Re: The sound of silence

2002-07-12 Thread Mark Talluto


>
> Not running a QT moviejust trying to play a sound. Thanks.
>
> Ro

Ro,

Send me your stack and the sound file and I will take a look at it.



Best regards,
Mark Talluto

http://www.canelasoftware.com

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RE: The sound of silence

2002-07-10 Thread Ro Nagey

Not running a QT moviejust trying to play a sound. Thanks.

Ro

> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED]]On Behalf Of Klaus Major
> Sent: Wednesday, July 10, 2002 12:01 AM
> To: [EMAIL PROTECTED]
> Subject: Re: The sound of silence
> 
> 
> Hi Ro and Chipp,
> 
> 
> this is an excerpt from a conversation i had with Mr. Scott Raney,
> concerning "play ac..." an players...
> 
> It may help...
> 
> >
> > 2. (windows only)
> > One cannot use quicktime(-players) and "play ac xxx" together.
> > Of course not together at the same time but you can't mix them.
> > Multisounds with QT or single-sound with "play..."
> > Even the (system) "beep" command does not work then.
> >
> > Right ?
> >
> >> Right.
> >
> > Looks like QT is taking over the universe ;-)
> >
> >> QT *will* play most sound files with "play vc xxx" and will mix when
> >> required, though you can only have one ac playing at a time.
> 
> Hope this helps.
> 
> 
> Regards
> 
> Klaus Major
> [EMAIL PROTECTED]
> 
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RE: The sound of silence

2002-07-10 Thread Ro Nagey

You can imagine how embarrassing it is to say "I can't play a sound"...

Using Windows 98, I played the sound from the desktop, using WinAmp...works
fine. I import the sound. Tried playing the sound. Nothing. Exited RunRev,
restarted, and clicked the button...nothing. When I 'put the result' it
gives a number that *might* represent the seconds since the button was last
pressed.

Just for the fun of it, I created a SECOND btn that had the same script. It,
too, returns a result that is always increasing and, apparently, in relation
to the result returned from the first btn.



> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED]]On Behalf Of Chipp Walters
> Sent: Tuesday, July 09, 2002 11:25 PM
> To: [EMAIL PROTECTED]
> Subject: RE: The sound of silence
>
>
> play audioclip "curly.wav"
>
> works for me. Are you sure the name of the clip is "curly.wav"
>
> Use the Application Overview to check.
> Speakers plugged in ;-)
>
>
>
> > -Original Message-
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED]]On Behalf Of Ro Nagey
> > Sent: Tuesday, July 09, 2002 8:26 PM
> > To: [EMAIL PROTECTED]
> > Subject: The sound of silence
> >
> >
> > OK, being the moron I am, I am having trouble deciphering how to play a
> > sound.
> >
> > I imported a sound into my stack "curly.wav"
> >
> > There's a button that says:  --
> > on mouseup
> >play audioclip "curly.wav"
> >answer the result
> > end mouseup
> >
> > the result is random and increasing
> >
> > I can create a playercontrol with an external sound and have a btn that
> > works:
> > on mouseup
> >   start player "playit"
> > end mouseup
> >
> > but that doesn't take care of the internal sound.
> >
> > So, quite obviously, I am missing something wrong...and, no
> > doubt, obvious.
> >
> > What am I missing...how do I play a sound I've imported into the stack?
> >
> > TIA,
> > Ro Nagey
> >
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> >
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Re: The sound of silence

2002-07-10 Thread Scott Rossi

Recently, "Ro Nagey"  wrote:

> I imported a sound into my stack "curly.wav"
> 
> There's a button that says:  --
> on mouseup
>  play audioclip "curly.wav"
>  answer the result
> end mouseup
> 
> the result is random and increasing

You might want to check the sampling/bit rate of the file as well.  While
sound editors can play pretty much any sound file, MC/Rev is more picky.
Make sure your files use standard sampling rates such as 44k, 22k, 11k and
bit rates of 8 bit and 16 bit.

Regards,

Scott Rossi
Creative Director
Tactile Media, Multimedia & Design
-
E: [EMAIL PROTECTED]
W: http://www.tactilemedia.com

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Re: The sound of silence

2002-07-10 Thread Klaus Major

Hi Ro and Chipp,


this is an excerpt from a conversation i had with Mr. Scott Raney,
concerning "play ac..." an players...

It may help...

>
> 2. (windows only)
> One cannot use quicktime(-players) and "play ac xxx" together.
> Of course not together at the same time but you can't mix them.
> Multisounds with QT or single-sound with "play..."
> Even the (system) "beep" command does not work then.
>
> Right ?
>
>> Right.
>
> Looks like QT is taking over the universe ;-)
>
>> QT *will* play most sound files with "play vc xxx" and will mix when
>> required, though you can only have one ac playing at a time.

Hope this helps.


Regards

Klaus Major
[EMAIL PROTECTED]

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RE: The sound of silence

2002-07-10 Thread Chipp Walters

play audioclip "curly.wav"

works for me. Are you sure the name of the clip is "curly.wav"

Use the Application Overview to check.
Speakers plugged in ;-)



> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED]]On Behalf Of Ro Nagey
> Sent: Tuesday, July 09, 2002 8:26 PM
> To: [EMAIL PROTECTED]
> Subject: The sound of silence
> 
> 
> OK, being the moron I am, I am having trouble deciphering how to play a
> sound.
> 
> I imported a sound into my stack "curly.wav"
> 
> There's a button that says:  --
> on mouseup
>play audioclip "curly.wav"
>answer the result
> end mouseup
> 
> the result is random and increasing
> 
> I can create a playercontrol with an external sound and have a btn that
> works:
> on mouseup
>   start player "playit"
> end mouseup
> 
> but that doesn't take care of the internal sound.
> 
> So, quite obviously, I am missing something wrong...and, no 
> doubt, obvious.
> 
> What am I missing...how do I play a sound I've imported into the stack?
> 
> TIA,
> Ro Nagey
> 
> ___
> use-revolution mailing list
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> 
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