Re: QT Player controls frozen in Deamcard 2.7.2

2006-08-23 Thread J. Landman Gay

Andrew Nelson wrote:
Jacqueline, thanks for the info but changing the buffer from true to 
false makes no difference, controls still frozen. I am going to try some 
other scenario's like running some stacks that I have not yet opened in 
2.7.2 on an older DreamCard Player (which they worked fine on last 
spring)and see what the outcome is so I can see if maybe my 2.7.2 
download did not come through totally sound. Everything except movie 
players seems to work O.K. I am using QuickTime Pro 7.1.2 by the way.


Any other suggestions?

Would purchasing the new Revolution Media 2 (which I assume is the 
replacement for DreamCard) solve my problem?


Yes, 2.7.3 would probably fix it. I now remember that there was a bug in 
2.7.2 that caused the controller to stop working on OS X machines if you 
have assigned a menubar to the stack. It was fixed in 2.7.3. I'll bet 
that's what is happening. In the mean time, if you want to continue 
using 2.7.2, you can create a substack that holds your menubar instead 
of placing the group directly on the main stack.


I'm surprised I forgot that bug, because it affected one of my projects 
as well.


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Jacqueline Landman Gay | [EMAIL PROTECTED]
HyperActive Software   | http://www.hyperactivesw.com
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QT Player controls frozen in Deamcard 2.7.2

2006-08-22 Thread Andrew Nelson
I upgraded to DreamCard 2.7.2 only to discover that all my movie  
players no longer work! The controller is visible etc. but it won't  
play (or drag) by clicking the button or with a scripted command. Is  
there something buggy between QT version 7.1.2 and Dreamcard 2.7.2?  
Help, I am a classroom music teacher that depends on QuickTime to  
play my soundtracks  midi files for the students to sing and play  
instruments with.
Post by Andrew Nelson 
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Re: QT Player controls frozen in Deamcard 2.7.2

2006-08-22 Thread J. Landman Gay

Andrew Nelson wrote:
I upgraded to DreamCard 2.7.2 only to discover that all my movie players 
no longer work! The controller is visible etc. but it won't play (or 
drag) by clicking the button or with a scripted command. 


This happens when a player's alwaysBuffer property is set to true. Check 
that property, and set it to false if it somehow got toggled.


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Jacqueline Landman Gay | [EMAIL PROTECTED]
HyperActive Software   | http://www.hyperactivesw.com
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