Build status: FAILURE
Buildslave for this Build: | bot-WZ-amd64-1 |
Complete logs for all build steps: | http://buildbot.wz2100.net/builders/master-nightly/builds/1587 |
Build Reason: | The SingleBranchScheduler scheduler named 'sched-master' triggered this build |
Build Source Stamp: | [branch master] 11ef36281652b2933d982bf2379f54dc2d4da6f5 |
Blamelist: | NoQ |
Recent Changes:
Repository: | git://github.com/Warzone2100/warzone2100.git |
Project: | |
Time: | Fri Jul 1 20:44:33 2016 |
Changed by: | NoQ |
Comments: | Update the NullBot AI to version 3.06.
This is a major update from NullBot 2.05.
The AI should now cause less lags and offer
more varied and adaptive gameplay,
with a different algorithm for picking
weapon branches during the game.
The set of selectable AI personalities remain
the same. The Turtle AI is updated to randomly
choose a cannon/mortar-based research path.
The generic AI no longer chooses the
machinegun-flamer research path because
balance intentions have changed.
All AIs now should be adapted quite well
to sea-only and air-only maps. Hover AI
would also use land propulsions on land maps,
which essentially turns it into an AI
with an ultra-technological build order,
still focused on rockets. |
Files | URL |
data/mp/multiplay/skirmish/nb_common/standard_build_order.js: |
data/mp/multiplay/skirmish/nb_generic.js: |
data/mp/multiplay/skirmish/nb_generic.json: |
data/mp/multiplay/skirmish/nb_hover.js: |
data/mp/multiplay/skirmish/nb_hover.json: |
data/mp/multiplay/skirmish/nb_includes/_events.js: |
data/mp/multiplay/skirmish/nb_includes/_head.js: |
data/mp/multiplay/skirmish/nb_includes/_main.js: |
data/mp/multiplay/skirmish/nb_includes/adapt.js: |
data/mp/multiplay/skirmish/nb_includes/build.js: |
data/mp/multiplay/skirmish/nb_includes/chat.js: |
data/mp/multiplay/skirmish/nb_includes/intensity.js: |
data/mp/multiplay/skirmish/nb_includes/lassat.js: |
data/mp/multiplay/skirmish/nb_includes/math.js: |
data/mp/multiplay/skirmish/nb_includes/misc.js: |
data/mp/multiplay/skirmish/nb_includes/produce.js: |
data/mp/multiplay/skirmish/nb_includes/research.js: |
data/mp/multiplay/skirmish/nb_includes/stats.js: |
data/mp/multiplay/skirmish/nb_includes/tactics.js: |
data/mp/multiplay/skirmish/nb_includes/timers.js: |
data/mp/multiplay/skirmish/nb_rulesets/standard.js: |
data/mp/multiplay/skirmish/nb_turtle.js: |
data/mp/multiplay/skirmish/nb_turtle.json: |
data/mp/multiplay/skirmish/nullbot-generic.js.inc: |
data/mp/multiplay/skirmish/nullbot-header.js.inc: |
data/mp/multiplay/skirmish/nullbot-hover.js: |
data/mp/multiplay/skirmish/nullbot-hover.js.inc: |
data/mp/multiplay/skirmish/nullbot-hover.json: |
data/mp/multiplay/skirmish/nullbot-main.js.inc: |
data/mp/multiplay/skirmish/nullbot-turtle.js: |
data/mp/multiplay/skirmish/nullbot-turtle.js.inc: |
data/mp/multiplay/skirmish/nullbot-turtle.json: |
data/mp/multiplay/skirmish/nullbot.js: |
data/mp/multiplay/skirmish/nullbot.json: |
Detailed log of last build step: http://buildbot.wz2100.net/builders/master-nightly/builds/1587/steps/compile/logs/stdio
Last 20 lines of "compile.stdio"
extracting: ../warzone2100-master/data/mp/wrf/cam2.wrf
make[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/data'make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/data' (cd po && make top_distdir=../warzone2100-master distdir=../warzone2100-master/po \ am__remove_distdir=: am__skip_length_check=: am__skip_mode_fix=: distdir)make[3]: Entering directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make update-pomake[4]: Entering directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make warzone2100.pot-updatemake[5]: Entering directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make[5]: *** No rule to make target `../data/mp/multiplay/skirmish/nullbot-hover.js', needed by `warzone2100.pot-update'. Stop.make[5]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make[4]: *** [warz
one2100.pot] Error 2make[4]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make[3]: *** [distdir] Error 2make[3]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build/po'make[2]: *** [distdir] Error 1make[2]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'make[1]: *** [dist] Error 2make[1]: Leaving directory `/home/buildbot/slaves/warzone2100/master-nightly/build'
-The BuildBot
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