Re: Problems with Importing multiple images

2005-05-12 Thread docmann
On 5/11/05, Kathy Jaqua <[EMAIL PROTECTED]> wrote:

> Call me silly... but, does this mean I should only
> have single card substacks with 20 images each? I can
> do this but I am dealing with about 250 + Imported
> Images to get different looks and animation effects.
> (Of course I world like to have 500 Imported Images
> but being an old softy I don't want to push my luck;)

Hello Kathy,
Just an FYI... With the tests I was running over the weekend, by using
a separate stack as a container, I was successful in importing (and
using) some 4300+ images (21mb)

A second attempt with considerably larger image files allowed me to
import 36Mb+ before I ran this old laptop out of RAM. Silly me! ;)

The only "features" of the test stacks, were an edit field, button and
blank image, allowing me to search for and then display an image by
name.

-Doc-
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Problems with Importing multiple images

2005-05-12 Thread Kathy Jaqua

OK : )

Thanks to the following Help I fixed all my problem
Stacks.

STEP 1: (Resetting the previous Image IDS--instant
fix)

By Chip:

Try starting with a high 6 digit number for the first
image 
you import, then add 1 to it and set the next image's
ID to it.

I think this should solve your problem.

OR create a button after you've loaded all your images
and set the 
script of it to:

on mouseUp
   --> CREATE A RANDOM HIGH STARTING ID
   put 123456 into tID
   repeat with y = 1 to the number of cards in this
stack
 go cd y
 repeat with x = 1 to the number of images on this
card
   set the id of img x to tID
   add 1 to tID
 end repeat
   end repeat
end mouseUp

STEP 2: (New Imported Images IDs)

BY  Thomas McGrath III:

Change Image ID's on immediately on import (espically
File imports)

Change icon IDs in buttons that contain the graphic or
use the short name property
set the icon of button "mybutton" to {imageID |
imageName}

STEP 3: (Where to set the New Imported Images IDs)

BY Jim Lyon
To change the id of the new imported Image open The
property inspector and make the change by (adding 1 to
the last number or setting to some large number)

Step 4: (I Think...)
And Thanks, Xavier we have all had similar problems
with that pesky send button.

Kathy Graves Jaqua
A Wildest Dream Software
[EMAIL PROTECTED]
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Re: Problems with Importing multiple images

2005-05-12 Thread Thomas McGrath III
Jim and others,
Actually another problem is with buttons that use images since they 
won't update to the 'new' IDs. Renaming is just the first part then the 
buttons need to be updated  with the property inspector to the new IDs. 
If the button icon used a name instead of the ID(or either or) then it 
would not happen at all.

FWIW
Tom
On May 12, 2005, at 7:43 AM, Jim Lyons wrote:
On May 11, 2005, at 11:30 PM, Kathy Jaqua wrote:
I imported 25 images into a 2 card Stack.
Numbers 1 to 20 are correct. but 21(a small png image)
was replaced by the 210073 spinning arrow icon and
image 23 (a small gif image) was replaced by a Double
Arrowed Cursor id 202614.
For some reason I have never understood, Rev sometimes uses an ID for 
your imported image that duplicates an ID it already uses for one of 
its own images. If this is your problem, you just need to go to the 
property inspector for the incorrect images and change the ID to some 
unused number, and the correct image should reappear. Hope this helps.

Jim Lyons
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SCS
1000 Killarney Dr.
Pittsburgh, PA 15234
412-885-8541
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Re: Problems with Importing multiple images

2005-05-12 Thread Jim Lyons
On May 11, 2005, at 11:30 PM, Kathy Jaqua wrote:
I imported 25 images into a 2 card Stack.
Numbers 1 to 20 are correct. but 21(a small png image)
was replaced by the 210073 spinning arrow icon and
image 23 (a small gif image) was replaced by a Double
Arrowed Cursor id 202614.
For some reason I have never understood, Rev sometimes uses an ID for 
your imported image that duplicates an ID it already uses for one of 
its own images. If this is your problem, you just need to go to the 
property inspector for the incorrect images and change the ID to some 
unused number, and the correct image should reappear. Hope this helps.

