[Warzone2100-commits] [Warzone2100/warzone2100] c4a160: Update base translations
Branch: refs/heads/update_base_translations Home: https://github.com/Warzone2100/warzone2100 Commit: c4a1606a51e1202253b08045684c165ad9dc4d73 https://github.com/Warzone2100/warzone2100/commit/c4a1606a51e1202253b08045684c165ad9dc4d73 Author: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Date: 2023-04-21 (Fri, 21 Apr 2023) Changed paths: M po/POTFILES.in M po/custom/fromJson.txt M po/warzone2100.pot Log Message: --- Update base translations ___ Warzone2100-commits mailing list Warzone2100-commits@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-commits
[Warzone2100-commits] [Warzone2100/warzone2100] 23a66b: Attempt to fix disappearing names during matches
Branch: refs/heads/master Home: https://github.com/Warzone2100/warzone2100 Commit: 23a66b04968fd72f33f8e11e9f7165ee9a352569 https://github.com/Warzone2100/warzone2100/commit/23a66b04968fd72f33f8e11e9f7165ee9a352569 Author: KJeff01 Date: 2023-04-20 (Thu, 20 Apr 2023) Changed paths: M src/multijoin.cpp M src/multimenu.cpp M src/multiplay.cpp M src/multiplay.h Log Message: --- Attempt to fix disappearing names during matches While the previous attempt stopped "Commander" replacing names seemingly randomly upon game start it still used the name clear method in clearPlayer(). We don't need to clear names after player exit anymore. As a result it allows for some simplification. Commit: 26f2d66d00d24e596d03be437dae88433a11554e https://github.com/Warzone2100/warzone2100/commit/26f2d66d00d24e596d03be437dae88433a11554e Author: KJeff01 Date: 2023-04-20 (Thu, 20 Apr 2023) Changed paths: M src/ingameop.cpp M src/multiplay.cpp M src/multiplay.h Log Message: --- Don't clear all names upon multiplayer menu exit Should stop names getting cleared for spectators in live games when they end. Compare: https://github.com/Warzone2100/warzone2100/compare/46d3d9223a98...26f2d66d00d2 ___ Warzone2100-commits mailing list Warzone2100-commits@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-commits
[Warzone2100-commits] [Warzone2100/warzone2100] cdd906: Update base translations
Branch: refs/heads/update_base_translations Home: https://github.com/Warzone2100/warzone2100 Commit: cdd906d37fe3ad579fcf42792d3527021f915f1f https://github.com/Warzone2100/warzone2100/commit/cdd906d37fe3ad579fcf42792d3527021f915f1f Author: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Date: 2023-04-20 (Thu, 20 Apr 2023) Changed paths: M po/POTFILES.in M po/custom/fromJson.txt M po/warzone2100.pot Log Message: --- Update base translations ___ Warzone2100-commits mailing list Warzone2100-commits@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-commits
[Warzone2100-commits] [Warzone2100/warzone2100] 46d3d9: Performance improvement: throttle additional calls...
Branch: refs/heads/master Home: https://github.com/Warzone2100/warzone2100 Commit: 46d3d9223a989a87b6e0ce74f4552cd3e75b1fa4 https://github.com/Warzone2100/warzone2100/commit/46d3d9223a989a87b6e0ce74f4552cd3e75b1fa4 Author: past-due <30942300+past-...@users.noreply.github.com> Date: 2023-04-20 (Thu, 20 Apr 2023) Changed paths: M src/action.cpp M src/action.h M src/ai.cpp M src/ai.h M src/droiddef.h Log Message: --- Performance improvement: throttle additional calls to aiBestNearestTarget ___ Warzone2100-commits mailing list Warzone2100-commits@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-commits
[Warzone2100-commits] [Warzone2100/warzone2100] 99c3e2: Update base translations
Branch: refs/heads/update_base_translations Home: https://github.com/Warzone2100/warzone2100 Commit: 99c3e2fe5d822ff8f1f74907613b28277798b4f1 https://github.com/Warzone2100/warzone2100/commit/99c3e2fe5d822ff8f1f74907613b28277798b4f1 Author: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Date: 2023-04-20 (Thu, 20 Apr 2023) Changed paths: M po/POTFILES.in M po/custom/fromJson.txt M po/warzone2100.pot Log Message: --- Update base translations ___ Warzone2100-commits mailing list Warzone2100-commits@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-commits
[Warzone2100-commits] [Warzone2100/warzone2100] 53545c: imdload: PIE format enhancements
Branch: refs/heads/master Home: https://github.com/Warzone2100/warzone2100 Commit: 53545c826ed64be5ad4a7ff33e2a25eb3dd416b1 https://github.com/Warzone2100/warzone2100/commit/53545c826ed64be5ad4a7ff33e2a25eb3dd416b1 Author: past-due <30942300+past-...@users.noreply.github.com> Date: 2023-04-20 (Thu, 20 Apr 2023) Changed paths: M lib/ivis_opengl/imdload.cpp M lib/ivis_opengl/ivisdef.h Log Message: --- imdload: PIE format enhancements - Add support for per-level TYPE, INTERPOLATE, and TEXTURE(etc) overrides - Add TCMASK global / level directive to explicitly specify the tcmask texture filename - Add support for comments ("#" is used to denote the beginning of a comment, which extends until the end of the line) Commit: 85e72312f7dfbc733b01273ff17770eed983d008 https://github.com/Warzone2100/warzone2100/commit/85e72312f7dfbc733b01273ff17770eed983d008 Author: past-due <30942300+past-...@users.noreply.github.com> Date: 2023-04-20 (Thu, 20 Apr 2023) Changed paths: M lib/ivis_opengl/piedef.h M lib/ivis_opengl/piedraw.cpp M src/component.cpp M src/display3d.cpp M src/display3d.h Log Message: --- pie_Draw3DShape: Draw all levels by default Commit: 40bb2cc15221925256bdef546b2508d221985418 https://github.com/Warzone2100/warzone2100/commit/40bb2cc15221925256bdef546b2508d221985418 Author: past-due <30942300+past-...@users.noreply.github.com> Date: 2023-04-20 (Thu, 20 Apr 2023) Changed paths: M src/display3d.cpp Log Message: --- renderProjectile: Move some calculations outside of loop Commit: b036137ab3f904e5ff56c35d1711e8006d45ac93 https://github.com/Warzone2100/warzone2100/commit/b036137ab3f904e5ff56c35d1711e8006d45ac93 Author: past-due <30942300+past-...@users.noreply.github.com> Date: 2023-04-20 (Thu, 20 Apr 2023) Changed paths: M lib/ivis_opengl/imdload.cpp Log Message: --- imdload: PIE format enhancements - adjust per-level texture directive overrides A per-level TEXTURE, NORMALMAP, SPECULARMAP, or TCMASK directive now overrides only the same respective global-level directive (if present). Otherwise, always fall-back to the global scope for each directive. This makes it possible to specify, for example, *only* a NORMALMAP override at the level scope. Commit: a61cc5b14572a4bdbc422dd6d897da2cb689ef05 https://github.com/Warzone2100/warzone2100/commit/a61cc5b14572a4bdbc422dd6d897da2cb689ef05 Author: past-due <30942300+past-...