Re: [warzone2100-dev] Cross compiling qt branch

2011-03-05 Thread Per Inge Mathisen
On Sat, Mar 5, 2011 at 6:39 AM, Safety0ff safety0ff@gmail.com wrote:
 I successfully cross compiled the Qt branch using mingw-cross-env.

Awesome!

 I had to merge master, and I pushed it here:
 https://github.com/Safety0ff/warzone2100/commits/qt

Feel free to push to origin (?) qt branch.

 - Per

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[warzone2100-dev] [Warzone 2100 Trac] #2516: Mobile sensor turret - hold position doesn't work

2011-03-05 Thread Warzone 2100 Trac
#2516: Mobile sensor turret - hold position doesn't work
---+---
Reporter:  Eugen   |Type:  bug
  Status:  new |Priority:  normal
   Milestone:  2.3.x   |   Component:  Campaign
 Version:  2.3.7   |Keywords:
Operating System:  Windows XP  |  Blocked By:
Blocking:  |
---+---
 Since version 2.3.6 is no longer supported and this bug has not been fixed
 (Ticket #2391), I am creating a new bug report to keep it up-to-date.


 A mobile sensor turret ignores hold position command though it was
 ordered to.

 I ordered the mobile sensor turret with assigned indirect-fire units to
 hold position. Then it automatically chose an approaching enemy target and
 indirect-fire units opened fire. When the enemy began to retreat the
 mobile sensor turret began to pursue it instead of choosing another target
 to attack. The order hold position doesn't work for a mobile sensor
 turret. As a result this unit becomes useless and is wasted quickly when
 it begins to pursue a retreating enemy unit.

 I have attached a save game file where you can see this bug: the mobile
 sensor turret is targeting an enemy tank. The enemy is retreating and
 instead of switching to another target, the sensor turret begins to pursue
 the enemy. Please notice that the sensor turret was given the hold
 position command.

 Thank you!

-- 
Ticket URL: http://developer.wz2100.net/ticket/2516
Warzone 2100 Trac http://developer.wz2100.net/
The Warzone 2100 Project
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