Re: [Warzone-dev] 2.2 branch

2009-02-19 Thread Gerard Krol
Freddie Witherden wrote:
 Hi all,

 On 31 Jan 2009, at 09:05, Dennis Schridde wrote:
   
 Nope, not much holding back 2.2.
 

 I would like to see the new lobby protocol which Gerard was working on  
 make it into 2.2. Will simplify things in the future.
   

I did slightly more work on it, and was not satisfied with the end 
result. It just didn't feel right (oooh). I think we should completely 
rewrite the joining/hosting code. Also, JSON is quite OK, but a way to 
send lua objects safely would be even better. We would have one 
dependency (+one interface) less.

- Gerard

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Re: [Warzone-dev] 2.2 branch

2009-02-19 Thread Freddie Witherden

Hi,

On Thu, 19 Feb 2009 12:55:49 +0100, Gerard Krol
g.c.k...@student.tudelft.nl wrote:
 I did slightly more work on it, and was not satisfied with the end
 result. It just didn't feel right (oooh). I think we should completely
 rewrite the joining/hosting code. Also, JSON is quite OK, but a way to
 send lua objects safely would be even better. We would have one
 dependency (+one interface) less.

Lua is fine with me -- so long as it is not too hard to parse on the Python
(server) side of things. The one advantage that JSON did have was that it
was possible to write an HTTP interface for the lobby server (using JSON)
allowing for web-based clients.

Therefore a better way might be to get a Lua script for serialising Lua
objects as JSON. That way we get maximum compatibility with minimum effort.

Regards, Freddie.


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Re: [Warzone-dev] 2.2 branch

2009-02-19 Thread Zarel
2009/2/19 Freddie Witherden fred...@witherden.org:
 Lua is fine with me -- so long as it is not too hard to parse on the Python
 (server) side of things. The one advantage that JSON did have was that it
 was possible to write an HTTP interface for the lobby server (using JSON)
 allowing for web-based clients.

 Therefore a better way might be to get a Lua script for serialising Lua
 objects as JSON. That way we get maximum compatibility with minimum effort.

This is a good idea.

I'd also like to see an HTML interface for checking on the lobby
server. Heck, I'd write it myself.

- Zarel

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Re: [Warzone-dev] 2.2 branch

2009-01-31 Thread Dennis Schridde
Am Samstag, 31. Januar 2009 07:50:10 schrieb bugs buggy:
 On 1/5/09, Per Inge Mathisen per.mathi...@gmail.com wrote:
  On Sun, Jan 4, 2009 at 10:54 PM, bugs buggy buginato...@gmail.com wrote:
I was just curious, since the release of 2.1, what is the plan for the
next version?
I was thinking that 2.2 should be branched from trunk, and then we
could pretty much make a release from that ASAP.
 
  I am pretty much thinking the same thing.

 I don't think I have seen responses on this subject from the other members.

 Is there anything holding back a 2.2 branch, besides the time factor?

 Or should we make a package from current trunk, package the FMVs with
 it, and release it for a pre-alpha candidate (without branching) to
 see what, if anything needs to be done?
 That way, we will get a better idea if we should branch 2.2 now, or
 wait a bit longer.

 What say you all?
Nope, not much holding back 2.2.

I would like to finish my raycasting before, but I can also release it in 
half-finished state. In that case I would like to get a timeframe / date for 
feature freeze, so I could plan better.

--DevUrandom


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Re: [Warzone-dev] 2.2 branch

2009-01-31 Thread Freddie Witherden
Hi all,

On 31 Jan 2009, at 09:05, Dennis Schridde wrote:
 Nope, not much holding back 2.2.

I would like to see the new lobby protocol which Gerard was working on  
make it into 2.2. Will simplify things in the future.

Other than that, the sooner we branch, the better!

Regards, Freddie.


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Re: [Warzone-dev] 2.2 branch

2009-01-30 Thread bugs buggy
On 1/5/09, Per Inge Mathisen per.mathi...@gmail.com wrote:
 On Sun, Jan 4, 2009 at 10:54 PM, bugs buggy buginato...@gmail.com wrote:
   I was just curious, since the release of 2.1, what is the plan for the
   next version?
   I was thinking that 2.2 should be branched from trunk, and then we
   could pretty much make a release from that ASAP.


 I am pretty much thinking the same thing.


I don't think I have seen responses on this subject from the other members.

Is there anything holding back a 2.2 branch, besides the time factor?

Or should we make a package from current trunk, package the FMVs with
it, and release it for a pre-alpha candidate (without branching) to
see what, if anything needs to be done?
That way, we will get a better idea if we should branch 2.2 now, or
wait a bit longer.

What say you all?

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