Re: Quicktime versus Animation Manager (No subject)
I don't know how feasible this would be but you could make the "unbroken" art and words a button with the unbroken button icon and then change the hilited state to another graphic which could be a "broken" icon or even an animated gif. Bill On Monday, March 4, 2002, at 08:41 AM, Troy Rollins wrote: > > On Monday, March 4, 2002, at 08:34 AM, Tim Chambers wrote: > >> A few GIFS of manipulated clip art and words broken into syllables >> with sound as they display on the screen. > > Sorry Tim, I'm still a bit confused as to where we are trying to help > you go. You want to time gifs to audio? You have QuickTimes or the > means to make them which already have the audio timed against the > images? > > Taking a guess, it sounds as though you have a desire to time visuals > to audio. I would recommend and external package to create QuickTimes > (iMovie or QuickTime player pro will do this.) Then you bring your > QuickTime into a QuickTime player control object - from there you can > use script to display the player when you want, and trigger the play > events when you want. > > Are we getting there? > > -- > Troy > RPSystems > www.rpsystems.net > > ___ > use-revolution mailing list > [EMAIL PROTECTED] > http://lists.runrev.com/mailman/listinfo/use-revolution ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Quicktime versus Animation Manager (No subject)
On Monday, March 4, 2002, at 08:34 AM, Tim Chambers wrote: > A few GIFS of manipulated clip art and words broken into syllables > with sound as they display on the screen. Sorry Tim, I'm still a bit confused as to where we are trying to help you go. You want to time gifs to audio? You have QuickTimes or the means to make them which already have the audio timed against the images? Taking a guess, it sounds as though you have a desire to time visuals to audio. I would recommend and external package to create QuickTimes (iMovie or QuickTime player pro will do this.) Then you bring your QuickTime into a QuickTime player control object - from there you can use script to display the player when you want, and trigger the play events when you want. Are we getting there? -- Troy RPSystems www.rpsystems.net ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Quicktime versus Animation Manager (No subject)
Troy Thanks for your quick response. In answer to your question. I have some small animations for an english teaching program. A few GIFS of manipulated clip art and words broken into syllables with sound as they display on the screen. I'm a hobbyist working with an average household budget, so low cost solutions are imperative. Tim ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution