Re: Rev ACG for Kagi

2006-06-22 Thread kee nethery
I spent pretty much the entire conference working through the various  
issues in the Rev KRM that Andre created. It does the entire round  
trip but there were some speed issues. Ken Ray and I did a bunch of  
crawling through the XML parsing routines and now it's much faster  
(speed was Andre's main worry about the code he had created).


I'm adding in all the robustness and error retries that a commercial  
app needs.


This week, I'm digging out of the backlog of work caused by going to  
RevCon and plan it to focus on Rev KRM next week and return it to  
Andre for his finishing touches.


Kee

Responded to Paul separately about the ACG, essentially the answer is  
we can take xtalk based code generators.



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Re: Rev ACG for Kagi

2006-06-21 Thread Paul Claude
Thanks, Jacqueline.

In effect, I need to generate each code with the email of the user, so I
need to wait until someone will release the Rev stack.


Regards, 

Paul Claude
ZiggySoft Software
http://www.ziggy-soft.com/
[EMAIL PROTECTED]
--




on 20-06-2006 18:27, J. Landman Gay at [EMAIL PROTECTED] wrote:

 I think you can just send Kagi a list of license codes and they will
 send them out for you one at a time. This will work fine if your codes
 are not tied to any user-specific data, such as a user name. If they are
 just generic codes that will work for any user, it will be fine. This is
 the easiest way to do what you want, because Kagi handles everything.
 
 If you do want to build a code that is tied to user-specific data like
 the user name, then you have to generate them on the fly. This is what
 Kagi is talking about in the note you got from them. I don't think there
 has been a publicly released CGI Rev system for that (though I have made
 one for a client.) It is fairly complex.
 
 But the good news is that I was discussing this problem with Kagi at
 RevCon West and they are almost ready to release a Rev-based stack that
 will do the work for you. If you can wait a little while, it may be
 available pretty soon. Maybe Kee from Kagi will respond and give more info.
 
 -- 
 Jacqueline Landman Gay | [EMAIL PROTECTED]
 HyperActive Software   | http://www.hyperactivesw.com


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Rev ACG for Kagi

2006-06-20 Thread Paul Claude
 I've been discussing (and started) developing Rev CGI for ACG with Ty. Looks
 like we might have a rev only solution very soon. Apparently I'm the first
 person to ask about Rev ACG.
 
 Cheers
 
 Monte

I've made a stack to generate license codes, but I need to let it works with
Kagi payment system (I don't know anything about CGI); Kagi wrote this to
me:

 You need to get the application to respond as a
 CGI, conforming to the ACG spec.
 
 The Spec can be downloaded here:
 http://www.kagi.com/acg/Specifications/ACGSpecification.html
 
 A CGI is a command line application.  I am sure that RRR has CGI frameworks.
 
 ty

There is some sample of Rev ACG to get, process and back CGI data (license
code) to the Kagi payment system?


Regards, 

Paul Claude
ZiggySoft Software
http://www.ziggy-soft.com/
[EMAIL PROTECTED]
--



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Re: Rev ACG for Kagi

2006-06-20 Thread J. Landman Gay

Paul Claude wrote:

I've been discussing (and started) developing Rev CGI for ACG with Ty. Looks
like we might have a rev only solution very soon. Apparently I'm the first
person to ask about Rev ACG.

Cheers

Monte


I've made a stack to generate license codes, but I need to let it works with
Kagi payment system (I don't know anything about CGI); Kagi wrote this to
me:


You need to get the application to respond as a
CGI, conforming to the ACG spec.

The Spec can be downloaded here:
http://www.kagi.com/acg/Specifications/ACGSpecification.html

A CGI is a command line application.  I am sure that RRR has CGI frameworks.

ty


There is some sample of Rev ACG to get, process and back CGI data (license
code) to the Kagi payment system?


I think you can just send Kagi a list of license codes and they will 
send them out for you one at a time. This will work fine if your codes 
are not tied to any user-specific data, such as a user name. If they are 
just generic codes that will work for any user, it will be fine. This is 
the easiest way to do what you want, because Kagi handles everything.


If you do want to build a code that is tied to user-specific data like 
the user name, then you have to generate them on the fly. This is what 
Kagi is talking about in the note you got from them. I don't think there 
has been a publicly released CGI Rev system for that (though I have made 
one for a client.) It is fairly complex.


But the good news is that I was discussing this problem with Kagi at 
RevCon West and they are almost ready to release a Rev-based stack that 
will do the work for you. If you can wait a little while, it may be 
available pretty soon. Maybe Kee from Kagi will respond and give more info.


--
Jacqueline Landman Gay | [EMAIL PROTECTED]
HyperActive Software   | http://www.hyperactivesw.com
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