[Widelands-dev] [Merge] lp:~widelands-dev/widelands/font_size-lua into lp:widelands

2019-05-26 Thread noreply
The proposal to merge lp:~widelands-dev/widelands/font_size-lua into 
lp:widelands has been updated.

Status: Needs review => Merged

For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/font_size-lua/+merge/366938
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[Widelands-dev] [Merge] lp:~widelands-dev/widelands/font_size-lua into lp:widelands

2019-05-26 Thread bunnybot
Continuous integration builds have changed state:

Travis build 5055. State: passed. Details: 
https://travis-ci.org/widelands/widelands/builds/537329044.
Appveyor build 4835. State: success. Details: 
https://ci.appveyor.com/project/widelands-dev/widelands/build/_widelands_dev_widelands_font_size_lua-4835.
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Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/font_size-lua into lp:widelands

2019-05-25 Thread GunChleoc
Thanks a lot for the review!

@bunnybot merge
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Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/font_size-lua into lp:widelands

2019-05-23 Thread Toni Förster
Review: Approve

LGTM :)
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Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/font_size-lua into lp:widelands

2019-05-15 Thread GunChleoc
That one fell victim to a merge conflict. I have added the style now :)
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Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/font_size-lua into lp:widelands

2019-05-15 Thread Toni Förster
=== modified file 'src/ui_fsmenu/internet_lobby.cc'
--- src/ui_fsmenu/internet_lobby.cc 2019-05-13 06:04:34 +
+++ src/ui_fsmenu/internet_lobby.cc 2019-05-15 08:36:30 +
@@ -296,6 +296,8 @@
case kClientSuperuser:
pic = 
g_gr->images().get("images/wui/overlays/roadb_green.png");
er.set_picture(0, pic);
+   er.set_color(RGBColor(0, 255, 0));
+   er.set_picture(0, pic);
break;
case kClientIRC:
// No icon for IRC users
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Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/font_size-lua into lp:widelands

2019-05-15 Thread Toni Förster
In trunk admins are written in green in the client list. Did you remove this on 
purpose? If not, I'm going to post the patch the next comment,


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Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/font_size-lua into lp:widelands

2019-05-13 Thread GunChleoc
Good idea. I'd also like each player name to have the respective player's 
color, but this will need changing of the chat message protocol, because we 
only have 1 of the 2 player colors available there. So, not in this branch.

> On more question. We have 2 different fonts now. The one used in editboxes is 
> completely different from the other font. Is this intentionally?

It's the same font. The only difference is that it's not bold. I think it looks 
better if we use bold fonts only for headings etc.
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Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/font_size-lua into lp:widelands

2019-05-13 Thread Toni Förster
And one more. This is the handling of direct messages. I know this is branch is 
about fonts but maybe we can address this here.

Do we need:

sender @recepiant: text

For direct messages? The name is already coloured green and the text italic. 
This differentiates the message more than enough from normal messages IMHO.

For the sender:

@recepiant: text

For the recipient:

sender: text

This should be sufficient, IMHO.
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Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/font_size-lua into lp:widelands

2019-05-13 Thread Toni Förster
On more question. We have 2 different fonts now. The one used in editboxes is 
completely different from the other font. Is this intentionally?
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Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/font_size-lua into lp:widelands

2019-05-13 Thread GunChleoc


- The text in the input box is not centred
  (q,g, j and so on are cut off)

Thanks for the fix. The whole alignment code in the editbox should be 
overhauled sometime.


- Private messages double the prefix

Fixed


- The @ in private message shouldn't be underlined

Fixed


- There should either be no space before the @
  in private messages or an additional behind the @
  (as it is b20)

I did that on purpose. Mentions on Twitter and lots of modern messageboards 
etc. are always "@username", never "@ username".
No space before the @ would make it too hard to read-


- If we have the space it should not be underlined

Fixed


- The Username and the message look a little of
  (The message seems to be 2-4 pixels to high)

That's https://bugs.launchpad.net/widelands/+bug/1827544 and out of scope for 
this branch
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[Widelands-dev] [Merge] lp:~widelands-dev/widelands/font_size-lua into lp:widelands

2019-05-13 Thread bunnybot
Continuous integration builds have changed state:

Travis build 4953. State: failed. Details: 
https://travis-ci.org/widelands/widelands/builds/531353166.
Appveyor build 4734. State: success. Details: 
https://ci.appveyor.com/project/widelands-dev/widelands/build/_widelands_dev_widelands_font_size_lua-4734.
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Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/font_size-lua into lp:widelands

2019-05-12 Thread Toni Förster
=== modified file 'src/wui/game_chat_panel.cc'
--- src/wui/game_chat_panel.cc  2019-05-12 07:45:59 +
+++ src/wui/game_chat_panel.cc  2019-05-12 13:12:29 +
@@ -41,12 +41,12 @@
  0,
  0,
  w,
- h - 25,
+ h - 30,
  style,
  "",
  UI::Align::kLeft,
  UI::MultilineTextarea::ScrollMode::kScrollLogForced),
- editbox(this, 0, h - 20, w, style),
+ editbox(this, 0, h - 25, w, style),
  chat_message_counter(0),
  chat_sound(SoundHandler::register_fx(SoundType::kChat, 
"sound/lobby_chat")) {
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Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/font_size-lua into lp:widelands

