RE: 3D project.

2004-07-07 Thread MisterX
a rev app might be a key here ;))

Interested?

> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Behalf Of MisterX
> Sent: Wednesday, July 07, 2004 17:39
> To: How to use Revolution
> Subject: RE: 3D project.
> 
> 
> no the app is not needed and actually is a pain to use since
> you have to reset parameters all the time (not a very smart app...)
> 
> 
> > -Original Message-
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] Behalf Of Jim
> > MacConnell
> > Sent: Wednesday, July 07, 2004 17:16
> > To: RevList
> > Subject: Re: 3D project.
> >
> >
> > Bruce,
> >
> > Yes, it is a Classic app.
> >
> > However, look in the Tutorials folder and open "samples.html" in your
> > browser. That will let you look at the various applets. The 
> wrapper app is
> > just a front end for the samples anyway (at least as far as I 
> can tell). I
> > assume that the Classic App is actually not needed to code the applets?
> >
> > Jim
> > --
> >
> > ___
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> 
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RE: 3D project.

2004-07-07 Thread MisterX
no the app is not needed and actually is a pain to use since
you have to reset parameters all the time (not a very smart app...)


> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Behalf Of Jim
> MacConnell
> Sent: Wednesday, July 07, 2004 17:16
> To: RevList
> Subject: Re: 3D project.
>
>
> Bruce,
>
> Yes, it is a Classic app.
>
> However, look in the Tutorials folder and open "samples.html" in your
> browser. That will let you look at the various applets. The wrapper app is
> just a front end for the samples anyway (at least as far as I can tell). I
> assume that the Classic App is actually not needed to code the applets?
>
> Jim
> --
>
> ___
> use-revolution mailing list
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> http://lists.runrev.com/mailman/listinfo/use-revolution

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RE: 3D project.

2004-07-07 Thread MisterX
oh, you mean their wizard...

Sorry about that comment Bruce... 
I thought you refered to the applets.

Whatever happened to the MacOS compatibility thing?

That's lame of Anfy but probably also due to a big lack of demand...
Maybe they have a flash applet to create the right java calling settings...
You can always use virtual PC too... 

But, I always used a text editor instead of their applet. All it does
is change the parameters which you can edit yourself with any text editor.

Cheers
Xavier

> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Behalf Of Bruce
> Robertson
> Sent: Wednesday, July 07, 2004 13:39
> To: [EMAIL PROTECTED], How to use Revolution
> Subject: Re: 3D project.
> 
> 
> > 
> > It's j-va...
> > 
> > did you try?
> 
> Yess, that would the reason I made the statement wouldn't it?
> 
> I don't know what you're talking about. It's a standard Classic 
> application
> creation date 7/16/2002. Nothing Jova about it. Here's what the docs say:
> 
> "This set of documents provides you minimum information to work with Anfy
> applets and the 2.x wizard, either Win32 or Macintosh PPC program. We are
> sorry, however, we currently do not offer Mac OS X native wizard."
> 
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Re: 3D project.

2004-07-07 Thread Jim MacConnell
Bruce,

Yes, it is a Classic app.

However, look in the Tutorials folder and open "samples.html" in your
browser. That will let you look at the various applets. The wrapper app is
just a front end for the samples anyway (at least as far as I can tell). I
assume that the Classic App is actually not needed to code the applets?

Jim
--

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Re: 3D project.

2004-07-07 Thread Bruce Robertson
> 
> It's j-va...
> 
> did you try?

Yess, that would the reason I made the statement wouldn't it?

I don't know what you're talking about. It's a standard Classic application
creation date 7/16/2002. Nothing Jova about it. Here's what the docs say:

"This set of documents provides you minimum information to work with Anfy
applets and the 2.x wizard, either Win32 or Macintosh PPC program. We are
sorry, however, we currently do not offer Mac OS X native wizard."

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RE: 3D project.

2004-07-07 Thread MisterX
The VolSuite seems great.

Why not write a data input GUI for it to suite your bio-needs?

Why rewrite the wheel? All you need is to add a bio-differential
for it...

Maybe it has applescript or dcom commands to i/o data and output...



> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Behalf Of Bob Hartley
> Sent: Wednesday, July 07, 2004 10:54
> To: How to use Revolution
> Subject: Re: 3D project.
>
>
> At 09:26 07/07/2004, you wrote:
>
>
> >Thanks for the prompt replies, Mr X and Bob and others,
> >
> >Here is the lowdown.
> >
> >>What are you wanting to render?
> >
> >The project I need to develop involves a new way of rendering
> perspective.
> >It is simpler than traditional perspective but more
> sophisticated. Simpler
> >in calculation, but more sophisticated in results.
> >
> >I hope to develop this as a license model for big software
> developers. The
> >language therefore would have to be one that is in wide use existing 3D
> >applications. I work on a Mac, but the platform, as the language, is
> >purely a matter of practicality.
>
>
> OK matlab is out because you want to create the engine.
>
> Have a look at VTK as an example. http://public.kitware.com/VTK/
>
>
> There are many toolkits already there eg VTK and FLTK http://www.fltk.org/
> Coin http://www.coin3d.org/ adn volsuite
> n<http://www.osc.edu/VolSuite/>www<http://www.osc.edu/VolSuite/>.o
> sc.edu/VolSuite/
>
> I'm more used to voxel based rendering instead of vector based rendering.
> Naturally vector is faster.
>
> I'm interested in the outcome of this since I intend to develop a 3D
> biology package in the future.
>
> All the best
> Bob
>
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Re: 3D project.

2004-07-07 Thread Bob Hartley
At 09:26 07/07/2004, you wrote:

Thanks for the prompt replies, Mr X and Bob and others,
Here is the lowdown.
What are you wanting to render?
The project I need to develop involves a new way of rendering perspective. 
It is simpler than traditional perspective but more sophisticated. Simpler 
in calculation, but more sophisticated in results.

I hope to develop this as a license model for big software developers. The 
language therefore would have to be one that is in wide use existing 3D 
applications. I work on a Mac, but the platform, as the language, is 
purely a matter of practicality.

OK matlab is out because you want to create the engine.
Have a look at VTK as an example. http://public.kitware.com/VTK/
There are many toolkits already there eg VTK and FLTK http://www.fltk.org/
Coin http://www.coin3d.org/ adn volsuite 
nwww.osc.edu/VolSuite/

I'm more used to voxel based rendering instead of vector based rendering. 
Naturally vector is faster.

I'm interested in the outcome of this since I intend to develop a 3D 
biology package in the future.

All the best
Bob 

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Re: 3D project.

2004-07-07 Thread Ryno Swart

Thanks for the prompt replies, Mr X and Bob and others,
Here is the lowdown.
What are you wanting to render?
The project I need to develop involves a new way of rendering 
perspective. It is simpler than traditional perspective but more 
sophisticated. Simpler in calculation, but more sophisticated in 
results.

I hope to develop this as a license model for big software developers. 
The language therefore would have to be one that is in wide use 
existing 3D applications. I work on a Mac, but the platform, as the 
language, is purely a matter of practicality.

I certainly do not hope to learn to program at this level. What I am in 
fact looking for is a) A programmer who can develop a 3D application 
from the ground up to wireframes, or b) A person with expertise in 3D 
work who can look at my system and assess it with authority.

Ryno.
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Re: 3D project.

2004-07-06 Thread Bruce Robertson
> I used to believe java was a snail, until I saw anfi's java
> applets at http://anfyteam.com about 4 years ago...

Looks like it hasn't changed since; it wants to start Classic.

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Re: 3D project.

2004-07-06 Thread Bruce Robertson
> I have a project which requires serious high-level programming, way
> beyond my abilities.
> 
> I need to build a 3D perspective rendering engine to demonstrate a
> system I recently developed.

Consider Smile and SmileLab from Satimage.

http://www.satimage.fr/software/en/index.html

Install Smile and Smile Lab, then run Smile Lab Sample Center.

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RE: 3D project.

2004-07-06 Thread MisterX
http://www.gamedev.net/reference/articles/article695.asp

is a good start...

http://www.gamedev.net/reference/list.asp?categoryid=40

just for lots of graphics dev ideas... But can we beat C?

and www.gamedev.net for the whole meal ;)

Games are usually the start of something cool like 3D
graphics...

I used to believe java was a snail, until I saw anfi's java
applets at http://anfyteam.com about 4 years ago...

enjoy...
X

> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Behalf Of Bob Hartley
> Sent: Tuesday, July 06, 2004 21:04
> To: How to use Revolution
> Subject: Re: 3D project.
> 
> 
> At 19:10 06/07/2004 +0200, you wrote:
> >I have a project which requires serious high-level programming, 
> way beyond 
> >my abilities.
> >
> >I need to build a 3D perspective rendering engine to demonstrate 
> a system 
> >I recently developed.
> 
> 
> Now I don't have any experience with runrev, however, I do have a lot of 
> experience with large 3D datasets.
> Each of my images are typically 500Mb RGB's yes that is correct 1 
> image/CD. :-)
> 
> This is from a confocal laser microscope. If you want to make some 3D 
> rendering engines, i would have a look at MATLAB. Another is Amira 
> developer www.amira.com most of these cost me 4,000 euros but I get a 
> discount. I would assume you would need to spend 6000 euros for a 
> package. 
> Alternatively, you could get an SGI and use open invertor.
> 
> for the PC there is IDL, it is OK but a bit old hat. My wife wrote 
> ultrasound software in that before turning to Matlab and has not 
> looked back.
> 
> 
> What are you wanting to render?
> 
> Cheers
> bob
> 
> 
> >The most able programmers that I have come across, and the most helpful 
> >(not a minor consideration), are in this group, and I would 
> appreciate it 
> >if anybody who has the required skills would get in touch with me. I do 
> >not know what programming language would best for this project, this is 
> >part of what I have to learn.
> >
> >Ryno.
> >[EMAIL PROTECTED]
> >http://artistvision.org ...a work in progress...
> >(I have posted this same message to the Hypercard group)
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >
> >Bob
> >
> >
> >
> >
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Re: 3D project.

2004-07-06 Thread Bob Hartley
At 19:10 06/07/2004 +0200, you wrote:
I have a project which requires serious high-level programming, way beyond 
my abilities.

I need to build a 3D perspective rendering engine to demonstrate a system 
I recently developed.

Now I don't have any experience with runrev, however, I do have a lot of 
experience with large 3D datasets.
Each of my images are typically 500Mb RGB's yes that is correct 1 image/CD. :-)

This is from a confocal laser microscope. If you want to make some 3D 
rendering engines, i would have a look at MATLAB. Another is Amira 
developer www.amira.com most of these cost me 4,000 euros but I get a 
discount. I would assume you would need to spend 6000 euros for a package. 
Alternatively, you could get an SGI and use open invertor.

for the PC there is IDL, it is OK but a bit old hat. My wife wrote 
ultrasound software in that before turning to Matlab and has not looked back.

What are you wanting to render?
Cheers
bob

The most able programmers that I have come across, and the most helpful 
(not a minor consideration), are in this group, and I would appreciate it 
if anybody who has the required skills would get in touch with me. I do 
not know what programming language would best for this project, this is 
part of what I have to learn.

Ryno.
[EMAIL PROTECTED]
http://artistvision.org ...a work in progress...
(I have posted this same message to the Hypercard group)




Bob

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Re: 3D project.

2004-07-06 Thread Klaus Major
Bon soir MisterX,
Ryno,
Did you mean a low level language like c or high-level like RR?
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Behalf Of Ryno 
Swart
Sent: Tuesday, July 06, 2004 19:10
To: [EMAIL PROTECTED]
Subject: 3D project.

I have a project which requires serious high-level programming, way
beyond my abilities.
I need to build a 3D perspective rendering engine to demonstrate a
system I recently developed.
The most able programmers that I have come across, and the most 
helpful
(not a minor consideration), are in this group, and I would appreciate
it if anybody who has the required skills would get in touch with me. 
I
do not know what programming language would best for this project, 
this
is part of what I have to learn.

Ryno.
[EMAIL PROTECTED]
http://artistvision.org ...a work in progress...
(I have posted this same message to the Hypercard group)
I know that it is something for a mid-level language like C++ ;-)
Regards
Klaus Major
[EMAIL PROTECTED]
http://www.major-k.de
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RE: 3D project.

2004-07-06 Thread MisterX
Ryno,

Did you mean a low level language like c or high-level like RR?

> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] Behalf Of Ryno Swart
> Sent: Tuesday, July 06, 2004 19:10
> To: [EMAIL PROTECTED]
> Subject: 3D project.
> 
> 
> I have a project which requires serious high-level programming, way 
> beyond my abilities.
> 
> I need to build a 3D perspective rendering engine to demonstrate a 
> system I recently developed.
> 
> The most able programmers that I have come across, and the most helpful 
> (not a minor consideration), are in this group, and I would appreciate 
> it if anybody who has the required skills would get in touch with me. I 
> do not know what programming language would best for this project, this 
> is part of what I have to learn.
> 
> Ryno.
> [EMAIL PROTECTED]
> http://artistvision.org ...a work in progress...
> (I have posted this same message to the Hypercard group)
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
> 
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3D project.

2004-07-06 Thread Ryno Swart
I have a project which requires serious high-level programming, way 
beyond my abilities.

I need to build a 3D perspective rendering engine to demonstrate a 
system I recently developed.

The most able programmers that I have come across, and the most helpful 
(not a minor consideration), are in this group, and I would appreciate 
it if anybody who has the required skills would get in touch with me. I 
do not know what programming language would best for this project, this 
is part of what I have to learn.

Ryno.
[EMAIL PROTECTED]
http://artistvision.org ...a work in progress...
(I have posted this same message to the Hypercard group)







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