[IronPython] No use Process.Start() , How to execute these command line?
Hi,guys I want to excute some command line to get CVS information.But use the Process.Start() is very burden . Now,if i want to do like these: set path=C:\Program Files\WinCvs\cvsntset CVSROOT=:pserver:test:[EMAIL PROTECTED]:2401:/test/CVS CVS status -d "E:\Project\Test\Test\Document" It could i use ironpython make it simple? Thanks Kevien ___ users mailing list users@lists.ironpython.com http://lists.ironpython.com/listinfo.cgi/users-ironpython.com
Re: [IronPython] wsgi.py update and codecs errors
Hi Christopher,I had just checked in some changes to wsgi.py and checked my email and found your patch. I am getting the CGI variables a different way and would be interested in your comments. I am happy to include your changes as well re wsgi.py, but will leave the codecs_errors.py for Sanghyeon to review.For your wsgi app were you using WSGI or WSGI-SI?MarkOn 10/31/06, Christopher Baus <[EMAIL PROTECTED]> wrote:Hi All, I'm new to the list, but Jon Udell's sceencast with Jim Hugunin got mepretty excited about the technology. The fact that it seems to be workingwell with Mono got me even more excited.Anyway I'm working on a new app to test to viability of IronPython for web development on linux. I want to thank Sanghyeon Seo for the work on IPCE. With a little bit of hacking, I was able to get an app up and runningwith WSGI and xsp2 over the weekend.I do have a couple patches, and not sure where to post them, I hope it is ok to post them here.Anyway, I'm attaching an updated version of wsgi.py where I attempt to setmore of the variables in the environ. I don't have a good solution forPATH_INFO or SERVER_PROTOCOL, but it is enough to bring up more frameworks. At least this gets us a bit further.I am also attaching a file called codecs_errors.py which I lifted frompypy. I am loading it from my site.py. The codecs error registration inIronPython seems to be missing. This is causing problems with the standard email module. This file addresses the problem.Thanks,Christopherhttp://baus.net/___users mailing list users@lists.ironpython.comhttp://lists.ironpython.com/listinfo.cgi/users-ironpython.com ___ users mailing list users@lists.ironpython.com http://lists.ironpython.com/listinfo.cgi/users-ironpython.com
[IronPython] wsgi.py update and codecs errors
Hi All, I'm new to the list, but Jon Udell's sceencast with Jim Hugunin got me pretty excited about the technology. The fact that it seems to be working well with Mono got me even more excited. Anyway I'm working on a new app to test to viability of IronPython for web development on linux. I want to thank Sanghyeon Seo for the work on IPCE. With a little bit of hacking, I was able to get an app up and running with WSGI and xsp2 over the weekend. I do have a couple patches, and not sure where to post them, I hope it is ok to post them here. Anyway, I'm attaching an updated version of wsgi.py where I attempt to set more of the variables in the environ. I don't have a good solution for PATH_INFO or SERVER_PROTOCOL, but it is enough to bring up more frameworks. At least this gets us a bit further. I am also attaching a file called codecs_errors.py which I lifted from pypy. I am loading it from my site.py. The codecs error registration in IronPython seems to be missing. This is causing problems with the standard email module. This file addresses the problem. Thanks, Christopher http://baus.net/ wsgi.py Description: application/python codecs_errors.py Description: application/python ___ users mailing list users@lists.ironpython.com http://lists.ironpython.com/listinfo.cgi/users-ironpython.com
Re: [IronPython] Direct3D demo
And here is some tutorial on using VB.NET: http://www.alanphipps.com/VisualBasicdotNET-XNA.html From: [EMAIL PROTECTED] on behalf of Adam Hill Sent: Mon 10/30/2006 5:06 PM To: Discussion of IronPython Subject: Re: [IronPython] Direct3D demo You are correct there is no VC# Express restriction. If you have the desire you can get XNA integrated into VS.2005 proper. adam... <>___ users mailing list users@lists.ironpython.com http://lists.ironpython.com/listinfo.cgi/users-ironpython.com
Re: [IronPython] Direct3D demo
You are correct there is no VC# Express restriction. If you have the desire you can get XNA integrated into VS.2005 proper. adam... ___ users mailing list users@lists.ironpython.com http://lists.ironpython.com/listinfo.cgi/users-ironpython.com
[IronPython] IronPython URLs
Mark Rees presents the second part of his IronPython and ADO.NET tutorial. http://hex-dump.blogspot.com/2006/10/ironpython-and-adonet-part-2.html Przemek Piotrowski discusses using Oracle Data Provider with IronPython. http://prpi.blogspot.com/2006/10/oracle-data-provider-for-net-under.html perezvon presents Django running on IronPython/Mono/Mac. http://d.hatena.ne.jp/perezvon/20061030/1162209668 -- Seo Sanghyeon ___ users mailing list users@lists.ironpython.com http://lists.ironpython.com/listinfo.cgi/users-ironpython.com
Re: [IronPython] Direct3D demo
I *think* (I do not *know*) that the VC# Express restriction is a matter of the deployment/debugging implementation integration for the 360. They've certainly received a lot of push from people to expand the availability. From: [EMAIL PROTECTED] on behalf of Adam Hill Sent: Mon 10/30/2006 11:13 AM To: Discussion of IronPython Subject: Re: [IronPython] Direct3D demo XNA is just a set of assemblies/framework and Visual Studio tools. Now for PC/XBox 360 cross platform games only C# is supported. It is just a .NET assembly and any CLR/CLI compliant system can run the code. Whether or not the 360 can check some special metadata inserted by the toolset to see if it is C# is unknown at this time. adam... <>___ users mailing list users@lists.ironpython.com http://lists.ironpython.com/listinfo.cgi/users-ironpython.com
Re: [IronPython] quopri module
Even if you get past the number of arguments issue it seems that this will still throw NotImplemented. I'm tempted to think the good quick-fix is to completely remove b2a_qp from the binascii module and quopri will then detect that and fall back to some other behavior. I've opened CodePlex bug #4928 (http://www.codeplex.com/WorkItem/List.aspx?ProjectName=IronPython) for the issue and set it as a 1.1 bug. Thanks for the report (and sorry for missing this one the 1st time). -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Sanghyeon Seo Sent: Saturday, October 28, 2006 11:51 PM To: Discussion of IronPython Subject: Re: [IronPython] quopri module 2006/10/14, Sanghyeon Seo <[EMAIL PROTECTED]>: > CPython > >>> import quopri > >>> quopri.encodestring('=') > '=3D' > > IronPython > >>> import quopri > >>> quopri.encodestring('=') > Traceback (most recent call last): > File quopri, line unknown, in encodestring > TypeError: b2a_qp() takes exactly 4 non-keyword arguments (1 given) > > Found while trying to run SOAPpy (http://pywebsvcs.sourceforge.net/). > Easy enough to workaround, but I'd rather not. Follow up on this? -- Seo Sanghyeon ___ users mailing list users@lists.ironpython.com http://lists.ironpython.com/listinfo.cgi/users-ironpython.com ___ users mailing list users@lists.ironpython.com http://lists.ironpython.com/listinfo.cgi/users-ironpython.com
Re: [IronPython] Direct3D demo
XNA is just a set of assemblies/framework and Visual Studio tools. Now for PC/XBox 360 cross platform games only C# is supported. It is just a .NET assembly and any CLR/CLI compliant system can run the code. Whether or not the 360 can check some special metadata inserted by the toolset to see if it is C# is unknown at this time. adam... ___ users mailing list users@lists.ironpython.com http://lists.ironpython.com/listinfo.cgi/users-ironpython.com
Re: [IronPython] Direct3D demo
Dave, Thanks for the reply. When I run the demo using the August SDK, I get a message saying "This pre-release version of DirectX has expired, please upgrade to the latest version from http://www.microsoft.com/directx" It looks like one of my colleagues has had more luck with an October SDK, so perhaps the demo could be updated to support that? Regarding XNA - I thought it was C#-only, but I guess I was wrong... does this mean that people will be able to write for the Xbox in IP? Regards, Giles Dave Fugate wrote: At the moment there has been no decision on whether we will downgrade this example to be compatible with an earlier version of managed DirectX or migrate it to use XNA. If we take the latter option, I suspect we'll wait until the final XNA assemblies are released (i.e., they're still currently beta). In the meantime, are you unable to run the Direct3D sample with the August DirectX SDK for some reason? I checked the link to the August SDK download page from the tutorial and that seems to still be available for download. From: [EMAIL PROTECTED] [[EMAIL PROTECTED]] On Behalf Of [EMAIL PROTECTED] [[EMAIL PROTECTED]] Sent: Friday, October 27, 2006 8:14 AM To: Discussion of IronPython Subject: [IronPython] Direct3D demo Hi, Is there going to be an updated version of the Direct3D demo now that the DirectX SDK to which it points has expired? Regards, Giles -- Giles Thomas Resolver Systems [EMAIL PROTECTED] ___ users mailing list users@lists.ironpython.com http://lists.ironpython.com/listinfo.cgi/users-ironpython.com ___ users mailing list users@lists.ironpython.com http://lists.ironpython.com/listinfo.cgi/users-ironpython.com -- Giles Thomas Resolver Systems [EMAIL PROTECTED] ___ users mailing list users@lists.ironpython.com http://lists.ironpython.com/listinfo.cgi/users-ironpython.com