Re: Flashing numbers added to Number Picker stack.

2005-08-02 Thread Douglas Gilliland
Thanks for the script but I can't get it to work. I get the error:

TypeHandler: error in command
Object  Button
Lineon MakeList DerNumber
Hinton

I'm too new at this to figure it out. Any ideas?
Thanks,
Doug Gilliland
Sarasota, FL


On 7/31/05, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote:
 sez [EMAIL PROTECTED]:
 One more question - if it's not asking too much.
 Sometimes I want a number, once it is selected, to be taken out of
 circulation. Is there a short script to add that will do this? I have
 searched all the resources but cannot find anything that explains how
 to do this.
Try something like this:
 
 local WhatzLeft
 
 on MakeList DerNumber
   -- call this function when you want to generate a pool of numbers
   --
   -- it assumes DerNumber is a positive integer, so watch what you feed it
 
   put  into Rezult
   repeat with K1 = 1 to DerNumber
 put K1 into item K1 of Rezult
   end repeat
   put Rezult into WhatzLeft
 end MakeList
 
 function PickOne
   put the number of items in WhatzLeft into PoolSize
   if PoolSize = 0 then
 return Hey! Doofus! You ain't got nuttin' left!
   else
 put the random of PoolSize into Fred
 put item Fred of WhatzLeft into Rezult
 delete item Fred of WhatzLeft
 return Rezult
   end if
 end PickOne
 
Hope this helps...
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Re: Flashing numbers added to Number Picker stack.

2005-07-31 Thread Douglas Gilliland
One more question - if it's not asking too much.
Sometimes I want a number, once it is selected, to be taken out of
circulation. Is there a short script to add that will do this? I have
searched all the resources but cannot find anything that explains how
to do this.
Thanks.
Doug Gilliland
Sarasota, FL

On 7/27/05, Douglas Gilliland [EMAIL PROTECTED] wrote:
 Jan,
 It works even better than I thought it would.
 Thanks for the quick script - it is greatly appreciated.
 Doug Gilliland
 Sarasota, FL
 
 
 On 7/27/05, Jan Schenkel [EMAIL PROTECTED] wrote:
  --- Douglas Gilliland [EMAIL PROTECTED] wrote:
   I just finished a small stack to select my 9th grade
   chemistry
   students (sitting at numbered lab tables) at random.
   I have 25
   students and used the following script to select one
   at random, then
   speak that number:
  
   on mouseUp
 put random (25) into field field1
revsetspeechvoice ralph
 revspeak field field1
 wait 4 sec
 put empty into field field1
   end mouseUp
  
   To add a little flair, I would like numbers to
   quickly flash on the
   screen for one or two seconds before it stops at the
   random number.
   Looked through the documentation but found nothing.
   Any suggestions? I don't need it if it is too
   difficult but thought I
   would ask. I'm too new to Revolution to know how
   much it involves.
   Doug Gilliland
  
 
  Hi Doug,
 
  Here's a quick idea:
  --
  on mouseUp
## show some numbers during 2 seconds
repeat 10 times
  put random (25) into field field1
  wait 200 milliseconds
end repeat
## now the code you already had
put random (25) into field field1
revsetspeechvoice ralph
revspeak field field1
wait 4 sec
put empty into field field1
  end mouseUp
  --
 
  Hope this helped,
 
  Jan Schenkel.
 
  Quartam - Tools for Revolution
  http://www.quartam.com
 
  =
  As we grow older, we grow both wiser and more foolish at the same time.  
  (La Rochefoucauld)
 
 
 
  
  Start your day with Yahoo! - make it your home page
  http://www.yahoo.com/r/hs
 
 

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Re: Flashing numbers added to Number Picker stack.

2005-07-31 Thread Cubist
sez [EMAIL PROTECTED]:
One more question - if it's not asking too much.
Sometimes I want a number, once it is selected, to be taken out of
circulation. Is there a short script to add that will do this? I have
searched all the resources but cannot find anything that explains how
to do this.
   Try something like this:

local WhatzLeft

on MakeList DerNumber
  -- call this function when you want to generate a pool of numbers
  --
  -- it assumes DerNumber is a positive integer, so watch what you feed it

  put  into Rezult
  repeat with K1 = 1 to DerNumber
put K1 into item K1 of Rezult
  end repeat
  put Rezult into WhatzLeft
end MakeList

function PickOne
  put the number of items in WhatzLeft into PoolSize
  if PoolSize = 0 then
return Hey! Doofus! You ain't got nuttin' left!
  else
put the random of PoolSize into Fred
put item Fred of WhatzLeft into Rezult
delete item Fred of WhatzLeft
return Rezult
  end if
end PickOne

   Hope this helps...
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Flashing numbers added to Number Picker stack.

2005-07-27 Thread Douglas Gilliland
I just finished a small stack to select my 9th grade chemistry
students (sitting at numbered lab tables) at random. I have 25
students and used the following script to select one at random, then
speak that number:

on mouseUp
  put random (25) into field field1
 revsetspeechvoice ralph
  revspeak field field1
  wait 4 sec
  put empty into field field1
end mouseUp

To add a little flair, I would like numbers to quickly flash on the
screen for one or two seconds before it stops at the random number.
Looked through the documentation but found nothing.
Any suggestions? I don't need it if it is too difficult but thought I
would ask. I'm too new to Revolution to know how much it involves.
Doug Gilliland
Sarasota, FL
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Re: Flashing numbers added to Number Picker stack.

2005-07-27 Thread Jan Schenkel
--- Douglas Gilliland [EMAIL PROTECTED] wrote:
 I just finished a small stack to select my 9th grade
 chemistry
 students (sitting at numbered lab tables) at random.
 I have 25
 students and used the following script to select one
 at random, then
 speak that number:
 
 on mouseUp
   put random (25) into field field1
  revsetspeechvoice ralph
   revspeak field field1
   wait 4 sec
   put empty into field field1
 end mouseUp
 
 To add a little flair, I would like numbers to
 quickly flash on the
 screen for one or two seconds before it stops at the
 random number.
 Looked through the documentation but found nothing.
 Any suggestions? I don't need it if it is too
 difficult but thought I
 would ask. I'm too new to Revolution to know how
 much it involves.
 Doug Gilliland
 

Hi Doug,

Here's a quick idea:
--
on mouseUp
  ## show some numbers during 2 seconds
  repeat 10 times
put random (25) into field field1
wait 200 milliseconds
  end repeat
  ## now the code you already had
  put random (25) into field field1
  revsetspeechvoice ralph
  revspeak field field1
  wait 4 sec
  put empty into field field1
end mouseUp
--

Hope this helped,

Jan Schenkel.

Quartam - Tools for Revolution
http://www.quartam.com

=
As we grow older, we grow both wiser and more foolish at the same time.  (La 
Rochefoucauld)




Start your day with Yahoo! - make it your home page 
http://www.yahoo.com/r/hs 
 
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Re: Flashing numbers added to Number Picker stack.

2005-07-27 Thread Douglas Gilliland
Jan,
It works even better than I thought it would.
Thanks for the quick script - it is greatly appreciated. 
Doug Gilliland
Sarasota, FL


On 7/27/05, Jan Schenkel [EMAIL PROTECTED] wrote:
 --- Douglas Gilliland [EMAIL PROTECTED] wrote:
  I just finished a small stack to select my 9th grade
  chemistry
  students (sitting at numbered lab tables) at random.
  I have 25
  students and used the following script to select one
  at random, then
  speak that number:
 
  on mouseUp
put random (25) into field field1
   revsetspeechvoice ralph
revspeak field field1
wait 4 sec
put empty into field field1
  end mouseUp
 
  To add a little flair, I would like numbers to
  quickly flash on the
  screen for one or two seconds before it stops at the
  random number.
  Looked through the documentation but found nothing.
  Any suggestions? I don't need it if it is too
  difficult but thought I
  would ask. I'm too new to Revolution to know how
  much it involves.
  Doug Gilliland
 
 
 Hi Doug,
 
 Here's a quick idea:
 --
 on mouseUp
   ## show some numbers during 2 seconds
   repeat 10 times
 put random (25) into field field1
 wait 200 milliseconds
   end repeat
   ## now the code you already had
   put random (25) into field field1
   revsetspeechvoice ralph
   revspeak field field1
   wait 4 sec
   put empty into field field1
 end mouseUp
 --
 
 Hope this helped,
 
 Jan Schenkel.
 
 Quartam - Tools for Revolution
 http://www.quartam.com
 
 =
 As we grow older, we grow both wiser and more foolish at the same time.  
 (La Rochefoucauld)
 
 
 
 
 Start your day with Yahoo! - make it your home page
 http://www.yahoo.com/r/hs
 

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