@users.noreply.github.com> Date: 2023-04-20 (Thu, 20 Apr 2023) Changed paths: M src/feature.cpp M src/lighting.cpp M src/map.cpp M src/map.h M src/qtscript.cpp M src/terrain.cpp M src/terrain.h Log Message: --- Use MAP_TILESET enum in more places Commit: 539dea1d3de7542b9755b325d254eb9fe9ab58c2 https://github.com/Warzone2100/warzone2100/commit/539dea1d3de7542b9755b325d254eb9fe9ab58c2 Author: past-due <30942300+past-...@users.noreply.github.com> Date: 2023-04-20 (Thu, 20 Apr 2023) Changed paths: M lib/ivis_opengl/imd.h M lib/ivis_opengl/imdload.cpp Log Message: --- Move new functionality to PIE version 4 Commit: 9bc90636f59bd38d09ba0f41e203b8f64a5b4054 https://github.com/Warzone2100/warzone2100/commit/9bc90636f59bd38d09ba0f41e203b8f64a5b4054 Author: past-due <30942300+past-...@users.noreply.github.com> Date: 2023-04-20 (Thu, 20 Apr 2023) Changed paths: M doc/PIE.md A doc/PIE_old.md Log Message: --- Add initial PIE 4 docs, preserve old PIE format docs Commit: cd56b66e9531091e9f2d55ca8bcca638cf82e10d https://github.com/Warzone2100/warzone2100/commit/cd56b66e9531091e9f2d55ca8bcca638cf82e10d Author: past-due <30942300+past-...@users.noreply.github.com> Date: 2023-04-20 (Thu, 20 Apr 2023) Changed paths: M src/component.cpp M src/display3d.cpp M src/display3d.h Log Message: --- Fix broken keyframe animation for some body models drawShape should be called for individual levels / meshes Compare: https://github.com/Warzone2100/warzone2100/compare/25e677743a15...cd56b66e9531 ___ Warzone2100-commits mailing list Warzone2100-commits@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-commits
[Warzone2100-commits] [Warzone2100/warzone2100] 069ae3: Update base translations
Branch: refs/heads/update_base_translations Home: https://github.com/Warzone2100/warzone2100 Commit: 069ae35626f64798c440d5e4cf88904b62fddae6 https://github.com/Warzone2100/warzone2100/commit/069ae35626f64798c440d5e4cf88904b62fddae6 Author: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com> Date: 2023-04-20 (Thu, 20 Apr 2023) Changed paths: M po/POTFILES.in M po/custom/fromJson.txt M po/warzone2100.pot Log Message: --- Update base translations ___ Warzone2100-commits mailing list Warzone2100-commits@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/warzone2100-commits
[Warzone2100-commits] [Warzone2100/warzone2100] af646c: gfxi_api: Remove unused SHADER_BUTTON
Branch: refs/heads/master Home: https://github.com/Warzone2100/warzone2100 Commit: af646ca0b2f743cef5bf77dafe57932133beaedd https://github.com/Warzone2100/warzone2100/commit/af646ca0b2f743cef5bf77dafe57932133beaedd Author: past-due <30942300+past-...@users.noreply.github.com> Date: 2023-04-20 (Thu, 20 Apr 2023) Changed paths: M data/CMakeLists.txt R data/base/shaders/button.frag R data/base/shaders/button.vert R data/base/shaders/vk/button.frag R data/base/shaders/vk/button.vert M lib/ivis_opengl/gfx_api.h M lib/ivis_opengl/gfx_api_gl.cpp M lib/ivis_opengl/gfx_api_vk.cpp M lib/ivis_opengl/pietypes.h Log Message: --- gfxi_api: Remove unused SHADER_BUTTON Commit: aad55e610470cd30b267fd39abf73fb6a16902ac https://github.com/Warzone2100/warzone2100/commit/aad55e610470cd30b267fd39abf73fb6a16902ac Author: past-due <30942300+past-...