Jim Lyons
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Re: Problems with Importing multiple images

2005-05-12 Thread xbury . cs
On 12.05.2005 10:28:55 use-revolution-bounces wrote:
>Two suggestions. I've had this problem since i started DeepCyberSpace and
>XOS last year. I recorded a bugzilla and as usual, no one seemed to 
listen
>to the
>real issue - stack IDs and image IDs not within the stackID context - it
>is global.
>
>So my solution to this ordeal is a

Sorry, lotus notes sucks and i farted on teh send button - too late...

The bugzilla is here if you care to vote for it...

http://support.runrev.com/bugdatabase/show_bug.cgi?id=2449

Secondly, im late finishing my image library but it will resolve most
these issues but the number of remaining issues, problems and 
crashes left remain... 

You can find teh latest version here:
http://monsieurx.com/modules.php?name=Downloads&d_op=viewdownloaddetails&lid=82
(Note it requires the GIM.rev library to be resized.)

cheers
Xavier

>On 12.05.2005 08:12:51 use-revolution-bounces wrote:
>>Kathy,
>>
>>Be careful with the import folder menu as well. I have had issues with
>>it. Also, I just got bitten by the changing ID's issue. I cloned a card
>>and then all of the images from the first card changed IDs. Use the
>>file menu import image or import image as control and then immediately
>>change IDs to play it safe.
>>
>>HTH
>>
>>Tom
>>
>>On May 11, 2005, at 8:44 PM, Kathy Jaqua wrote:
>>
>>> Hello to all out there in Computer Land,
>>>
>>> This is one of the greatest discussion lists I have
>>> ever had the privilege to witness. RunRev is an
>>> exciting environment.:) Can hardly wait until
>>> Monterey!
>>>
>>> Is there a limit to the number of images one can
>>> Import to a stack or cards in a stack?
>>>
>>> The problems I am having are as follows:
>>>
>>> I imported 25 images into a 2 card Stack.
>>>
>>> Numbers 1 to 20 are correct. but 21(a small png image)
>>> was replaced by the 210073 spinning arrow icon and
>>> image 23 (a small gif image) was replaced by a Double
>>> Arrowed Cursor id 202614.
>>>
>>> When I switched between the 2 cards the position of
>>> the imported images in the Image Library had changed.
>>> After 25 Imported Images the Image Library corruption
>>> (?) caused my RunRev palette to stop working.
>>>
>>> Is there a difference in importing from the Image
>>> Library as opposed to the File Menu?
>>>
>>> Call me silly... but, does this mean I should only
>>> have single card substacks with 20 images each? I can
>>> do this but I am dealing with about 250 + Imported
>>> Images to get different looks and animation effects.
>>> (Of course I world like to have 500 Imported Images
>>> but being an old softy I don't want to push my luck;)
>>>
>>> I'm using 2.5.1 RunRev from a Mac OS X 10.3.9
>>>
>>> Kathy Graves Jaqua
>>> A Wildest Dream Software
>>> [EMAIL PROTECTED]
>>> ___
>>> use-revolution mailing list
>>> use-revolution@lists.runrev.com
>>> http://lists.runrev.com/mailman/listinfo/use-revolution
>>>
>>>
>>
>>Thomas J. McGrath III
>>SCS
>>1000 Killarney Dr.
>>Pittsburgh, PA 15234
>>412-885-8541
>>
>>___
>>use-revolution mailing list
>>use-revolution@lists.runrev.com
>>http://lists.runrev.com/mailman/listinfo/use-revolution
>
>
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Re: Problems with Importing multiple images

2005-05-12 Thread xbury . cs
Two suggestions. I've had this problem since i started DeepCyberSpace and
XOS last year. I recorded a bugzilla and as usual, no one seemed to listen 
to the
real issue - stack IDs and image IDs not within the stackID context - it 
is global.

So my solution to this ordeal is a

On 12.05.2005 08:12:51 use-revolution-bounces wrote:
>Kathy,
>
>Be careful with the import folder menu as well. I have had issues with
>it. Also, I just got bitten by the changing ID's issue. I cloned a card
>and then all of the images from the first card changed IDs. Use the
>file menu import image or import image as control and then immediately
>change IDs to play it safe.
>
>HTH
>
>Tom
>
>On May 11, 2005, at 8:44 PM, Kathy Jaqua wrote:
>
>> Hello to all out there in Computer Land,
>>
>> This is one of the greatest discussion lists I have
>> ever had the privilege to witness. RunRev is an
>> exciting environment.:) Can hardly wait until
>> Monterey!
>>
>> Is there a limit to the number of images one can
>> Import to a stack or cards in a stack?
>>
>> The problems I am having are as follows:
>>
>> I imported 25 images into a 2 card Stack.
>>
>> Numbers 1 to 20 are correct. but 21(a small png image)
>> was replaced by the 210073 spinning arrow icon and
>> image 23 (a small gif image) was replaced by a Double
>> Arrowed Cursor id 202614.
>>
>> When I switched between the 2 cards the position of
>> the imported images in the Image Library had changed.
>> After 25 Imported Images the Image Library corruption
>> (?) caused my RunRev palette to stop working.
>>
>> Is there a difference in importing from the Image
>> Library as opposed to the File Menu?
>>
>> Call me silly... but, does this mean I should only
>> have single card substacks with 20 images each? I can
>> do this but I am dealing with about 250 + Imported
>> Images to get different looks and animation effects.
>> (Of course I world like to have 500 Imported Images
>> but being an old softy I don't want to push my luck;)
>>
>> I'm using 2.5.1 RunRev from a Mac OS X 10.3.9
>>
>> Kathy Graves Jaqua
>> A Wildest Dream Software
>> [EMAIL PROTECTED]
>> ___
>> use-revolution mailing list
>> use-revolution@lists.runrev.com
>> http://lists.runrev.com/mailman/listinfo/use-revolution
>>
>>
>
>Thomas J. McGrath III
>SCS
>1000 Killarney Dr.
>Pittsburgh, PA 15234
>412-885-8541
>
>___
>use-revolution mailing list
>use-revolution@lists.runrev.com
>http://lists.runrev.com/mailman/listinfo/use-revolution


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Re: Problems with Importing multiple images

2005-05-11 Thread Chipp Walters
Kathy Jaqua wrote:
Do you think the alwaysBuffer property which I set to
true in the Stack Inspector during the Image importing
could be adding to this Importing corruption as well?
As you know:
alwaysBuffer property (true-False) Determines whether
the contents of windows, players, and images are
buffered offscreen.
global bufferHiddenImages property (true-False)
Specifies whether images that are not visible are
decompressed into an offscreen buffer.
If yes besides deselecting alwaysBuffer in the Stack
Inspector, would I also set the above Global to False.
Hi Kathy,
I don't think either of these makes a difference. For the record, I 
almost always have the alwaysBuffer set to true and the 
bufferHiddenImages set to the default 'false'.
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Re: Problems with Importing multiple images

2005-05-11 Thread Thomas McGrath III
Kathy,
Be careful with the import folder menu as well. I have had issues with 
it. Also, I just got bitten by the changing ID's issue. I cloned a card 
and then all of the images from the first card changed IDs. Use the 
file menu import image or import image as control and then immediately 
change IDs to play it safe.

