Re: Rev ACG for Kagi
I spent pretty much the entire conference working through the various issues in the Rev KRM that Andre created. It does the entire round trip but there were some speed issues. Ken Ray and I did a bunch of crawling through the XML parsing routines and now it's much faster (speed was Andre's main worry about the code he had created). I'm adding in all the robustness and error retries that a commercial app needs. This week, I'm digging out of the backlog of work caused by going to RevCon and plan it to focus on Rev KRM next week and return it to Andre for his finishing touches. Kee Responded to Paul separately about the ACG, essentially the answer is we can take xtalk based code generators. ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Rev ACG for Kagi
Thanks, Jacqueline. In effect, I need to generate each code with the email of the user, so I need to wait until someone will release the Rev stack. Regards, Paul Claude ZiggySoft Software http://www.ziggy-soft.com/ [EMAIL PROTECTED] -- on 20-06-2006 18:27, J. Landman Gay at [EMAIL PROTECTED] wrote: I think you can just send Kagi a list of license codes and they will send them out for you one at a time. This will work fine if your codes are not tied to any user-specific data, such as a user name. If they are just generic codes that will work for any user, it will be fine. This is the easiest way to do what you want, because Kagi handles everything. If you do want to build a code that is tied to user-specific data like the user name, then you have to generate them on the fly. This is what Kagi is talking about in the note you got from them. I don't think there has been a publicly released CGI Rev system for that (though I have made one for a client.) It is fairly complex. But the good news is that I was discussing this problem with Kagi at RevCon West and they are almost ready to release a Rev-based stack that will do the work for you. If you can wait a little while, it may be available pretty soon. Maybe Kee from Kagi will respond and give more info. -- Jacqueline Landman Gay | [EMAIL PROTECTED] HyperActive Software | http://www.hyperactivesw.com ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Rev ACG for Kagi
I've been discussing (and started) developing Rev CGI for ACG with Ty. Looks like we might have a rev only solution very soon. Apparently I'm the first person to ask about Rev ACG. Cheers Monte I've made a stack to generate license codes, but I need to let it works with Kagi payment system (I don't know anything about CGI); Kagi wrote this to me: You need to get the application to respond as a CGI, conforming to the ACG spec. The Spec can be downloaded here: http://www.kagi.com/acg/Specifications/ACGSpecification.html A CGI is a command line application. I am sure that RRR has CGI frameworks. ty There is some sample of Rev ACG to get, process and back CGI data (license code) to the Kagi payment system? Regards, Paul Claude ZiggySoft Software http://www.ziggy-soft.com/ [EMAIL PROTECTED] -- ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution
Re: Rev ACG for Kagi
Paul Claude wrote: I've been discussing (and started) developing Rev CGI for ACG with Ty. Looks like we might have a rev only solution very soon. Apparently I'm the first person to ask about Rev ACG. Cheers Monte I've made a stack to generate license codes, but I need to let it works with Kagi payment system (I don't know anything about CGI); Kagi wrote this to me: You need to get the application to respond as a CGI, conforming to the ACG spec. The Spec can be downloaded here: http://www.kagi.com/acg/Specifications/ACGSpecification.html A CGI is a command line application. I am sure that RRR has CGI frameworks. ty There is some sample of Rev ACG to get, process and back CGI data (license code) to the Kagi payment system? I think you can just send Kagi a list of license codes and they will send them out for you one at a time. This will work fine if your codes are not tied to any user-specific data, such as a user name. If they are just generic codes that will work for any user, it will be fine. This is the easiest way to do what you want, because Kagi handles everything. If you do want to build a code that is tied to user-specific data like the user name, then you have to generate them on the fly. This is what Kagi is talking about in the note you got from them. I don't think there has been a publicly released CGI Rev system for that (though I have made one for a client.) It is fairly complex. But the good news is that I was discussing this problem with Kagi at RevCon West and they are almost ready to release a Rev-based stack that will do the work for you. If you can wait a little while, it may be available pretty soon. Maybe Kee from Kagi will respond and give more info. -- Jacqueline Landman Gay | [EMAIL PROTECTED] HyperActive Software | http://www.hyperactivesw.com ___ use-revolution mailing list use-revolution@lists.runrev.com Please visit this url to subscribe, unsubscribe and manage your subscription preferences: http://lists.runrev.com/mailman/listinfo/use-revolution