[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1643284 into lp:widelands

2017-02-17 Thread bunnybot
Continuous integration builds have changed state:

Travis build 1962. State: passed. Details: 
https://travis-ci.org/widelands/widelands/builds/202801837.
Appveyor build 1797. State: success. Details: 
https://ci.appveyor.com/project/widelands-dev/widelands/build/_widelands_dev_widelands_bug_1643284-1797.
-- 
https://code.launchpad.net/~widelands-dev/widelands/bug-1643284/+merge/317689
Your team Widelands Developers is requested to review the proposed merge of 
lp:~widelands-dev/widelands/bug-1643284 into lp:widelands.

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[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1643284 into lp:widelands

2017-02-17 Thread TiborB
TiborB has proposed merging lp:~widelands-dev/widelands/bug-1643284 into 
lp:widelands.

Requested reviews:
  Widelands Developers (widelands-dev)
Related bugs:
  Bug #1643284 in widelands: "ships of a fleet can have the same name"
  https://bugs.launchpad.net/widelands/+bug/1643284

For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/bug-1643284/+merge/317689

Simple fix - it removes default shipnames when game is loaded. Saved 
remaining_shipnames only should be used.
-- 
Your team Widelands Developers is requested to review the proposed merge of 
lp:~widelands-dev/widelands/bug-1643284 into lp:widelands.
=== modified file 'src/logic/player.cc'
--- src/logic/player.cc	2017-02-15 01:56:35 +
+++ src/logic/player.cc	2017-02-17 22:01:12 +
@@ -1221,6 +1221,8 @@
  * \param fr source stream
  */
 void Player::read_remaining_shipnames(FileRead& fr) {
+	// First get rid of default shipnames
+	remaining_shipnames_.clear();
 	const uint16_t count = fr.unsigned_16();
 	for (uint16_t i = 0; i < count; ++i) {
 		remaining_shipnames_.insert(fr.string());

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[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1658489-epedition-tab into lp:widelands

2017-02-17 Thread noreply
The proposal to merge lp:~widelands-dev/widelands/bug-1658489-epedition-tab 
into lp:widelands has been updated.

Status: Needs review => Merged

For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/bug-1658489-epedition-tab/+merge/317047
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[Widelands-dev] [Merge] lp:~widelands-dev/widelands/disambiguate_production_program_names into lp:widelands

2017-02-17 Thread noreply
The proposal to merge 
lp:~widelands-dev/widelands/disambiguate_production_program_names into 
lp:widelands has been updated.

Status: Needs review => Merged

For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/disambiguate_production_program_names/+merge/316933
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Your team Widelands Developers is requested to review the proposed merge of 
lp:~widelands-dev/widelands/disambiguate_production_program_names into 
lp:widelands.

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Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/disambiguate_production_program_names into lp:widelands

2017-02-17 Thread GunChleoc
@bunnybot merge
-- 
https://code.launchpad.net/~widelands-dev/widelands/disambiguate_production_program_names/+merge/316933
Your team Widelands Developers is requested to review the proposed merge of 
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lp:widelands.

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Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1658489-epedition-tab into lp:widelands

2017-02-17 Thread GunChleoc
Review: Approve

Yes. Thanks for the fix and the cleanup :)

@bunnybot merge
-- 
https://code.launchpad.net/~widelands-dev/widelands/bug-1658489-epedition-tab/+merge/317047
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Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1658489-epedition-tab into lp:widelands

2017-02-17 Thread Klaus Halfmann
Review: Resubmit

Can this go in now?

I am vaction now and would like to start some other things...
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