In the keyframer object inside the choreography window :
If you chose the Fade channel as an input to replace time as the driver
for a choreography it will not work.
If you chose a channel that is updated in the user interface such as any
transformation channels, it will work.
It's like not all channels are computed in the user interface, only the
one needed.
Fade is only updated when rendering. Am I right?
Does the order matter? Must the controller be above the other keyframer
in the choreography window?
Also, if you press the play button, the properties window will not
update the values in realtime.
Only if you move the slider.
Jean-Sebastien Perron
www.NeurWorld.ws