[Wengophone-devel] Build Errors VS2005

2007-02-22 Thread Christopher Jimenez

Hi Wengonauts.
Im having some wierd build problem when trying to compile with visual studio 
2005.


This is the log

C:\Program Files\Microsoft Visual Studio 8\VC\INCLUDE\xiosbase(104) : error 
C206

5: '_SH_DENYNO' : undeclared identifier
   C:\Program Files\Microsoft Visual Studio 8\VC\INCLUDE\xiosbase(184) 
: see reference to class template instantiation 'std::_Iosb<_Dummy>' being 
compiled

   with
   [
   _Dummy=int

Any help, ?? What can i look?
Thanks in advance
CJC

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[Wengophone-devel] crash when launching Qtwengophone

2007-02-22 Thread Nicolas Lécureuil
Hi,

when i launch wengophone using my rpms,  i obtain:


qtwengophone: symbol lookup error: qtwengophone: undefined symbol: 
owplConfigEnablePIM



Do you have an idea of why ?



thanks in advance
Nicolas


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Re: [Wengophone-devel] Disabling libgaim integration

2007-02-22 Thread Ismail Dönmez
Hi Dave,
On Thursday 22 February 2007 17:46:12 you wrote:
> > In 2.1 SVN I tried to pass -DIMWRAPPER_BACKEND_MULTI=OFF to CMake but its
> > still building libgaim, is there a way to disable that?
>
> Honestly I don't know - but I think it was Julien Bossard who worked on
> libgaim integration - he might be able to help you out.

I wanted to disable it because it gives some assertion warnings at startup and 
at the moment I don't hear any sound at all so less things to debug is 
better :)

Regards,
ismail

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Re: [Wengophone-devel] Disabling libgaim integration

2007-02-22 Thread Dave Neary

Hi Ismail,

Ismail Dönmez wrote:
> In 2.1 SVN I tried to pass -DIMWRAPPER_BACKEND_MULTI=OFF to CMake but its 
> still building libgaim, is there a way to disable that?

Honestly I don't know - but I think it was Julien Bossard who worked on
libgaim integration - he might be able to help you out.

Cheers,
Dave.

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OpenWengo Community Development Manager
Email: [EMAIL PROTECTED]
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[Wengophone-devel] Disabling libgaim integration

2007-02-22 Thread Ismail Dönmez
Hi all,

In 2.1 SVN I tried to pass -DIMWRAPPER_BACKEND_MULTI=OFF to CMake but its 
still building libgaim, is there a way to disable that?

Regards,
ismail

-- 
FFmpeg doxy @ http://cekirdek.pardus.org.tr/~ismail/ffmpeg-docs
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