HTH
Tom
On May 11, 2005, at 8:44 PM, Kathy Jaqua wrote:
Hello to all out there in Computer Land,
This is one of the greatest discussion lists I have
ever had the privilege to witness. RunRev is an
exciting environment.:) Can hardly wait until
Monterey!
Is there a limit to the number of images one can
Import to a stack or cards in a stack?
The problems I am having are as follows:
I imported 25 images into a 2 card Stack.
Numbers 1 to 20 are correct. but 21(a small png image)
was replaced by the 210073 spinning arrow icon and
image 23 (a small gif image) was replaced by a Double
Arrowed Cursor id 202614.
When I switched between the 2 cards the position of
the imported images in the Image Library had changed.
After 25 Imported Images the Image Library corruption
(?) caused my RunRev palette to stop working.
Is there a difference in importing from the Image
Library as opposed to the File Menu?
Call me silly... but, does this mean I should only
have single card substacks with 20 images each? I can
do this but I am dealing with about 250 + Imported
Images to get different looks and animation effects.
(Of course I world like to have 500 Imported Images
but being an old softy I don't want to push my luck;)
I'm using 2.5.1 RunRev from a Mac OS X 10.3.9
Kathy Graves Jaqua
A Wildest Dream Software
[EMAIL PROTECTED]
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Thomas J. McGrath III
SCS
1000 Killarney Dr.
Pittsburgh, PA 15234
412-885-8541
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Problems with Importing multiple images

2005-05-11 Thread Kathy Jaqua

Thanks Chip for answering my quarry. :) 
I will use this great script.

Do you think the alwaysBuffer property which I set to
true in the Stack Inspector during the Image importing
could be adding to this Importing corruption as well?

As you know:
alwaysBuffer property (true-False) Determines whether
the contents of windows, players, and images are
buffered offscreen.

global bufferHiddenImages property (true-False)
Specifies whether images that are not visible are
decompressed into an offscreen buffer.

If yes besides deselecting alwaysBuffer in the Stack
Inspector, would I also set the above Global to False.

Kathy Graves Jaqua


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Re: Problems with Importing multiple images

2005-05-11 Thread Chipp Walters
Hi Kathy,
The problem is probably with image ID's. You can change them using the 
inspector. Try starting with a high 6 digit number for the first image 
you import, then add 1 to it and set the next image's ID to it.

I think this should solve your problem.
OR create a button after you've loaded all your images and set the 
script of it to:

on mouseUp
  --> CREATE A RANDOM HIGH STARTING ID
  put 123456 into tID
  repeat with y = 1 to the number of cards in this stack
go cd y
repeat with x = 1 to the number of images on this card
  set the id of img x to tID
  add 1 to tID
end repeat
  end repeat
end mouseUp
then save your stack
best,
Chipp
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Problems with Importing multiple images

2005-05-11 Thread Kathy Jaqua
Hello to all out there in Computer Land, 

This is one of the greatest discussion lists I have
ever had the privilege to witness. RunRev is an
exciting environment.:) Can hardly wait until
Monterey! 

Is there a limit to the number of images one can
Import to a stack or cards in a stack?

The problems I am having are as follows:

I imported 25 images into a 2 card Stack.

Numbers 1 to 20 are correct. but 21(a small png image)
was replaced by the 210073 spinning arrow icon and
image 23 (a small gif image) was replaced by a Double
Arrowed Cursor id 202614. 

When I switched between the 2 cards the position of
the imported images in the Image Library had changed.
After 25 Imported Images the Image Library corruption
(?) caused my RunRev palette to stop working. 

Is there a difference in importing from the Image
Library as opposed to the File Menu?

Call me silly... but, does this mean I should only
have single card substacks with 20 images each? I can
do this but I am dealing with about 250 + Imported
Images to get different looks and animation effects.
(Of course I world like to have 500 Imported Images
but being an old softy I don't want to push my luck;)

I'm using 2.5.1 RunRev from a Mac OS X 10.3.9

Kathy Graves Jaqua
A Wildest Dream Software
[EMAIL PROTECTED]
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