Re: About resizing (was: Re: Is there a way to determine and control screen resolution in RR?)

2005-12-08 Thread Steven Fernandez
Wow... RR never fails to amaze me. I did not even bother look for this
sort of thing since I assumed it must be something I need to script.

Steve
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About resizing (was: Re: Is there a way to determine and control screen resolution in RR?)

2005-12-08 Thread Eric Chatonet

Hi Steven,

All this is provided within Rev by using the Geometry Manager (a  
dedicated pane for each control in the property inspector) or by  
scripting.
Chipp Walters provides very well done video tutorials about how to  
use the Geometry Manager: http://www.altuit.com/webs/altuit2/RunRev/ 
VideoTutorials.htm


And you might be also interested in my "How to Manage Resizing"  
tutorial:
This stack explains how to position, scale, etc. all controls in a  
card when the window is resized with the help of the Geometry Manager  
or by scripting. Tips and tricks, commented scripts, FAQ and example  
stacks. Print function included.


You will access this tutorial through "Tutorials Picker" a free  
plugin that interfaces with the So Smart Software website in order to  
display all available tutorials stacks directly from the web.

You will find it by going to http://www.sosmartsoftware.com/.
Revolution/Plugins or Tutorials section.

Best Regards from Paris,
Eric Chatonet

Le 8 déc. 05 à 13:35, Steven Fernandez a écrit :


Does anybody know of a stack out there that shows how to reposition
all objects in a stack (window) based on the user changing the size of
a window. I'm pretty sure I know what needs to be done but seeing how
somebody else did it elegantly might save me lots of head beating. I
would love to reposition everything based on fixed percentages that
move stuff around based on the horizontal and vertical size of the
window. I guess I'm thinking that field x should always be positioned
x percentage of the horizontal size of the window to the left and have
dimensions of y and z percentage of the size of the window. Things
like buttons would probably only reposition and not re size.
 
--

http://www.sosmartsoftware.com/[EMAIL PROTECTED]/


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Re: Is there a way to determine and control screen resolution in RR?

2005-12-08 Thread Mark Smith
It's not always the best solution, and occasionally can behave  
strangely, but have you checked out the built in Geometry Manager?
In the Property Inspector for each object, there is a Geometry tab,  
under which you can set how the object is to resize/reposition when  
the stack resizes.


More complex arrangements may have to scripted, but the built in  
stuff covers quite a bit.


Mark

On 8 Dec 2005, at 12:35, Steven Fernandez wrote:


Does anybody know of a stack out there that shows how to reposition
all objects in a stack (window) based on the user changing the size of
a window. I'm pretty sure I know what needs to be done but seeing how
somebody else did it elegantly might save me lots of head beating. I
would love to reposition everything based on fixed percentages that
move stuff around based on the horizontal and vertical size of the
window. I guess I'm thinking that field x should always be positioned
x percentage of the horizontal size of the window to the left and have
dimensions of y and z percentage of the size of the window. Things
like buttons would probably only reposition and not re size.

Thanks
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Re: Is there a way to determine and control screen resolution in RR?

2005-12-08 Thread Steven Fernandez
Does anybody know of a stack out there that shows how to reposition
all objects in a stack (window) based on the user changing the size of
a window. I'm pretty sure I know what needs to be done but seeing how
somebody else did it elegantly might save me lots of head beating. I
would love to reposition everything based on fixed percentages that
move stuff around based on the horizontal and vertical size of the
window. I guess I'm thinking that field x should always be positioned
x percentage of the horizontal size of the window to the left and have
dimensions of y and z percentage of the size of the window. Things
like buttons would probably only reposition and not re size.

Thanks
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Re: Is there a way to determine and control screen resolution in RR?

2005-12-07 Thread Stgoldberg
Thanks Klaus and Ken for the great suggestions.
Steve Goldberg
> 
> >
> >> Back again, with thanks, to tap the brains of the RR experts once
> >> more:   I
> >> have created a Revolution application (on Macintosh) that calls for
> >> a screen
> >> size close to 1024x768.   Since some users (Mac or Windows) may
> >> have their
> >> monitors set to less than that, I am concerned that the stacks may
> >> be too big to
> >> fit their monitors.   While I can issue a "ReadMe" note telling
> >> users how to
> >> reset their screen resolution, is there a way   of automatically
> >> doing this in
> >> Revolution?   I.e., can Revolution determine a user's screen
> >> resolution and
> >> alert them to increase it, or, better, can Revolution change the
> >> user's screen
> >> resolution and then convert back to the original resolution when
> >> the program
> >> closes?   Thanks.
> >
> > you can check the current screen resolution by querying "the
> > screenrect".
> > I do this all the time in my "preopenstack" handlers.
> >
> > But you cannot change the resolution from within Revolution, sorry.
> 
> Well, you can do this on the Mac (OS X) using Lynn Pye's 'cscreen' command
> line app:
> 
>   http://www.pyehouse.com/lynn/cscreen.dmg
> 
> (To get info on how to use it, put it somehwere like your home directory,
> open Terminal, and type "~/cscreen -h" and hit return).)
> 
> It also lets you get the current depth, width, height and refresh rate of
> each connected monitor, and allows you t ochange any of these things
> including which display has the menubar.
> 
> For Windows, you can check out the third-party command line executable
> "MultiRes", "Resolution Changer", or "VidRes" at:
> 
>   http://www.entechtaiwan.com/files/multires.exe
>   http://www.myitforum.com/inc/upload/1365Vidchng.zip
>   http://www.jddesign.co.uk/
> 
> (For more information, see
> http://groups.google.co.uk/group/microsoft.public.windows.server.scripting/m
> sg/423d3f435989d049)
> 
> HTH,
> 
> Ken Ray
> Sons of Thunder Software
> Web site: http://www.sonsothunder.com/
> Email: [EMAIL PROTECTED]
> 

