[webkit-dev] can't build debug_cairo and release_cairo

2009-04-18 Thread Kruchinkin Kirill
Hi All,
I faced few problems with win32 cairo builds.

First one is described here 
http://www.nabble.com/Unable-to-build-WebCore-for-windows-(debug_cairo)-revision-39671-td21456190.html
And second one is fatal error C1083: Cannot open include file: 'cairo.h' or 
with cairo_win32.h or
http://www.nabble.com/Unable-to-build-WebCore-for-windows-(debug_cairo)-revision-39671-td21456190.html

I don't know how to resolve last one, seems that the problem is in source code, 
is it righ?
At the same time I can succefully build win32_debug and win32_release 
builds(not cairo).

Could you help me to resolve it or could you specify last correct cairo sources 
that could be built and how to get it?


--
Kirill
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[webkit-dev] WebKit graphics layer and porting it to other platform and drawing engine

2009-04-07 Thread Kruchinkin Kirill
Hi All!
I plan to port WebKit to 'home' developed mobile platform. As I understand 
porting layer is here webkit\WebCore\platform, and graphics porting layer is 
\webkit\WebCore\platform\graphics.
Could you tell me what the goal of drawing engine in WebKit? is it just to draw 
controls and implementation depends only on platfowm? or there are some 
dependecies between WebCore and drawing engine?

As I see in graphics folder it was ported to Skia, Cairo. Skia is used in 
Chromium, Cairo is in Windows port(is it right?)
Why it was not ported to OpenVG, for example, what is an advantage of Skia and 
Cairo?


If you have any architecture documents of WebKit, porting layer and drawing 
layer  - it will be very helpfull.

Thank you for your help

Kirill 
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