Re: About resizing (was: Re: Is there a way to determine and control screen resolution in RR?)
Wow... RR never fails to amaze me. I did not even bother look for this sort of thing since I assumed it must be something I need to script. Steve ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
About resizing (was: Re: Is there a way to determine and control screen resolution in RR?)
Hi Steven, All this is provided within Rev by using the Geometry Manager (a dedicated pane for each control in the property inspector) or by scripting. Chipp Walters provides very well done video tutorials about how to use the Geometry Manager: http://www.altuit.com/webs/altuit2/RunRev/ VideoTutorials.htm And you might be also interested in my "How to Manage Resizing" tutorial: This stack explains how to position, scale, etc. all controls in a card when the window is resized with the help of the Geometry Manager or by scripting. Tips and tricks, commented scripts, FAQ and example stacks. Print function included. You will access this tutorial through "Tutorials Picker" a free plugin that interfaces with the So Smart Software website in order to display all available tutorials stacks directly from the web. You will find it by going to http://www.sosmartsoftware.com/. Revolution/Plugins or Tutorials section. Best Regards from Paris, Eric Chatonet Le 8 déc. 05 à 13:35, Steven Fernandez a écrit : Does anybody know of a stack out there that shows how to reposition all objects in a stack (window) based on the user changing the size of a window. I'm pretty sure I know what needs to be done but seeing how somebody else did it elegantly might save me lots of head beating. I would love to reposition everything based on fixed percentages that move stuff around based on the horizontal and vertical size of the window. I guess I'm thinking that field x should always be positioned x percentage of the horizontal size of the window to the left and have dimensions of y and z percentage of the size of the window. Things like buttons would probably only reposition and not re size. -- http://www.sosmartsoftware.com/[EMAIL PROTECTED]/ ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Is there a way to determine and control screen resolution in RR?
It's not always the best solution, and occasionally can behave strangely, but have you checked out the built in Geometry Manager? In the Property Inspector for each object, there is a Geometry tab, under which you can set how the object is to resize/reposition when the stack resizes. More complex arrangements may have to scripted, but the built in stuff covers quite a bit. Mark On 8 Dec 2005, at 12:35, Steven Fernandez wrote: Does anybody know of a stack out there that shows how to reposition all objects in a stack (window) based on the user changing the size of a window. I'm pretty sure I know what needs to be done but seeing how somebody else did it elegantly might save me lots of head beating. I would love to reposition everything based on fixed percentages that move stuff around based on the horizontal and vertical size of the window. I guess I'm thinking that field x should always be positioned x percentage of the horizontal size of the window to the left and have dimensions of y and z percentage of the size of the window. Things like buttons would probably only reposition and not re size. Thanks ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Is there a way to determine and control screen resolution in RR?
Does anybody know of a stack out there that shows how to reposition all objects in a stack (window) based on the user changing the size of a window. I'm pretty sure I know what needs to be done but seeing how somebody else did it elegantly might save me lots of head beating. I would love to reposition everything based on fixed percentages that move stuff around based on the horizontal and vertical size of the window. I guess I'm thinking that field x should always be positioned x percentage of the horizontal size of the window to the left and have dimensions of y and z percentage of the size of the window. Things like buttons would probably only reposition and not re size. Thanks ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Is there a way to determine and control screen resolution in RR?
Thanks Klaus and Ken for the great suggestions. Steve Goldberg > > > > >> Back again, with thanks, to tap the brains of the RR experts once > >> more: I > >> have created a Revolution application (on Macintosh) that calls for > >> a screen > >> size close to 1024x768. Since some users (Mac or Windows) may > >> have their > >> monitors set to less than that, I am concerned that the stacks may > >> be too big to > >> fit their monitors. While I can issue a "ReadMe" note telling > >> users how to > >> reset their screen resolution, is there a way of automatically > >> doing this in > >> Revolution? I.e., can Revolution determine a user's screen > >> resolution and > >> alert them to increase it, or, better, can Revolution change the > >> user's screen > >> resolution and then convert back to the original resolution when > >> the program > >> closes? Thanks. > > > > you can check the current screen resolution by querying "the > > screenrect". > > I do this all the time in my "preopenstack" handlers. > > > > But you cannot change the resolution from within Revolution, sorry. > > Well, you can do this on the Mac (OS X) using Lynn Pye's 'cscreen' command > line app: > > http://www.pyehouse.com/lynn/cscreen.dmg > > (To get info on how to use it, put it somehwere like your home directory, > open Terminal, and type "~/cscreen -h" and hit return).) > > It also lets you get the current depth, width, height and refresh rate of > each connected monitor, and allows you t ochange any of these things > including which display has the menubar. > > For Windows, you can check out the third-party command line executable > "MultiRes", "Resolution Changer", or "VidRes" at: > > http://www.entechtaiwan.com/files/multires.exe > http://www.myitforum.com/inc/upload/1365Vidchng.zip > http://www.jddesign.co.uk/ > > (For more information, see > http://groups.google.co.uk/group/microsoft.public.windows.server.scripting/m > sg/423d3f435989d049) > > HTH, > > Ken Ray > Sons of Thunder Software > Web site: http://www.sonsothunder.com/ > Email: [EMAIL PROTECTED] > ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Is there a way to determine and control screen resolution in RR?
