Re: Rev 2.02/New pricing

2003-07-16 Thread Geoff Canyon
On Wednesday, July 16, 2003, at 08:41  PM, Edwin Gore wrote:

What constitutes a "platform" in the case of the *nixs anyway? Do I 
need
different licenses for each flavor?
If you are talking about Express, yes, you would need separate 
licenses. Express is intended for hobbyists and similar users. Note 
that apps built with Express have a built-in Revolution closing screen.

But in this case you should be considering Studio instead, which builds 
for all of them.

regards,

Geoff Canyon
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Re: Rev 2.02/New pricing

2003-07-16 Thread Geoff Canyon
On Wednesday, July 16, 2003, at 08:41  PM, Edwin Gore wrote:

Maybe. I wasn't sure. Right now you have access to all of those 
databases
through ODBC, I'm mnot sure if they are talking about ODBC access, or 
full
SQL access. If so, that's a BIG improvement. At the same time, it 
becomes a
big negative that you can't develop on the PC (for example) and deliver
somethign that will run as a web app on a linux server.
It's direct access, not ODBC. So everyone can start cheering now ;-)

You could get a copy of Studio to deliver to other platforms.

regards,

Geoff Canyon
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Re: Rev 2.02/New pricing

2003-07-16 Thread Geoff Canyon
It's my understanding that the 30-day trial will function more 
similarly to the industry norm: no network connection required, but no 
starter kit functionality afterward.

On Wednesday, July 16, 2003, at 08:16  PM, Howard Bornstein wrote:

I was sort of assuming that the 30-day trial period edition was similar
to what we currently have:
regards,

Geoff Canyon
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Re: Rev 2.02/New pricing

2003-07-16 Thread Geoff Canyon
No -- if you don't need the other features of the Enterprise edition, 
you could buy the Studio edition for Windows for $199, and the Express 
edition for Mac for $75. This combination would allow you to build for 
any platform, and debug natively on Windows and OS X, for $274.

Also note that the Enterprise edition is currently $599, which is 
roughly $400 cheaper than it has ever been. (At least in the six years 
of history I'm familiar with)

On Wednesday, July 16, 2003, at 07:52  PM, Edwin Gore wrote:

Um...something seems very wrong here. It's going to cost $1199 to do 
any
kind of real cross-platform development!?!?! According to this list, I 
am
going to need to develop under windows, and if I want test and debug
something for the Mac I will need to either pay $1199, or test on the 
mac
using the free version and WRITE DOWN all the error bugs, since I 
can't edit
scripts longer than 10 lines on my test machine!?!?

regards,

Geoff Canyon
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Re: file permission problems with running runrev on Mac OS X

2003-07-16 Thread Dar Scott
On Wednesday, July 16, 2003, at 01:55 AM, Joel Rees wrote:

Am I the only person who does most work on Mac OS X as a non-admin  
user?

I, too, do not do day-to-day work as an admin.

I put my Revolution folder into the very top of my User folder and that  
seems to work.  It seems I have versions all over the place, desktop,  
documents and so on and they work.

Dar Scott

 

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Services
 


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Re: Rev 2.02/New pricing

2003-07-16 Thread David Squance
>Hmm. Looks like there's a new pricing model for Rev now and talk of
>V2.02. (http://www.runrev.com/Revolution1/licensing1.html)
>
>Sigh. Call me silly, but I always hoped we'd here about this stuff first
>on this list, rather than seeing it on the web site.

It's so those of us who recently paid twice the price don't have a fit.  :)


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RE: Rev 2.02/New pricing

2003-07-16 Thread Shao Sean
> It seems there is no 'Free' edition listed also. If this

from the website:

"After the 30-day period expires, the Evaluation Edition is
transformed into the Free Edition. You can continue to use
the Free Edition as long as you want, but to remove the
length limitation on scripts, or to continue to use
Professional Edition features such as non-ODBC database
connections after the evaluation period has passed, you must
purchase a license."
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Re: use-revolution digest, Vol 1 #1611 - 14 msgs

2003-07-16 Thread Ken Norris
Hi Bill,
> Date: Wed, 16 Jul 2003 18:32:00 -0400
> Subject: What Gives?
> From: Simtech Publications <[EMAIL PROTECTED]>

> 
> Is anyone else having these problems?
---
I'm not. Mine is fine, G4 tower, OS 9.2.1

But I do recall some problems when I first used 2.0.1. If the stacks you
open have established filepaths to 1.1.1, you can have problems.

Best suggestion I can make is to trash or disable 1.1.1 so that the stacks
cannot access it when you open them. I threw my old 1.1.1 folder AND  the
2.0.1 folder away and downloaded the new version again, so it was fresh and
the only one available on the drive.

No problems since then.

HTH,
Ken N.

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RE: Rev 2.02/New pricing

2003-07-16 Thread Monte Goulding

>
> Um...something seems very wrong here. It's going to cost $1199 to do any
> kind of real cross-platform development!?!?! According to this list, I am
> going to need to develop under windows, and if I want test and debug
> something for the Mac I will need to either pay $1199, or test on the mac
> using the free version and WRITE DOWN all the error bugs, since I
> can't edit
> scripts longer than 10 lines on my test machine!?!?
>
> I'm understand the need to make money, but sacraficing the cross-platform
> appeal of revolution for all the but the highest end users dosn't
> seem like
> the way to do it to me.

I think it's reasonable. I imagine this came about because so many people
opted for the Small Biz version so RunRev needed to introduce a major
difference between the versions. You could always use an Express or Eval
version for testing and bug fixing.
>
> What is a feature update, by the way?
>
I think it's a minor update. 2.0 -> 2.1. The 2.0.1 -> 2.0.2 updates would be
bug fixes and the 2.0 -> 3.0 updates would be major file structure changes.
I think this is a big plus for the Studio Version compared to the Small Biz
version.

> I was sort of assuming that the 30-day trial period edition was similar
> to what we currently have:

Don't assume anything. We don't know if RunRev was maintaining the Free
Version just to compete with MC or not. With such a cheep version being
introduced what value is it to RunRev to maintain the Free Version? If I
were RunRev I'd dump it because it will stop people buying the Express
version. Long term Free Version users are a drain on RunRev's resources and
the cost of that drain ends up in the hands of users that pay.

Regards

Monte

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Re: Rev 2.02/New pricing

2003-07-16 Thread Dar Scott
On Wednesday, July 16, 2003, at 09:02 PM, Sarah wrote:

It all sounds good to me although I need to see the upgrade options &  
prices.
The odd thing is that when I went to the downloads page to see if  
2.0.2 was available, I could only get 1.1.1 or 2.0RC1. I seem to have  
slipped into a time warp here :-)
Perhaps there is a goof with the MacWorld show and all and the latter  
is really it.

Dar

 

  Dar Scott Consultinghttp://www.swcp.com/dsc/Programming  
Services
 


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Re: Rev 2.02/New pricing

2003-07-16 Thread Edwin Gore
Maybe. I wasn't sure. Right now you have access to all of those databases
through ODBC, I'm mnot sure if they are talking about ODBC access, or full
SQL access. If so, that's a BIG improvement. At the same time, it becomes a
big negative that you can't develop on the PC (for example) and deliver
somethign that will run as a web app on a linux server.

What constitutes a "platform" in the case of the *nixs anyway? Do I need
different licenses for each flavor?

I'm really not complaining - it's way to early for that. I just have
questions.

Edwin Gore

- Original Message - 
> - They are enabling full (except Oracle) database functionality for all
> versions. I think was previously only for Pro licenses?

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Re: Rev 2.02/New pricing

2003-07-16 Thread Alan Simon
How does the new pricing scheme relate to this?

Runtime Revolution 2.1 -- which was demonstrated at the CreativePro 
expo today -- is the latest update to the user-centric, multi-platform 
software development environment. Revolution 2.1, now in beta, will 
contain dozens of improvements. Mac OS X developers will benefit from 
the addition of "metal" appearance, dra wers, and other interface 
creation improvements. It is available for half-price ($200) until July 
23.

Alan Simon

On Wednesday, July 16, 2003, at 11:16  PM, Howard Bornstein wrote:

Well in theory the improve list is meant to hear about things first.
Oops, you're right. I meant to post this on the improve list.

It seems there is no 'Free' edition listed also.
I was sort of assuming that the 30-day trial period edition was similar
to what we currently have:
"After the 30-day period expires, the Evaluation Edition is transformed
into the Free Edition. You can continue to use the Free Edition as long
as you want, but to remove the length limitation on scripts, or to
continue to use Professional Edition features such as non-ODBC database
connections after the evaluation period has passed, you must purchase a
license."
Howard Bornstein

D E S I G N  E Q
www.designeq.com
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RE: Rev 2.02/New pricing

2003-07-16 Thread Howard Bornstein
>Well in theory the improve list is meant to hear about things first.

Oops, you're right. I meant to post this on the improve list.

>It seems there is no 'Free' edition listed also.

I was sort of assuming that the 30-day trial period edition was similar 
to what we currently have: 

"After the 30-day period expires, the Evaluation Edition is transformed 
into the Free Edition. You can continue to use the Free Edition as long 
as you want, but to remove the length limitation on scripts, or to 
continue to use Professional Edition features such as non-ODBC database 
connections after the evaluation period has passed, you must purchase a 
license."

Howard Bornstein

D E S I G N  E Q
www.designeq.com
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Re: Rev 2.02/New pricing

2003-07-16 Thread Alex Rice
On Wednesday, July 16, 2003, at 08:52  PM, Edwin Gore wrote:

Um...something seems very wrong here. It's going to cost $1199 to do 
any
kind of real cross-platform development!?!?!
It's definitely a major change to the licensing. There are some 
negatives. However, some pluses too:

- They are enabling full (except Oracle) database functionality for all 
versions. I think was previously only for Pro licenses?

- They are also including more support with each license.

- And the 50% off deal

Also, the 30 day trial is all-platforms/all-platforms. In a pinch I bet 
a Studio user could use a trial license to debug a particularly 
platform specific bug using the IDE on that platform.

Alex Rice, Software Developer
Architectural Research Consultants, Inc.
http://ARCplanning.com
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Re: Rev 2.02/New pricing

2003-07-16 Thread Sarah
It all sounds good to me although I need to see the upgrade options & 
prices.
The odd thing is that when I went to the downloads page to see if 2.0.2 
was available, I could only get 1.1.1 or 2.0RC1. I seem to have slipped 
into a time warp here :-)

Sarah

On Thursday, July 17, 2003, at 12:51  pm, Monte Goulding wrote:


Hmm. Looks like there's a new pricing model for Rev now and talk of
V2.02. (http://www.runrev.com/Revolution1/licensing1.html)
Sigh. Call me silly, but I always hoped we'd here about this stuff 
first
on this list, rather than seeing it on the web site.
Well in theory the improve list is meant to hear about things first. 
Seeing
as there has been no announcement there I'd say that 2.0.2 would be 
another
minor bugfix relase. I also don't think they will announce until the 
page
and shopping cart are completed.

I'm not suprised at the changes in license pricing. It was inevitable 
that
once RunRev had the engine they would have more flexibility to both 
provide
the cheep version many people have demanded and push the boundaries 
with the
top end version now that they no longer compete with MetaCard. I'll be
interested to see how the 'deploy on one platform' version is enforced
though.

It seems there is no 'Free' edition listed also. If this is the case I
imagine the list will ignite for a few days. In the end, 30 days is
sufficient to evaluate the product and work out which version is right 
for
you.

It should also be noted that according to that page there are some 
absolute
bargain prices going at the moment.

Cheers

Monte

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Re: Rev 2.02/New pricing

2003-07-16 Thread Edwin Gore
Oh wait - as Monte has pointed out in his post, it looks like the free
version is going away. So, after 30 days it will be impossible to test on
another platform. Can someone explain how this will work?

- Original Message - 
>  test on the mac
> using the free version and WRITE DOWN all the error bugs, since I can't
edit
> scripts longer than 10 lines on my test machine!?!?

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Re: Rev 2.02/New pricing

2003-07-16 Thread Edwin Gore
Um...something seems very wrong here. It's going to cost $1199 to do any
kind of real cross-platform development!?!?! According to this list, I am
going to need to develop under windows, and if I want test and debug
something for the Mac I will need to either pay $1199, or test on the mac
using the free version and WRITE DOWN all the error bugs, since I can't edit
scripts longer than 10 lines on my test machine!?!?

I'm understand the need to make money, but sacraficing the cross-platform
appeal of revolution for all the but the highest end users dosn't seem like
the way to do it to me.

What is a feature update, by the way?


- Original Message - 
From: "Howard Bornstein" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, July 16, 2003 7:37 PM
Subject: Rev 2.02/New pricing


> Hmm. Looks like there's a new pricing model for Rev now and talk of
> V2.02. (http://www.runrev.com/Revolution1/licensing1.html)
>
> Sigh. Call me silly, but I always hoped we'd here about this stuff first
> on this list, rather than seeing it on the web site.
>
> Howard Bornstein
> 
> D E S I G N  E Q
> www.designeq.com
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RE: Rev 2.02/New pricing

2003-07-16 Thread Monte Goulding

>
> Hmm. Looks like there's a new pricing model for Rev now and talk of
> V2.02. (http://www.runrev.com/Revolution1/licensing1.html)
>
> Sigh. Call me silly, but I always hoped we'd here about this stuff first
> on this list, rather than seeing it on the web site.

Well in theory the improve list is meant to hear about things first. Seeing
as there has been no announcement there I'd say that 2.0.2 would be another
minor bugfix relase. I also don't think they will announce until the page
and shopping cart are completed.

I'm not suprised at the changes in license pricing. It was inevitable that
once RunRev had the engine they would have more flexibility to both provide
the cheep version many people have demanded and push the boundaries with the
top end version now that they no longer compete with MetaCard. I'll be
interested to see how the 'deploy on one platform' version is enforced
though.

It seems there is no 'Free' edition listed also. If this is the case I
imagine the list will ignite for a few days. In the end, 30 days is
sufficient to evaluate the product and work out which version is right for
you.

It should also be noted that according to that page there are some absolute
bargain prices going at the moment.

Cheers

Monte

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Re: Movie with a mask?

2003-07-16 Thread Peterson Trethewey
well, THAT's easy.  Thanks!

--- Richard Gaskin <[EMAIL PROTECTED]> wrote:
> Peterson Trethewey wrote:
> 
> > I need to play a movie with a mask, like a clip
> > region, or an alpha channel.  I figured out how to
> do
> > this sort of thing with a picture, but movies are
> > totally different.  Is it possible to tell a
> player to
> > do this?
> 
> Yes: set the alwaysbuffer of the player to true,
> then lay any masked image
> over the player.
> 
> -- 
>  Richard Gaskin 
>  Fourth World Media Corporation
>  Developer of WebMerge 2.2: Publish any database on
> any site
> 
>
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Re: variables, arrays, or custom properties

2003-07-16 Thread J. Landman Gay
On 7/16/03 4:32 PM, erik hansen wrote:

they used to say that globals were
too volatile to rely on very long, so i have
been saving to disk after each change.
I don't know if I'd call them volatile, particularly. The only danger is 
if another stack uses the same variable name, which would allow it to 
change the value when you might not expect it. If you give your globals 
distinctive names and don't reuse those names in other stacks, there 
isn't any danger. Richard's stack-naming example works well with globals 
too; if your stack's name is "MyStack," then prefix all its globals with 
"gMS" or some other identifier, which reduces the chance that some other 
stack will reuse it.

--
Jacqueline Landman Gay | [EMAIL PROTECTED]
HyperActive Software   | http://www.hyperactivesw.com
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Re: What Gives? (Keyboard shortcuts)

2003-07-16 Thread curry
i think it was mentioned earlier on the list to go into the
prefs and reset them to the defaults (that should fix the
keyboard navigation)..
Hey it works! I'm saving easier again... :-)

Curry
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Rev 2.02/New pricing

2003-07-16 Thread Howard Bornstein
Hmm. Looks like there's a new pricing model for Rev now and talk of 
V2.02. (http://www.runrev.com/Revolution1/licensing1.html)

Sigh. Call me silly, but I always hoped we'd here about this stuff first 
on this list, rather than seeing it on the web site.

Howard Bornstein

D E S I G N  E Q
www.designeq.com
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Re: file permission problems with running runrev on Mac OS X

2003-07-16 Thread Joel Rees
FYI:

> Am I the only person who does most work on Mac OS X as a non-admin user?
> 
> (I'm sure I just didn't go back far enough in the archives to see an
> answer for this.)
> 
> Logged in as the user that I installed runrev as, runrev runs.
> 
> Logged in as another user, runrev starts up and gives me the application
> menu (second from left) and then just sits there. Now file menu, no edit
> menu, no splash screen, no "do you agree to the license?" dialog,
> nothing. I can quit from the application menu. There is no visible
> response to any other item in the application menu.
> 
> I thought this had to do with not installing runrev in the applications
> folder, or with not being the primary admin user when I installed it. So
> I tried installing into the applications folder (/Applications/dev,
> actually) as the primary admin. Same thing. Changing the owner and
> permissions to match those in the pre-installed applications doesn't
> seem to change anything.
> 
> Is this something I just have to live with? In other words, do I just
> have to rip it out and re-install while logged in as the dev user?

Just for fun, I tried installing runrev on a volume that is not my boot
volume. (Non-boot volumes in Mac OS X tend to be given the permissions
of the logged in user. This is fundamentally wrong, but the way it is,
at least for the present.) That worked. I can log in as any user and
runrev starts up just fine from the non-boot volume.

Thinking about the license, I'm not sure that's what the folks at runrev
wanted either.

-- 
Joel Rees, programmer, Kansai Systems Group
Altech Corporation (Alpsgiken), Osaka, Japan
http://www.alpsgiken.co.jp

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Re: double-clicking stack on desktop

2003-07-16 Thread Richard K. Herz
Thanks to Jackie and others for suggestion to change "double-clicking stack
on desktop" behavior of Rev stacks to that of MetaCard by renaming
application file.  Here's the details, at least on Windows OS:

I have many "personal" stacks (calendar, database, address) that I, or
family, normally just want to double-click and "use" rather than edit. In
MC, double-clicking a stack on the desktop opens the stack in Player, and
ctrl-double-click opens stack in Development - opposite behavior to Rev. MC
behavior is preferrable for these "personal" stacks you want to simply "use"
most of the time.

Would be nice if Rev had an option in Preferences for double-click behavior.
Here's fix, at least for Windows OS:

In Revolution distribution folder, copy Revolution.exe to a new file whose
name doesn't start with "rev", e.g., Copy of Revolution.exe or mc.exe or
mcrev.exe (but not revmc.exe). In Windows Folder Options (file types)
control panel, create a new file type for "personal" stacks, e.g., RV (.rv
extension) and then click Advanced button to specify they are to be opened
by the renamed copy of Revolution.exe in Revolution distribution folder.

Now, double-clicking an .rv stack on the desktop opens the stack in Player
mode (with MC hand cursor and default font size but with Rev title-bar
icon). Ctrl-double-click opens file in licensed MC Development if you have a
licensed MC home stack somewhere on disk, or opens file in Starter Kit MC
Development if you have an unlicensed MC home stack somewhere, or opens file
in Player if there is no MC home stack on disk.

Change extension of .rv file to .rev to edit file in Rev Development, then
change it back to .rv to open in Player with double-click.

Rich Herz
[EMAIL PROTECTED]
www.reactorlab.net


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Re: What Gives?

2003-07-16 Thread curry
I've had a similar problem, but not so big.

Suddenly, for just two or three days, I haven't been able to save by 
the keyboard. I can still toggle the message box. Since it's only 
saving, I'm just using the menu to save and going on ahead with work. 
When I get time or if it gets worse, I'll try resetting prefs or 
whatever and see what happens.

Curry
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RE: Embedded fonts

2003-07-16 Thread Terry Judd
As with most things in Revolution, it's all a matter of how insane you are.

Is this text that needs to be edited by the USER, or by you and by 
your program. Because that makes a big difference.

If it's just you or your program that need to edit the text, then 
you could write something that uses Rev's ability to insert graphics 
into fields to substiture PICTURES of the characters in a font for 
the characters themselves.

I guess you could probably write something that intercepts the 
user's typing and puts the font images into the field instead.

Like I said...how crazy are you?
If you don't need the text to be editable but would really like to 
use a non-standard font then external PNG files created in Fireworks 
may be an option. Provided you don't compress them - ie just save 
them as 'standard' Fireworks files (Fireworks native format is PNG) - 
then you retain the ability to edit/style the text. Set up Fireworks 
as your external image editor from within Rev to take real advantage 
of this capacity.

Cheers,

Terry...
--
___
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Lecturer
Biomedical Multimedia Unit
Faculty of Medicine, Dentistry & Health Sciences
The University of Melbourne
Email: [EMAIL PROTECTED]
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Fax: 03 9344 4998
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RE: Embedded fonts

2003-07-16 Thread Howard Bornstein
>Like I said...how crazy are you?

Uh, not that crazy. But thanks for the idea. ;-)

As for the idea of using QT to show Flash SWF files, this still requires 
Windows users to have QuickTime installed--not always an obvious 
assumption. So if I have to get them to run a QT installer, I might as 
well get them to install the font itself.

Regards,

Howard Bornstein

D E S I G N  E Q
www.designeq.com
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Re: What Gives?

2003-07-16 Thread J. Landman Gay
On 7/16/03 5:32 PM, Simtech Publications wrote:

I'm finding that I can't use any keyboard shortcuts at all.
Does it also happen when you create a brand new stack? If not, then the 
problem may be a commandkey handler in your older stack.

Is anyone else having these problems?
No, not at all. I'm running Mac OS 10.2.6 with Rev 2.0.1.

--
Jacqueline Landman Gay | [EMAIL PROTECTED]
HyperActive Software   | http://www.hyperactivesw.com
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Re: What Gives?

2003-07-16 Thread Alex Rice
On Wednesday, July 16, 2003, at 04:32  PM, Simtech Publications wrote:
Is anyone else having these problems?

My small business license runs out on July 23. I've already deleted 
Director MX from my hard drive. Do I need to do the same with Rev and 
maybe turn to REALBasic? What's a small spftware developer to do?
Bill, welcome back to Rev. I use Rev 2.0.1 daily on Mac OS X 10.2.6 and 
it does not exhibit any of the behaviors you describe. The only thing I 
can suggest is to read the all of the release notes for Rev 2.0 & 2.0.1 
because there are a fair number of transcript changes- maybe something 
in your stack is getting tripped up there.

See IDE Docs | Development Guide | Developing with Revolution | what's 
new in version 2.x

Alex Rice, Software Developer
Architectural Research Consultants, Inc.
http://ARCplanning.com
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Re: What Gives?

2003-07-16 Thread Shao Sean
> Is anyone else having these problems?
well if the key commands are your only problems, that's not
too bad.. i have those problems as well as the fact that i'm
stuck on a windows xp machine ;-)
i think it was mentioned earlier on the list to go into the
prefs and reset them to the defaults (that should fix the
keyboard navigation)..


> My small business license runs out on July 23. I've
even though your license runs out, your copy of RunRev will
still be a good full-working copy after that date


> already deleted  Director MX from my hard drive. Do I need
anyone else use director back when the company was called
macromind?


> to do the same with Rev and  maybe turn to REALBasic?
i wanted to try out the windows version of RB (i used to use
mac version of RB all the time), but i need to email them
and get a temp serial number and stuff (too many hops for
me)..


> What's a small spftware developer to do?
write software =)


-Sean
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Re: What Gives?

2003-07-16 Thread Bill Vlahos
It has been very stable for me on OS X 10.2.6.

Bill Vlahos

On Wednesday, July 16, 2003, at 03:32  PM, Simtech Publications wrote:

I'm just getting back to Rev after a long absence, having fooled 
around too long with Director MX for Mac OS X. Too bad Macromedia has 
turned it's back on Mac users with that stinking lousy piece of beta 
software. Anyway, I'm now running Rev 2.0.1 under OS X v10.2.6 and 
it's acting extremely flakey (Rev not Jaguar). I mean EXTREMELY 
flakey. At first I thought the problems were caused by having imported 
older Rev 1.1.1 stacks into Rev 2.0.1 so I spent all day 
reconstructing one particular stack. I'm finding that I can't use any 
keyboard shortcuts at all. None. Can't navigate from the keyboard, 
can't save the stack from the keyboard, can't toggle the message box. 
Nothing. Nada. This is extremely frustrating. I thought it might be my 
machine at work (an older slot loading 300 mHz G3 iMac) so I brought 
the stack home and the same problems occurred on my brand new 1 GHz G4 
iMac. I tried both the PPC and OS X versions of Rev 2.0.1 with the 
same results.

Is anyone else having these problems?

My small business license runs out on July 23. I've already deleted 
Director MX from my hard drive. Do I need to do the same with Rev and 
maybe turn to REALBasic? What's a small spftware developer to do?

Cheers... Bill Lynn
Simtech Publications
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What Gives?

2003-07-16 Thread Simtech Publications
I'm just getting back to Rev after a long absence, having fooled around 
too long with Director MX for Mac OS X. Too bad Macromedia has turned 
it's back on Mac users with that stinking lousy piece of beta software. 
Anyway, I'm now running Rev 2.0.1 under OS X v10.2.6 and it's acting 
extremely flakey (Rev not Jaguar). I mean EXTREMELY flakey. At first I 
thought the problems were caused by having imported older Rev 1.1.1 
stacks into Rev 2.0.1 so I spent all day reconstructing one particular 
stack. I'm finding that I can't use any keyboard shortcuts at all. 
None. Can't navigate from the keyboard, can't save the stack from the 
keyboard, can't toggle the message box. Nothing. Nada. This is 
extremely frustrating. I thought it might be my machine at work (an 
older slot loading 300 mHz G3 iMac) so I brought the stack home and the 
same problems occurred on my brand new 1 GHz G4 iMac. I tried both the 
PPC and OS X versions of Rev 2.0.1 with the same results.

Is anyone else having these problems?

My small business license runs out on July 23. I've already deleted 
Director MX from my hard drive. Do I need to do the same with Rev and 
maybe turn to REALBasic? What's a small spftware developer to do?

Cheers... Bill Lynn
Simtech Publications
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Re: variables, arrays, or custom properties

2003-07-16 Thread Chris Sheffield
I have been saving to disk after each change.  My main
reason for doing this is because different sections
are bookmarked, and different data is manipulated in
each section.  So after a section has been completed,
the appropriate data is written to the database and
the bookmark is updated.

Chris

--- erik hansen <[EMAIL PROTECTED]> wrote:
> 
> --- "J. Landman Gay" <[EMAIL PROTECTED]>
> wrote:
> > On 7/16/03 10:35 AM, Chris Sheffield wrote:
> > 
> > globals), arrays, or custom properties.
> > 
> > Or combine two of those methods and use a
> > global variable that contains 
> > an array. I've had good luck with this
> > approach. Globals provide the 
> > fastest access of the three methods you
> > mention, and arrays are the 
> > fastest way to access individual chunks of
> > data. A global array also has 
> > the advantage of being available to all the
> > scripts in the stack and 
> > keeps all the information in one tidy
> > container.
> 
> are you getting this array from disk,
> making changes, then saving it back to disk?
> and is this saving at the end of the session
> or as you go? they used to say that globals were
> too volatile to rely on very long, so i have
> been saving to disk after each change.
> 
> Erik
> 
> =
> [EMAIL PROTECTED]http://www.erikhansen.org
> 
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=
Chris Sheffield
Read Naturally
www.readnaturally.com

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Re: variables, arrays, or custom properties

2003-07-16 Thread erik hansen

--- "J. Landman Gay" <[EMAIL PROTECTED]>
wrote:
> On 7/16/03 10:35 AM, Chris Sheffield wrote:
> 
> globals), arrays, or custom properties.
> 
> Or combine two of those methods and use a
> global variable that contains 
> an array. I've had good luck with this
> approach. Globals provide the 
> fastest access of the three methods you
> mention, and arrays are the 
> fastest way to access individual chunks of
> data. A global array also has 
> the advantage of being available to all the
> scripts in the stack and 
> keeps all the information in one tidy
> container.

are you getting this array from disk,
making changes, then saving it back to disk?
and is this saving at the end of the session
or as you go? they used to say that globals were
too volatile to rely on very long, so i have
been saving to disk after each change.

Erik

=
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RE: Embedded fonts

2003-07-16 Thread Trevor DeVore
This would work well if you were just getting the text entered into the Flash Track 
into Rev since you could send DebugStr messages to Rev from the QT movie.  Setting the 
text of this flash track would be more difficult with Revs current QuickTime support.  
A QT movie can request info from Rev if Rev is listening to a port on the localhost or 
by having Rev write an xml file to the harddrive that QT reads but Rev can't push data 
to a QT movie.

What would be nice is if Revolution supported sending messages to movies.  QT supports 
intermovie communication where movies can send messages to each other if the playback 
environment supports it.  The web plugin, qt player and apps like iShell support this 
currently.  What would be cool is if Rev could mimic this intermove communication and 
allow you to send messages to a movie as if Rev was a QT movie.  Then you could have 
true communication between Rev and QuickTime.

Another useful thing that Rev could support is setting the QTList for a qt movie to 
use when it opens.  Currently when you embed a qt movie in a web page with the 
embed/object tag you can specify an xml list in the "MovieQTList" tag.  When the 
QuickTime movie opens it has access to this xml list and can use the data in it for 
initialization of the movie.