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Re: Is there a way to determine and control screen resolution in RR?

2005-12-07 Thread Ken Ray
On 12/7/05 9:37 AM, "Klaus Major" <[EMAIL PROTECTED]> wrote:

> Hi Steven,
> 
>> Back again, with thanks, to tap the brains of the RR experts once
>> more:   I
>> have created a Revolution application (on Macintosh) that calls for
>> a screen
>> size close to 1024x768.   Since some users (Mac or Windows) may
>> have their
>> monitors set to less than that, I am concerned that the stacks may
>> be too big to
>> fit their monitors.   While I can issue a "ReadMe" note telling
>> users how to
>> reset their screen resolution, is there a way   of automatically
>> doing this in
>> Revolution?   I.e., can Revolution determine a user's screen
>> resolution and
>> alert them to increase it, or, better, can Revolution change the
>> user's screen
>> resolution and then convert back to the original resolution when
>> the program
>> closes?   Thanks.
> 
> you can check the current screen resolution by querying "the
> screenrect".
> I do this all the time in my "preopenstack" handlers.
> 
> But you cannot change the resolution from within Revolution, sorry.

Well, you can do this on the Mac (OS X) using Lynn Pye's 'cscreen' command
line app:

  http://www.pyehouse.com/lynn/cscreen.dmg

(To get info on how to use it, put it somehwere like your home directory,
open Terminal, and type "~/cscreen -h" and hit return).)

It also lets you get the current depth, width, height and refresh rate of
each connected monitor, and allows you t ochange any of these things
including which display has the menubar.

For Windows, you can check out the third-party command line executable
"MultiRes", "Resolution Changer", or "VidRes" at:
 
  http://www.entechtaiwan.com/files/multires.exe
  http://www.myitforum.com/inc/upload/1365Vidchng.zip
  http://www.jddesign.co.uk/

(For more information, see
http://groups.google.co.uk/group/microsoft.public.windows.server.scripting/m
sg/423d3f435989d049)

HTH,

Ken Ray
Sons of Thunder Software
Web site: http://www.sonsothunder.com/
Email: [EMAIL PROTECTED]

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Re: Is there a way to determine and control screen resolution in RR?

2005-12-07 Thread Klaus Major

Hi Steven,

Back again, with thanks, to tap the brains of the RR experts once  
more:   I
have created a Revolution application (on Macintosh) that calls for  
a screen
size close to 1024x768.   Since some users (Mac or Windows) may  
have their
monitors set to less than that, I am concerned that the stacks may  
be too big to
fit their monitors.   While I can issue a "ReadMe" note telling
users how to
reset their screen resolution, is there a way   of automatically  
doing this in
Revolution?   I.e., can Revolution determine a user's screen  
resolution and
alert them to increase it, or, better, can Revolution change the  
user's screen
resolution and then convert back to the original resolution when  
the program

closes?   Thanks.


you can check the current screen resolution by querying "the  
screenrect".

I do this all the time in my "preopenstack" handlers.

But you cannot change the resolution from within Revolution, sorry.


Steve Goldberg


Regards

Klaus Major
[EMAIL PROTECTED]
http://www.major-k.de

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Is there a way to determine and control screen resolution in RR?

2005-12-07 Thread Stgoldberg
Back again, with thanks, to tap the brains of the RR experts once more:   I 
have created a Revolution application (on Macintosh) that calls for a screen 
size close to 1024x768.   Since some users (Mac or Windows) may have their 
monitors set to less than that, I am concerned that the stacks may be too big 
to 
fit their monitors.   While I can issue a "ReadMe" note telling   users how to 
reset their screen resolution, is there a way   of automatically doing this in 
Revolution?   I.e., can Revolution determine a user's screen resolution and 
alert them to increase it, or, better, can Revolution change the user's screen 
resolution and then convert back to the original resolution when the program 
closes?   Thanks.
Steve Goldberg
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