Re: [Viking-devel] tile age 30s ???
Hi, As a 'user' as opposed to a developer, this would get my vote would save me firing up the calculator! ' I've just found the Tile usage policy of OSM. They request downloaders use HTTP Expiry Header or 1 week age per default. We have to change the value in Viking's code. http://wiki.openstreetmap.org/wiki/Tile_usage_policy OK, so in order to be good OSM citizens change the units to days (I don't see why not) set the default value to 7 (days) (definitely) only allow 7 and up for a config (probably) people who want to reload things can use 'reload all onscreen tiles' Regards Nick -- vRanger cuts backup time in half-while increasing security. With the market-leading solution for virtual backup and recovery, you get blazing-fast, flexible, and affordable data protection. Download your free trial now. http://p.sf.net/sfu/quest-d2dcopy1 ___ Viking-devel mailing list Viking-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/viking-devel Viking home page: http://viking.sf.net/
Re: [Viking-devel] tile age 30s ???
2011/5/11 Greg Troxel g...@ir.bbn.com: The default for tile age seems to be 30s. This seems way too short. While someone actively mapping in OSM might want to reload, it seems like map tiles are relatively static over that kind of timescale. I have set the tile age to 604800s (1 week). It seems rude to OSM to recheck tiles more often than once a day, or maybe once an hour. I've just found the Tile usage policy of OSM. They request downloaders use HTTP Expiry Header or 1 week age per default. We have to change the value in Viking's code. http://wiki.openstreetmap.org/wiki/Tile_usage_policy -- Guilhem BONNEFILLE -=- JID: gu...@im.apinc.org MSN: guilhem_bonnefi...@hotmail.com -=- mailto:guilhem.bonnefi...@gmail.com -=- http://nathguil.free.fr/ -- vRanger cuts backup time in half-while increasing security. With the market-leading solution for virtual backup and recovery, you get blazing-fast, flexible, and affordable data protection. Download your free trial now. http://p.sf.net/sfu/quest-d2dcopy1 ___ Viking-devel mailing list Viking-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/viking-devel Viking home page: http://viking.sf.net/
Re: [Viking-devel] tile age 30s ???
I've just found the Tile usage policy of OSM. They request downloaders use HTTP Expiry Header or 1 week age per default. We have to change the value in Viking's code. http://wiki.openstreetmap.org/wiki/Tile_usage_policy OK, so in order to be good OSM citizens change the units to days (I don't see why not) set the default value to 7 (days) (definitely) only allow 7 and up for a config (probably) people who want to reload things can use 'reload all onscreen tiles' pgp60Ko8uU24b.pgp Description: PGP signature -- vRanger cuts backup time in half-while increasing security. With the market-leading solution for virtual backup and recovery, you get blazing-fast, flexible, and affordable data protection. Download your free trial now. http://p.sf.net/sfu/quest-d2dcopy1___ Viking-devel mailing list Viking-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/viking-devel Viking home page: http://viking.sf.net/
Re: [Viking-devel] tile age 30s ???
2011/5/13 Robert Norris rw_nor...@hotmail.com: The default for tile age seems to be 30s. This seems way too short. While someone actively mapping in OSM might want to reload, it seems like map tiles are relatively static over that kind of timescale. I have set the tile age to 604800s (1 week). It seems rude to OSM to recheck tiles more often than once a day, or maybe once an hour. For terraserver DRG and imagery, 1 week is perhaps too short - those bits are quite static. What's the motivation for 30s? Would anyone object to changing it to 1 week? No idea why it was set to 30. Presumably because that's better than 1 second! I thought the default was changed, but double checking shows it was just upping the max allowable value in gui preference. Maybe the value should be shown in days/hours. I mean how useful is it to set it to 54320 seconds? - what does that even mean! Agreed 1 week is much better, although personally I use 1 day (86400s) which might be better for OSM type usage. Please, note that such SMALL delay was coupled with the ability to check the status of files on remote without downloading it. So, theorically, the load on server is quite reasonable. But it seems our implementation of this part is perfectible. Other note: due to theory of observation, the refresh frequency should be more than twice the effective refresh on server. The better example for this, is the case of a clock: the UI part should use a timer less than half a second (for example 0,4 second) in order to ensure the clock always displays the right value. So, if you think tiles are refreshed once a day, you have to set a value less than half a day. Example: with a 1 day delay, if tile is changed in 1 day + 1 second, you will wait 2 days before having the fresh tile. Other note: how work web browsers about this? What is the delay used? Another alternative could be to have another tile age for 'non-volatile'* maps such as mentioned: terraserver, bing, etc... *better name needed - stable? Which would default to something like a month. Why not only zero, in order to only alow manual refresh? -- Guilhem BONNEFILLE -=- JID: gu...@im.apinc.org MSN: guilhem_bonnefi...@hotmail.com -=- mailto:guilhem.bonnefi...@gmail.com -=- http://nathguil.free.fr/ -- Achieve unprecedented app performance and reliability What every C/C++ and Fortran developer should know. Learn how Intel has extended the reach of its next-generation tools to help boost performance applications - inlcuding clusters. http://p.sf.net/sfu/intel-dev2devmay ___ Viking-devel mailing list Viking-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/viking-devel Viking home page: http://viking.sf.net/