Re: Creating bulletin boards, chat rooms...
i've been slowly working away on a multi-user bbs system using rev.. the first few test versions worked, but there was still a lot of work to do on it, and lately i have been working more on it.. it's all built in modules, so pieces can be easily updated, switched out, etc without having to redownload the whole program.. when there's something more stable and usuable, i'll post.. -Sean I wonder whether the bbs you talk about could be used as a forum. I need to implement (later this year) forum option for university courses. I mean an online system that allows students to leave notes to be read by others (restricted to people taking a given course). This will need to be intgerated with the content-management system (MC-based) used to maintain course information and soon also the downloadable materials. Robert ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Creating bulletin boards, chat rooms...
i've been slowly working away on a multi-user bbs system using rev.. the first few test versions worked, but there was still a lot of work to do on it, and lately i have been working more on it.. it's all built in modules, so pieces can be easily updated, switched out, etc without having to redownload the whole program.. when there's something more stable and usuable, i'll post.. -Sean ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Creating bulletin boards, chat rooms, and mail messages wihtRR/MC and CGI
My suggestion is to just use Web Crossing - http://webcrossing.com. Yes, I speak as someone who works for Web Crossing, so I am not an unbiased observer. But there are incredibly low-cost Web Crossing solutions that make it worthwhile to consider, rather than reinventing the wheel. Plus WebX (Web Crossing) works great with Revolution, and is just as cross-platform. I even have an alpha version of an IM/Whiteboard working with a Revolution client and Web Crossing server as the backend. You can read about that project at http://webxedu.com/WebXClient/. The nice thing is you start with the following completely free, all built-in to Web Crossing - including a native, object-oriented database and integrated user directory: * web server * ftp server * SMTP/POP3/IMAP server * themes * scalable chat/live events server built in! * news server * xml-rpc support * server-side scripting * distributed and mirrored serving for large-scaling and then you can add in whatever bulletin board, blog, polls, classrooms, wiki, neuron (multimedia shared databases), etc., that you want to the system. It's perfect for Revolution-based clients. doug On 5/11/04 7:54 AM, "Brent Anderson" <[EMAIL PROTECTED]> wrote: > Hello. > > I haven't exactly tried out the BB's or mail with this, but I am > experimenting with a way to do chatting. It would require a dedicated > server for more than two people, but is fine for this project that I'm > working on (why screen resolution is such an issue...). You would have > one field with the screen names, and one with the addresses (note: this > would only work on a mac network til I can work out a few things). > Then, when a new message was sent out, it would be sent to the server, > placed into the servers session field, and then would go down the list > of addresses and forward that message to everybody in the addresses > list. > > There's my bit on that. > > > Thanks, > Brent Anderson > > ___ > use-revolution mailing list > [EMAIL PROTECTED] > http://lists.runrev.com/mailman/listinfo/use-revolution > > This email has been screened by Engate Spam Sentinel ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Creating bulletin boards, chat rooms...
Alejandro Tejada asked: > How many simultaneous users could it handle? > 50 users? 100 users? Don't know. I've only had a half-dozen people chatting at the same time. Seems this may be something Pierre Sahores or others on the list could addresss. > It's in a dedicated server? It's in Linux or BSD? Shared Linux server at a hosting company. > Do you have plans to make it available > to other developers at some point? Possibly. Right now it's not a lot more than Tuviah's SimpleChat example which is posted at the bottom of http://www.runrev.com/resources/usercontributions.shtml . My biggest change is that, when the server stack is not running and not accepting sockets, the client stack posts to a Rev CGI script at the server which starts using the server stack and tells it to accept sockets. If you have a couple Win XP computers, download the English version at www.reactorlab.net and chat with yourself, since this "version 2" was just posted a couple days ago and no one has it. (I might take it down soon - if I do ask off list - because communication doesn't work in the standalone on Win 98 for some reason even though it works on 98 in dev mode). Rich Herz ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Creating bulletin boards, chat rooms, and mail messages wiht RR/MC and CGI
Hello. I haven't exactly tried out the BB's or mail with this, but I am experimenting with a way to do chatting. It would require a dedicated server for more than two people, but is fine for this project that I'm working on (why screen resolution is such an issue...). You would have one field with the screen names, and one with the addresses (note: this would only work on a mac network til I can work out a few things). Then, when a new message was sent out, it would be sent to the server, placed into the servers session field, and then would go down the list of addresses and forward that message to everybody in the addresses list. There's my bit on that. Thanks, Brent Anderson ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Creating bulletin boards, chat rooms...
on Sun, 9 May 2004 Richard K. Herz wrote: > My second version of a Rev chat/message board uses > multiple socket > connections to a single Rev engine/server stack > instance. Very interesting!!! How many simultaneous users could it handle? 50 users? 100 users? It's in a dedicated server? It's in Linux or BSD? > The first client > connecting, when it finds it can't establish a > socket, sends a cgi post to > the server which starts the Rev engine/server stack > which then starts > accepting sockets. The server stack shuts down when > there is no activity. > When a client first connects, the Rev server stack > sends it a portion of the > log file. When a client sends a message, the server > stack appends it the > the log file, broadcasts it to all connected > clients, and also broadcasts a > separate status message with the number of current > connections for display > at the client stacks. Do you plan to expand his functionality? > My first version worked well but my web host shut it > down. It relied solely > on individual cgi posts for all communications (hey, > I'm an amateur at this) > and my web host said all the Rev engine instances > starting up was too big a > load on the shared web server. Do you have plans to make it available to other developers at some point? I'm curious to know what's the limit of simultaneous connection that some types of servers can handle. Thanks a lot for your response! al = Visit my site: http://www.geocities.com/capellan2000/ Search the mail list: http://mindlube.com/cgi-bin/search-use-rev.cgi __ Do you Yahoo!? Win a $20,000 Career Makeover at Yahoo! HotJobs http://hotjobs.sweepstakes.yahoo.com/careermakeover ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Creating bulletin boards, chat rooms...
My second version of a Rev chat/message board uses multiple socket connections to a single Rev engine/server stack instance. It was developed starting with Tuviah's SimpleChat, the very first (at the very bottom) contribution on Rev's web site "user contributions" page. The first client connecting, when it finds it can't establish a socket, sends a cgi post to the server which starts the Rev engine/server stack which then starts accepting sockets. The server stack shuts down when there is no activity. On a dedicated server, you could leave it running. When a client first connects, the Rev server stack sends it a portion of the log file. When a client sends a message, the server stack appends it the the log file, broadcasts it to all connected clients, and also broadcasts a separate status message with the number of current connections for display at the client stacks. My first version worked well but my web host shut it down. It relied solely on individual cgi posts for all communications (hey, I'm an amateur at this) and my web host said all the Rev engine instances starting up was too big a load on the shared web server. Rich Herz ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution