Re: The sound of silence
> > Not running a QT moviejust trying to play a sound. Thanks. > > Ro Ro, Send me your stack and the sound file and I will take a look at it. Best regards, Mark Talluto http://www.canelasoftware.com ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
RE: The sound of silence
Not running a QT moviejust trying to play a sound. Thanks. Ro > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED]]On Behalf Of Klaus Major > Sent: Wednesday, July 10, 2002 12:01 AM > To: [EMAIL PROTECTED] > Subject: Re: The sound of silence > > > Hi Ro and Chipp, > > > this is an excerpt from a conversation i had with Mr. Scott Raney, > concerning "play ac..." an players... > > It may help... > > > > > 2. (windows only) > > One cannot use quicktime(-players) and "play ac xxx" together. > > Of course not together at the same time but you can't mix them. > > Multisounds with QT or single-sound with "play..." > > Even the (system) "beep" command does not work then. > > > > Right ? > > > >> Right. > > > > Looks like QT is taking over the universe ;-) > > > >> QT *will* play most sound files with "play vc xxx" and will mix when > >> required, though you can only have one ac playing at a time. > > Hope this helps. > > > Regards > > Klaus Major > [EMAIL PROTECTED] > > ___ > use-revolution mailing list > [EMAIL PROTECTED] > http://lists.runrev.com/mailman/listinfo/use-revolution ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
RE: The sound of silence
You can imagine how embarrassing it is to say "I can't play a sound"... Using Windows 98, I played the sound from the desktop, using WinAmp...works fine. I import the sound. Tried playing the sound. Nothing. Exited RunRev, restarted, and clicked the button...nothing. When I 'put the result' it gives a number that *might* represent the seconds since the button was last pressed. Just for the fun of it, I created a SECOND btn that had the same script. It, too, returns a result that is always increasing and, apparently, in relation to the result returned from the first btn. > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED]]On Behalf Of Chipp Walters > Sent: Tuesday, July 09, 2002 11:25 PM > To: [EMAIL PROTECTED] > Subject: RE: The sound of silence > > > play audioclip "curly.wav" > > works for me. Are you sure the name of the clip is "curly.wav" > > Use the Application Overview to check. > Speakers plugged in ;-) > > > > > -Original Message- > > From: [EMAIL PROTECTED] > > [mailto:[EMAIL PROTECTED]]On Behalf Of Ro Nagey > > Sent: Tuesday, July 09, 2002 8:26 PM > > To: [EMAIL PROTECTED] > > Subject: The sound of silence > > > > > > OK, being the moron I am, I am having trouble deciphering how to play a > > sound. > > > > I imported a sound into my stack "curly.wav" > > > > There's a button that says: -- > > on mouseup > >play audioclip "curly.wav" > >answer the result > > end mouseup > > > > the result is random and increasing > > > > I can create a playercontrol with an external sound and have a btn that > > works: > > on mouseup > > start player "playit" > > end mouseup > > > > but that doesn't take care of the internal sound. > > > > So, quite obviously, I am missing something wrong...and, no > > doubt, obvious. > > > > What am I missing...how do I play a sound I've imported into the stack? > > > > TIA, > > Ro Nagey > > > > ___ > > use-revolution mailing list > > [EMAIL PROTECTED] > > http://lists.runrev.com/mailman/listinfo/use-revolution > > > ___ > use-revolution mailing list > [EMAIL PROTECTED] > http://lists.runrev.com/mailman/listinfo/use-revolution ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: The sound of silence
Recently, "Ro Nagey" wrote: > I imported a sound into my stack "curly.wav" > > There's a button that says: -- > on mouseup > play audioclip "curly.wav" > answer the result > end mouseup > > the result is random and increasing You might want to check the sampling/bit rate of the file as well. While sound editors can play pretty much any sound file, MC/Rev is more picky. Make sure your files use standard sampling rates such as 44k, 22k, 11k and bit rates of 8 bit and 16 bit. Regards, Scott Rossi Creative Director Tactile Media, Multimedia & Design - E: [EMAIL PROTECTED] W: http://www.tactilemedia.com ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
Re: The sound of silence
Hi Ro and Chipp, this is an excerpt from a conversation i had with Mr. Scott Raney, concerning "play ac..." an players... It may help... > > 2. (windows only) > One cannot use quicktime(-players) and "play ac xxx" together. > Of course not together at the same time but you can't mix them. > Multisounds with QT or single-sound with "play..." > Even the (system) "beep" command does not work then. > > Right ? > >> Right. > > Looks like QT is taking over the universe ;-) > >> QT *will* play most sound files with "play vc xxx" and will mix when >> required, though you can only have one ac playing at a time. Hope this helps. Regards Klaus Major [EMAIL PROTECTED] ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution
RE: The sound of silence
play audioclip "curly.wav" works for me. Are you sure the name of the clip is "curly.wav" Use the Application Overview to check. Speakers plugged in ;-) > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED]]On Behalf Of Ro Nagey > Sent: Tuesday, July 09, 2002 8:26 PM > To: [EMAIL PROTECTED] > Subject: The sound of silence > > > OK, being the moron I am, I am having trouble deciphering how to play a > sound. > > I imported a sound into my stack "curly.wav" > > There's a button that says: -- > on mouseup >play audioclip "curly.wav" >answer the result > end mouseup > > the result is random and increasing > > I can create a playercontrol with an external sound and have a btn that > works: > on mouseup > start player "playit" > end mouseup > > but that doesn't take care of the internal sound. > > So, quite obviously, I am missing something wrong...and, no > doubt, obvious. > > What am I missing...how do I play a sound I've imported into the stack? > > TIA, > Ro Nagey > > ___ > use-revolution mailing list > [EMAIL PROTECTED] > http://lists.runrev.com/mailman/listinfo/use-revolution > ___ use-revolution mailing list [EMAIL PROTECTED] http://lists.runrev.com/mailman/listinfo/use-revolution