[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1831583-fri02 into lp:widelands

2019-06-04 Thread Benedikt Straub
Benedikt Straub has proposed merging 
lp:~widelands-dev/widelands/bug-1831583-fri02 into lp:widelands.

Commit message:
Add some sleep time to costly loops in fri02 to prevent freezing

Requested reviews:
  Widelands Developers (widelands-dev)
Related bugs:
  Bug #1831583 in widelands: "Crash in Frisians 2"
  https://bugs.launchpad.net/widelands/+bug/1831583

For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/bug-1831583-fri02/+merge/368348

This is a Lua problem. gdb shows that masses of new Lua objects are created, 
and Lua doesn´t care to release the memory again. Hopefully, some additional 
sleep() will give the game and the garbage collector time to catch up.

I don´t want to fix this by increasing the base sleep time or the objective 
will be marked done only after an enormous delay. 
Another way to fix the bug while perhaps improving performance would be to move 
the checks to C++, but I feel bad about having such specialised functions there.
-- 
Your team Widelands Developers is requested to review the proposed merge of 
lp:~widelands-dev/widelands/bug-1831583-fri02 into lp:widelands.
=== modified file 'data/campaigns/fri02.wmf/scripting/mission_thread.lua'
--- data/campaigns/fri02.wmf/scripting/mission_thread.lua	2019-03-29 18:29:54 +
+++ data/campaigns/fri02.wmf/scripting/mission_thread.lua	2019-06-04 18:05:55 +
@@ -33,6 +33,7 @@
 
 function check_empire()
while true do
+  sleep(1000)
   for idx,field in ipairs(all_fields) do
  sleep(5)
  local p1c = false
@@ -272,9 +273,9 @@
while not p3.defeated do sleep(4513) end
set_objective_done(o)
 
-   -- If the barbarians already defeated Murilius – well done
+   -- If the barbarians already defeated Murilius – well done.
-- Otherwise, Murilius provokes Reebaud into ordering the player to conquer his entire colony
-   -- (merely defeating the Empire isn’t enough)
+   -- (merely defeating the Empire isn’t enough).
-- We don't bother to check water, walkable-only and other useless terrains.
-- That would be really too much to ask from our poor player, now wouldn't it?
if not p2.defeated then
@@ -285,6 +286,7 @@
   o = add_campaign_objective(obj_defeat_murilius)
   local def = false
   while not def do
+ sleep(1000)
  def = true
  for idx,field in ipairs(useful_fields) do
 if field.owner == p2 then

___
Mailing list: https://launchpad.net/~widelands-dev
Post to : widelands-dev@lists.launchpad.net
Unsubscribe : https://launchpad.net/~widelands-dev
More help   : https://help.launchpad.net/ListHelp


[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1831583-fri02 into lp:widelands

2019-06-04 Thread bunnybot
Continuous integration builds have changed state:

Travis build 5152. State: errored. Details: 
https://travis-ci.org/widelands/widelands/builds/541383420.
Appveyor build 4934. State: success. Details: 
https://ci.appveyor.com/project/widelands-dev/widelands/build/_widelands_dev_widelands_bug_1831583_fri02-4934.
-- 
https://code.launchpad.net/~widelands-dev/widelands/bug-1831583-fri02/+merge/368348
Your team Widelands Developers is requested to review the proposed merge of 
lp:~widelands-dev/widelands/bug-1831583-fri02 into lp:widelands.

___
Mailing list: https://launchpad.net/~widelands-dev
Post to : widelands-dev@lists.launchpad.net
Unsubscribe : https://launchpad.net/~widelands-dev
More help   : https://help.launchpad.net/ListHelp


[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1831583-fri02 into lp:widelands

2019-06-05 Thread bunnybot
Refusing to merge, since Travis is not green. Use @bunnybot merge force for 
merging anyways.

Travis build 5152. State: errored. Details: 
https://travis-ci.org/widelands/widelands/builds/541383420.
-- 
https://code.launchpad.net/~widelands-dev/widelands/bug-1831583-fri02/+merge/368348
Your team Widelands Developers is subscribed to branch 
lp:~widelands-dev/widelands/bug-1831583-fri02.

___
Mailing list: https://launchpad.net/~widelands-dev
Post to : widelands-dev@lists.launchpad.net
Unsubscribe : https://launchpad.net/~widelands-dev
More help   : https://help.launchpad.net/ListHelp


[Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1831583-fri02 into lp:widelands

2019-06-05 Thread noreply
The proposal to merge lp:~widelands-dev/widelands/bug-1831583-fri02 into 
lp:widelands has been updated.

Status: Needs review => Merged

For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/bug-1831583-fri02/+merge/368348
-- 
Your team Widelands Developers is subscribed to branch 
lp:~widelands-dev/widelands/bug-1831583-fri02.

___
Mailing list: https://launchpad.net/~widelands-dev
Post to : widelands-dev@lists.launchpad.net
Unsubscribe : https://launchpad.net/~widelands-dev
More help   : https://help.launchpad.net/ListHelp


Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1831583-fri02 into lp:widelands

2019-06-04 Thread GunChleoc
Review: Approve

We have these sleep times a lot in our Lua scripts for checking loops, so let's 
have it :)

@bunnybot merge
-- 
https://code.launchpad.net/~widelands-dev/widelands/bug-1831583-fri02/+merge/368348
Your team Widelands Developers is subscribed to branch 
lp:~widelands-dev/widelands/bug-1831583-fri02.

___
Mailing list: https://launchpad.net/~widelands-dev
Post to : widelands-dev@lists.launchpad.net
Unsubscribe : https://launchpad.net/~widelands-dev
More help   : https://help.launchpad.net/ListHelp


Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1831583-fri02 into lp:widelands

2019-06-05 Thread hessenfarmer
regarding these objectives a 1 second delay does not matter at all. for me even 
2 or 3 seconds would be hardly recognizable by the player. so we could even go 
up with the sleep if necessary.
-- 
https://code.launchpad.net/~widelands-dev/widelands/bug-1831583-fri02/+merge/368348
Your team Widelands Developers is subscribed to branch 
lp:~widelands-dev/widelands/bug-1831583-fri02.

___
Mailing list: https://launchpad.net/~widelands-dev
Post to : widelands-dev@lists.launchpad.net
Unsubscribe : https://launchpad.net/~widelands-dev
More help   : https://help.launchpad.net/ListHelp


Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/bug-1831583-fri02 into lp:widelands

2019-06-05 Thread hessenfarmer
Review: Approve

Wow 3 times the inputqueues faiklure in one build seems to be a new record.

@bunnybot merge force
-- 
https://code.launchpad.net/~widelands-dev/widelands/bug-1831583-fri02/+merge/368348
Your team Widelands Developers is subscribed to branch 
lp:~widelands-dev/widelands/bug-1831583-fri02.

___
Mailing list: https://launchpad.net/~widelands-dev
Post to : widelands-dev@lists.launchpad.net
Unsubscribe : https://launchpad.net/~widelands-dev
More help   : https://help.launchpad.net/ListHelp