Trevor DeVore
Blue Mango Multimedia
[EMAIL PROTECTED]

On 7/16/03 Ken Ray wrote

>One possibility is to use QuickTime to play a Flash SWF that has your
>editable fields in it (I *think* this will work); Flash will embed the
>fonts and Rev can take advantage of it...
>
>Ken Ray
>Sons of Thunder Software
>Email: [EMAIL PROTECTED]
>Web Site: http://www.sonsothunder.com/ 
>
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Re: Embedded fonts

2003-07-16 Thread Scott Rossi
Recently, "Ken Ray"  wrote:

> One possibility is to use QuickTime to play a Flash SWF that has your
> editable fields in it (I *think* this will work); Flash will embed the
> fonts and Rev can take advantage of it...

This is a very cool idea Ken but can Rev access the field contents if
needed?

Regards,

Scott Rossi
Creative Director
Tactile Media, Multimedia & Design
-
E: [EMAIL PROTECTED]
W: http://www.tactilemedia.com

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Re: Disappearing substack...

2003-07-16 Thread erik hansen

--- Richard Gaskin <[EMAIL PROTECTED]>
wrote:
> This reminds me of a habit I use that may be
> useful to others:
> 
> Stacks have bth a name and a title property. 
> When the title is empty, the
> stack title is drawn with an asterisk (or
> followed by the card number if
> more than one card).  To regain control over
> the appearance of the window
> title I almost always use the stack's title
> property, which has one other
> advantage:  I can now name the stack anything I
> want without affecting its
> appearance.
> 
> Since stack names are used for identification,
> and because they can cause
> conflicts when other stacks are present with
> the same name, I've found it
> useful to use descriptive abbreviations for
> stack names, things like
> "wmProgress" for the WebMerge progress window. 
> This makes it easy to
> identify in a stack listing tool and is far
> less likely to run into name
> space conflicts.

with buttons you have name and label.
you can label a button "60" and name it "b60"
avoiding any confusion with the sixtieth btn.

Erik


=
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RE: Embedded fonts

2003-07-16 Thread Ken Ray
One possibility is to use QuickTime to play a Flash SWF that has your
editable fields in it (I *think* this will work); Flash will embed the
fonts and Rev can take advantage of it...

Ken Ray
Sons of Thunder Software
Email: [EMAIL PROTECTED]
Web Site: http://www.sonsothunder.com/ 

> -Original Message-
> From: [EMAIL PROTECTED] 
> [mailto:[EMAIL PROTECTED] On Behalf Of 
> Howard Bornstein
> Sent: Wednesday, July 16, 2003 3:23 PM
> To: [EMAIL PROTECTED]
> Subject: Embedded fonts
> 
> 
> I just want to confirm something about embedded fonts. Basically you 
> can't do it in Rev, correct? (Ok, I believe you can embed 
> fonts on Mac 
> systems as resources, but if you want cross-platform 
> compatibility, you 
> can't do it).  
> 
> So if you create a stack or standalone and want the same typeface to 
> appear across platforms, then you have to pick a typeface 
> that's common 
> to the platforms you're building for, correct? (Like 
> developing for the 
> web).
> 
> I'm talking about editable text. I understand you can convert any 
> typeface to a graphic and use that anywhere.
> 
> But to have compatibility of typefaces across platforms, you 
> either have 
> to pick a typeface that's standard for the platforms or get 
> the user to 
> install your desired fonts. Is this correct?
> 
> Thanks,
> 
> Howard Bornstein
> 
> D E S I G N  E Q
> www.designeq.com ___
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> 


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RE: Embedded fonts

2003-07-16 Thread Edwin Gore
As with most things in Revolution, it's all a matter of how insane you are.

Is this text that needs to be edited by the USER, or by you and by your program. 
Because that makes a big difference.

If it's just you or your program that need to edit the text, then you could write 
something that uses Rev's ability to insert graphics into fields to substiture 
PICTURES of the characters in a font for the characters themselves.

I guess you could probably write something that intercepts the user's typing and puts 
the font images into the field instead.

Like I said...how crazy are you?

>- --- Original Message --- -
>From: Howard Bornstein
>To: <[EMAIL PROTECTED]>
>Sent: Wed, 16 Jul 2003 16:22:39
>
>I just want to confirm something about embedded
>fonts. Basically you 
>can't do it in Rev, correct? (Ok, I believe you can
>embed fonts on Mac 
>systems as resources, but if you want
>cross-platform compatibility, you 
>can't do it).  
>
>So if you create a stack or standalone and want the
>same typeface to 
>appear across platforms, then you have to pick a
>typeface that's common 
>to the platforms you're building for, correct?
>(Like developing for the 
>web).
>
>I'm talking about editable text. I understand you
>can convert any 
>typeface to a graphic and use that anywhere.
>
>But to have compatibility of typefaces across
>platforms, you either have 
>to pick a typeface that's standard for the
>platforms or get the user to 
>install your desired fonts. Is this correct?
>
>Thanks,
>
>Howard Bornstein
>
>D E S I G N  E Q
>www.designeq.com
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Re: Embedded fonts

2003-07-16 Thread Scott Rossi
Recently, "Howard Bornstein"  wrote:

> to have compatibility of typefaces across platforms, you either have
> to pick a typeface that's standard for the platforms or get the user to
> install your desired fonts. Is this correct?

Yes.

Several cross platform font names have been mentioned on the list: Arial,
Verdana, Helvetica (some folks claim they don't have this one), Courier and
probably Times.

Regards,

Scott Rossi
Creative Director
Tactile Media, Multimedia & Design
-
E: [EMAIL PROTECTED]
W: http://www.tactilemedia.com

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Embedded fonts

2003-07-16 Thread Howard Bornstein
I just want to confirm something about embedded fonts. Basically you 
can't do it in Rev, correct? (Ok, I believe you can embed fonts on Mac 
systems as resources, but if you want cross-platform compatibility, you 
can't do it).  

So if you create a stack or standalone and want the same typeface to 
appear across platforms, then you have to pick a typeface that's common 
to the platforms you're building for, correct? (Like developing for the 
web).

I'm talking about editable text. I understand you can convert any 
typeface to a graphic and use that anywhere.

But to have compatibility of typefaces across platforms, you either have 
to pick a typeface that's standard for the platforms or get the user to 
install your desired fonts. Is this correct?

Thanks,

Howard Bornstein

D E S I G N  E Q
www.designeq.com
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Re: variables, arrays, or custom properties

2003-07-16 Thread J. Landman Gay
On 7/16/03 10:35 AM, Chris Sheffield wrote:

I have a
stack that is going to make use of quite a bit of
different data, and I'm wondering what is the best to
use out of regular variables (many of them will have
to be globals), arrays, or custom properties.
Or combine two of those methods and use a global variable that contains 
an array. I've had good luck with this approach. Globals provide the 
fastest access of the three methods you mention, and arrays are the 
fastest way to access individual chunks of data. A global array also has 
the advantage of being available to all the scripts in the stack and 
keeps all the information in one tidy container.

--
Jacqueline Landman Gay | [EMAIL PROTECTED]
HyperActive Software   | http://www.hyperactivesw.com
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Re: matchchunk

2003-07-16 Thread Ken Ray
Richard,

You need to pass variables to hold the start/end chunk in the matchChunk
command (they don't need to have a value), but the regular expression needs
to have parentheses around the value you want to look for so it can
"extract" its location into the two variables. Like this:

on mouseUp
  local b,c
  put "abcdefg" & return & "hijk" into a
  put matchchunk(a, "(def)", b, c) into x
  put b && c && x
end mouseUp

Ken Ray
Sons of Thunder Software
Email: [EMAIL PROTECTED]
Web Site: http://www.sonsothunder.com/


> From: Richard Adams <[EMAIL PROTECTED]>
> Reply-To: [EMAIL PROTECTED]
> Date: Wed, 16 Jul 2003 16:50:38 +0100
> To: [EMAIL PROTECTED]
> Subject: matchchunk
> 
> Dear All,
> 
> put "abcdefg"& return & "hijk" into a
> put 1 into b
> put 1 into c
> put matchchunk(a, "def", b,c) into x
> put b && c && x
> 
> Gives '  true'
> 
> I cannot work out what I am doing wrong here. I want to find the
> location of matched text in a list but I do not get values returned. I
> am sure there is a simple solution. Suggestions?
> 
> Many thanks, Richard.
> 
> 
> -- 
> Richard J Adams  e: [EMAIL PROTECTED]
> Department of Anatomyt: +44 1223 333782
> University of Cambridge  f: +44 1223 333786
> Downing Street
> Cambridge, CB2 3DY
> UK
> 
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Re: Disappearing substack...

2003-07-16 Thread Edwin Gore
Well, one good thing is coming out of it. In order to avoid running into the problem 
again (and rewriting the 200K help section AGAIN), I am breaking most of my 
substacks out into mainstacks in a subfolder and calling them from my main stack. I 
would have had to do this at some point in order to facilitate easier updating over 
the internet anyway. I just have to remember to password protect all of them before 
distributing.

>- --- Original Message --- -
>From: Alex Rice
>To: [EMAIL PROTECTED]
>Sent: Wed, 16 Jul 2003 10:10:58
>
>
>On Wednesday, July 16, 2003, at 12:57  PM, Edwin
>Gore wrote:
>
>> By george, I think you've got it!
>>
>> Each time that this has happened, it was when I
>was working on 
>> integrating altBrowser stuff into my project, and
>I had my project and 
>> the altBrowser project open at the same time.
>Altbrowser has a 
>> substack named "Help".
>>
>> I'm guessing that this is the problem. So it's
>Chipp's fault! (just 
>> kidding Chipp!)
>
>Thanks for confirming.
>For me this was one of those "Am I going crazy or
>should I bug report 
>it?" kind of things :-)
>
>Alex Rice, Software Developer
>Architectural Research Consultants, Inc.
>http://ARCplanning.com
>
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Re: Disappearing substack...

2003-07-16 Thread Richard Gaskin
Edwin Gore wrote:

> By george, I think you've got it!
> 
> Each time that this has happened, it was when I was working on integrating
> altBrowser stuff into my project, and I had my project and the altBrowser
> project open at the same time. Altbrowser has a substack named "Help".
> 
> I'm guessing that this is the problem

This reminds me of a habit I use that may be useful to others:

Stacks have bth a name and a title property.  When the title is empty, the
stack title is drawn with an asterisk (or followed by the card number if
more than one card).  To regain control over the appearance of the window
title I almost always use the stack's title property, which has one other
advantage:  I can now name the stack anything I want without affecting its
appearance.

Since stack names are used for identification, and because they can cause
conflicts when other stacks are present with the same name, I've found it
useful to use descriptive abbreviations for stack names, things like
"wmProgress" for the WebMerge progress window.  This makes it easy to
identify in a stack listing tool and is far less likely to run into name
space conflicts.

-- 
 Richard Gaskin 
 Fourth World Media Corporation
 Developer of WebMerge 2.2: Publish any database on any site
 ___
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 Tel: 323-225-3717   AIM: FourthWorldInc

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Re: Default Buttons in OS X

2003-07-16 Thread Mark Talluto
On Wednesday, July 16, 2003, at 05:06 AM, Bill Lynn wrote:

I'm sure this question has been asked and answered but please indulge 
me a moment. In Rev 2.0.1 under Jaguar I'm noticing a gray rectangle 
around blue throbbing default buttons. Is there any way to get rid of 
it?


If your background color is anything but "clear", then you can not have 
a default button overlap another object.



Best regards,
Mark Talluto
http://www.canelasoftware.com
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Re: matchchunk

2003-07-16 Thread Dar Scott
On Wednesday, July 16, 2003, at 09:50 AM, Richard Adams wrote:

	I cannot work out what I am doing wrong here. I want to find the 
location of matched text in a list but I do not get values returned. I 
am sure there is a simple solution. Suggestions?
I usually use matchText, but I expect matchChunk is much the same.

You need to put parentheses around the parts you want to include in 
variable char indexes.

Dar Scott

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Re: Disappearing substack...

2003-07-16 Thread Alex Rice
On Wednesday, July 16, 2003, at 12:57  PM, Edwin Gore wrote:

By george, I think you've got it!

Each time that this has happened, it was when I was working on 
integrating altBrowser stuff into my project, and I had my project and 
the altBrowser project open at the same time. Altbrowser has a 
substack named "Help".

I'm guessing that this is the problem. So it's Chipp's fault! (just 
kidding Chipp!)
Thanks for confirming.
For me this was one of those "Am I going crazy or should I bug report 
it?" kind of things :-)

Alex Rice, Software Developer
Architectural Research Consultants, Inc.
http://ARCplanning.com
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RE: Re: Disappearing substack...

2003-07-16 Thread Edwin Gore
By george, I think you've got it! 

Each time that this has happened, it was when I was working on integrating altBrowser 
stuff into my project, and I had my project and the altBrowser project open at the 
same time. Altbrowser has a substack named "Help".

I'm guessing that this is the problem. So it's Chipp's fault! (just kidding Chipp!)

>- --- Original Message --- -
>From: Alex Rice 
>To: [EMAIL PROTECTED]
>Sent: Wed, 16 Jul 2003 09:36:23
>
>
>On Wednesday, July 16, 2003, at 12:06  PM, Edwin
>Gore wrote:
>
>> I'm running into a very strange problem. The
>"Help" stack of a project 
>> I am working on keeps disappearing. It's a
>substack, and nothing else 
>> seems to be afffected. Because I am stupid, this
>means that I have so 
>> far had to re-write the help section twice, since
>I have been saving 
>> frequently, but didn't make a back-up copy after
>finishing it (I am 
>> now using Chipp's archiver religiously!).
>>
>> My question is this - what the heck is
>happening!?!? At first I 
>> thought that maybe I had accidently used a
>"delete stack" command 
>> someplace, but searching the scripts doesn't find
>anything. Neither 
>> does searching for "clear stack".
>>
>> Are there any other synonyms for "Delete Stack"
>that I am missing? Is 
>> there any way to detect that a stack is being
>deleted so I can trap 
>> that when it happens and trace this down? Is
>there anything else that 
>> anyone can thing of that could be doing this?
>It's really irritating.
>>
>
>Edwin, is it possible you have another mainstack
>with a substack of the 
>same name, and opening the mainstacks at the same
>time, effectively 
>having two substacks of the same name open at once?
>I've filed a bug 
>report involving this issue.
>
>Bugzilla Bug 143
>naming collisions w/ open substacks
>having same name
>--
>
>Here's the scenario
>
>create mainstack 1
>add substack and rename to "fu"
>create mainstack 2
>add substack
>-- now try to rename substack to "fu" with the
>inspector tool. 
>-- name reverts to "Untitled x"
>-- (that's already repeatable)
>
>(next issue)
>
>save both mainstacks
>close mainstack 1
>rename substack of mainstack 2 to substack "fu"
>save and close mainstack 2
>open mainstack 1
>open mainstack 2
>-- now you have two substack "fu"s open
>-- do work in ide
>-- save and close mainstack 1
>-- reopen mainstack 1 now it is missing substack
>"fu"
>-- The do work in ide seems to be key here. It's
>not always repeatable.
>
>
>
>Alex Rice, Software Developer
>Architectural Research Consultants, Inc.
>http://ARCplanning.com
>
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Disappearing substack...

