[Wesnoth-bugs] [bug #22028] Crashing Titlescreen with an empty background

2016-12-11 Thread Wedge009
Follow-up Comment #4, bug #22028 (project wesnoth):

Confirmed fixed, thanks.

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[Wesnoth-bugs] [bug #21458] Multiplayer Faction-choosing list order

2016-12-11 Thread Charles Dang
Update of bug #21458 (project wesnoth):

  Status:None => Fixed  
 Assigned to:None => vultraz

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Follow-up Comment #1:

Finally done:
https://github.com/wesnoth/wesnoth/commit/cf412fc168314e6fae4fc8cb8fb8cbe563cdadc9

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[Wesnoth-bugs] [bug #8961] Showing a diff instead of the complete config when a data missmatch occurs

2016-12-11 Thread Daniel
Update of bug #8961 (project wesnoth):

  Status:None => Wont Fix   
 Open/Closed:Open => Closed 

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Follow-up Comment #3:

as noted this is not posible to implement because the client doesn't have this
data, closing this.

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[Wesnoth-bugs] [bug #12600] Lobby: Allow to move from player slot to obs slot

2016-12-11 Thread Daniel
Update of bug #12600 (project wesnoth):

  Status:None => Fixed  
 Open/Closed:Open => Closed 

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Follow-up Comment #2:

The first point is alredy there, marking this as fixed. Please file a new
bugreport for the point 2 if you still want it.

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[Wesnoth-bugs] [bug #8099] start compaign: differentiate add-ons and factory campaigns

2016-12-11 Thread Daniel
Update of bug #8099 (project wesnoth):

  Status:None => Fixed  
 Assigned to:mordante => None   
 Open/Closed:Open => Closed 

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Follow-up Comment #3:

The campaigsn are currently already sorted by first having the maindline
campaigsn and then the umc campaigns.

The addon manager also already has a type column.

Also you cannot download update for mainline campaign via the addo manaer so i
dont knwo why you mean by "SP-campaign - Mainline (i.e. download an update) "

It seems to me like wesnoth was quite different when this fr was filed.
Assuming to be fixed.

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[Wesnoth-bugs] [bug #24722] Hornshark clockwork boy IDs

2016-12-11 Thread Daniel
Update of bug #24722 (project wesnoth):

  Status:None => Fixed  

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Follow-up Comment #8:

fixed this recently in 1.13

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[Wesnoth-bugs] [bug #25361] scrollbar in advance dialog

2016-12-11 Thread Charles Dang
Follow-up Comment #5, bug #25361 (project wesnoth):

For the record, I had to essentially revert that fix for the 1.13.6 release to
prevent a more obvious scrollbar appearing i the Recall dialog. I'm still
pondering the best course of action.

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[Wesnoth-bugs] [bug #25376] resizing window when starting a campaign

2016-12-11 Thread Wedge009
Update of bug #25376 (project wesnoth):

  Status:None => Duplicate  
Operating System:   Archlinux => All

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Follow-up Comment #1:

Resizing during loading and story scenes has long been a problem. I'm pretty
sure this is a duplicate of bug #21564 (and many others besides), but if this
is a distinct issue I'm happy to revert this assessment.

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