#1898: 3 bugs with transports -------------------------------------+-------------------------------------- Reporter: KukY | Type: bug Status: new | Priority: minor Milestone: unspecified | Component: other Version: svn/trunk | Keywords: transport Operating_system: All/Non-Specific | Blockedby: Blocking: | -------------------------------------+-------------------------------------- '''1.'''Units inside a transport aren't counted in global unit count. This allows you to place unit into transports, and reaching the limit, and then unloading units will bypass the limit, possibly crashing the game.
'''2.'''Game crashes if there are too much transports. The number is around 30, and has nothing to do with [http://developer.wz2100.net/browser/trunk/src/transporter.c#L1059], as could have been expected. The crash happens when you try to view units inside the transport. '''3.'''Game crashes if there are more then 10 units inside the transport. That can only happen if [http://developer.wz2100.net/browser/trunk/src/transporter.c#L126] is changed. I think it happens because another tab button isn't/can't viewed. -- Ticket URL: <http://developer.wz2100.net/ticket/1898> Warzone 2100 Trac <http://developer.wz2100.net/> The Warzone 2100 Project _______________________________________________ Warzone-dev mailing list Warzone-dev@gna.org https://mail.gna.org/listinfo/warzone-dev