Re: Show globals

2008-12-12 Thread Rob Cozens

Bob, et al:

A couple of follow up thoughts:

And script local variables cannot be accidentally or purposely read 
or changed by scripts in other stacks or other objects.


This may not mean much if you are developing end user applications; 
however if you are building libraries that may be used by other Rev 
developers, it is a significant plus.


any script local variable can be accessed by handlers in other 
scripts or stacks, if the script declaring the local variable 
includes a getValue function and a setValue command for that variable.  Eg:


local mySharedVariable

function getValue
   return mySharedVariable
end getValue

on setValue newValue
   put newValue into mySharedVariable
end setValue


The examples I gave are very generic.  In the real world one might 
script specific get and set handlers:


local mySharedVariable
local anotherSharedValue

function getMySharedVariable
   return mySharedVariable
end  getMySharedVariable

on setAnotherSharedValue newValue
   put newValue into anotherSharedValue
end

or something a little more generic like:

function getValue variableName
   switch variableName
  case mySharedVariable
 return mySharedVariable
  case anotherSharedValue
 return anotherSharedValue
   end switch
   return empty --or an error
end getVal;ue

on setValue variableName, newValue
   switch variableName
  case mySharedVariable
 put newValue into mySharedVariable
 break
  case anotherSharedValue
 put newValue into anotherSharedValue
 break
   end switch
end getVal;ue

I don't know if do will do the job:

function getValue variableName
   do putvariableNameinto theValue
  return theValue
end getValue

because I don't do dos and wonder if code compiled a runtime can 
access script local variables.


If shared script local variables reside in the stack script, then 
handlers such as those above allow access to the variables from every 
other handler in the stack.  If the script locals reside on an 
interior control, one might want to script getValue as a command 
which can be sent by other handlers elsewhere in the stack:


on getMySharedVariable
   return mySharedVariable
end getMySharedVariable

Where the calling handler could...

   send getMySharedVariable to reference to control whose script 
contains\ the variable

   put the result into mySharedVariableCopy



Rob Cozens CCW
Serendipity Software Company

And I, which was two fooles, do so grow three;
 Who are a little wise, the best fooles bee.

 from The Triple Foole by John Donne (1572-1631) 
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Re: Show globals

2008-12-12 Thread Bob Sneidar
Oh I see how that works. That makes sense for distributed developer  
tools. You are preventing unintended changes to your internal  
variables from the the outside world while providing a mechanism for  
accessing them if needed. I never understood Script Local variables  
until now.


Bob Sneidar
IT Manager
Logos Management
Calvary Chapel CM

On Dec 12, 2008, at 9:02 AM, Rob Cozens wrote:


Bob, et al:

A couple of follow up thoughts:


And script local variables cannot be accidentally or purposely read
or changed by scripts in other stacks or other objects.


This may not mean much if you are developing end user applications;
however if you are building libraries that may be used by other Rev
developers, it is a significant plus.


any script local variable can be accessed by handlers in other
scripts or stacks, if the script declaring the local variable
includes a getValue function and a setValue command for that  
variable.  Eg:


local mySharedVariable

function getValue
  return mySharedVariable
end getValue

on setValue newValue
  put newValue into mySharedVariable
end setValue


The examples I gave are very generic.  In the real world one might
script specific get and set handlers:

local mySharedVariable
local anotherSharedValue

function getMySharedVariable
   return mySharedVariable
end  getMySharedVariable

on setAnotherSharedValue newValue
   put newValue into anotherSharedValue
end

or something a little more generic like:

function getValue variableName
   switch variableName
  case mySharedVariable
 return mySharedVariable
  case anotherSharedValue
 return anotherSharedValue
   end switch
   return empty --or an error
end getVal;ue

on setValue variableName, newValue
   switch variableName
  case mySharedVariable
 put newValue into mySharedVariable
 break
  case anotherSharedValue
 put newValue into anotherSharedValue
 break
   end switch
end getVal;ue

I don't know if do will do the job:

function getValue variableName
   do putvariableNameinto theValue
  return theValue
end getValue

because I don't do dos and wonder if code compiled a runtime can
access script local variables.

