[Warzone-dev] New scripting language summary

2007-12-28 Thread Gerard Krol
Summary of opinions about replacing the scripting language:
Ari: Worthwile, python too heavy weight
Dennis: We should ask Troman
Troman: Likes the current scripting engine (+ its syntax), does not want 
to sacrifice functionality
Freddy: We should have an automatic converter, would like a branch
Kevin: Would like to keep the old scripting language along with the new one.

I think we should switch to Lua as a scripting language. The switch 
should be 100% so that the old wzscript can retire and we don't need to 
maintain it anymore. I disagree with Kevin on this point. We need an 
automatic converter that can convert all existing scripts. I'll create a 
branch this weekend, and we'll see how it turns out.

- Gerard



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Re: [Warzone-dev] New scripting language summary

2007-12-28 Thread Ariston Johnson
On Dec 28, 2007 10:53 AM, Gerard Krol [EMAIL PROTECTED] wrote:
 Summary of opinions about replacing the scripting language:
 Ari: Worthwile, python too heavy weight
 Dennis: We should ask Troman
 Troman: Likes the current scripting engine (+ its syntax), does not want
 to sacrifice functionality
 Freddy: We should have an automatic converter, would like a branch
 Kevin: Would like to keep the old scripting language along with the new one.

 I think we should switch to Lua as a scripting language. The switch
 should be 100% so that the old wzscript can retire and we don't need to
 maintain it anymore. I disagree with Kevin on this point. We need an
 automatic converter that can convert all existing scripts. I'll create a
 branch this weekend, and we'll see how it turns out.

Worst-case scenario: It stinks and we delete the branch.  I am
definitely opposed to having two scripting languages around.  The
existing scripting language is a sunk cost, and we need to consider
only what will have the best cost-benefit outcome going forward.

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Re: [Warzone-dev] New scripting language summary

2007-12-28 Thread Per Inge Mathisen
On Dec 28, 2007 5:53 PM, Gerard Krol [EMAIL PROTECTED] wrote:
 Summary of opinions about replacing the scripting language:
 Ari: Worthwile, python too heavy weight
 Dennis: We should ask Troman
 Troman: Likes the current scripting engine (+ its syntax), does not want
 to sacrifice functionality
 Freddy: We should have an automatic converter, would like a branch
 Kevin: Would like to keep the old scripting language along with the new one.

You forgot me?

 I think we should switch to Lua as a scripting language. The switch
 should be 100% so that the old wzscript can retire and we don't need to
 maintain it anymore. I disagree with Kevin on this point. We need an
 automatic converter that can convert all existing scripts. I'll create a
 branch this weekend, and we'll see how it turns out.

I'm fine with a branch, but, like with the sound branch, expect the
result to be subject to some debate before merging is possible.

  - Per

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