[Warzone2100-commits] [Warzone2100/warzone2100] c4a160: Update base translations

2023-04-20 Thread github-actions[bot] via Warzone2100-commits
  Branch: refs/heads/update_base_translations
  Home:   https://github.com/Warzone2100/warzone2100
  Commit: c4a1606a51e1202253b08045684c165ad9dc4d73
  
https://github.com/Warzone2100/warzone2100/commit/c4a1606a51e1202253b08045684c165ad9dc4d73
  Author: github-actions[bot] 
<41898282+github-actions[bot]@users.noreply.github.com>
  Date:   2023-04-21 (Fri, 21 Apr 2023)

  Changed paths:
M po/POTFILES.in
M po/custom/fromJson.txt
M po/warzone2100.pot

  Log Message:
  ---
  Update base translations




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[Warzone2100-commits] [Warzone2100/warzone2100] 23a66b: Attempt to fix disappearing names during matches

2023-04-20 Thread KJeff01 via Warzone2100-commits
  Branch: refs/heads/master
  Home:   https://github.com/Warzone2100/warzone2100
  Commit: 23a66b04968fd72f33f8e11e9f7165ee9a352569
  
https://github.com/Warzone2100/warzone2100/commit/23a66b04968fd72f33f8e11e9f7165ee9a352569
  Author: KJeff01 
  Date:   2023-04-20 (Thu, 20 Apr 2023)

  Changed paths:
M src/multijoin.cpp
M src/multimenu.cpp
M src/multiplay.cpp
M src/multiplay.h

  Log Message:
  ---
  Attempt to fix disappearing names during matches

While the previous attempt stopped "Commander" replacing names seemingly 
randomly upon game start it still used the name clear method in clearPlayer().

We don't need to clear names after player exit anymore. As a result it allows 
for some simplification.


  Commit: 26f2d66d00d24e596d03be437dae88433a11554e
  
https://github.com/Warzone2100/warzone2100/commit/26f2d66d00d24e596d03be437dae88433a11554e
  Author: KJeff01 
  Date:   2023-04-20 (Thu, 20 Apr 2023)

  Changed paths:
M src/ingameop.cpp
M src/multiplay.cpp
M src/multiplay.h

  Log Message:
  ---
  Don't clear all names upon multiplayer menu exit

Should stop names getting cleared for spectators in live games when they end.


Compare: 
https://github.com/Warzone2100/warzone2100/compare/46d3d9223a98...26f2d66d00d2


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[Warzone2100-commits] [Warzone2100/warzone2100] cdd906: Update base translations

2023-04-20 Thread github-actions[bot] via Warzone2100-commits
  Branch: refs/heads/update_base_translations
  Home:   https://github.com/Warzone2100/warzone2100
  Commit: cdd906d37fe3ad579fcf42792d3527021f915f1f
  
https://github.com/Warzone2100/warzone2100/commit/cdd906d37fe3ad579fcf42792d3527021f915f1f
  Author: github-actions[bot] 
<41898282+github-actions[bot]@users.noreply.github.com>
  Date:   2023-04-20 (Thu, 20 Apr 2023)

  Changed paths:
M po/POTFILES.in
M po/custom/fromJson.txt
M po/warzone2100.pot

  Log Message:
  ---
  Update base translations




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[Warzone2100-commits] [Warzone2100/warzone2100] 46d3d9: Performance improvement: throttle additional calls...

2023-04-20 Thread pastdue via Warzone2100-commits
  Branch: refs/heads/master
  Home:   https://github.com/Warzone2100/warzone2100
  Commit: 46d3d9223a989a87b6e0ce74f4552cd3e75b1fa4
  
https://github.com/Warzone2100/warzone2100/commit/46d3d9223a989a87b6e0ce74f4552cd3e75b1fa4
  Author: past-due <30942300+past-...@users.noreply.github.com>
  Date:   2023-04-20 (Thu, 20 Apr 2023)

  Changed paths:
M src/action.cpp
M src/action.h
M src/ai.cpp
M src/ai.h
M src/droiddef.h

  Log Message:
  ---
  Performance improvement: throttle additional calls to aiBestNearestTarget




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[Warzone2100-commits] [Warzone2100/warzone2100] 99c3e2: Update base translations

2023-04-20 Thread github-actions[bot] via Warzone2100-commits
  Branch: refs/heads/update_base_translations
  Home:   https://github.com/Warzone2100/warzone2100
  Commit: 99c3e2fe5d822ff8f1f74907613b28277798b4f1
  
https://github.com/Warzone2100/warzone2100/commit/99c3e2fe5d822ff8f1f74907613b28277798b4f1
  Author: github-actions[bot] 
<41898282+github-actions[bot]@users.noreply.github.com>
  Date:   2023-04-20 (Thu, 20 Apr 2023)

  Changed paths:
M po/POTFILES.in
M po/custom/fromJson.txt
M po/warzone2100.pot

  Log Message:
  ---
  Update base translations




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[Warzone2100-commits] [Warzone2100/warzone2100] 53545c: imdload: PIE format enhancements

2023-04-20 Thread pastdue via Warzone2100-commits
  Branch: refs/heads/master
  Home:   https://github.com/Warzone2100/warzone2100
  Commit: 53545c826ed64be5ad4a7ff33e2a25eb3dd416b1
  
https://github.com/Warzone2100/warzone2100/commit/53545c826ed64be5ad4a7ff33e2a25eb3dd416b1
  Author: past-due <30942300+past-...@users.noreply.github.com>
  Date:   2023-04-20 (Thu, 20 Apr 2023)

  Changed paths:
M lib/ivis_opengl/imdload.cpp
M lib/ivis_opengl/ivisdef.h

  Log Message:
  ---
  imdload: PIE format enhancements

- Add support for per-level TYPE, INTERPOLATE, and TEXTURE(etc) overrides
- Add TCMASK global / level directive to explicitly specify the tcmask texture 
filename
- Add support for comments ("#" is used to denote the beginning of a comment, 
which extends until the end of the line)


  Commit: 85e72312f7dfbc733b01273ff17770eed983d008
  
https://github.com/Warzone2100/warzone2100/commit/85e72312f7dfbc733b01273ff17770eed983d008
  Author: past-due <30942300+past-...@users.noreply.github.com>
  Date:   2023-04-20 (Thu, 20 Apr 2023)

  Changed paths:
M lib/ivis_opengl/piedef.h
M lib/ivis_opengl/piedraw.cpp
M src/component.cpp
M src/display3d.cpp
M src/display3d.h

  Log Message:
  ---
  pie_Draw3DShape: Draw all levels by default


  Commit: 40bb2cc15221925256bdef546b2508d221985418
  
https://github.com/Warzone2100/warzone2100/commit/40bb2cc15221925256bdef546b2508d221985418
  Author: past-due <30942300+past-...@users.noreply.github.com>
  Date:   2023-04-20 (Thu, 20 Apr 2023)

  Changed paths:
M src/display3d.cpp

  Log Message:
  ---
  renderProjectile: Move some calculations outside of loop


  Commit: b036137ab3f904e5ff56c35d1711e8006d45ac93
  
https://github.com/Warzone2100/warzone2100/commit/b036137ab3f904e5ff56c35d1711e8006d45ac93
  Author: past-due <30942300+past-...@users.noreply.github.com>
  Date:   2023-04-20 (Thu, 20 Apr 2023)

  Changed paths:
M lib/ivis_opengl/imdload.cpp

  Log Message:
  ---
  imdload: PIE format enhancements - adjust per-level texture directive 
overrides

A per-level TEXTURE, NORMALMAP, SPECULARMAP, or TCMASK directive now overrides 
only the same respective global-level directive (if present). Otherwise, always 
fall-back to the global scope for each directive.

This makes it possible to specify, for example, *only* a NORMALMAP override at 
the level scope.


  Commit: a61cc5b14572a4bdbc422dd6d897da2cb689ef05
  
https://github.com/Warzone2100/warzone2100/commit/a61cc5b14572a4bdbc422dd6d897da2cb689ef05
  Author: past-due <30942300+past-...@users.noreply.github.com>
  Date:   2023-04-20 (Thu, 20 Apr 2023)

  Changed paths:
M src/feature.cpp
M src/lighting.cpp
M src/map.cpp
M src/map.h
M src/qtscript.cpp
M src/terrain.cpp
M src/terrain.h

  Log Message:
  ---
  Use MAP_TILESET enum in more places


  Commit: 539dea1d3de7542b9755b325d254eb9fe9ab58c2
  
https://github.com/Warzone2100/warzone2100/commit/539dea1d3de7542b9755b325d254eb9fe9ab58c2
  Author: past-due <30942300+past-...@users.noreply.github.com>
  Date:   2023-04-20 (Thu, 20 Apr 2023)

  Changed paths:
M lib/ivis_opengl/imd.h
M lib/ivis_opengl/imdload.cpp

  Log Message:
  ---
  Move new functionality to PIE version 4


  Commit: 9bc90636f59bd38d09ba0f41e203b8f64a5b4054
  
https://github.com/Warzone2100/warzone2100/commit/9bc90636f59bd38d09ba0f41e203b8f64a5b4054
  Author: past-due <30942300+past-...@users.noreply.github.com>
  Date:   2023-04-20 (Thu, 20 Apr 2023)

  Changed paths:
M doc/PIE.md
A doc/PIE_old.md

  Log Message:
  ---
  Add initial PIE 4 docs, preserve old PIE format docs


  Commit: cd56b66e9531091e9f2d55ca8bcca638cf82e10d
  
https://github.com/Warzone2100/warzone2100/commit/cd56b66e9531091e9f2d55ca8bcca638cf82e10d
  Author: past-due <30942300+past-...@users.noreply.github.com>
  Date:   2023-04-20 (Thu, 20 Apr 2023)

  Changed paths:
M src/component.cpp
M src/display3d.cpp
M src/display3d.h

  Log Message:
  ---
  Fix broken keyframe animation for some body models

drawShape should be called for individual levels / meshes


Compare: 
https://github.com/Warzone2100/warzone2100/compare/25e677743a15...cd56b66e9531


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[Warzone2100-commits] [Warzone2100/warzone2100] 069ae3: Update base translations

2023-04-20 Thread github-actions[bot] via Warzone2100-commits
  Branch: refs/heads/update_base_translations
  Home:   https://github.com/Warzone2100/warzone2100
  Commit: 069ae35626f64798c440d5e4cf88904b62fddae6
  
https://github.com/Warzone2100/warzone2100/commit/069ae35626f64798c440d5e4cf88904b62fddae6
  Author: github-actions[bot] 
<41898282+github-actions[bot]@users.noreply.github.com>
  Date:   2023-04-20 (Thu, 20 Apr 2023)

  Changed paths:
M po/POTFILES.in
M po/custom/fromJson.txt
M po/warzone2100.pot

  Log Message:
  ---
  Update base translations




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[Warzone2100-commits] [Warzone2100/warzone2100] af646c: gfxi_api: Remove unused SHADER_BUTTON

2023-04-20 Thread pastdue via Warzone2100-commits
  Branch: refs/heads/master
  Home:   https://github.com/Warzone2100/warzone2100
  Commit: af646ca0b2f743cef5bf77dafe57932133beaedd
  
https://github.com/Warzone2100/warzone2100/commit/af646ca0b2f743cef5bf77dafe57932133beaedd
  Author: past-due <30942300+past-...@users.noreply.github.com>
  Date:   2023-04-20 (Thu, 20 Apr 2023)

  Changed paths:
M data/CMakeLists.txt
R data/base/shaders/button.frag
R data/base/shaders/button.vert
R data/base/shaders/vk/button.frag
R data/base/shaders/vk/button.vert
M lib/ivis_opengl/gfx_api.h
M lib/ivis_opengl/gfx_api_gl.cpp
M lib/ivis_opengl/gfx_api_vk.cpp
M lib/ivis_opengl/pietypes.h

  Log Message:
  ---
  gfxi_api: Remove unused SHADER_BUTTON


  Commit: aad55e610470cd30b267fd39abf73fb6a16902ac
  
https://github.com/Warzone2100/warzone2100/commit/aad55e610470cd30b267fd39abf73fb6a16902ac
  Author: past-due <30942300+past-...@users.noreply.github.com>
  Date:   2023-04-20 (Thu, 20 Apr 2023)

  Changed paths:
M data/base/shaders/nolight.vert
M data/base/shaders/tcmask.vert
M data/base/shaders/vk/nolight.frag
M data/base/shaders/vk/nolight.vert
M data/base/shaders/vk/tcmask.frag
M data/base/shaders/vk/tcmask.vert
M lib/ivis_opengl/gfx_api.h
M lib/ivis_opengl/gfx_api_gl.cpp
M lib/ivis_opengl/imdload.cpp
M lib/ivis_opengl/piedraw.cpp

  Log Message:
  ---
  gfx_api: Perform the texAnim texCoord calculations in the shaders


  Commit: 4e6aaba13c5e8a80f0d0727246f7fd185a4f1e6d
  
https://github.com/Warzone2100/warzone2100/commit/4e6aaba13c5e8a80f0d0727246f7fd185a4f1e6d
  Author: past-due <30942300+past-...@users.noreply.github.com>
  Date:   2023-04-20 (Thu, 20 Apr 2023)

  Changed paths:
M 3rdparty/glad/include/glad/glad.h
M 3rdparty/glad/src/glad.c

  Log Message:
  ---
  [OpenGL] glad: Add instanced_arrays extensions, OpenGL defines to 3.3


  Commit: a79033421cfa4cbd0580f5a8defcdadd1da0b978
  
https://github.com/Warzone2100/warzone2100/commit/a79033421cfa4cbd0580f5a8defcdadd1da0b978
  Author: past-due <30942300+past-...@users.noreply.github.com>
  Date:   2023-04-20 (Thu, 20 Apr 2023)

  Changed paths:
M data/CMakeLists.txt
A data/base/shaders/nolight_instanced.frag
A data/base/shaders/nolight_instanced.vert
A data/base/shaders/tcmask_instanced.frag
A data/base/shaders/tcmask_instanced.vert
A data/base/shaders/vk/nolight_instanced.frag
A data/base/shaders/vk/nolight_instanced.vert
A data/base/shaders/vk/tcmask_instanced.frag
A data/base/shaders/vk/tcmask_instanced.vert
M lib/ivis_opengl/gfx_api.h
M lib/ivis_opengl/gfx_api_gl.cpp
M lib/ivis_opengl/gfx_api_gl.h
M lib/ivis_opengl/gfx_api_null.cpp
M lib/ivis_opengl/gfx_api_null.h
M lib/ivis_opengl/gfx_api_vk.cpp
M lib/ivis_opengl/gfx_api_vk.h
M lib/ivis_opengl/piedef.h
M lib/ivis_opengl/piedraw.cpp
M lib/ivis_opengl/piemode.cpp
M lib/ivis_opengl/pietypes.h
M src/effects.cpp

  Log Message:
  ---
  gfx_api: Instanced mesh rendering support


  Commit: 3cb9929478b4f1a6d88706dfb684f0d838ccbe50
  
https://github.com/Warzone2100/warzone2100/commit/3cb9929478b4f1a6d88706dfb684f0d838ccbe50
  Author: past-due <30942300+past-...@users.noreply.github.com>
  Date:   2023-04-20 (Thu, 20 Apr 2023)

  Changed paths:
M data/CMakeLists.txt
A data/base/shaders/rect_instanced.frag
A data/base/shaders/rect_instanced.vert
A data/base/shaders/vk/rect_instanced.frag
A data/base/shaders/vk/rect_instanced.vert
M lib/ivis_opengl/gfx_api.h
M lib/ivis_opengl/gfx_api_gl.cpp
M lib/ivis_opengl/gfx_api_gl.h
M lib/ivis_opengl/gfx_api_vk.cpp
M lib/ivis_opengl/pieblitfunc.cpp
M lib/ivis_opengl/pieblitfunc.h
M lib/ivis_opengl/pietypes.h
M src/display3d.cpp
M src/display3d.h

  Log Message:
  ---
  gfx_api: Instanced rendering of droid / structure info rects


  Commit: 9615f1108dc9babae83a2307f70e58c558754b8b
  
https://github.com/Warzone2100/warzone2100/commit/9615f1108dc9babae83a2307f70e58c558754b8b
  Author: past-due <30942300+past-...@users.noreply.github.com>
  Date:   2023-04-20 (Thu, 20 Apr 2023)

  Changed paths:
M lib/ivis_opengl/piedraw.cpp

  Log Message:
  ---
  piedraw.cpp: Avoid some re-allocations


  Commit: 88407a145f72e1dca3dde8f7151df316fb9b70ad
  
https://github.com/Warzone2100/warzone2100/commit/88407a145f72e1dca3dde8f7151df316fb9b70ad
  Author: past-due <30942300+past-...@users.noreply.github.com>
  Date:   2023-04-20 (Thu, 20 Apr 2023)

  Changed paths:
M lib/ivis_opengl/pieblitfunc.cpp
M lib/ivis_opengl/pieblitfunc.h
M lib/ivis_opengl/piedraw.cpp

  Log Message:
  ---
  Tweak default values


  Commit: 7108e11f994edb7e680940e73b9404a33afa68f4
  
https://github.com/Warzone2100/warzone2100/commit/7108e11f994edb7e680940e73b9404a33afa68f4
  Author: past-due <30942300+past-...@users.noreply.github.com>
  Date: