[Warzone2100-commits] [Warzone2100/warzone2100] a94bd6: Disable target prediction for droids that are tryi...

2012-03-12 Thread cybersphinx
  Branch: refs/heads/master
  Home:   https://github.com/Warzone2100/warzone2100
  Commit: a94bd6629d17f50df9b3a58b97bb3f8cd734e12b
  
https://github.com/Warzone2100/warzone2100/commit/a94bd6629d17f50df9b3a58b97bb3f8cd734e12b
  Author: Cyp 
  Date:   2012-03-11 (Sun, 11 Mar 2012)

  Changed paths:
M src/combat.cpp

  Log Message:
  ---
  Disable target prediction for droids that are trying to drive through stuff.

This implies that if the droid suddenly figures out how to tunnel through the 
wall it
was trying to drive through for the last half hour, the shot will miss.


  Commit: da9d427e5def9b82ab95c99b42ec8e2049bfcd12
  
https://github.com/Warzone2100/warzone2100/commit/da9d427e5def9b82ab95c99b42ec8e2049bfcd12
  Author: Cyp 
  Date:   2012-03-11 (Sun, 11 Mar 2012)

  Changed paths:
M src/game.cpp
  M src/research.cpp

  Log Message:
  ---
  Try to avoid pointers to stack getting saved.

Also, fix a harmless out of bounds »myUnusedPointer = 
&myVector[myVector.size()]«.

Introduced in d818ff5a195d9e010edf9dd060c9553a07dfec5c.

Hopefully fixes ticket:3200.


  Commit: fc0348a5d1fc66b3c7196b3a7805d62673ebba7b
  
https://github.com/Warzone2100/warzone2100/commit/fc0348a5d1fc66b3c7196b3a7805d62673ebba7b
  Author: Michał Dutkiewicz 
  Date:   2012-03-12 (Mon, 12 Mar 2012)

  Changed paths:
M src/frontend.h

  Log Message:
  ---
  Squeeze out additional 50 pixels for menu texts (preserving 640x480 
compatibility)

Refs #2650.


  Commit: d364a00b7f76f798dae72f2826ebc55ba5a55913
  
https://github.com/Warzone2100/warzone2100/commit/d364a00b7f76f798dae72f2826ebc55ba5a55913
  Author: Michał Dutkiewicz 
  Date:   2012-03-12 (Mon, 12 Mar 2012)

  Changed paths:
M src/keyedit.cpp

  Log Message:
  ---
  Make keyboard mapping editor more consistent with menu


  Commit: f24ce24dc0fee84731687222f9ed1672f825d798
  
https://github.com/Warzone2100/warzone2100/commit/f24ce24dc0fee84731687222f9ed1672f825d798
  Author: Michał Dutkiewicz 
  Date:   2012-03-12 (Mon, 12 Mar 2012)

  Changed paths:
M src/ingameop.cpp
  M src/ingameop.h

  Log Message:
  ---
  Make in game options a bit wider (to give more room for translations) and 
improve sound options margins

Refs #2650.


  Commit: 4a6be03ffb69863b14ac934877d71a1bfd851f0a
  
https://github.com/Warzone2100/warzone2100/commit/4a6be03ffb69863b14ac934877d71a1bfd851f0a
  Author: Michał Dutkiewicz 
  Date:   2012-03-12 (Mon, 12 Mar 2012)

  Changed paths:
M src/frontend.cpp
  M src/frontend.h

  Log Message:
  ---
  Better descriptions for the unit colour options.

Also moves the rotating radar option into graphics options.
unitcolouroptions5.diff, closes #3265.


  Commit: 2c093a6ff96bce87f2edc1d1a7c10369a2f78c58
  
https://github.com/Warzone2100/warzone2100/commit/2c093a6ff96bce87f2edc1d1a7c10369a2f78c58
  Author: cybersphinx 
  Date:   2012-03-12 (Mon, 12 Mar 2012)

  Changed paths:
M po/fr.po

  Log Message:
  ---
  French translation update by Amiral JCDG.

Closes #3276.


  Commit: c363c6285b662491e3e7afc6830583c71f9f3e3f
  
https://github.com/Warzone2100/warzone2100/commit/c363c6285b662491e3e7afc6830583c71f9f3e3f
  Author: cybersphinx 
  Date:   2012-03-12 (Mon, 12 Mar 2012)

  Changed paths:
M po/ca_ES.po
  M po/cs.po
  M po/da.po
  M po/de.po
  M po/en_GB.po
  M po/es.po
  M po/et_EE.po
  M po/fi.po
  M po/fy.po
  M po/ga.po
  M po/hr.po
  M po/hu.po
  M po/it.po
  M po/ko.po
  M po/la.po
  M po/lt.po
  M po/nb.po
  M po/nl.po
  M po/pl.po
  M po/pt.po
  M po/pt_BR.po
  M po/ro.po
  M po/ru.po
  M po/sk.po
  M po/sl.po
  M po/tr.po
  M po/uk_UA.po
  M po/zh_CN.po
  M po/zh_TW.po

  Log Message:
  ---
  Update translations.


  Commit: 8c034fee8b11c6813fdc330f218af6571e285fd2
  
https://github.com/Warzone2100/warzone2100/commit/8c034fee8b11c6813fdc330f218af6571e285fd2
  Author: cybersphinx 
  Date:   2012-03-12 (Mon, 12 Mar 2012)

  Changed paths:
M src/display3d.cpp
  M src/display3d.h
  M src/main.cpp

  Log Message:
  ---
  Clear out blueprints when ending a game.

Fixes #3181.


  Commit: 6e0c364c99f8c85b5be96087059db7f627c2d3bc
  
https://github.com/Warzone2100/warzone2100/commit/6e0c364c99f8c85b5be96087059db7f627c2d3bc
  Author: cybersphinx 
  Date:   2012-03-12 (Mon, 12 Mar 2012)

  Changed paths:
M src/loop.cpp

  Log Message:
  ---
  Don't let the radar handle already processed events.

Fixes #3179.


  Commit: f05142c7ebb3bf7a961a4908478be4787201270c
  
https://github.com/Warzone2100/warzone2100/commit/f05142c7ebb3bf7a961a4908478be4787201270c
  Author: cybersphinx 
  Date:   2012-03-12 (Mon, 12 Mar 2012)

  Changed paths:
M src/keybind.cpp

  Log Message:
  ---
  Display game speed as decimals, not fractions.

Also add 0.5. Refs #3277.


  Commit: 589b5abbe8bb0d3141684343dd70999ef6ef4ffe
  
https://github.com/Warzone2100/warzone2100/commit/589b5abbe8bb0d3141684343dd70999ef6ef4ffe
  Au

[Warzone2100-commits] [Warzone2100/warzone2100] a94bd6: Disable target prediction for droids that are tryi...

2012-03-11 Thread Cyp
  Branch: refs/heads/bugfixes
  Home:   https://github.com/Warzone2100/warzone2100
  Commit: a94bd6629d17f50df9b3a58b97bb3f8cd734e12b
  
https://github.com/Warzone2100/warzone2100/commit/a94bd6629d17f50df9b3a58b97bb3f8cd734e12b
  Author: Cyp 
  Date:   2012-03-11 (Sun, 11 Mar 2012)

  Changed paths:
M src/combat.cpp

  Log Message:
  ---
  Disable target prediction for droids that are trying to drive through stuff.

This implies that if the droid suddenly figures out how to tunnel through the 
wall it
was trying to drive through for the last half hour, the shot will miss.



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