Re: Chrono and Revolution4D now available

2007-06-11 Thread K-UDA

Hello, studio.
For example, Chrono::R3D is not able to use the fluid dynamics function of
Realsoft3D.
best regards
K-UDA

- Original Message - 
From: "studio" <[EMAIL PROTECTED]>

To: 
Sent: Thursday, May 31, 2007 12:20 PM
Subject: Re: Chrono and Revolution4D now available



It seems that the function of Chrono::R3D is insufficient in a general
use yet.
I wish that Chrono::R3D can cooperate with the simulation and the
skeleton of Realsoft3D.
K-UDA


Hi :

 This does not sound very good for Chrono ! Would you care to
explain a tiny bit what you didn't like ?

Thanks

studio





Hallo, sorry for the late answer, but I did not receive your first
email..
Anyway: localizing it is not possible in current release, but Juha
is already explaining me how to implement the localization
features - maybe in next service pack. Localization will be possible
through .ini files as for the rest
of the R3D system.

best regards!

Alessandro

- Original Message - 
From: "K-UDA" <[EMAIL PROTECTED]>

To: 
Sent: Monday, May 14, 2007 2:05 PM
Subject: Re: Chrono and Revolution4D now available



Hello Alessandro.
I do not receive an answer from you yet.
Are you busy with work?
I am not able to find an "ini" file.
I want to know a method of localizing it.
I wait for your answer.
best regards
K-UDA

- Original Message - 
From: "K-UDA" <[EMAIL PROTECTED]>

To: 
Sent: Saturday, May 05, 2007 12:22 AM
Subject: Re: Chrono and Revolution4D now available



Hello Alessandro.
Is localizing  of the menu  and message possible?
best regards
K-UDA
- Original Message - 
From: "tasora POLI" <[EMAIL PROTECTED]>

To: 
Sent: Friday, May 04, 2007 6:28 PM
Subject: Re: Chrono and Revolution4D now available



Hallo,


before the end of May 2007

You describe it with "before the 6th of June 2,007" in Realsoft
Graphics site.
Ok, it is a pecial offer for the 'first month after release'. Since
release date slipped from 1 of May to today, also the end slipped
another week, up to 6 June 2007.

best regards,

Alessandro Tasora
DeltaKnowledge


---

- Original Message - 
From: Vesa Meskanen To: [EMAIL PROTECTED] Sent: Friday, May 04,

2007 2:41 PM
Subject: Chrono and Revolution4D now available


Delta Knowledge releases advanced plugins for Realsoft 3D v5

Delta Knowledge has released two plugin products for Realsoft 3D v5.

Chrono::R3D is a multibody simulation software. It can be used for
multibody analysis, complex collision simulations, real-time
animation of vehicles and other simulation tasks of complex
mechanisms.

The plugin is available in two versions. The entry level Chrono::R3D
Studio plugin costs 150 Euros, and the more extensive Chrono::R3D
Extreme edition costs 320 Euros. Both plugins have the same
simulation features, but the extreme edition has the ability to save
save plots and graphs of recorded variables.

Delta Knowledge has given the following generous introduction offer:
Customers, who purchase the Chrono::R3D plugin before the end of May
2007, will get the Extreme edition at the cost of the Studio edition!
You can purchase the plugin from the web shop of www.realsoft.com.

Chrono simulation system is also available as a standalone middleware
product. Software developers can easily take advantage of the
advanced algorithms contained in the CHRONO::ENGINE library. For
details, please visit www.deltaknowledge.com.

The second released plugin is Revolution4D. This plugin expands the
modeling features of the Realsoft3D software by integrating the
functionality of the OpenCASCADE geometric kernel. For example,
Revolution4D can load complex 3D models generated by high-end CAD
modelers in STEP or IGES formats. Revolution4D is available free of
cost in the Software Updates area of realsoft.com.

Chrono and Revolution4D are first released for the Windows platforms.
They require the latest Realsoft 3D v5 SP4.




Re: nearly finished

2007-06-11 Thread Beg-inner

Hi Matthias..

I havent looked at the prj file yet..
but your anims shows its potential..

Thx for sharing this..!

As usual your contributions are great and also much appreciated..!

Take Care
Best Regards
Stefan Gustafsson ( Beg-inner )
A Proud Owner and User of Real3D and Realsoft3D..

Hi Alasdair,

attached is my first "motor_try".

Please read the hints in the "wheel<-has script" levels
properties script-tab.

My base idea:
Having a 4 point nurbs curve, where a script changes
the position of the 4 points (<-- wow).
Lattice-Map levels to the nurbs-curve (<--boa)
And drop in the motor-parts in the mapped-levels, to have a flexible model 
solution.

The nurbs curves values are controlled with tags.
The basic worklflow is the following:
Adjust the tags to desired values, then model the parts and drop them in the
levels. Duplicate the "object" and adjust the rotation offset Tag.
At the moment you can move the object fully functional around in space,
you can't rotate it, because lattice mapping is switching the X-axis of
the lattice mapped levels from 0° to 180°. I'm working on a solution ;-)
Here's what you'll get:
www.the-final.com/motor_001.avi

Comments are welcome. I'll write a short explanation after finishing it at 
all.


Matthias


- Original Message - 
From: "Alasdair" <[EMAIL PROTECTED]>

To: 
Sent: Sunday, June 10, 2007 11:31 AM
Subject: Re: nearly finished



Hi there lovely and smooth - love it and definitely interested :)
Alasdair
- Original Message - 
From: "Matthias Kappenberg" <[EMAIL PROTECTED]>

To: 
Sent: Saturday, June 09, 2007 7:18 PM
Subject: nearly finished


> Hi all,
>
> some WIP:
>
> http://the-final.com/kolben.avi
>
> I'll post the file, after total finishing,
> if somebody is interested :-?
>
> It'll  be a script based animation.
>
> Matthias








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Re: nearly finished

2007-06-11 Thread Mark Heuymans

attached is my first "motor_try".

Please read the hints in the "wheel<-has script" levels
properties script-tab.
..
Comments are welcome. I'll write a short explanation after finishing it at 
all.


Matthias




When I saw your animation I thought 'wow, the first Chrono animations are 
coming' - wrong ;)
A great example of scripting, reminds me once again of the huge power under 
the hood!


thanks for the project,
Mark H



Re: sds set 4

2007-06-11 Thread Alasdair
Hi Matthias
that looks very interesting must experiment:)

Alasdair
  - Original Message - 
  From: Matthias Kappenberg 
  To: user-list@light.realsoft3d.com 
  Sent: Monday, June 11, 2007 11:48 AM
  Subject: Re: sds set 4


   :-)

  maybe of interest:
  www.the-final.com/uv-edit.gif

  Matthias
- Original Message - 
From: Alasdair 
To: realsoft3d 
Sent: Monday, June 11, 2007 12:28 PM
Subject: sds set 4


Hi Matthias
ignore that rant extra point deleted now works as expected whee!

Alasdair

Alasdair Whyte
www.digitalmystic.co.uk


Re: sds set 4

2007-06-11 Thread Matthias Kappenberg
 :-)

maybe of interest:
www.the-final.com/uv-edit.gif

Matthias
  - Original Message - 
  From: Alasdair 
  To: realsoft3d 
  Sent: Monday, June 11, 2007 12:28 PM
  Subject: sds set 4


  Hi Matthias
  ignore that rant extra point deleted now works as expected whee!

  Alasdair

  Alasdair Whyte
  www.digitalmystic.co.uk


sds set 4

2007-06-11 Thread Alasdair
Hi Matthias
ignore that rant extra point deleted now works as expected whee!

Alasdair

Alasdair Whyte
www.digitalmystic.co.uk