Re: Oh what the heck, another CGI question

2007-04-20 Thread Andre Garzia
Hello Bryan,

problems with library dependencies are pretty common on linux and bsd. The way 
those systems culture were built, it´s pretty common for a developer to link 
against shared libraries that you may or may not have. Usually this issue is 
solved by distributing the software in source format with autogen tools that 
will generate the instructions for that software to compile on your machine 
with the libraries you have but then again, when you upgrade a library, 
depending on which path you took to upgrade it, all hell breaks loose.

Revolution and some other tools that are being distributed in binary format 
suffer from worse problems, since we can´t modify the library reference on the 
executable application (IIRC) our only hope is to have the correct libraries. 
This happens all the time with the linux engine linking against ancient libC. 
One thing in favor of Rev is that is doesn´t link to any esoteric library, it 
just link against some pretty common ones, like Standard C Library (just like 
everyone), some GTK libs I think and other common stuff. So the problem is not 
missing the libraries, the problem is wrong version of the library or wrong 
location. One hack that can save you is to make symbolic links from the library 
reference that revolution is looking for to the library that you know you have. 
In your case you could have done a link like:

libstdc++.so.3 - libstdc++.so

After that and praying to the Gods of Backward Compatibility, your software 
might just work(tm). Somtimes I wish all software was linked statically.
When RunRev Team releases updated engines for Linux and BSDs, I hope they link 
against stub libraries such as libstdc++.so which is always a link to the 
current standard c++ library installed, this would solve many problems.

Since now you´re building CGIs, you might want to check my little RevOnRockets 
package which is located at:

http://andregarzia.com/RevHTTP.zip

my site content is down, but the files are being served. This package is a 
little web server built with rev and some libraries for cgi development and 
examples. You can use it to learn more or to debug your own cgis from inside 
rev ide before deploying them on live servers. One very cool thing is EasyDebug 
library which will pick errors from try/catch block and build full html reports 
detailing the error and even show you the line in the source that has that 
error. All for free.

Be welcome to the wonderful (and sometimes difficult) world of Rev CGI 
Development.

Cheers
andre


 
On Thursday, April 19, 2007, at 01:32PM, Bryan McCormick [EMAIL PROTECTED] 
wrote:
Andre,

Thanks for the quick response. The CGI tutorial was indeed excellent. It 
does turn out BSD has a 2.2.1 version of the engine going.

One thing my ISP noted is that there were some odd problems with the 
libraries used when the BSD version was compiled. This is not my thing 
but I am putting it out there so folks will know. Otherwise you can do 
everything right and end up hitting your head against 500 errors. They 
were nice enough to upload libs for backwards compatibility to the 
server so now it is working. Here is the note:

 -

The problem is your engine was compiled for FreeBSD 4, but you're on 
FreeBSD 5.

su-2.05b$ ./revolution
/usr/libexec/ld-elf.so.1: Shared object libstdc++.so.3 not found, 
required by revolution

su-2.05b$ locate libstdc
/usr/lib/libstdc++.a
/usr/lib/libstdc++.so
/usr/lib/libstdc++.so.4

If revolution was compiled to use libstdc++.so instead of 
libstdc++.so.3, then it should be more portable between FreeBSD 
versions.  I wouldn't recommend compiling against libstdc++.so.4 either 
because if you ever move your website to a newer server, or if the 
server is ever upgraded, it will definitely break.

All that said, I installed some downward compatibility libraries, so the 
script runs now.

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Oh what the heck, another CGI question

2007-04-19 Thread Bryan McCormick
Hey guys. This is going to sound really dumb. My ISP runs FreeBSD and so 
I need to run the old 2.2 engine. Not a big deal since I won't be 
stressing it too much.


However, this is the problem. I don't have a BSD system to boot the 
binary up into to license the thing. How the heck do you license it? Can 
a nice person at RunRev do it?

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Re: Oh what the heck, another CGI question

2007-04-19 Thread Andre Garzia

Bryan,

you don't need a license for that. I don't thing there's a 2.2 engine  
for BSD, I think the last one was 2.1 or something like that.


just fetch the engine from runrev ftp site, put it on your FreeBSD  
box and set the correct permissions.


Check Jacque wonderful CGI tutorial, the steps are the same, just use  
the bsd engine instead of the linux one.


andre


On Apr 19, 2007, at 2:14 PM, Bryan McCormick wrote:

Hey guys. This is going to sound really dumb. My ISP runs FreeBSD  
and so I need to run the old 2.2 engine. Not a big deal since I  
won't be stressing it too much.


However, this is the problem. I don't have a BSD system to boot the  
binary up into to license the thing. How the heck do you license  
it? Can a nice person at RunRev do it?

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Oh what the heck, another CGI question

2007-04-19 Thread Bryan McCormick

Andre,

Thanks for the quick response. The CGI tutorial was indeed excellent. It 
does turn out BSD has a 2.2.1 version of the engine going.


One thing my ISP noted is that there were some odd problems with the 
libraries used when the BSD version was compiled. This is not my thing 
but I am putting it out there so folks will know. Otherwise you can do 
everything right and end up hitting your head against 500 errors. They 
were nice enough to upload libs for backwards compatibility to the 
server so now it is working. Here is the note:


 -

The problem is your engine was compiled for FreeBSD 4, but you're on 
FreeBSD 5.


su-2.05b$ ./revolution
/usr/libexec/ld-elf.so.1: Shared object libstdc++.so.3 not found, 
required by revolution


su-2.05b$ locate libstdc
/usr/lib/libstdc++.a
/usr/lib/libstdc++.so
/usr/lib/libstdc++.so.4

If revolution was compiled to use libstdc++.so instead of 
libstdc++.so.3, then it should be more portable between FreeBSD 
versions.  I wouldn't recommend compiling against libstdc++.so.4 either 
because if you ever move your website to a newer server, or if the 
server is ever upgraded, it will definitely break.


All that said, I installed some downward compatibility libraries, so the 
script runs now.


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