Re: [webkit-dev] Fwd: Compiling WebKit up to 25% faster in Windows?

2013-03-27 Thread Filip Pizlo

On Mar 26, 2013, at 9:56 PM, Brent Fulgham bfulg...@gmail.com wrote:

 Hi,
 
 On Mar 26, 2013, at 1:50 PM, Ryosuke Niwa rn...@webkit.org wrote:
 
 Interesting. I have the exact opposite experience, having to paw around to 
 figure out where Font.h actually lives rather than just seeing 
 WebCore/platform/graphics/Font.h.
 
 On TextMate or Xcode, all I need need to is to type in Font.h and they'll 
 automatically find the right file for me.
 
 I'll be annoyed if people started using same filenames in multiple 
 directories (this has already happened :( ) because then various tools will 
 start listing multiple files from all those directories.
 
 This can be a problem for implementation files, too, at least under windows. 
 Can I share the joy of tracking down linker errors due to multiple 
 compilation units with the name Foo.obj :)
 
 That said, I really do prefer the segmented include paths for the same 
 reasons Dirk shared.

I also would prefer full paths even if I still had to unique-ify the names 
themselves.  But I'd prefer not to have to unique-ify the names; it's awkward 
for me.

 
 Thanks,
 
 -Brent
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[webkit-dev] Fwd: Compiling WebKit up to 25% faster in Windows?

2013-03-26 Thread Ryosuke Niwa
Resent from the right email address.

On Tue, Mar 26, 2013 at 1:40 PM, Dirk Pranke dpra...@chromium.org wrote:

 On Tue, Mar 26, 2013 at 1:29 PM, Benjamin Poulain benja...@webkit.orgwrote:

 On Tue, Mar 26, 2013 at 1:20 PM, Dirk Pranke dpra...@chromium.org wrote

 If we have consensus that we should just switch to paths relative to
 Source (or maybe a couple different options), that would be (IMO) a big
 win. It sounds like Daniel  co. have already done the big bang conversion.


 I think using full path would be a serious hit regarding hackability.

 I would rather spend some time tweaking my compiler to cache each
 directory content than waste time finding where is every single header I
 need to include.


 Interesting. I have the exact opposite experience, having to paw around to
 figure out where Font.h actually lives rather than just seeing
 WebCore/platform/graphics/Font.h.


On TextMate or Xcode, all I need need to is to type in Font.h and they'll
automatically find the right file for me.

I'll be annoyed if people started using same filenames in multiple
directories (this has already happened :( ) because then various tools will
start listing multiple files from all those directories.

- R. Niwa
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Re: [webkit-dev] Fwd: Compiling WebKit up to 25% faster in Windows?

2013-03-26 Thread Brent Fulgham
Hi,

On Mar 26, 2013, at 1:50 PM, Ryosuke Niwa rn...@webkit.org wrote:

 Interesting. I have the exact opposite experience, having to paw around to 
 figure out where Font.h actually lives rather than just seeing 
 WebCore/platform/graphics/Font.h.
 
 On TextMate or Xcode, all I need need to is to type in Font.h and they'll 
 automatically find the right file for me.
 
 I'll be annoyed if people started using same filenames in multiple 
 directories (this has already happened :( ) because then various tools will 
 start listing multiple files from all those directories.

This can be a problem for implementation files, too, at least under windows. 
Can I share the joy of tracking down linker errors due to multiple compilation 
units with the name Foo.obj :)

That said, I really do prefer the segmented include paths for the same reasons 
Dirk shared.

Thanks,

-Brent
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