Re: [Wesnoth-dev] Thanks!
thx for the nice words, but wait a little, 1.4 is going to be up soon :P On Feb 18, 2008 4:13 PM, Alexander Schmehl <[EMAIL PROTECTED]> wrote: > Hi! > > I just installed wesnoth 1.3.16 (upgrading from 1.2.x) and am amazed! > All those new campaings, and the nice new graphics! > > So I just wanted to thank you for your good work! > > > Yours sincerely, > Alexander > > -BEGIN PGP SIGNATURE- > Version: GnuPG v1.4.6 (GNU/Linux) > > iD8DBQFHuaCqBxd04ADYzRYRAsP1AJ9IlrBGt//rnBT6669nmeBcoPRrcgCgg5h3 > sDpj9ALe1mTzj5Sj4spDv+I= > =wxwI > -END PGP SIGNATURE- > > ___ > Wesnoth-dev mailing list > Wesnoth-dev@gna.org > https://mail.gna.org/listinfo/wesnoth-dev > > ___ Wesnoth-dev mailing list Wesnoth-dev@gna.org https://mail.gna.org/listinfo/wesnoth-dev
Re: [Wesnoth-dev] Thanks!
On Mon, Feb 18, 2008 at 16:13:46 +0100, Alexander Schmehl <[EMAIL PROTECTED]> wrote: > Hi! > > I just installed wesnoth 1.3.16 (upgrading from 1.2.x) and am amazed! > All those new campaings, and the nice new graphics! > > So I just wanted to thank you for your good work! Eric Raymond did a lot of work on a program to catch various simple errors in campaigns. I would expect there to be a lot less glitches with the 1.4 versions of the campaigns than there has been in the past. Also, judging by commit messages, there seems to have been a number of changes to improve the quality (in play experience) of the existing campaigns. There is also an ongoing project to make it easier to get translations for campaigns and hopefully this will result in translations of campaigns (both included and add on) into more languages. ___ Wesnoth-dev mailing list Wesnoth-dev@gna.org https://mail.gna.org/listinfo/wesnoth-dev
Re: [Wesnoth-dev] Thanks!
Bruno Wolff III <[EMAIL PROTECTED]>: > Eric Raymond did a lot of work on a program to catch various simple errors > in campaigns. I would expect there to be a lot less glitches with the 1.4 > versions of the campaigns than there has been in the past. It's no longer catching only simple errors :-). Recent versions of my tools actually type-check the macro calls, and I found a significant number of bugs that way. Also, auditing for images that aren't referenced anywhere turned up a significant number of animation errors. I expect to continue working on more stringent sanity-checking. -- http://www.catb.org/~esr/";>Eric S. Raymond ___ Wesnoth-dev mailing list Wesnoth-dev@gna.org https://mail.gna.org/listinfo/wesnoth-dev
Re: [Wesnoth-dev] Thanks, now it works (compiling problem)
On Fri, Jun 02, 2006 at 21:41:15 +0200, Daniel Bruegmann <[EMAIL PROTECTED]> wrote: > Thanks! > For the record, this is the update script I use for trunk: #!/bin/sh make uninstall clean distclean svn update ./autogen.sh ./configure --enable-python --enable-server --enable-editor --enable-tools --enable-campaign-server --enable-debug --prefix=/home/wesnoth/1.1.x --with-server-uid=`id -u` --with-server-gid=`id -g` make clean all install ___ Wesnoth-dev mailing list Wesnoth-dev@gna.org https://mail.gna.org/listinfo/wesnoth-dev