On 12/7/05 9:37 AM, "Klaus Major" <[EMAIL PROTECTED]> wrote: > Hi Steven, > >> Back again, with thanks, to tap the brains of the RR experts once >> more: I >> have created a Revolution application (on Macintosh) that calls for >> a screen >> size close to 1024x768. Since some users (Mac or Windows) may >> have their >> monitors set to less than that, I am concerned that the stacks may >> be too big to >> fit their monitors. While I can issue a "ReadMe" note telling >> users how to >> reset their screen resolution, is there a way of automatically >> doing this in >> Revolution? I.e., can Revolution determine a user's screen >> resolution and >> alert them to increase it, or, better, can Revolution change the >> user's screen >> resolution and then convert back to the original resolution when >> the program >> closes? Thanks. > > you can check the current screen resolution by querying "the > screenrect". > I do this all the time in my "preopenstack" handlers. > > But you cannot change the resolution from within Revolution, sorry. Well, you can do this on the Mac (OS X) using Lynn Pye's 'cscreen' command line app: http://www.pyehouse.com/lynn/cscreen.dmg (To get info on how to use it, put it somehwere like your home directory, open Terminal, and type "~/cscreen -h" and hit return).) It also lets you get the current depth, width, height and refresh rate of each connected monitor, and allows you t ochange any of these things including which display has the menubar. For Windows, you can check out the third-party command line executable "MultiRes", "Resolution Changer", or "VidRes" at: http://www.entechtaiwan.com/files/multires.exe http://www.myitforum.com/inc/upload/1365Vidchng.zip http://www.jddesign.co.uk/ (For more information, see http://groups.google.co.uk/group/microsoft.public.windows.server.scripting/m sg/423d3f435989d049) HTH, Ken Ray Sons of Thunder Software Web site: http://www.sonsothunder.com/ Email: [EMAIL PROTECTED] ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Is there a way to determine and control screen resolution in RR?
Hi Steven, Back again, with thanks, to tap the brains of the RR experts once more: I have created a Revolution application (on Macintosh) that calls for a screen size close to 1024x768. Since some users (Mac or Windows) may have their monitors set to less than that, I am concerned that the stacks may be too big to fit their monitors. While I can issue a "ReadMe" note telling users how to reset their screen resolution, is there a way of automatically doing this in Revolution? I.e., can Revolution determine a user's screen resolution and alert them to increase it, or, better, can Revolution change the user's screen resolution and then convert back to the original resolution when the program closes? Thanks. you can check the current screen resolution by querying "the screenrect". I do this all the time in my "preopenstack" handlers. But you cannot change the resolution from within Revolution, sorry. Steve Goldberg Regards Klaus Major [EMAIL PROTECTED] http://www.major-k.de ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Is there a way to determine and control screen resolution in RR?
Back again, with thanks, to tap the brains of the RR experts once more: I have created a Revolution application (on Macintosh) that calls for a screen size close to 1024x768. Since some users (Mac or Windows) may have their monitors set to less than that, I am concerned that the stacks may be too big to fit their monitors. While I can issue a "ReadMe" note telling users how to reset their screen resolution, is there a way of automatically doing this in Revolution? I.e., can Revolution determine a user's screen resolution and alert them to increase it, or, better, can Revolution change the user's screen resolution and then convert back to the original resolution when the program closes? Thanks. Steve Goldberg ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution