Re: Flashing numbers added to Number Picker stack.
Thanks for the script but I can't get it to work. I get the error: TypeHandler: error in command Object Button Lineon MakeList DerNumber Hinton I'm too new at this to figure it out. Any ideas? Thanks, Doug Gilliland Sarasota, FL On 7/31/05, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: sez [EMAIL PROTECTED]: One more question - if it's not asking too much. Sometimes I want a number, once it is selected, to be taken out of circulation. Is there a short script to add that will do this? I have searched all the resources but cannot find anything that explains how to do this. Try something like this: local WhatzLeft on MakeList DerNumber -- call this function when you want to generate a pool of numbers -- -- it assumes DerNumber is a positive integer, so watch what you feed it put into Rezult repeat with K1 = 1 to DerNumber put K1 into item K1 of Rezult end repeat put Rezult into WhatzLeft end MakeList function PickOne put the number of items in WhatzLeft into PoolSize if PoolSize = 0 then return Hey! Doofus! You ain't got nuttin' left! else put the random of PoolSize into Fred put item Fred of WhatzLeft into Rezult delete item Fred of WhatzLeft return Rezult end if end PickOne Hope this helps... ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Flashing numbers added to Number Picker stack.
One more question - if it's not asking too much. Sometimes I want a number, once it is selected, to be taken out of circulation. Is there a short script to add that will do this? I have searched all the resources but cannot find anything that explains how to do this. Thanks. Doug Gilliland Sarasota, FL On 7/27/05, Douglas Gilliland [EMAIL PROTECTED] wrote: Jan, It works even better than I thought it would. Thanks for the quick script - it is greatly appreciated. Doug Gilliland Sarasota, FL On 7/27/05, Jan Schenkel [EMAIL PROTECTED] wrote: --- Douglas Gilliland [EMAIL PROTECTED] wrote: I just finished a small stack to select my 9th grade chemistry students (sitting at numbered lab tables) at random. I have 25 students and used the following script to select one at random, then speak that number: on mouseUp put random (25) into field field1 revsetspeechvoice ralph revspeak field field1 wait 4 sec put empty into field field1 end mouseUp To add a little flair, I would like numbers to quickly flash on the screen for one or two seconds before it stops at the random number. Looked through the documentation but found nothing. Any suggestions? I don't need it if it is too difficult but thought I would ask. I'm too new to Revolution to know how much it involves. Doug Gilliland Hi Doug, Here's a quick idea: -- on mouseUp ## show some numbers during 2 seconds repeat 10 times put random (25) into field field1 wait 200 milliseconds end repeat ## now the code you already had put random (25) into field field1 revsetspeechvoice ralph revspeak field field1 wait 4 sec put empty into field field1 end mouseUp -- Hope this helped, Jan Schenkel. Quartam - Tools for Revolution http://www.quartam.com = As we grow older, we grow both wiser and more foolish at the same time. (La Rochefoucauld) Start your day with Yahoo! - make it your home page http://www.yahoo.com/r/hs ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Flashing numbers added to Number Picker stack.
sez [EMAIL PROTECTED]: One more question - if it's not asking too much. Sometimes I want a number, once it is selected, to be taken out of circulation. Is there a short script to add that will do this? I have searched all the resources but cannot find anything that explains how to do this. Try something like this: local WhatzLeft on MakeList DerNumber -- call this function when you want to generate a pool of numbers -- -- it assumes DerNumber is a positive integer, so watch what you feed it put into Rezult repeat with K1 = 1 to DerNumber put K1 into item K1 of Rezult end repeat put Rezult into WhatzLeft end MakeList function PickOne put the number of items in WhatzLeft into PoolSize if PoolSize = 0 then return Hey! Doofus! You ain't got nuttin' left! else put the random of PoolSize into Fred put item Fred of WhatzLeft into Rezult delete item Fred of WhatzLeft return Rezult end if end PickOne Hope this helps... ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Flashing numbers added to Number Picker stack.
I just finished a small stack to select my 9th grade chemistry students (sitting at numbered lab tables) at random. I have 25 students and used the following script to select one at random, then speak that number: on mouseUp put random (25) into field field1 revsetspeechvoice ralph revspeak field field1 wait 4 sec put empty into field field1 end mouseUp To add a little flair, I would like numbers to quickly flash on the screen for one or two seconds before it stops at the random number. Looked through the documentation but found nothing. Any suggestions? I don't need it if it is too difficult but thought I would ask. I'm too new to Revolution to know how much it involves. Doug Gilliland Sarasota, FL ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Flashing numbers added to Number Picker stack.
--- Douglas Gilliland [EMAIL PROTECTED] wrote: I just finished a small stack to select my 9th grade chemistry students (sitting at numbered lab tables) at random. I have 25 students and used the following script to select one at random, then speak that number: on mouseUp put random (25) into field field1 revsetspeechvoice ralph revspeak field field1 wait 4 sec put empty into field field1 end mouseUp To add a little flair, I would like numbers to quickly flash on the screen for one or two seconds before it stops at the random number. Looked through the documentation but found nothing. Any suggestions? I don't need it if it is too difficult but thought I would ask. I'm too new to Revolution to know how much it involves. Doug Gilliland Hi Doug, Here's a quick idea: -- on mouseUp ## show some numbers during 2 seconds repeat 10 times put random (25) into field field1 wait 200 milliseconds end repeat ## now the code you already had put random (25) into field field1 revsetspeechvoice ralph revspeak field field1 wait 4 sec put empty into field field1 end mouseUp -- Hope this helped, Jan Schenkel. Quartam - Tools for Revolution http://www.quartam.com = As we grow older, we grow both wiser and more foolish at the same time. (La Rochefoucauld) Start your day with Yahoo! - make it your home page http://www.yahoo.com/r/hs ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Flashing numbers added to Number Picker stack.
Jan, It works even better than I thought it would. Thanks for the quick script - it is greatly appreciated. Doug Gilliland Sarasota, FL On 7/27/05, Jan Schenkel [EMAIL PROTECTED] wrote: --- Douglas Gilliland [EMAIL PROTECTED] wrote: I just finished a small stack to select my 9th grade chemistry students (sitting at numbered lab tables) at random. I have 25 students and used the following script to select one at random, then speak that number: on mouseUp put random (25) into field field1 revsetspeechvoice ralph revspeak field field1 wait 4 sec put empty into field field1 end mouseUp To add a little flair, I would like numbers to quickly flash on the screen for one or two seconds before it stops at the random number. Looked through the documentation but found nothing. Any suggestions? I don't need it if it is too difficult but thought I would ask. I'm too new to Revolution to know how much it involves. Doug Gilliland Hi Doug, Here's a quick idea: -- on mouseUp ## show some numbers during 2 seconds repeat 10 times put random (25) into field field1 wait 200 milliseconds end repeat ## now the code you already had put random (25) into field field1 revsetspeechvoice ralph revspeak field field1 wait 4 sec put empty into field field1 end mouseUp -- Hope this helped, Jan Schenkel. Quartam - Tools for Revolution http://www.quartam.com = As we grow older, we grow both wiser and more foolish at the same time. (La Rochefoucauld) Start your day with Yahoo! - make it your home page http://www.yahoo.com/r/hs ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution