[Widelands-dev] [Merge] lp:~widelands-dev/widelands/changelog-post-build-20 into lp:widelands
The proposal to merge lp:~widelands-dev/widelands/changelog-post-build-20 into lp:widelands has been updated. Status: Needs review => Merged For more details, see: https://code.launchpad.net/~widelands-dev/widelands/changelog-post-build-20/+merge/367937 -- Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/changelog-post-build-20. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/changelog-post-build-20 into lp:widelands
inputqueues again @bunnybot merge force -- https://code.launchpad.net/~widelands-dev/widelands/changelog-post-build-20/+merge/367937 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/changelog-post-build-20. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
[Widelands-dev] [Merge] lp:~widelands-dev/widelands/changelog-post-build-20 into lp:widelands
Continuous integration builds have changed state: Travis build 5158. State: errored. Details: https://travis-ci.org/widelands/widelands/builds/541800417. Appveyor build 4940. State: success. Details: https://ci.appveyor.com/project/widelands-dev/widelands/build/_widelands_dev_widelands_changelog_post_build_20-4940. -- https://code.launchpad.net/~widelands-dev/widelands/changelog-post-build-20/+merge/367937 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/changelog-post-build-20. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
[Widelands-dev] [Merge] lp:~widelands-dev/widelands/changelog-post-build-20 into lp:widelands
Refusing to merge, since Travis is not green. Use @bunnybot merge force for merging anyways. Travis build 5158. State: errored. Details: https://travis-ci.org/widelands/widelands/builds/541800417. -- https://code.launchpad.net/~widelands-dev/widelands/changelog-post-build-20/+merge/367937 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/changelog-post-build-20. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/changelog-post-build-20 into lp:widelands
Review: Approve I have changed "Barbarians" to "Barbarian units", that should to it for the apostrophically challenged. Thanks for the review! @bunnybot merge -- https://code.launchpad.net/~widelands-dev/widelands/changelog-post-build-20/+merge/367937 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/changelog-post-build-20. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/changelog-post-build-20 into lp:widelands
Review: Approve Looks good to me. However we should probably split the Lore entries. Now it could be read as the Barbarians have a fishbreeder -- https://code.launchpad.net/~widelands-dev/widelands/changelog-post-build-20/+merge/367937 Your team Widelands Developers is subscribed to branch lp:~widelands-dev/widelands/changelog-post-build-20. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
[Widelands-dev] [Merge] lp:~widelands-dev/widelands/changelog-post-build-20 into lp:widelands
Continuous integration builds have changed state: Travis build 5068. State: passed. Details: https://travis-ci.org/widelands/widelands/builds/537428501. Appveyor build 4848. State: failed. Details: https://ci.appveyor.com/project/widelands-dev/widelands/build/_widelands_dev_widelands_changelog_post_build_20-4848. -- https://code.launchpad.net/~widelands-dev/widelands/changelog-post-build-20/+merge/367937 Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/changelog-post-build-20 into lp:widelands. ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp
[Widelands-dev] [Merge] lp:~widelands-dev/widelands/changelog-post-build-20 into lp:widelands
GunChleoc has proposed merging lp:~widelands-dev/widelands/changelog-post-build-20 into lp:widelands. Commit message: Update changelog to bzr9097 Requested reviews: Widelands Developers (widelands-dev) For more details, see: https://code.launchpad.net/~widelands-dev/widelands/changelog-post-build-20/+merge/367937 -- Your team Widelands Developers is requested to review the proposed merge of lp:~widelands-dev/widelands/changelog-post-build-20 into lp:widelands. === modified file 'ChangeLog' --- ChangeLog 2019-04-22 05:43:15 + +++ ChangeLog 2019-05-26 11:47:23 + @@ -1,4 +1,119 @@ -## Build 20-rc1 +## Post Build 20 until bzr9097 + + +### Animations, Icons and Overlays + +- New Road Textures for Frisians + + +### Sounds and Music + +- Complete overhaul of the sound handler + - Categorize sound effects and overhaul the sound options to have +separate sliders for music, UI sounds, chat messages, game messages +and ambient sounds. Available both in-game and in the Fullscreen menu +options. + - Memory saver: Only load sound effects when they are played for the +first time and then keep them in memory until their category is +cleared. Clear the ambient sounds when EditorGameBase gets destroyed + - Implement stereo position and distance for sounds emitted by map +objects. This includes in-game messages to the player that have been +triggered by map objects. + - Website binaries no longer instantiate the global sound handler. + - Switch to ingame music set in netsetup and internet lobby, because +just 1 song can get annoying while waiting for other players. + + +### Tutorials and Campaigns + +- Fixed formatting of victory messages in Empire scenarios 3 & 4 +- Converted campaigns definition to Lua +- Mark scenarios as solved rather than as unlocked + + +### Scripting + +- Unified notification code for Territorial Time and Territorial Lord win + conditions +- Added statistics hook for Territorial Time and Territorial Lord win conditions +- Added statistics hook for Artifacts win condition +- Fixed a bug in Artifacts which led to coroutine error if Player defeated when + reaching win condition +- Skip recalculate_allows_seafaring more often when setting/unsetting port + spaces via Lua +- Allow scripts to override the hostility of each player to each other player. + +### Maps + +### Saveloading + +### AI + +### Gameplay + +- Improved ware/worker routing algorithm for ships and portdocks +- Added new option 'Peaceful Mode' to the launch game screens +- Fixed diverse bugs in tooltips generated by production programs +- When a mine's main vein is exhausted, don't show tooltip for missing food +- Fixed bug #1642882: Port should clear enough land to build + + +### User Interface + +- Hold down Ctrl when using the capacity arrow buttons in military- and + trainingsites to set the capacity to min/max +- Redesigned the campaign/scenario selection screens to use Box layout +- Fixed fullscreen switching for the campaign/scenario selection screens +- Files to be included in the "load savegame" screens are now determined + by file extension +- Improved layout for the statistics graphs +- Show a port icon on the field where an expedition ship can build a port +- Sort the lobby client list. The admin users will be on top of the list, + followed by registered and unregistered. IRC users are at the bottom. +- Display IRC users' join/part messages +- Automatically set focus to chat input in lobby & multiplayer game setup +- On input queues, hold down Shift to increase/decrease all ware types at the + same time +- On an input queue, hold down Ctrl to allow/disallow all of its ware + + +### Internationalization + +### Help and Documentation + +- New Lore texts for Barbarians and Atlantean Fishbreeder's House +- Documented "strange" behavior of atlanteans mill for players + + +### Editor + +- New tool to change the map size +- Add a grid overlay that can be toggled with a button or the hotkey 'G' + + +### Graphics Engine + +- Added support for mipmaps +- Show the work areas of buildings as overlays on triangles +- Add support for map objects' representative images to the font renderer + + +### Networking + +- Check for client.type to not confuse IRC and lobby names + + +### Build System + +- Fixed web links in Windows installer +- Broke down logic library to get rid of some circular depencendies + + +### Other Issues + + + +## Build 20 ### Animations, Icons and Overlays ___ Mailing list: https://launchpad.net/~widelands-dev Post to : widelands-dev@lists.launchpad.net Unsubscribe : https://launchpad.net/~widelands-dev More help : https://help.launchpad.net/ListHelp