@users.noreply.github.com> Date: 2023-04-20 (Thu, 20 Apr 2023) Changed paths: M data/base/shaders/nolight.vert M data/base/shaders/tcmask.vert M data/base/shaders/vk/nolight.frag M data/base/shaders/vk/nolight.vert M data/base/shaders/vk/tcmask.frag M data/base/shaders/vk/tcmask.vert M lib/ivis_opengl/gfx_api.h M lib/ivis_opengl/gfx_api_gl.cpp M lib/ivis_opengl/imdload.cpp M lib/ivis_opengl/piedraw.cpp Log Message: --- gfx_api: Perform the texAnim texCoord calculations in the shaders Commit: 4e6aaba13c5e8a80f0d0727246f7fd185a4f1e6d https://github.com/Warzone2100/warzone2100/commit/4e6aaba13c5e8a80f0d0727246f7fd185a4f1e6d Author: past-due <30942300+past-...@users.noreply.github.com> Date: 2023-04-20 (Thu, 20 Apr 2023) Changed paths: M 3rdparty/glad/include/glad/glad.h M 3rdparty/glad/src/glad.c Log Message: --- [OpenGL] glad: Add instanced_arrays extensions, OpenGL defines to 3.3 Commit: a79033421cfa4cbd0580f5a8defcdadd1da0b978 https://github.com/Warzone2100/warzone2100/commit/a79033421cfa4cbd0580f5a8defcdadd1da0b978 Author: past-due <30942300+past-...@users.noreply.github.com> Date: 2023-04-20 (Thu, 20 Apr 2023) Changed paths: M data/CMakeLists.txt A data/base/shaders/nolight_instanced.frag A data/base/shaders/nolight_instanced.vert A data/base/shaders/tcmask_instanced.frag A data/base/shaders/tcmask_instanced.vert A data/base/shaders/vk/nolight_instanced.frag A data/base/shaders/vk/nolight_instanced.vert A data/base/shaders/vk/tcmask_instanced.frag A data/base/shaders/vk/tcmask_instanced.vert M lib/ivis_opengl/gfx_api.h M lib/ivis_opengl/gfx_api_gl.cpp M lib/ivis_opengl/gfx_api_gl.h M lib/ivis_opengl/gfx_api_null.cpp M lib/ivis_opengl/gfx_api_null.h M lib/ivis_opengl/gfx_api_vk.cpp M lib/ivis_opengl/gfx_api_vk.h M lib/ivis_opengl/piedef.h M lib/ivis_opengl/piedraw.cpp M lib/ivis_opengl/piemode.cpp M lib/ivis_opengl/pietypes.h M src/effects.cpp Log Message: --- gfx_api: Instanced mesh rendering support Commit: 3cb9929478b4f1a6d88706dfb684f0d838ccbe50 https://github.com/Warzone2100/warzone2100/commit/3cb9929478b4f1a6d88706dfb684f0d838ccbe50 Author: past-due <30942300+past-...@users.noreply.github.com> Date: 2023-04-20 (Thu, 20 Apr 2023) Changed paths: M data/CMakeLists.txt A data/base/shaders/rect_instanced.frag A data/base/shaders/rect_instanced.vert A data/base/shaders/vk/rect_instanced.frag A data/base/shaders/vk/rect_instanced.vert M lib/ivis_opengl/gfx_api.h M lib/ivis_opengl/gfx_api_gl.cpp M lib/ivis_opengl/gfx_api_gl.h M lib/ivis_opengl/gfx_api_vk.cpp M lib/ivis_opengl/pieblitfunc.cpp M lib/ivis_opengl/pieblitfunc.h M lib/ivis_opengl/pietypes.h M src/display3d.cpp M src/display3d.h Log Message: --- gfx_api: Instanced rendering of droid / structure info rects Commit: 9615f1108dc9babae83a2307f70e58c558754b8b https://github.com/Warzone2100/warzone2100/commit/9615f1108dc9babae83a2307f70e58c558754b8b Author: past-due <30942300+past-...@users.noreply.github.com> Date: 2023-04-20 (Thu, 20 Apr 2023) Changed paths: M lib/ivis_opengl/piedraw.cpp Log Message: --- piedraw.cpp: Avoid some re-allocations Commit: 88407a145f72e1dca3dde8f7151df316fb9b70ad https://github.com/Warzone2100/warzone2100/commit/88407a145f72e1dca3dde8f7151df316fb9b70ad Author: past-due <30942300+past-...@users.noreply.github.com> Date: 2023-04-20 (Thu, 20 Apr 2023) Changed paths: M lib/ivis_opengl/pieblitfunc.cpp M lib/ivis_opengl/pieblitfunc.h M lib/ivis_opengl/piedraw.cpp Log Message: --- Tweak default values Commit: 7108e11f994edb7e680940e73b9404a33afa68f4 https://github.com/Warzone2100/warzone2100/commit/7108e11f994edb7e680940e73b9404a33afa68f4 Author: past-due <30942300+past-...@users.noreply.github.com> Date: