Re: Ethernet on IIsi

2005-10-06 Thread Luis D. [EMAIL PROTECTED]
If by NuBus riser for the IIsi you mean a vertical PDS card that has  
another type of connector that is horizontal (I'm assuming it is  
NuBus), then it does exist, because I have one. My Video card plugs  
into it.

On Oct 6, 2005, at 6:22 PM, Mark Benson wrote:



On 6 Oct 2005, at 22:31, Shaun Reynolds wrote:



Hi all,

This is my first time opening a topic on the list. Would anyone know
if it is possible to use a NuBus Ethernet card in a Mac IIsi with a
NuBus adapter? Looking at Low End Mac's page about the IIsi, I cannot
see why it wouldn't be possible. I understand that the SE/30 Ethernet
card will work, but I also know that it is hard to find, and I just
don't have the funds to spend on something like that. NuBus cards  
seem

to be a little easier to find. I think the NuBus adapter itself might
be hard to find, though. Any input is greatly appreciated.



From my memory I think your need an SE/30 / IIsi PDS card with a  
fplying ribbon and a separate backplate with the ports on. They are  
getting relatively challenging to find over here (I tresure mine  
like gold dust), might be easier in the US though.


I don't know if there is a NuBus riser for the IIsi - I don't know  
enough about the machine. It was a deliberately downgraded version  
of the IIci so it may not have.



--
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Re: Apple Pippin

2005-09-26 Thread Luis D. [EMAIL PROTECTED]
I am pretty sure that Xbox 360 can surf the net. As I said, it might  
even be able to run Vista.

On Sep 25, 2005, at 11:15 PM, Scott Baret wrote:


I recall reading about a console that was planned back
in the late 1970s from Apple. I think it was called
Annie but the sources out there are fuzzy. Some say
the Annie project eventually became the Mac. It all
depends on what you read.

If that was true it was probably going head to head
with the Atari 2600 should it have been released. I
still think the 2600 is the greatest console ever and
I speak because I still have one that works. Played it
last week, in fact. (My favorite game is probably
Kaboom--the one where you moved the paddles and had to
catch the bombs--and I wasn't bad at it despite my
failing hand eye coordination due to old age)

I know little about this XBox 360 but will it be a
machine that can surf the net? Being a living room
computer it wouldn't surprise me if people could check
their e-mail and then go and play their video games.

And yes, Apple is ALWAYS advanced...look at the Lisa.
It took years for some of those technologies to get
integrated into the Mac OS and Windows. Don't forget
the QuickTake camera, either...defniitely a pioneer.

Scott

--- "Luis D. [EMAIL PROTECTED]"
<[EMAIL PROTECTED]> wrote:



The way I see it, Apple helped microsoft once again
get ahead of
them. Xbox 360 is a living room computer just like
pippin too. I've
heard rumors that it will be able to run a version
of Windows Vista
in the future, though I'm not too sure on that. I
think that pippin
was a premature Xbox 360.

On Sep 25, 2005, at 7:38 PM, Thomas Burns wrote:



In case anyone is interested:






http://cgi.ebay.com/Mint-boxed-Apple-Pippin-Development-











System_W0QQitemZ5293877331QQcategoryZ1247QQssPageNameZWDVWQQrdZ1QQcmdZ





ViewItem


- Original Message - From: "Scott Baret"


<[EMAIL PROTECTED]>


To: "Vintage Macs"





Sent: Sunday, September 25, 2005 6:51 PM
Subject: Re: Apple Pippin





Did Bandai develop the electronics in it? The


last


time I heard anything about Bandai was back when


Power


Rangers was the thing to watch. They made the


action


figures and got really rich in the mid-90s. I


didn't


know Bandai did electronics...

--- Arnel Tuazon <[EMAIL PROTECTED]> wrote:




From Wikipedia:

"The Apple Pippin was a technology for a


multimedia


title player (sometimes
mistakenly referred to as a games console )


designed


by Apple Computer in
the mid-1990s. It was based around a 66 MHz


PowerPC


603e processor, and ran
a cut-down version of the Mac OS. The goal was


to


create an inexpensive
computer aimed mostly at playing CD-based


multimedia


titles, especially
games, but also functioning as a network


computer.