2003-07-16 Thread Edwin Gore
I'm running into a very strange problem. The "Help" stack of a project I am working on 
keeps disappearing. It's a substack, and nothing else seems to be afffected. Because I 
am stupid, this means that I have so far had to re-write the help section twice, since 
I have been saving frequently, but didn't make a back-up copy after finishing it (I am 
now using Chipp's archiver religiously!).

My question is this - what the heck is happening!?!? At first I thought that maybe I 
had accidently used a "delete stack" command someplace, but searching the scripts 
doesn't find anything. Neither does searching for "clear stack".

Are there any other synonyms for "Delete Stack" that I am missing? Is there any way to 
detect that a stack is being deleted so I can trap that when it happens and trace this 
down? Is there anything else that anyone can thing of that could be doing this? It's 
really irritating. 
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RE: Background graphic

2003-07-16 Thread Ronald Zellner
OK,  I went back to  the basics and used the grouping of objects and 
then used the "Place group" menu item- and that seems to do the trick 
as advertised! (I  made a group out of only one object, the image). 
Sorry for the false alarm.

Ron
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Re: Arrow keys in Rev are evil

2003-07-16 Thread curry
Curry,

Did you try trapping for the arrow key at the stack level?

I found I had to intercept the arrow key messages or Rev
thought I wanted to advance to the next card.  Trapping
the message first fixed the problem.
Rick Harrison
Yeah, that's something to look out for too, but a different issue. It 
won't affect the behavior of the QT players.

Curry
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Re: Default Buttons in OS X

2003-07-16 Thread Yves COPPE
Le mercredi, 16 juil 2003, à 14:06 Europe/Brussels, Bill Lynn a écrit :

I'm sure this question has been asked and answered but please indulge 
me a moment. In Rev 2.0.1 under Jaguar I'm noticing a gray rectangle 
around blue throbbing default buttons. Is there any way to get rid of 
it?

Cheers... Bill Lynn
Simtech Publications
___

I've discussed this problem before and someone (I think Alex Rice or 
Sarah) gave me the answer
I had the same and if you build your app, the rectangle will be black 
(horror !)

you have a Tabbed btn in the background. Your btn must be out of the 
tabbed btn
If you want a "striped" mac OS X bg, look in the image library, at the 
bottom row, the 3th column : you can set the bgpatterin of your cd (or 
your stack) to the ID of this image.

cheers
Greetings.
Yves COPPE
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Re: Date calculations - big thank you

2003-07-16 Thread Yves COPPE
Le mercredi, 16 juil 2003, à 15:23 Europe/Brussels, Dottor Zivago a 
écrit :


Hi,

do you want dates in European format : dd/mm/  for your 
calculations ?

so, you need to tuse the systemdate ??
I can help you if necessary.
Greetings.
Yves COPPE
[EMAIL PROTECTED]

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Re: Arrow keys in Rev are evil

2003-07-16 Thread Rick Harrison
On Wednesday, July 16, 2003, at 09:49  AM, [EMAIL PROTECTED] 
wrote:

Check out the navigationArrows property.

"Specifies whether the arrow keys move from card to card."
set the navigationArrows to {true | false}
Roger Eller
Roger,

Good point. I think I did that a little later.
It's been awhile since I had to deal
with the issue.  Thanks for the reminder!
Rick Harrison

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Re: Arrow keys in Rev are evil

2003-07-16 Thread Roger . E . Eller
Check out the navigationArrows property.

"Specifies whether the arrow keys move from card to card."
set the navigationArrows to {true | false}

Roger Eller
[EMAIL PROTECTED]

>> It's true
>>
>> When making a game, I noticed that the background music (played by QT
>> players) dropped out when I started playing and moved the character. I
>> was puzzled, and finally noticed that when a sound played at exactly
>> the same time as the music started, it didn't drop out, so I used that
>> as a workaround--playing a small sound whenever I started music.
>>
>> ...
>> Curry
>>

> Curry,
> 
> Did you try trapping for the arrow key at the stack level?
> 
> I found I had to intercept the arrow key messages or Rev
> thought I wanted to advance to the next card.  Trapping
> the message first fixed the problem.
> 
> Rick Harrison
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Re: conditions of use

2003-07-16 Thread Alex Rice
On Wednesday, July 16, 2003, at 02:08  AM, [EMAIL PROTECTED] wrote:

Listers,

Does anyone know anything about legal disclaimers and conditions of 
use of
software?  Most of the things we see are written in American legalese 
and make
no sense to anyone, I suspect not even the lawyers who draft them.

Is there any *plain English* guidance for British software developers 
who
want to make explicit the conditions of use and limit liability?
Just write what you are thinking the license should be, in plain 
English :-)

I think the main points you should cover are

- you claim ownership and copyright over the source code and/or software
- you grant a limited license to the user for particular uses and 
purposes
- the user indemnifies you from damages and legal complaints
- the user accepts the license by acknowledging the license text and 
using the software

Alex Rice, Software Developer
Architectural Research Consultants, Inc.
http://ARCplanning.com
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Re: Arrow keys in Rev are evil

2003-07-16 Thread Rick Harrison
On Wednesday, July 16, 2003, at 08:52  AM, curry wrote:

It's true

When making a game, I noticed that the background music (played by QT 
players) dropped out when I started playing and moved the character. I 
was puzzled, and finally noticed that when a sound played at exactly 
the same time as the music started, it didn't drop out, so I used that 
as a workaround--playing a small sound whenever I started music.

...
Curry
Curry,

Did you try trapping for the arrow key at the stack level?

I found I had to intercept the arrow key messages or Rev
thought I wanted to advance to the next card.  Trapping
the message first fixed the problem.
Rick Harrison

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re: EDD calc

2003-07-16 Thread Stephen Messimer
Ubaldo.

This solution requires two fields and one button.  No persistent 
storage container is required to hold the gestation info other than the 
button script.  You could store this information in a field or custom 
prop but that really isn't necessary.

Try this ...

Create a field "LMP" for the user to type the LMP into.

Create a button "EDD"

Now go to the button's script and type"

on mouseUp
-- convert 280 days to seconds (60*60*24*280 = 24192000) for calculation
  put 24192000 into gest
  put fld "LMP" into lmpCalc
  convert lmpCalc to seconds
  add lmpCalc to gest
-- now convert seconds back to the date
  convert gest to date
 into fld "EDDFld"
end mouseUp
now create a fld named "EEDFld" to place the calculated EED into.

Hope this helps.

By the way I married an Italian Woman.  So I feel sort of like Familia.

Ciao

Steve

Stephen R. Messimer, PA
208 1st Ave. South  
Escanaba, MI 49829
www.messimercomputing.com


On Tuesday, July 15, 2003, at 05:20 PM, 
[EMAIL PROTECTED] wrote:

Sorry for another basic question to the list but:
I would like to have a field as a container for a date, then a button 
that
performs a calculation on that date and puts the result in another 
field.
For instance, for a given LMP (last menstrual period) I need to 
calculate an
EDD (estimated date of delivery) that is simply LMP+280 (and this is 
what I
do in Excel or FileMaker).
Plase, assume an IQ<=40; some lines to cut and paste between "on
mouseup" and "end mouseup" would be very very appreciated.
Thank you very much
Ciao
Ubaldo

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Date calculations - big thank you

2003-07-16 Thread Dottor Zivago
Hi Sean,
Thank you for your input. I have tried your suggestion and it works!!!

