Message-
>> From: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] On Behalf 
>> Of J. Landman Gay via use-livecode
>> Sent: Friday, October 01, 2021 3:57 PM
>> To: How to use LiveCode
>> Cc: J. Landman Gay
>> Subject: Re: iOS 15 and Xcode Cant Install app
>> 
>> Is it signed and notarized? I think that's what the error means.
>> 
>> --
>> Jacqueline Landman Gay | jac...@hyperactivesw.com HyperActive Software | 
>> http://www.hyperactivesw.com On September 30, 2021 7:38:38 PM Ralph DiMola 
>> via use-livecode  wrote:
>> 
>>> I built an ad-hoc iOS app using Catalina 10.15.7 Xcode 12.4 and LC
>>> 9.6.3. A tester tried to install and got ("App name" Needs to be
>>> updated. The developer of this app need to update it to work with this
>>> version of iOS) I know this was brought up on the list but was there a 
>>> resolution?
>>> From the Apple developer site: “Starting April 2022, all iOS and
>>> iPadOS apps submitted to the App Store must be built with Xcode 13 and the 
>>> iOS 15 SDK”
>>> Xcode 12.4 has the iOS 14.4 SDK so I should be OK until 4/2022. The
>>> tester had a pre installed version the app that used the iOS 13 SDK
>>> built last year that ran OK until they tried to install the new app.
>>> Could this be an LC issue (plist?) or did Apple change the rules? It
>>> seems that the older SDKs will run but just can't be installed. Is this an 
>>> ad-hoc app only problem??
>>> I've seen conflicting info while doing some searches.
>>> Does anyone know?
>>> Thanks in advance
>>> 
>>> Ralph DiMola
>>> IT Director
>>> Evergreen Information Services
>>> rdim...@evergreeninfo.net
>>> 
>>> 
>>> 
>>> ___
>>> use-livecode mailing list
>>> use-livecode@lists.runrev.com
>>> Please visit this url to subscribe, unsubscribe and manage your
>>> subscription preferences:
>>> http://lists.runrev.com/mailman/listinfo/use-livecode
>> 
>> 
>> 
>> 
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>> preferences:
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> 
> 
> 
> 
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RE: iOS 15 and Xcode Cant Install app

2021-10-01 Thread J. Landman Gay via use-livecode
I found that the app would open on my own. machine but not on anyone 
else's. Signing, notarizing, and stapling is a manual process you have to 
do after the app is built, generally using terminal. Matthias Rebbe has a 
great utility that handles all that for you. I'm not able to get the link 
right now but maybe he'll see this.

--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On October 1, 2021 3:24:38 PM Ralph DiMola via use-livecode 
 wrote:


I would assume it's signed and notarized. It installed on my Mac Mini 
running iOS 12.x just fine. From what I could find that this may be caused 
by signing on Catalina not the iOS SDK version. Apparently building on Big 
Sur with Xcode 12.4 is OK(until 4/2022). This might be a back-door way to 
get us to buy a new Mac now. It worked on me, I'm getting a M1 Mac Mini.


Ralph DiMola
IT Director
Evergreen Information Services
rdim...@evergreeninfo.net

-Original Message-
From: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] On Behalf 
Of J. Landman Gay via use-livecode

Sent: Friday, October 01, 2021 3:57 PM
To: How to use LiveCode
Cc: J. Landman Gay
Subject: Re: iOS 15 and Xcode Cant Install app

Is it signed and notarized? I think that's what the error means.

--
Jacqueline Landman Gay | jac...@hyperactivesw.com HyperActive Software | 
http://www.hyperactivesw.com On September 30, 2021 7:38:38 PM Ralph DiMola 
via use-livecode  wrote:



I built an ad-hoc iOS app using Catalina 10.15.7 Xcode 12.4 and LC
9.6.3. A tester tried to install and got ("App name" Needs to be
updated. The developer of this app need to update it to work with this
version of iOS) I know this was brought up on the list but was there a 
resolution?

From the Apple developer site: “Starting April 2022, all iOS and
iPadOS apps submitted to the App Store must be built with Xcode 13 and the 
iOS 15 SDK”

Xcode 12.4 has the iOS 14.4 SDK so I should be OK until 4/2022. The
tester had a pre installed version the app that used the iOS 13 SDK
built last year that ran OK until they tried to install the new app.
Could this be an LC issue (plist?) or did Apple change the rules? It
seems that the older SDKs will run but just can't be installed. Is this an 
ad-hoc app only problem??

I've seen conflicting info while doing some searches.
Does anyone know?
Thanks in advance

Ralph DiMola
IT Director
Evergreen Information Services
rdim...@evergreeninfo.net



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RE: iOS 15 and Xcode Cant Install app

2021-10-01 Thread Ralph DiMola via use-livecode
I would assume it's signed and notarized. It installed on my Mac Mini running 
iOS 12.x just fine. From what I could find that this may be caused by signing 
on Catalina not the iOS SDK version. Apparently building on Big Sur with Xcode 
12.4 is OK(until 4/2022). This might be a back-door way to get us to buy a new 
Mac now. It worked on me, I'm getting a M1 Mac Mini.

Ralph DiMola
IT Director
Evergreen Information Services
rdim...@evergreeninfo.net

-Original Message-
From: use-livecode [mailto:use-livecode-boun...@lists.runrev.com] On Behalf Of 
J. Landman Gay via use-livecode
Sent: Friday, October 01, 2021 3:57 PM
To: How to use LiveCode
Cc: J. Landman Gay
Subject: Re: iOS 15 and Xcode Cant Install app

Is it signed and notarized? I think that's what the error means.

--
Jacqueline Landman Gay | jac...@hyperactivesw.com HyperActive Software | 
http://www.hyperactivesw.com On September 30, 2021 7:38:38 PM Ralph DiMola via 
use-livecode  wrote:

> I built an ad-hoc iOS app using Catalina 10.15.7 Xcode 12.4 and LC 
> 9.6.3. A tester tried to install and got ("App name" Needs to be 
> updated. The developer of this app need to update it to work with this 
> version of iOS) I know this was brought up on the list but was there a 
> resolution?
> From the Apple developer site: “Starting April 2022, all iOS and 
> iPadOS apps submitted to the App Store must be built with Xcode 13 and the 
> iOS 15 SDK”
> Xcode 12.4 has the iOS 14.4 SDK so I should be OK until 4/2022. The 
> tester had a pre installed version the app that used the iOS 13 SDK 
> built last year that ran OK until they tried to install the new app. 
> Could this be an LC issue (plist?) or did Apple change the rules? It 
> seems that the older SDKs will run but just can't be installed. Is this an 
> ad-hoc app only problem??
> I've seen conflicting info while doing some searches.
> Does anyone know?
> Thanks in advance
>
> Ralph DiMola
> IT Director
> Evergreen Information Services
> rdim...@evergreeninfo.net
>
>
>
> ___
> use-livecode mailing list
> use-livecode@lists.runrev.com
> Please visit this url to subscribe, unsubscribe and manage your 
> subscription preferences:
> http://lists.runrev.com/mailman/listinfo/use-livecode




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Re: iOS 15 and Xcode Cant Install app

2021-10-01 Thread J. Landman Gay via use-livecode

Is it signed and notarized? I think that's what the error means.

--
Jacqueline Landman Gay | jac...@hyperactivesw.com
HyperActive Software | http://www.hyperactivesw.com
On September 30, 2021 7:38:38 PM Ralph DiMola via use-livecode 
 wrote:


I built an ad-hoc iOS app using Catalina 10.15.7 Xcode 12.4 and LC 9.6.3. A 
tester tried to install and got ("App name" Needs to be updated. The 
developer of this app need to update it to work with this version of iOS)

I know this was brought up on the list but was there a resolution?
From the Apple developer site: “Starting April 2022, all iOS and iPadOS 
apps submitted to the App Store must be built with Xcode 13 and the iOS 15 SDK”
Xcode 12.4 has the iOS 14.4 SDK so I should be OK until 4/2022. The tester 
had a pre installed version the app that used the iOS 13 SDK built last 
year that ran OK until they tried to install the new app. Could this be an 
LC issue (plist?) or did Apple change the rules? It seems that the older 
SDKs will run but just can't be installed. Is this an ad-hoc app only problem??

I've seen conflicting info while doing some searches.
Does anyone know?
Thanks in advance

Ralph DiMola
IT Director
Evergreen Information Services
rdim...@evergreeninfo.net



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iOS 15 and Xcode Cant Install app

2021-09-30 Thread Ralph DiMola via use-livecode
I built an ad-hoc iOS app using Catalina 10.15.7 Xcode 12.4 and LC 9.6.3. A 
tester tried to install and got ("App name" Needs to be updated. The developer 
of this app need to update it to work with this version of iOS)
I know this was brought up on the list but was there a resolution?
From the Apple developer site: “Starting April 2022, all iOS and iPadOS apps 
submitted to the App Store must be built with Xcode 13 and the iOS 15 SDK”
Xcode 12.4 has the iOS 14.4 SDK so I should be OK until 4/2022. The tester had 
a pre installed version the app that used the iOS 13 SDK built last year that 
ran OK until they tried to install the new app. Could this be an LC issue 
(plist?) or did Apple change the rules? It seems that the older SDKs will run 
but just can't be installed. Is this an ad-hoc app only problem??
I've seen conflicting info while doing some searches.
Does anyone know?
Thanks in advance

Ralph DiMola
IT Director
Evergreen Information Services
rdim...@evergreeninfo.net



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