Your solution worked. Good to know that I can enable crux work in a pop up.

Thanks Brian.

On Tue, Nov 23, 2021 at 10:59 AM Roman Isitua <romanisi...@gmail.com> wrote:

> Thanks for sharing this. I will try your suggestion and revert back to you.
>
> One question I have now is must the modal property be set to true for crux
> to work in the pop up ?
>
> I think in my use case the modal property is false. I will check and
> revert
>
>
>
>
>
> On Mon, 22 Nov 2021, 23:29 Brian Raymes, <brian.ray...@teotech.com> wrote:
>
>> To make Crux work within popups, simply dispatch the ADD_BEAN event for
>> the content before opening it. For example:
>>
>>
>>
>> var somePopupContent:SomePopupContent = new SomePopupContent();
>>
>> dispatchEvent(new BeanEvent(BeanEvent.ADD_BEAN, somePopupContent));
>>
>>
>>
>> var popup:PopUp = new PopUp();
>>
>> popup.modal = true;
>>
>> popup.content = somePopupContent;
>>
>>
>>
>> addElement(popup);
>>
>>
>>
>> popup.open = true;
>>
>>
>>
>> Then, before closing, remove it:
>>
>>
>>
>> dispatchEvent(new BeanEvent(BeanEvent.REMOVE_BEAN, this));
>>
>> dispatchEvent(new Event('closePopUp'));
>>
>>
>>
>> Hope this helps.
>>
>>
>>
>> Brian
>>
>>
>>
>>
>>
>> *From:* Roman Isitua <romanisi...@gmail.com>
>> *Sent:* Monday, November 22, 2021 12:33 PM
>> *To:* users@royale.apache.org
>> *Subject:* [EXTERNAL] Re: Crux - ItemRenderer
>>
>>
>>
>> I can confirm that crux setter injection does not work inside pop up. The
>> work around I have come up with is to do the setter injection in the parent
>> view then pass the variable to my pop.
>>
>>
>>
>> By setter injection I mean,
>>
>>
>>
>>  [Inject( source = "acctController.estateSearchList", bind = "true" )]
>>
>>         public function setEstateSearchList(val:ArrayList):void
>>
>>         {
>>
>>              trace(" injected estateSearchList. hurray !! ");
>>
>>
>>
>>             this.estateSearchList = val;
>>
>>
>>
>>             trace(" estateSearchList has been set ! ");
>>
>>         }
>>
>>
>>
>>
>>
>> However, I have noticed this style of injection works
>>
>>
>>
>>   [Inject]
>>
>>         public var configData:ConfigData;
>>
>>
>>
>>
>>
>> Regards,
>>
>>
>>
>>
>>
>>
>>
>> On Sun, Nov 21, 2021 at 1:07 AM Greg Dove <greg.d...@gmail.com> wrote:
>>
>> I can't say for certain Maria, because it's been some time since I used
>> Crux.
>>
>>
>>
>> Are your renderers in the main app, or are they in a popup? Crux may not
>> work inside a popup, without some tweaking and tuning for JSStageEvents,
>> iirc.
>>
>>
>> Beyond that I think Crux is not particularly suitable for ItemRenderers.
>> At least I would personally try to avoid using it in this case, unless the
>> renderer count is always relatively low.
>>
>>
>>
>> One of the key differences between the JS implementation vs. the Flash
>> implementation is when the bean setup is run to support processing the
>> view. This is triggered by 'addedToStage' event, which does not have
>> directly comparable support in the browser.
>>
>> JSStageEvents bead creates a simulated 'addedToStage' event. But the way
>> that works is asynchronous (delayed) compared to the way it works in flash
>> (which is synchronous) as soon as the renderer is added to the stage. So
>> that is one possible reason for things not working the same, because often
>> the code that is creating the renderers is also explicitly running code in
>> the newly created renderer instance (like setting data and possibly other
>> calls). It might be doing this after it has been 'addedToStage' and there
>> is no chance for the PostConstruct method to run first, because it would be
>> delayed. But if PostConstruct is never running at all then it could be
>> related to use in a Popup.
>>
>> Another thing to check is to make sure the package filtering on the
>> JSStageEvents is not excluding your renderers from having the simulated
>> events being created.
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>>
>> On Sun, Nov 21, 2021 at 11:51 AM Maria Jose Esteve <mjest...@iest.com>
>> wrote:
>>
>> Hi, Is there any explanation for the fact that "[PostConstruct]" does not
>> work in the itemrenderers?
>>
>>
>>
>> Thx.
>>
>> Hiedra
>>
>>

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