Re: [Warzone-dev] [Warzone-commits] r1435 - /trunk/data/mp/stats/weapons.txt
On 6/3/07, Roman [EMAIL PROTECTED] wrote: Author: troman Date: Sun Jun 3 15:09:48 2007 New Revision: 1435 URL: http://svn.gna.org/viewcvs/warzone?rev=1435view=rev Log: Balance Changes LasSat weapon: -blast radius: increased from 2 tiles to 4.5 tiles -blast radius damage: increased from 1000 to 2800 -reload time: increased from 5 mins to 8 mins -chance to hit in the blast radius: reduced from 99% to 90% NOTE: normal damage doesn't seem to have any effect on the LasSat weapon Modified: trunk/data/mp/stats/weapons.txt I think the 5th element from right to left is 'effect size',according to the source it should make the weapon effect bigger,though I am not entirely sure if changing it will have any visible effects or not. ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev
Re: [Warzone-dev] [Warzone-commits] r1435 - /trunk/data/mp/stats/weapons.txt
dfvdfvdfv On 6/3/07, Roman [EMAIL PROTECTED] wrote: Author: troman Date: Sun Jun 3 15:09:48 2007 New Revision: 1435 URL: http://svn.gna.org/viewcvs/warzone?rev=1435view=rev Log: Balance Changes LasSat weapon: -blast radius: increased from 2 tiles to 4.5 tiles -blast radius damage: increased from 1000 to 2800 -reload time: increased from 5 mins to 8 mins -chance to hit in the blast radius: reduced from 99% to 90% NOTE: normal damage doesn't seem to have any effect on the LasSat weapon Modified: trunk/data/mp/stats/weapons.txt I think the 5th element from right to left is 'effect size',according to the source it should make the weapon effect bigger,though I am not entirely sure if changing it will have any visible effects or not. I'm not sure what you want to say. Do you suggest to make the visible effects bigger? It will not have any effect on the weapon damage though, I think it only scales the visible gfx effects. -- Roman ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev
Re: [Warzone-dev] [Warzone-commits] r1435 - /trunk/data/mp/stats/weapons.txt
On 6/3/07, Roman [EMAIL PROTECTED] wrote: dfvdfvdfv On 6/3/07, Roman [EMAIL PROTECTED] wrote: Author: troman Date: Sun Jun 3 15:09:48 2007 New Revision: 1435 URL: http://svn.gna.org/viewcvs/warzone?rev=1435view=rev Log: Balance Changes LasSat weapon: -blast radius: increased from 2 tiles to 4.5 tiles -blast radius damage: increased from 1000 to 2800 -reload time: increased from 5 mins to 8 mins -chance to hit in the blast radius: reduced from 99% to 90% NOTE: normal damage doesn't seem to have any effect on the LasSat weapon Modified: trunk/data/mp/stats/weapons.txt I think the 5th element from right to left is 'effect size',according to the source it should make the weapon effect bigger,though I am not entirely sure if changing it will have any visible effects or not. I'm not sure what you want to say. Do you suggest to make the visible effects bigger? It will not have any effect on the weapon damage though, I think it only scales the visible gfx effects. -- Roman ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev yes thats what I meant,the lassat effect radius should enlarged to reflect the increased damage radius change imo. also I wonder if you can use the powerplant destruction effects on weapons,because it seems to me it's the most stunning explosion effect in warzone... ___ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev