Re: stack blendlevel with opaque controls?

2010-01-30 Thread Scott Rossi
Recently, Richard Gaskin wrote:

 I think I know the answer to this (no), but has anyone unlocked a secret
 way to make good-looking transparent palettes in which the palette is
 black with a blendlevel of about 30 but the controls within it are fully
 opaque?
 
 I know I could use a window shape with an alpha channel for this, but
 that's more work than I'd prefer to do for multiple platforms, and seems
 error-prone (not to mention losing the smooth built-in resizability).

Unfortunately, the only way to do this currently is using a windowshape.

Do your palettes really need to be resizable by the user?  What I've done in
some of my projects is to make predefined expanded and collapsed sizes of a
palette, that flip between states.  The change is fast even when using
custom windoshapes.  Maybe this could be an option for you.

Regards,

Scott Rossi
Creative Director
Tactile Media, UX Design


___
use-revolution mailing list
use-revolution@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-revolution


Re: stack blendlevel with opaque controls?

2010-01-30 Thread Shao Sean
I have this working on Windows, but to get it working on the Mac Rev  
will need to make a change to the way the windows are created  
(composite windows turned on).. That particular feature can only be  
turned on when the window is created, so either Rev has to do it or  
someone needs to find a way to intercept the window creation and add  
it.. Good luck with either of those..

___
use-revolution mailing list
use-revolution@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-revolution


Re: stack blendlevel with opaque controls?

2010-01-30 Thread Scott Rossi
If you add an enhancement request in the RQQC, I'll vote for it, and I would
guess probably a few others would as well.

And since we're talking about enhancing windows and such, allow me to
shamelessly plug a couple of enhancement requests:

8542 - Enable Graphics To Act As Masks For Other Objects
Masking windows and objects would be a heck of a lot easier being able to
use graphics.

4198 - Setting stack's windowShape resets stack's shadow
Gonna need this one fixed if we want to make resizable custom windows cross
platform.


Regards,

Scott Rossi
Creative Director
Tactile Media, UX Design



Recently, Shao Sean wrote:

 I have this working on Windows, but to get it working on the Mac Rev
 will need to make a change to the way the windows are created
 (composite windows turned on).. That particular feature can only be
 turned on when the window is created, so either Rev has to do it or
 someone needs to find a way to intercept the window creation and add
 it.


___
use-revolution mailing list
use-revolution@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-revolution


Re: stack blendlevel with opaque controls?

2010-01-30 Thread Shao Sean
4198 - Setting stack's windowShape resets stack's shadow Gonna need  
this one fixed if we want to make resizable custom windows cross  
platform.


If you use my external you will notice setting any property with Rev  
will remove the property set with my external due to the fact that Rev  
kills and re-creates the window instead of setting the property flag  
on the window (this might be due to historical reasons with X-Windows  
and the Unix background of MetaCard).. Basically all the window  
settings (on the Mac anyways) can be turned on and off without the  
window flickering (can the windowID before and after and you will see  
that it is a new window every time)..

-Sean
___
use-revolution mailing list
use-revolution@lists.runrev.com
Please visit this url to subscribe, unsubscribe and manage your subscription 
preferences:
http://lists.runrev.com/mailman/listinfo/use-revolution