Sarah,
Your code works very well too!!!
I have downloaded your calendar stack and it is very nice and usefull.
Two questions for you:
- is it possible (without too much work) to have Monday as the first day of
week?
- I would like to show national holidays in different colours; is there an
easy way for a beginner to do this?

Thank you very much for your kind suggestions and sorry for my English.
Ciao from Italy
Ubaldo

PS "check that it is giving sensible answers before
telling people when their baby is due :-) "
As an obstetrician, the first thing you learn is that you can never trust
"LMP" of women; better dating pregnancy by ultrasound :-)


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Re: Background graphic

2003-07-16 Thread Klaus Major
Hi Ronald,

OK, I've read the documentation and past postings on backgrounds and I 
still find it confusing.
All I want is to have a large graphic appear behind the objects on all 
of my cards.
I don't want to have an image on each card as it uses too much memory.

I imported the image and then set it as the background for a card.
This almost worked, but the image began tiling over itself before 
filling
the card;  about 60% of the graphic was repeated several times over 
the card.
The graphic is a png file from Photoshop.  Any suggestions?
Hmm, sounds like you set the backgroundpattern of the stack/card to 
that image?

Anyway, you can import that image (or reference it to the original 
file) and then group!!!
that single image, set the backgroundbehaviour for that grp to true, 
set its layer to 1
and place that grp on every card you like.

This way that image is only physically present (?) once but can be 
displayed on any
card you like...

Hope that helps.

Ron
Regards

Klaus Major
[EMAIL PROTECTED]
www.major-k.de
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Arrow keys in Rev are evil

2003-07-16 Thread curry
It's true

When making a game, I noticed that the background music (played by QT 
players) dropped out when I started playing and moved the character. 
I was puzzled, and finally noticed that when a sound played at 
exactly the same time as the music started, it didn't drop out, so I 
used that as a workaround--playing a small sound whenever I started 
music.

But later, when I was working on other parts of the game--intro and 
menu screens--I noticed that music would drop out there too if the 
arrow key was held down. I put it on my list of issues to try to 
figure out when I got time. That's been several weeks ago.

Finally today, it all came together and I realized what was going on. 
The QT players are interpreting the arrow keys (when held down for a 
moment) as a fast forward and rewind.

But to show how devious it is--the QT players were not on the active 
card. They were in a separate (and invisible) window which was not 
active. Furthermore, the QT player can have the controller turned off 
and keyboard focusable turned off, and it *still* happens! The only 
way I found to avoid it is to hide the player object. (And I think it 
only happens when you use the browse tool.)

Is this behavior due to Revolution or Apple? (If it's a Rev behavior, 
I would seriously suggest changing it to only affect the player if 
the window is active, and perhaps also only if the controller is 
shown.)

Today I was amazed to find that arrow keys were also stopping an 
animation and found out that holding down arrow keys can stop 
handlers cold that are using "wait...with messages." It happens when 
navigationArrows are turned off, unless you trap arrowkey messages. 
It looks like the Rev IDE scripts may cause it; it didn't happen for 
me when I tried it with the engine only. I'll enter this in the 
bugzilla when I get to it, and in the meantime here's a demo stack in 
case anyone wants to see how it may affect a handler and avoid it:

http://www25.pair.com/curry/evilarrows.rev.hqx

(I didn't make a demo stack for the QT player issue because it's 
pretty easy to test--just set a player up to play a MIDI file.)

I'm getting to dread arrow keys Why are they so cursed in Rev?

Seriously though, the QT thing was a headache because although the 
solution is simple in the end, tracking it down is difficult because 
of such unexpected behavior. The wait drop-out is pretty surprising 
too, but I was lucky that I had just turned off navigation arrows 
when I noticed it--if I had them on before making the animation, I 
probably would have never figure it out. I sincerely hope that's all 
the arrow key issues I run up against for a while! I hope I can save 
somebody going through the same thing.

Whew...

Curry
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Default Buttons in OS X

2003-07-16 Thread Bill Lynn
I'm sure this question has been asked and answered but please indulge 
me a moment. In Rev 2.0.1 under Jaguar I'm noticing a gray rectangle 
around blue throbbing default buttons. Is there any way to get rid of 
it?

Cheers... Bill Lynn
Simtech Publications
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Background graphic

2003-07-16 Thread Ronald Zellner
OK, I've read the documentation and past postings on backgrounds and 
I still find it confusing.  All I want is to have a large graphic 
appear behind the objects on all of my cards.  I don't want to have 
an image on each card as it uses too much memory.

I imported the image and then set it as the background for a card. 
This almost worked, but the image began tiling over itself before 
filling the card;  about 60% of the graphic was repeated several 
times over the card.  The graphic is a png file from Photoshop.  Any 
suggestions?

Ron
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RE: Movie with a mask?

2003-07-16 Thread Vikram Singh
You can manipulate the clip using QT Pro beforehand and then display in a 
player in the stack.

Rgds
Vikram

>= Original Message From Peterson Trethewey <[EMAIL PROTECTED]> 
=
>I need to play a movie with a mask, like a clip
>region, or an alpha channel.  I figured out how to do
>this sort of thing with a picture, but movies are
>totally different.  Is it possible to tell a player to
>do this?
>
>Thanks,
>Peterson
>

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conditions of use

2003-07-16 Thread DVGlasgow
Listers,

Does anyone know anything about legal disclaimers and conditions of use of 
software?  Most of the things we see are written in American legalese and make 
no sense to anyone, I suspect not even the lawyers who draft them.  

Is there any *plain English* guidance for British software developers who 
want to make explicit the conditions of use and limit liability? 


Best wishes,

David Glasgow
Home/ forensic assessments --> http://members.aol.com/dvglasgow/";>
DVGlasgow 
Courses --> http://www.i-Psych.co.uk";>i-Psych
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Re: Movie with a mask?

2003-07-16 Thread Richard Gaskin
Peterson Trethewey wrote:

> I need to play a movie with a mask, like a clip
> region, or an alpha channel.  I figured out how to do
> this sort of thing with a picture, but movies are
> totally different.  Is it possible to tell a player to
> do this?

Yes: set the alwaysbuffer of the player to true, then lay any masked image
over the player.

-- 
 Richard Gaskin 
 Fourth World Media Corporation
 Developer of WebMerge 2.2: Publish any database on any site
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file permission problems with running runrev on Mac OS X

2003-07-16 Thread Joel Rees
Am I the only person who does most work on Mac OS X as a non-admin user?

(I'm sure I just didn't go back far enough in the archives to see an
answer for this.)

Logged in as the user that I installed runrev as, runrev runs.

Logged in as another user, runrev starts up and gives me the application
menu (second from left) and then just sits there. Now file menu, no edit
menu, no splash screen, no "do you agree to the license?" dialog,
nothing. I can quit from the application menu. There is no visible
response to any other item in the application menu.

I thought this had to do with not installing runrev in the applications
folder, or with not being the primary admin user when I installed it. So
I tried installing into the applications folder (/Applications/dev,
actually) as the primary admin. Same thing. Changing the owner and
permissions to match those in the pre-installed applications doesn't
seem to change anything.

Is this something I just have to live with? In other words, do I just
have to rip it out and re-install while logged in as the dev user?

-- 
Joel Rees, programmer, Kansai Systems Group
Altech Corporation (Alpsgiken), Osaka, Japan
http://www.alpsgiken.co.jp

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Movie with a mask?

2003-07-16 Thread Peterson Trethewey
I need to play a movie with a mask, like a clip
region, or an alpha channel.  I figured out how to do
this sort of thing with a picture, but movies are
totally different.  Is it possible to tell a player to
do this?

Thanks,
Peterson


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