[Wengophone-devel] Build Errors VS2005
Hi Wengonauts. Im having some wierd build problem when trying to compile with visual studio 2005. This is the log C:\Program Files\Microsoft Visual Studio 8\VC\INCLUDE\xiosbase(104) : error C206 5: '_SH_DENYNO' : undeclared identifier C:\Program Files\Microsoft Visual Studio 8\VC\INCLUDE\xiosbase(184) : see reference to class template instantiation 'std::_Iosb<_Dummy>' being compiled with [ _Dummy=int Any help, ?? What can i look? Thanks in advance CJC _ Win a Zunemake MSN® your homepage for your chance to win! http://homepage.msn.com/zune?icid=hmetagline ___ Wengophone-devel mailing list Wengophone-devel@lists.openwengo.com http://dev.openwengo.com/mailman/listinfo/wengophone-devel
[Wengophone-devel] crash when launching Qtwengophone
Hi, when i launch wengophone using my rpms, i obtain: qtwengophone: symbol lookup error: qtwengophone: undefined symbol: owplConfigEnablePIM Do you have an idea of why ? thanks in advance Nicolas pgpcaUj0PG6qM.pgp Description: PGP signature ___ Wengophone-devel mailing list Wengophone-devel@lists.openwengo.com http://dev.openwengo.com/mailman/listinfo/wengophone-devel
Re: [Wengophone-devel] Disabling libgaim integration
Hi Dave, On Thursday 22 February 2007 17:46:12 you wrote: > > In 2.1 SVN I tried to pass -DIMWRAPPER_BACKEND_MULTI=OFF to CMake but its > > still building libgaim, is there a way to disable that? > > Honestly I don't know - but I think it was Julien Bossard who worked on > libgaim integration - he might be able to help you out. I wanted to disable it because it gives some assertion warnings at startup and at the moment I don't hear any sound at all so less things to debug is better :) Regards, ismail -- FFmpeg doxy @ http://cekirdek.pardus.org.tr/~ismail/ffmpeg-docs ___ Wengophone-devel mailing list Wengophone-devel@lists.openwengo.com http://dev.openwengo.com/mailman/listinfo/wengophone-devel
Re: [Wengophone-devel] Disabling libgaim integration
Hi Ismail, Ismail Dönmez wrote: > In 2.1 SVN I tried to pass -DIMWRAPPER_BACKEND_MULTI=OFF to CMake but its > still building libgaim, is there a way to disable that? Honestly I don't know - but I think it was Julien Bossard who worked on libgaim integration - he might be able to help you out. Cheers, Dave. -- Dave Neary OpenWengo Community Development Manager Email: [EMAIL PROTECTED] ___ Wengophone-devel mailing list Wengophone-devel@lists.openwengo.com http://dev.openwengo.com/mailman/listinfo/wengophone-devel
[Wengophone-devel] Disabling libgaim integration
Hi all, In 2.1 SVN I tried to pass -DIMWRAPPER_BACKEND_MULTI=OFF to CMake but its still building libgaim, is there a way to disable that? Regards, ismail -- FFmpeg doxy @ http://cekirdek.pardus.org.tr/~ismail/ffmpeg-docs ___ Wengophone-devel mailing list Wengophone-devel@lists.openwengo.com http://dev.openwengo.com/mailman/listinfo/wengophone-devel