[webkit-dev] Some landed patches have incorrect date in commit messages and ChangeLog

2010-08-09 Thread Jian Li
Hi,

I noticed that several patches landed recently have the incorrect date put
in the commit messages and ChangeLog. Please fix the incorrect information
in ChangeLog. For the commit messages, anyone know if we can fix them or
not?

Please make sure the correct date is used when you land your patch manually.
Thanks.

Jian
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[webkit-dev] WebKit blog post proposal: Remote debugging with Web Inspector.

2010-08-09 Thread Pavel Feldman
Hi guys,

As some of you know, we are working on a remote debugging feature in Web
Inspector. There are many good reasons behind the project including the
following:

- Debugging WebKit on embedded devices
- Shaping up a good protocol for ourselves
- Introducing external SDKs on top of the protocol for IDE integrations and
alternate front-ends

We've had serialized interaction with the out-of-process inspector for quite
a while in Chromium. We were upstreaming it into WebKit and have reached an
important milestone recently: all the interaction between the inspected page
and inspector is entirely serialized on the WebKit level. All the embedder
needs to do is to implement a socket that would serve the inspector
front-end files and provide our messaging with appropriate transport.

Now this socket is likely to be platform-specific, implemented on the WebKit
and/or host browser levels. It also makes more sense to implement socket on
mobile platforms first. However, we've done a proof-of-concept
implementation in Chromium and it is now in a demoable state! See the
screencast at http://screencast.com/t/YTI2OTY4YTEt. It has Chromium nightly
to the left + WebKit nightly to the right. WebKit nightly connects remotely
to Chromium over HTTP on the port 9222 and does remote debugging including
DOM inspection, breakpoints and such. The communication is established by
means of a WebSocket. The interesting thing about the implementation is that
inspector front-end is fetched from the host browser, so that there is no
mess with protocol versioning and no need in exposing the interaction
protocol any time soon.

So I made the demo and it looked cool. I thought maybe we do a blog post on
it. The blog post would draw attention to the Web Inspector and its
progress, share the remote debugging vision with the interested parties and
would simply look cool. Front-end is working as a pure HTML5 application
(obviously full of WebKit-specific styles, but still) which is impressive.
Now the project is nowhere complete in terms of finalizing the message
format and the protocol itself, but there is no intention to expose it right
now. We'd like to let it live with fetchable front-end and mature before we
expose the protocol and commit to any level of interface support.

What do you think, is it ready for a blog post?

Thanks
Pavel
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Re: [webkit-dev] Some landed patches have incorrect date in commit messages and ChangeLog

2010-08-09 Thread Fady Samuel
What about the case where between the time you submit the patch and it gets
committed, a day passes by...does the commit queue fix this automatically,
or does someone have to go back and fix it manually?

Fady

On Mon, Aug 9, 2010 at 1:51 PM, Jian Li jia...@chromium.org wrote:

 Hi,

 I noticed that several patches landed recently have the incorrect date put
 in the commit messages and ChangeLog. Please fix the incorrect information
 in ChangeLog. For the commit messages, anyone know if we can fix them or
 not?

 Please make sure the correct date is used when you land your patch
 manually. Thanks.

 Jian


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Re: [webkit-dev] Some landed patches have incorrect date in commit messages and ChangeLog

2010-08-09 Thread Eric Seidel
Yes.  The commit-queue uses svn-apply which knows how to fix the date using:
http://trac.webkit.org/browser/trunk/WebKitTools/Scripts/VCSUtils.pm#L1231

-eric

On Mon, Aug 9, 2010 at 2:06 PM, Fady Samuel fsam...@google.com wrote:
 What about the case where between the time you submit the patch and it gets
 committed, a day passes by...does the commit queue fix this automatically,
 or does someone have to go back and fix it manually?

 Fady

 On Mon, Aug 9, 2010 at 1:51 PM, Jian Li jia...@chromium.org wrote:

 Hi,
 I noticed that several patches landed recently have the incorrect date put
 in the commit messages and ChangeLog. Please fix the incorrect information
 in ChangeLog. For the commit messages, anyone know if we can fix them or
 not?
 Please make sure the correct date is used when you land your patch
 manually. Thanks.
 Jian

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Re: [webkit-dev] WebKit blog post proposal: Remote debugging with Web Inspector.

2010-08-09 Thread Joseph Pecoraro
On Aug 9, 2010, at 12:48 PM, Pavel Feldman wrote:
 See the screencast at http://screencast.com/t/YTI2OTY4YTEt. It has Chromium 
 nightly to the left +
 WebKit nightly to the right. WebKit nightly connects remotely to Chromium 
 over HTTP on the port
 9222 and does remote debugging including DOM inspection, breakpoints and such.

Great demo!


 [...] The blog post would draw attention to the Web Inspector and its 
 progress, share the remote
 debugging vision with the interested parties and would simply look cool. [...]
 

 What do you think, is it ready for a blog post?

The concern I had was that this isn't readily available in the browser for 
download
on webkit.org (WebKit nightly). In that way, I think for many it will feel a 
bit like a
teaser. However, WebKit is an open source project, so I'd expect to see all 
kinds of
WebKit related news and blog posts available there.

In the end I feel the more publicity the better. Especially when someone just
expressed an interest in seeing more interesting blog posts.

The last blog post on the Web Inspector was in April. Before that it was 
November.
That was a 5 month spread, and this would be a 4 month spread. Thats a pretty
consistent rate showing off awesome work.

- Joe

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Re: [webkit-dev] Some landed patches have incorrect date in commit messages and ChangeLog

2010-08-09 Thread Evan Martin
On Mon, Aug 9, 2010 at 10:51 AM, Jian Li jia...@chromium.org wrote:
 I noticed that several patches landed recently have the incorrect date put
 in the commit messages and ChangeLog. Please fix the incorrect information
 in ChangeLog. For the commit messages, anyone know if we can fix them or
 not?
 Please make sure the correct date is used when you land your patch manually.

I didn't realize this was a bad thing.  I thought it was potentially
useful information in the ChangeLog to know the date a change was
written, especially since the commit time is available from SVN
already; obviously the position within the ChangeLog shows where it
lies in the history of the project.

I agree that if tools don't manage this it will be easy to overlook.
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Re: [webkit-dev] WebKit blog post proposal: Remote debugging with Web Inspector.

2010-08-09 Thread Josh Roesslein
I would be interested as well in seeing a blog post about this new feature.
Very cool stuff, good work!

Josh
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Re: [webkit-dev] Canvas performance and memory usage

2010-08-09 Thread David Hyatt
There are other cases as well where you want a copy.  Patterns are another 
example. For example you can create a pattern from another canvas, and I don't 
think it's supposed to be live if that other canvas later changes.  There are 
examples in SVG as well where patterns are used and I am pretty sure a copy is 
the desired behavior.

I don't think it's as simple as saying image() should never copy.

I spent some time thinking about this from a CG perspective, and I couldn't 
really come up with a good solution.  We use a bitmap context for efficient 
pixel access for get/putImageData.  Any platform that wants these functions to 
be efficient has to keep the pixels easily obtainable.  This means, for 
example, that we can't produce a live image using CGLayers.  Looking at Qt, the 
only current platform to return a live image to canvas for rendering, it 
looks like they made this tradeoff, i.e., it looks to me like get/putImageData 
are slower than other platforms.  (The get is having to call toImage() on a 
pixmap and then has to convert to obtain a good representation of the data for 
a QImage).  The put has to render the changes into the pixmap.

I tried renaming the two methods (image() and imageForRendering()) to 
copiedImage and liveImage, and ended up with about an 80/20 split at the call 
sites between the two.  It looked really ugly to me, since in nearly every case 
the liveImage was just being used to paint the current contents of the 
ImageBuffer, i.e., it was just being passed to drawImage.  The copiedImage was 
typically passed to somebody who needed to retain it for later rendering, e.g., 
a pattern.

So to sum up, the call sites want two things:

(1) To render the current contents of the image buffer efficiently.
(2) To obtain a copied image that is independent of the image buffer that is 
typically retained by someone else.

And the current implementations of image()/imageForRendering() do three things:

(1) Make a copy of the image buffer into an Image (e.g., Skia).
(2) Make an Image that is a live representation of the Image buffer contents 
(e.g., Qt using imageForRendering).
(3) Make a copy-on-write image wrapper (e.g., CG).

Assuming the copy-on-write stuff in CG is actually working (and I suspect that 
it is), then it's actually a pretty good solution.  You don't copy to do 
throwaway drawing.  Pixel access is efficient using get/PutImageData.  There's 
no need to distinguish between copied images vs. live, with the caveat that the 
cached image has to be cleared (only an issue for canvas, since nobody else 
does continual drawing to ImageBuffers).

Anyway I'm open to suggestions here. :)

As for removing the ImageBuffer completely, I don't think you can get away with 
that.  The canvas buffer's size does not necessarily match the size into which 
it is drawn.  You need to be able to get to the image pixels of a possibly 
larger (or smaller) buffer.  You also have to be able to draw the contents of 
one canvas into another canvas, so you have to be able to treat the canvas as 
an image.  Again that means being able to get to the contents of the canvas 
itself as a separate buffer/image.

dave
(hy...@apple.com)

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Re: [webkit-dev] Fwd: webkit editing rewrite?

2010-08-09 Thread Ojan Vafai
On Thu, Aug 5, 2010 at 1:59 AM, Maciej Stachowiak m...@apple.com wrote:

 I think this carries an assumption that the right internal abstractions are
 necessarily also a sensible public API. I don't know if that is a good
 assumption.


You're right that I was making this assumption. My intuition is that the
majority of the APIs we'd need internally will be the same as the ones we'd
want in a public API, but I can believe that won't be true across the
board. I've been very focused on this Position/Range discussion, where I do
think a very similar, if not identical API makes sense. Anchoring to nodes
instead of index+offset is just a better API for editing web content.

I think creating better abstractions to implement the legacy editing API on
 the one hand, and creating a better public editing API for Web content on
 the other, are both quite difficult problems. If you assume that they must
 be solved with a single solution, that's probably overconstraining the
 problem space.


Fair enough.

Ojan
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[webkit-dev] DOM Mutation Events. WAS: Fwd: webkit editing rewrite?

2010-08-09 Thread Ojan Vafai
On Thu, Aug 5, 2010 at 2:22 AM, Adam Barth aba...@webkit.org wrote:

 On Thu, Aug 5, 2010 at 1:59 AM, Maciej Stachowiak m...@apple.com wrote:
  If mutation events tend to break editing, one simple solution is to turn
 then off within the scope of editing operations and send a single mutation
 event at the end. It's not clear if that kind of solution would be
 appropriate to expose to Web content, though; you can't do the RAII idiom in
 JavaScript so there could be too much risk of staying stuck in the mutation
 events deferred state. On the other hand, a dynamic-wind-style solution
 might be appropriate. This is one tiny example of how the same abstractions
 might not be right internally and externally.

 If we don't already have it, we definitely want a RAII for turning off
 mutation events (or at least ASSERTing that we're not trying to fire
 them) for the parser.  The new and old tree builders might explode if
 they ever fire a mutation event.


I'm trying to figure out what we should do with DOM Mutation Events. The
general agreement from the www-dom discussion of mutation events was that
they are the wrong abstraction for editing related code. beforeinput/input
events meet editing needs better. So, that leaves a small list of relatively
low-priority use-cases. See
http://www.w3.org/2008/webapps/wiki/MutationReplacement for some of them.

Mutation events are a huge source of crashes and they complicate WebCore
code considerably. Also, I don't see any evidence that mutation events are
used much other than as a blunt dirty bit for editing code, which can now be
replaced with the input event. Here's some options I see:

   1. Make the existing mutation events them async. That would address all
   the issues with them except for the performance cost and would only be
   backwards-incompatible for the small percentage of sites that depend on the
   events firing synchronously.
   2. Drop support for them with no replacement.
   3. Complete the implementation of beforeinput/input events to support
   editing use-cases then do 1 or 2.
   4. Same as above, but also implement a low-level replacement for mutation
   events (e.g. something like
   http://lists.w3.org/Archives/Public/www-dom/2009AprJun/0081.html).

Do any of these options sound feasible or is the only option to do the very
large amount of work to make existing mutation events work?

Ojan
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Re: [webkit-dev] DOM Mutation Events. WAS: Fwd: webkit editing rewrite?

2010-08-09 Thread James Robinson
On Mon, Aug 9, 2010 at 4:39 PM, Ojan Vafai o...@chromium.org wrote:

 On Thu, Aug 5, 2010 at 2:22 AM, Adam Barth aba...@webkit.org wrote:

 On Thu, Aug 5, 2010 at 1:59 AM, Maciej Stachowiak m...@apple.com wrote:
  If mutation events tend to break editing, one simple solution is to turn
 then off within the scope of editing operations and send a single mutation
 event at the end. It's not clear if that kind of solution would be
 appropriate to expose to Web content, though; you can't do the RAII idiom in
 JavaScript so there could be too much risk of staying stuck in the mutation
 events deferred state. On the other hand, a dynamic-wind-style solution
 might be appropriate. This is one tiny example of how the same abstractions
 might not be right internally and externally.

 If we don't already have it, we definitely want a RAII for turning off
 mutation events (or at least ASSERTing that we're not trying to fire
 them) for the parser.  The new and old tree builders might explode if
 they ever fire a mutation event.


 I'm trying to figure out what we should do with DOM Mutation Events. The
 general agreement from the www-dom discussion of mutation events was that
 they are the wrong abstraction for editing related code. beforeinput/input
 events meet editing needs better. So, that leaves a small list of relatively
 low-priority use-cases. See
 http://www.w3.org/2008/webapps/wiki/MutationReplacement for some of them.

 Mutation events are a huge source of crashes and they complicate WebCore
 code considerably. Also, I don't see any evidence that mutation events are
 used much other than as a blunt dirty bit for editing code, which can now be
 replaced with the input event. Here's some options I see:

1. Make the existing mutation events them async. That would address all
the issues with them except for the performance cost and would only be
backwards-incompatible for the small percentage of sites that depend on the
events firing synchronously.
2. Drop support for them with no replacement.
3. Complete the implementation of beforeinput/input events to support
editing use-cases then do 1 or 2.
4. Same as above, but also implement a low-level replacement for
mutation events (e.g. something like
http://lists.w3.org/Archives/Public/www-dom/2009AprJun/0081.html).

 Do any of these options sound feasible or is the only option to do the very
 large amount of work to make existing mutation events work?


An additional data point is that the DOM events level 3 specification
declares mutation events to be deprecated and includes the following text:

Many single modifications of the tree can cause multiple mutation events to
be dispatched. Rather than attempt to specify the ordering of mutation
events due to every possible modification of the tree, the ordering of these
events is left to the implementation.

This means that the mutation event behavior for anything but the absolute
simplest of cases is implementation-defined, and in practice different
across browsers and browser versions.  Additionally, the DOM events spec
currently has no editor and so there's not a great chance of improvements in
the spec in the short term.

I'd strongly suggest that we go with option 2.  Problems with editing and
input should be fixed by editing and input APIs and there honestly are not
many other compelling use cases that actually work today.  Mutation events
have caused a lot of nasty crashes and complexity in WebKit and there's no
reason to believe that this will improve in the short term.

- James



 Ojan

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Re: [webkit-dev] DOM Mutation Events. WAS: Fwd: webkit editing rewrite?

2010-08-09 Thread Geoffrey Garen
Hi Ojan.

 Mutation events are a huge source of crashes and they complicate WebCore code 
 considerably.

Indeed. I also think mutation events unnecessarily complicate the API space 
from a web content author's perspective.

 Also, I don't see any evidence that mutation events are used much other than 
 as a blunt dirty bit for editing code, which can now be replaced with the 
 input event. 

I think this is the key question -- how does existing content use mutation 
events, and what would we risk by changing or eliminating them?

Another important question is whether/how important DOM API compatibility 
tests, like the Acid tests, use mutation events.

What's the best way to answer these questions? I think that answer will 
probably guide our perspective on the options you listed.

 Here's some options I see:
 Make the existing mutation events them async. That would address all the 
 issues with them except for the performance cost and would only be 
 backwards-incompatible for the small percentage of sites that depend on the 
 events firing synchronously.
This seems like the most appealing option if (a) backwards compatibility 
requires us to keep mutation events, but (b) making them asynchronous doesn't 
harm that backwards compatibility in significant ways.
 Drop support for them with no replacement.
This seems like the most appealing option if mutation events just aren't used.
 Complete the implementation of beforeinput/input events to support editing 
 use-cases then do 1 or 2.
This seems like the most appealing option if we're going to try to coordinate 
our action on mutation events with third party changes. (Otherwise, the 
beforeinput/input events can be an independent concern.)
 Same as above, but also implement a low-level replacement for mutation events 
 (e.g. something like 
 http://lists.w3.org/Archives/Public/www-dom/2009AprJun/0081.html).
I just skimmed this API description, but my take on it is that it's very 
similar to #1 -- it's still a pretty intrusive set of mutation-related APIs, 
just an asynchronous one. I'm not convinced by Jonas Sicking's claim that this 
API is significantly different because it lacks a bubble / capture phase. I 
don't think that was ever the main problem with mutation events.

So, I prefer #1 to #4, since #4 just seems like a more complicated way to avoid 
the burden of synchronous mutation events.

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Re: [webkit-dev] DOM Mutation Events. WAS: Fwd: webkit editing rewrite?

2010-08-09 Thread Dimitri Glazkov
I am very, very tempted to just get rid of them. As Ojan indicated,
the use cases for DOM Mutation events are extremely limited and to me,
most of them feel like we should be solving them differently anyway.

However, with the introduction of extensions into Chromium and Safari,
DOM Mutation events experience a sort of renaissance, being used to
sense the DOM changes to re-apply modifications (rewrite URLs, text,
etc.).

So I think we will upset a bunch of extensions developers if we just
go cold turkey, which is probably not the right thing -- regardless of
whether techniques they employ are sound or not.

With this in mind, I think we should do #1 and #3, then #2 after some
time and loud over-communication (like Inspector warnings, blog posts,
billboards on Hwy 101 etc.).

:DG

On Mon, Aug 9, 2010 at 5:11 PM, Geoffrey Garen gga...@apple.com wrote:
 Hi Ojan.

 Mutation events are a huge source of crashes and they complicate WebCore
 code considerably.

 Indeed. I also think mutation events unnecessarily complicate the API space
 from a web content author's perspective.

 Also, I don't see any evidence that mutation events are used much other than
 as a blunt dirty bit for editing code, which can now be replaced with the
 input event.

 I think this is the key question -- how does existing content use mutation
 events, and what would we risk by changing or eliminating them?
 Another important question is whether/how important DOM API compatibility
 tests, like the Acid tests, use mutation events.
 What's the best way to answer these questions? I think that answer will
 probably guide our perspective on the options you listed.

 Here's some options I see:

 Make the existing mutation events them async. That would address all the
 issues with them except for the performance cost and would only be
 backwards-incompatible for the small percentage of sites that depend on the
 events firing synchronously.

 This seems like the most appealing option if (a) backwards compatibility
 requires us to keep mutation events, but (b) making them asynchronous
 doesn't harm that backwards compatibility in significant ways.

 Drop support for them with no replacement.

 This seems like the most appealing option if mutation events just aren't
 used.

 Complete the implementation of beforeinput/input events to support editing
 use-cases then do 1 or 2.

 This seems like the most appealing option if we're going to try to
 coordinate our action on mutation events with third party changes.
 (Otherwise, the beforeinput/input events can be an independent concern.)

 Same as above, but also implement a low-level replacement for mutation
 events (e.g. something like
 http://lists.w3.org/Archives/Public/www-dom/2009AprJun/0081.html).

 I just skimmed this API description, but my take on it is that it's very
 similar to #1 -- it's still a pretty intrusive set of mutation-related APIs,
 just an asynchronous one. I'm not convinced by Jonas Sicking's claim that
 this API is significantly different because it lacks a bubble / capture
 phase. I don't think that was ever the main problem with mutation events.
 So, I prefer #1 to #4, since #4 just seems like a more complicated way to
 avoid the burden of synchronous mutation events.
 Geoff
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Re: [webkit-dev] DOM Mutation Events. WAS: Fwd: webkit editing rewrite?

2010-08-09 Thread Timothy Hatcher
On Aug 9, 2010, at 7:52 PM, Dimitri Glazkov wrote:

 I am very, very tempted to just get rid of them. As Ojan indicated,
 the use cases for DOM Mutation events are extremely limited and to me,
 most of them feel like we should be solving them differently anyway.
 
 However, with the introduction of extensions into Chromium and Safari,
 DOM Mutation events experience a sort of renaissance, being used to
 sense the DOM changes to re-apply modifications (rewrite URLs, text,
 etc.).
 
 So I think we will upset a bunch of extensions developers if we just
 go cold turkey, which is probably not the right thing -- regardless of
 whether techniques they employ are sound or not.
 
 With this in mind, I think we should do #1 and #3, then #2 after some
 time and loud over-communication (like Inspector warnings, blog posts,
 billboards on Hwy 101 etc.).


Adding input/beforeinput events (#3) wont solve the need of most extension 
developers that use mutation events today (the examples you cite). So that 
makes it hard to remove them, especially over time, no matter how much warning 
you give.

— Timothy Hatcher

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Re: [webkit-dev] DOM Mutation Events. WAS: Fwd: webkit editing rewrite?

2010-08-09 Thread Geoffrey Garen
 As Ojan indicated,
 the use cases for DOM Mutation events are extremely limited and to me,
 most of them feel like we should be solving them differently anyway.

This is the question I'm most interested in.

You say the use cases are limited. How do you know? Are you speaking about when 
you would use mutation events, or do you have data on when authors use them on 
the web? Is one of the limited use cases on a high traffic web site?

Does Mozilla share your opinion? Do others?

I have the same questions about Ojan's claim.

 However, with the introduction of extensions into Chromium and Safari,
 DOM Mutation events experience a sort of renaissance, being used to
 sense the DOM changes to re-apply modifications (rewrite URLs, text,
 etc.).

This is an interesting data point.

If we just need an event for an extension to reapply its magic to new content, 
a global, asynchronous DOMContentChanged event might work.

If we introduced an API like that, and gave extensions developers time to 
update, we could probably remove mutation events without harming extensions.

I'd like to give the same kind of consideration to data about web content.

 With this in mind, I think we should do #1 and #3, then #2 after some
 time and loud over-communication (like Inspector warnings, blog posts,
 billboards on Hwy 101 etc.).

I'm not sure this plan makes sense. If we plan to do #2 (remove mutation 
events), #1 (make mutation events asynchronous) may not be worth the effort.

Also, I'm not sure that the best time to remove mutation events depends on what 
we do (communication) -- it most likely depends on what others do (changing web 
content not to use mutation events, or not).

On the other hand, I would be willing to chip in to see Friends Don't Let 
Friends Use DOM Mutation Events in big letters over highway 101 :).

Geoff
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