[Warzone2100-commits] [Warzone2100/warzone2100] 2a1811: Update base translations

2022-03-18 Thread github-actions[bot] via Warzone2100-commits
  Branch: refs/heads/update_base_translations
  Home:   https://github.com/Warzone2100/warzone2100
  Commit: 2a18119c82462b5eb78d836cab17edf06498ca78
  
https://github.com/Warzone2100/warzone2100/commit/2a18119c82462b5eb78d836cab17edf06498ca78
  Author: github-actions[bot] 
<41898282+github-actions[bot]@users.noreply.github.com>
  Date:   2022-03-18 (Fri, 18 Mar 2022)

  Changed paths:
M po/custom/fromJson.txt
M po/warzone2100.pot

  Log Message:
  ---
  Update base translations




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[Warzone2100-commits] [Warzone2100/warzone2100] c8e597: Perf: improve general rendering performace a bit b...

2022-03-18 Thread pastdue via Warzone2100-commits
  Branch: refs/heads/master
  Home:   https://github.com/Warzone2100/warzone2100
  Commit: c8e597da4ec72fead9fe00edf5b03f1b12d23e29
  
https://github.com/Warzone2100/warzone2100/commit/c8e597da4ec72fead9fe00edf5b03f1b12d23e29
  Author: Paweł Perłakowski 
  Date:   2022-03-18 (Fri, 18 Mar 2022)

  Changed paths:
M lib/ivis_opengl/imdload.cpp
M lib/ivis_opengl/piematrix.cpp
M lib/ivis_opengl/piematrix.h
M src/atmos.cpp
M src/atmos.h
M src/bucket3d.cpp
M src/bucket3d.h
M src/component.cpp
M src/component.h
M src/display.cpp
M src/display.h
M src/display3d.cpp
M src/display3d.h
M src/effects.cpp
M src/effects.h

  Log Message:
  ---
  Perf: improve general rendering performace a bit by avoiding same matrix 
calculations in loops


  Commit: 4e3dc42eefb82edea8a362559bf3c81a56aa2cdd
  
https://github.com/Warzone2100/warzone2100/commit/4e3dc42eefb82edea8a362559bf3c81a56aa2cdd
  Author: past-due <30942300+past-...@users.noreply.github.com>
  Date:   2022-03-18 (Fri, 18 Mar 2022)

  Changed paths:
M lib/ivis_opengl/imdload.cpp
M lib/ivis_opengl/ivisdef.h

  Log Message:
  ---
  Store modelName in iIMDShape


Compare: 
https://github.com/Warzone2100/warzone2100/compare/16fa279517a8...4e3dc42eefb8


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