Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/net-boost-asio into lp:widelands

2017-05-30 Thread Notabilis
Fine by me, I will try to do so.
Thanks a lot for all the testing, it was a great help!
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Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/net-boost-asio into lp:widelands

2017-05-30 Thread GunChleoc
Don't worry, RL always has to come first. Thanks for all this extensive testing!
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Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/net-boost-asio into lp:widelands

2017-05-30 Thread Klaus Halfmann
Will not have much time the next 3 weeks I guess.
I aon call duty for my job and the weekends are stuffed
with other thing I must care for.

Lets fix the ugly apple code and then lets get this in.
I like having smaller steps and the history of this branch
is long enought ...

sorry
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Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/net-boost-asio into lp:widelands

2017-05-30 Thread GunChleoc
Exactly, codecheck is only run with debug builds. So, it's failing all the 
debug builds, but not the release builds.
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Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1687100-reveal_fields into lp:widelands

2017-05-30 Thread GunChleoc
Well, it turns out that it makes insanely complicated work, so worker vision 
will have to stay as it is.

Duh, I never thought of the datadir option!

BTW you don't need the boolean now when revealing fields, as the necessary 
steps are detected automatically. We still need the 2 modes for hiding though, 
e.g. in the Barbarian campaign scenario 2 when the tracks are discovered, we 
don't want to black this out.

Now on to saveloading...
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