It featured a 4x CD-ROM
drive and a video output that could connect to a
standard television
monitor.
Apple never intended to release its own Pippin.
Instead it intended to
license the technology to third parties, a model
similar to that of the
ill-fated 3DO. However the only Pippin licensee


to


release a product to
market was Bandai.
By the time the Bandai Pippin was released,


(1995


for Japan, 1996 for the
United States) the market was already dominated


by


the Nintendo 64, Sony
PlayStation, and Sega Saturn, machines which


were


much more powerful as game
machines than the more general purpose Pippin.


In


addition, there was little
ready-to-go software for Pippin, the only major
publisher being Bandai
itself. Costing US$599 on launch, it was also
expensive: though touted as a
"cheap" computer, this was only true if compared


to


the Macintosh. It was
far more expensive than a PlayStation.
Ultimately, Pippin as a technology suffered


because


it was a late starter in
the 3D generation of consoles, and was


under-powered


as a gaming machine and
personal computer. Bandai's version died a quick
death, only ever having a
relatively limited release in the United States


and


Japan."

I also checked out links from this description


and


came to the 3DO and M2
both of which used RISC processors (i.e. 3DO


used


the ARM60 32-bit and the
M2 used a PowerPC 602/33).

So, all in all, I'm sorry but the Pippin does


NOT


belong on this list.
Please take it to the PowerPC list.  Thank you.


;D



BTW thanks and nice find!  Never heard of the


Pippin


before this.


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Re: Apple Pippin

2005-09-25 Thread Luis D. [EMAIL PROTECTED]
The way I see it, Apple helped microsoft once again get ahead of  
them. Xbox 360 is a living room computer just like pippin too. I've  
heard rumors that it will be able to run a version of Windows Vista  
in the future, though I'm not too sure on that. I think that pippin  
was a premature Xbox 360.


On Sep 25, 2005, at 7:38 PM, Thomas Burns wrote:


In case anyone is interested:
http://cgi.ebay.com/Mint-boxed-Apple-Pippin-Development- 
System_W0QQitemZ5293877331QQcategoryZ1247QQssPageNameZWDVWQQrdZ1QQcmdZ 
ViewItem



- Original Message - From: "Scott Baret" <[EMAIL PROTECTED]>
To: "Vintage Macs" 
Sent: Sunday, September 25, 2005 6:51 PM
Subject: Re: Apple Pippin




Did Bandai develop the electronics in it? The last
time I heard anything about Bandai was back when Power
Rangers was the thing to watch. They made the action
figures and got really rich in the mid-90s. I didn't
know Bandai did electronics...

--- Arnel Tuazon <[EMAIL PROTECTED]> wrote:



From Wikipedia:

"The Apple Pippin was a technology for a multimedia
title player (sometimes
mistakenly referred to as a games console ) designed
by Apple Computer in
the mid-1990s. It was based around a 66 MHz PowerPC
603e processor, and ran
a cut-down version of the Mac OS. The goal was to
create an inexpensive
computer aimed mostly at playing CD-based multimedia
titles, especially
games, but also functioning as a network computer.
It featured a 4x CD-ROM
drive and a video output that could connect to a
standard television
monitor.
Apple never intended to release its own Pippin.
Instead it intended to
license the technology to third parties, a model
similar to that of the
ill-fated 3DO. However the only Pippin licensee to
release a product to
market was Bandai.
By the time the Bandai Pippin was released, (1995
for Japan, 1996 for the
United States) the market was already dominated by
the Nintendo 64, Sony
PlayStation, and Sega Saturn, machines which were
much more powerful as game
machines than the more general purpose Pippin. In
addition, there was little
ready-to-go software for Pippin, the only major
publisher being Bandai
itself. Costing US$599 on launch, it was also
expensive: though touted as a
"cheap" computer, this was only true if compared to
the Macintosh. It was
far more expensive than a PlayStation.
Ultimately, Pippin as a technology suffered because
it was a late starter in
the 3D generation of consoles, and was under-powered
as a gaming machine and
personal computer. Bandai's version died a quick
death, only ever having a
relatively limited release in the United States and
Japan."

I also checked out links from this description and
came to the 3DO and M2
both of which used RISC processors (i.e. 3DO used
the ARM60 32-bit and the
M2 used a PowerPC 602/33).

So, all in all, I'm sorry but the Pippin does NOT
belong on this list.
Please take it to the PowerPC list.  Thank you.  ;D

BTW thanks and nice find!  Never heard of the Pippin
before this.


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