If shared script local variables reside in the stack script, then
handlers such as those above allow access to the variables from every
other handler in the stack.  If the script locals reside on an
interior control, one might want to script getValue as a command
which can be sent by other handlers elsewhere in the stack:

on getMySharedVariable
   return mySharedVariable
end getMySharedVariable

Where the calling handler could...

   send getMySharedVariable to reference to control whose script
contains\ the variable
   put the result into mySharedVariableCopy



Rob Cozens CCW
Serendipity Software Company

And I, which was two fooles, do so grow three;
 Who are a little wise, the best fooles bee.

 from The Triple Foole by John Donne (1572-1631)
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Re: Show globals

2008-12-11 Thread Bob Sneidar
The big thing about globals for me, even more than their scope, is  
their persistence. I can declare a global and check it's current value  
in the message box without any script even running. They are the only  
way to do environment variables, where the state of various things can  
be maintained long term while the applications is running (an odd  
concept in Revolution since nothing the user creates is actually  
running most of the time.)


For that reason alone I rely heavily on globals. I would only use  
script local variables for temporary variables that only need to live  
while the script runs. For any serious application which makes heavy  
use of variables, globals are almost the defacto storage medium. I can  
see how it would be a real problem for a complex application to bog  
down when debugging.


Bob Sneidar
IT Manager
Logos Management
Calvary Chapel CM

On Dec 10, 2008, at 2:44 PM, Richard Gaskin wrote:

Another might be to reconsider the need for such globals, perhaps  
opting
for script-local variables for those values only needed by a single  
script.


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Re: Show globals

2008-12-11 Thread Rob Cozens

Bob, et al:


I would only use
script local variables for temporary variables that only need to live
while the script runs


The Rev Dictionary says:

The difference between a script local variable and a global variable 
is that a script local variable can only be used in the handlers of 
one script, while a global variable can be used in any handler or 
script with a global declaration for that variable.

.
[snip]

The value of a script local variable is retained between handlers, 
but is lost when you quit the application, when you close the stack 
(unless its destroyStack property is false), or when the script is 
re-compiled.


So script local variables have value persistence so long as the stack 
or app remains open.


And script local variables cannot be accidentally or purposely read 
or changed by scripts in other stacks or other objects.


Having said the latter, I would note that any script local variable 
can be accessed by handlers in other scripts or stacks, if the script 
declaring the local variable includes a getValue function and a 
setValue command for that variable.  Eg:


local mySharedVariable

function getValue
   return mySharedVariable
end getValue

on setValue newValue
   put newValue into mySharedVariable
end setValue


Rob Cozens, CCW
Serendipity Software Company

Vive R Revolution! 
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Re :Show Globals

2008-12-10 Thread Francis Nugent Dixon

Hi from Paris,

Fred,

Even before Rev 3.0 came out to efficiently hide
the global variables, I had wanted to see such
information easily. Now that Rev 3.0 is here,
I'm glad I did it. I use the following subterfuge :

I build my stacks using one of many existing models.
All of my models contain a hidden button.
This button shows and hides the following buttons :
SHOWVAR, SHOWFIELD, SHOWBUTTON, SHOWGROUP, SHOWGRAPH

With these buttons, and using a (hidden) scroll field,
I can display or hide the names of all declared globals,
fields, buttons, etc.

When building these lists, I strip out $variables, and
any other names I wish, check field and button names,
ensure no duplicate names (I can be a little forgetful).

Like Jim, I use a strict naming system, at a glance,
you can see what you want.

Very useful information when you are building and
testing your stacks. When the stack goes live, hide
everthing you don't want to see. It will be available
in the future if you update the stack.

However, I don't know how to show globals assigned
ONLY to the current stack. Does anybody know ?

If you want the scripts, catch me off-list ..

-Francis

Nothing should ever be done for the first time !



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Re: Show Globals

2008-12-10 Thread Richard Gaskin

Francis Nugent Dixon wrote:

However, I don't know how to show globals assigned
ONLY to the current stack. Does anybody know ?


I'm not sure what you mean.  Globals are global in scope, available to 
any script with a matching global declaration.


--
 Richard Gaskin
 Fourth World
 Revolution training and consulting: http://www.fourthworld.com
 Webzine for Rev developers: http://www.revjournal.com
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Re: Show Globals

2008-12-10 Thread Jim Ault
On 12/10/08 8:24 AM, Richard Gaskin [EMAIL PROTECTED] wrote:

 Francis Nugent Dixon wrote:
 However, I don't know how to show globals assigned
 ONLY to the current stack. Does anybody know ?
 
 I'm not sure what you mean.  Globals are global in scope, available to
 any script with a matching global declaration.
 
 --
   Richard Gaskin

Richard is pointing out that globals are, well, global to the Rev
environment.  In fact, they are variables that are the property of the Rev
app, not any one stack or stack file.  This means that if you declare a
global, fill it with a pony, the pony won't die until you quit Rev or
delete the global by using...

delete global gANiceWarmStable

It feels better to fill globals with things like the unexpectedly-high
heating bill, then quit Rev.

The default is that globals live in memory as long as Rev is running.

