Greetings!

So, I have this iOS project.  I run this stack in the 4-inch iPhone simulator 
and the screenRect returns 0,0,320,480.  How can that be?  I have other 
projects that report the correct value (0,0,640,960) in the same version of LC 
(6.1) and Simulator (6.0).

Is there some switch I flipped and didn't know it?  Is there a 
reportWrongValues property I don't know about?

Hope someone knows the answer...

-Dan
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