Jim Ault
Las Vegas


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Re: Show Globals

2008-12-10 Thread Fred moyer


Francis Nugent Dixon wrote:

However, I don't know how to show globals assigned
ONLY to the current stack. Does anybody know ?



Richard Gaskin wrote:


I'm not sure what you mean.  Globals are global in scope, available to
any script with a matching global declaration.



Yes, but why would anyone want to see them when debugging a script  
that doesn't refer to them? For example, if I have a button whose  
script is:


on mouseup
   global  gBeginTime
   put the time into gBeginTime
   put the date into tDate
end mouseup

When debugging this, I want to see the following variable list:

gBeginTime   11:24 PM
tDate  11/18/08

Instead I see a gigantic list of globals that have been called by  
other stacks (I am creating a very complex set of stacks that run my  
business.) Simply scrolling down from gBeginTime and tDate will take  
forever and it's really confusing because you click on the scrollbar  
and nothing happens for over 5 seconds, and you're not sure you  
clicked on the scrollbar, so you click again, and then when it  
finally scrolls, it's gone too far. It is a similar situation when I  
press the scroll arrows or drag the slider. With all of these globals  
listed, there are these long delays.





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Re: Show Globals

2008-12-10 Thread Devin Asay


On Dec 10, 2008, at 12:54 PM, Fred moyer wrote:



Francis Nugent Dixon wrote:

However, I don't know how to show globals assigned
ONLY to the current stack. Does anybody know ?



Richard Gaskin wrote:

I'm not sure what you mean.  Globals are global in scope, available  
to

any script with a matching global declaration.



Yes, but why would anyone want to see them when debugging a script
that doesn't refer to them? For example, if I have a button whose
script is:

on mouseup
   global  gBeginTime
   put the time into gBeginTime
   put the date into tDate
end mouseup

When debugging this, I want to see the following variable list:

gBeginTime   11:24 PM
tDate  11/18/08

Instead I see a gigantic list of globals that have been called by
other stacks (I am creating a very complex set of stacks that run my
business.) Simply scrolling down from gBeginTime and tDate will take
forever and it's really confusing because you click on the scrollbar
and nothing happens for over 5 seconds, and you're not sure you
clicked on the scrollbar, so you click again, and then when it
finally scrolls, it's gone too far. It is a similar situation when I
press the scroll arrows or drag the slider. With all of these globals
listed, there are these long delays.


Fred,

Didn't you say you're on Rev 3.0? Did you uncheck the Show Globals  
option in the script editor preferences? (I'm coming in to the  
discussion late, so I apologize if someone already addressed this.)


Devin


Devin Asay
Humanities Technology and Research Support Center
Brigham Young University

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Re: Show globals

2008-12-10 Thread Francis Nugent Dixon

Hi from Paris,

Sorry Richard, my explanation was vague.
Launch a standalone, of any single stack,
and look at the global variables as I do,
and you see only those currently assigned
to the stack (obviously).

In the IDE, open several stacks at once,
switching from one stack to another, and
in any of the stacks, you see the total list
of globals defined by all current stacks, and
you don't know which globals belong to which
stack.

Best Regards

-Francis

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Re: Show globals

2008-12-10 Thread Richard Gaskin

Francis Nugent Dixon wrote:

In the IDE, open several stacks at once,
switching from one stack to another, and
in any of the stacks, you see the total list
of globals defined by all current stacks, and
you don't know which globals belong to which
stack.


It seems appropriate that the Message Box shows all globals, since 
they're global in scope and available to every script running during the 
session.


The IDE itself shows only a very few globals, so I'm assuming the ones 
you're seeing are for your own stacks, yes?


If so, one solution might be to consider using arrays, where you store 
values for a given stack as elements in a single global.


Another might be to reconsider the need for such globals, perhaps opting 
for script-local variables for those values only needed by a single script.


--
 Richard Gaskin
 Richard Gaskin
 Fourth World
 Revolution training and consulting: http://www.fourthworld.com
 Webzine for Rev developers: http://www.revjournal.com
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Re: Show Globals

2008-12-10 Thread Jim Ault
Hello, again Fred,

Since you said you are using a complex of stacks to run your business, you
are probably in the category of needing to move away from globals and to
something like SQL or Valentina rather than hold all the data in memory.

Custom properties are in RAM when the stack containing them is in memory,
which is why they are so fast.  The same goes for the multi-dimensional
arrays that are new to Rev 3.0+

 The slowness might be that the debugging fields are trying to load the
first 100 chars in a very large number of filled variables and globals.

Why not try something like this for your larger globals?

on mouseup
   set the beginTime of stack dataCache to the time
   set the tDate of stack dataCache to the date
end mouseup

Here is another version that is a little more compact and useful:
on mouseup
   setValue the time, beginTime, dataCache, 
   put the date into tDate
end mouseup

This might speed things up quite a bit for you without SQL.
To see a working version in a stack, copy the lines below.

 start copy -
--paste into a new stack script
--save as dataCache.rev
--then double click

on mousedoubleup
  setValue the time, beginTime, dataCache,   -- a procedure
  get the result;  breakpoint
  --use this for debugging the new value in the IT variable
   
  setValue (the time  space), sequenceTime, dataCache, before
   -- this is a procedure call
  get the result; breakpoint
  --use this for debugging the new value in the IT variable
   
   
  put the date into tDate --local to this handler
   
  put getValue(beginTime, dataCache) into it
-- this is a function call
  breakpoint
end mousedoubleup

-- support handlers  --
--put this script into back and it will be available to all handlers
--   in any stack
on setValue val, var, where, place
  if place is empty then
set the var of stack where to val
  else if place is before then
 set the var of stack where to (val  the var of stack where)
  else if place is after then
 set the var of stack where to (the var of stack where  val)
  end if
  return the var of stack where
end setValue

function getValue var, where
return the var of stack where
end getValue
--  end copy -

On 12/10/08 11:54 AM, Fred moyer [EMAIL PROTECTED] wrote:

 
 Francis Nugent Dixon wrote:
 However, I don't know how to show globals assigned
 ONLY to the current stack. Does anybody know ?
 
 Richard Gaskin wrote:
 
 I'm not sure what you mean.  Globals are global in scope, available to
 any script with a matching global declaration.
 
 
 Yes, but why would anyone want to see them when debugging a script
 that doesn't refer to them? For example, if I have a button whose
 script is:
 
 on mouseup
 global  gBeginTime
 put the time into gBeginTime
 put the date into tDate
 end mouseup
 
 When debugging this, I want to see the following variable list:
 
 gBeginTime   11:24 PM
 tDate  11/18/08
 
 Instead I see a gigantic list of globals that have been called by
 other stacks (I am creating a very complex set of stacks that run my
 business.) Simply scrolling down from gBeginTime and tDate will take
 forever and it's really confusing because you click on the scrollbar
 and nothing happens for over 5 seconds, and you're not sure you
 clicked on the scrollbar, so you click again, and then when it
 finally scrolls, it's gone too far. It is a similar situation when I
 press the scroll arrows or drag the slider. With all of these globals
 listed, there are these long delays.
 
 
 
 
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Show Globals

2008-12-09 Thread Fred moyer
Hi everyone. Am I the only one for whom the script editor on 3.0 is  
glacially slow? It is almost impossible at times to code, especially  
when I have lots of huge globals loaded.


For that matter, in Preferences, it seems that checking or unchecking  
Show Globals in the Script Editor area makes no difference. I still  
see all of my globals (as well as $User and other $ variables)  
listed. Simply comparing 2 variables if they start with say A and Z  
can take 20 seconds or more.


Stepping through scripts is also unbelievably slow.

All of this wouldn't be so bad if the variables were not locked  
underneath the script so that the variable list by definition must be  
short requiring lots of scrolling up and down.


Are there any workarounds? For example:

- Is it possible for example to truly not see globals that are not  
referred to in a particular script?
- Is it possible to have Revolution use the old style script editor?  
(I notice that the present script editor is called  
revNewScriptEditor which implies an element of experimentation.)

- Is it possible to drag the Variable list away from the window?

Incidentally, I noticed when starting to report a bug today, I saw  
that one of the choices was Revolution 3.5.0 Is there a new version  
available??


Thanks
Fred Moyer
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Re: Show Globals

2008-12-09 Thread Jim Ault
A couple comments about global variables and variable watcher.

1) I am using 2.9 so I don't see the 'slow' behavior

2) I prefix all my globals with 'z' and my script locals with 'x' so that
they sort to the bottom of the watcher window.

3) you can use the 'page up' ' page down' keys to jump after you have
clicked somewhere on the variable watcher window, although slow scrolling
may still occur.

4)  if you don't need to see the contents of the globals during debugging,
why not try using custom properties?  This works more easily if you are
always using one main stack and one property set but may not change the slow
performance.

Hope this gives you and idea or two.

Jim Ault
Las Vegas


On 12/9/08 4:07 PM, Fred moyer [EMAIL PROTECTED] wrote:

 Hi everyone. Am I the only one for whom the script editor on 3.0 is
 glacially slow? It is almost impossible at times to code, especially
 when I have lots of huge globals loaded.
 
 For that matter, in Preferences, it seems that checking or unchecking
 Show Globals in the Script Editor area makes no difference. I still
 see all of my globals (as well as $User and other $ variables)
 listed. Simply comparing 2 variables if they start with say A and Z
 can take 20 seconds or more.
 
 Stepping through scripts is also unbelievably slow.
 
 All of this wouldn't be so bad if the variables were not locked
 underneath the script so that the variable list by definition must be
 short requiring lots of scrolling up and down.
 
 Are there any workarounds? For example:
 
 - Is it possible for example to truly not see globals that are not
 referred to in a particular script?
 - Is it possible to have Revolution use the old style script editor?
 (I notice that the present script editor is called
 revNewScriptEditor which implies an element of experimentation.)
 - Is it possible to drag the Variable list away from the window?
 
 Incidentally, I noticed when starting to report a bug today, I saw
 that one of the choices was Revolution 3.5.0 Is there a new version
 available??
 
 Thanks
 Fred Moyer
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Re: Show Globals

2008-12-09 Thread J. Landman Gay

Fred moyer wrote:
Hi everyone. Am I the only one for whom the script editor on 3.0 is 
glacially slow? It is almost impossible at times to code, especially 
when I have lots of huge globals loaded.


I don't see any slowdown particularly. Do you have enough RAM? I'm just 
guessing, but maybe Rev is having to swap memory out to disk a lot if 
there are a lot of big globals. You could test this by opening a stack 
that uses no globals and try debugging it. If it's snappy, then there 
may be a memory issue with the other stacks.


Huge globals will deplete available RAM pretty quickly. If there is any 
other way to store those values, do it. It is easy to use up nearly all 
available memory if you open a few stacks and each one loads a big 
global variable and never removes it. If there is no other way to store 
these values, then put empty into the globals when they aren't needed 
any more, or delete them entirely.




For that matter, in Preferences, it seems that checking or unchecking 
Show Globals in the Script Editor area makes no difference. I still 
see all of my globals (as well as $User and other $ variables) listed. 
Simply comparing 2 variables if they start with say A and Z can take 20 
seconds or more.


Unchecking show globals works okay here. You could also try unchecking 
Revolution UI elements appear in lists. That should remove the 
gRev-whatevers at least.




Stepping through scripts is also unbelievably slow.


I see a very brief pause, but that's built into the debugger on purpose 
so you can see what's happening. It feels fine to me. A major slowdown 
might be related to the same RAM issue though, I'd try testing with a 
simple, no-globals stack and see if the speed picks up.




All of this wouldn't be so bad if the variables were not locked 
underneath the script so that the variable list by definition must be 
short requiring lots of scrolling up and down.


Are there any workarounds? For example:

- Is it possible for example to truly not see globals that are not 
referred to in a particular script?
- Is it possible to have Revolution use the old style script editor? (I 
notice that the present script editor is called revNewScriptEditor 
which implies an element of experimentation.)

- Is it possible to drag the Variable list away from the window?


None of this is possible yet. I want the same things. The variable 
watcher is too small for me to see comfortably. There is a request in 
the QCC with all these suggestions and more.




Incidentally, I noticed when starting to report a bug today, I saw that 
one of the choices was Revolution 3.5.0 Is there a new version available??


Not yet. I think they're probably just numbering ahead.

--
Jacqueline Landman Gay | [EMAIL PROTECTED]
HyperActive Software   | http://www.hyperactivesw.com
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Re: Show Globals

2008-12-09 Thread Terry Judd
The script editor is just fine as long as you don't need to debug anything
complex. Once you've got more than a few variables, and particularly if
these include multidimensional arrays it bogs down horribly. It needs some
attention I reckon!

Terry...


On 10/12/08 4:03 PM, J. Landman Gay [EMAIL PROTECTED] wrote:

 Fred moyer wrote:
 Hi everyone. Am I the only one for whom the script editor on 3.0 is
 glacially slow? It is almost impossible at times to code, especially
 when I have lots of huge globals loaded.
 
 I don't see any slowdown particularly. Do you have enough RAM? I'm just
 guessing, but maybe Rev is having to swap memory out to disk a lot if
 there are a lot of big globals. You could test this by opening a stack
 that uses no globals and try debugging it. If it's snappy, then there
 may be a memory issue with the other stacks.

-- 
Dr Terry Judd
Lecturer in Educational Technology (Design)
Biomedical Multimedia Unit
Faculty of Medicine, Dentistry  Health Sciences
The University of Melbourne
Parkville VIC 3052
AUSTRALIA

61-3 8344 0187

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