2019-05-12 Thread GunChleoc
Found the bug and fixed the compiler warnings :)
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Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/font_size-lua into lp:widelands

2019-05-11 Thread Toni Förster
I get 2 compile warnings:


src/graphic/text/rt_render.cc:63:6: warning: no previous prototype for function 
'replace_entities' [-Wmissing-prototypes]
void replace_entities(std::string* text) {

src/wui/building_statistics_menu.cc:41:15: warning: unused variable 
'kTabHeight' [-Wunused-const-variable]
constexpr int kTabHeight = 35 + 5 * (kBuildGridCellHeight + kLabelHeight + 
kLabelHeight);

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Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/font_size-lua into lp:widelands

2019-05-11 Thread GunChleoc
Thanks, I can reproduce this.
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Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/font_size-lua into lp:widelands

2019-05-10 Thread kaputtnik
Here is the save game: 
https://bugs.launchpad.net/widelands/+bug/1828627/+attachment/5262992/+files/wl_autosave_00.wgf

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Re: [Widelands-dev] [Merge] lp:~widelands-dev/widelands/font_size-lua into lp:widelands

2019-05-10 Thread kaputtnik
I get a crash when trying to open the buildings statistics menu:

Texture (21925, 7772) too big! Maximum size is 2048.
Fatal exception: Texture (21925, 7772) too big! Maximum size is 2048.
FATAL ERROR - game crashed. Attempting emergency save.

The crash does not appear in current trunk, so i guess it is in this branch.

Backtrace:
FATAL ERROR - game crashed. Attempting emergency save.
Game: Writing Preload Data ... 
Thread 1 "widelands" received signal SIGSEGV, Segmentation fault.
Widelands::GamePreloadPacket::write (this=0x7fff9700, fs=..., game=...)
at 
/home/kaputtnik/Quellcode/widelands-repo/font_size-lua/src/game_io/game_preload_packet.cc:114
114 s.set_int("gametype", 
static_cast(game.game_controller()->get_game_type()));
(gdb) bt
#0  Widelands::GamePreloadPacket::write (this=0x7fff9700, fs=..., game=...)
at 
/home/kaputtnik/Quellcode/widelands-repo/font_size-lua/src/game_io/game_preload_packet.cc:114
#1  0x565af007 in Widelands::GameSaver::save (this=0x7fff9800)
at 
/home/kaputtnik/Quellcode/widelands-repo/font_size-lua/src/game_io/game_saver.cc:51
#2  0x56148385 in 
SaveHandleroperator()(FileSystem &) const (
__closure=0x7fff9cb0, fs=...)
at 
/home/kaputtnik/Quellcode/widelands-repo/font_size-lua/src/logic/save_handler.cc:250
#3  0x56148757 in std::_Function_handler >::_M_invoke(const std::_Any_data 
&, FileSystem &) (
__functor=..., __args#0=...) at 
/usr/include/c++/8.3.0/bits/std_function.h:297
#4  0x56474f11 in std::function::operator()(FileSystem&) const (this=0x7fff9cb0, 
__args#0=...) at /usr/include/c++/8.3.0/bits/std_function.h:687
#5  0x56472a2d in GenericSaveHandler::save_file (this=0x7fff9cb0)
at 
/home/kaputtnik/Quellcode/widelands-repo/font_size-lua/src/logic/generic_save_handler.cc:108
#6  0x56472f14 in GenericSaveHandler::save (this=0x7fff9cb0)
at 
/home/kaputtnik/Quellcode/widelands-repo/font_size-lua/src/logic/generic_save_handler.cc:166
#7  0x561484be in SaveHandler::save_game (this=0x7fffa910, 
game=..., 
complete_filename="save/2019-05-10T22.59.49.wgf", error_str=0x7fff9e90)
at 
/home/kaputtnik/Quellcode/widelands-repo/font_size-lua/src/logic/save_handler.cc:253
#8  0x55f7434e in WLApplication::emergency_save (game=...)
at 
/home/kaputtnik/Quellcode/widelands-repo/font_size-lua/src/wlapplication.cc:1482
#9  0x55f73774 in WLApplication::load_game (this=0x56d08150)
at 
/home/kaputtnik/Quellcode/widelands-repo/font_size-lua/src/wlapplication.cc:1384
#10 0x55f722fe in WLApplication::mainmenu_singleplayer 
(this=0x56d08150)
at 
/home/kaputtnik/Quellcode/widelands-repo/font_size-lua/src/wlapplication.cc:1207
#11 0x55f71c2b in WLApplication::mainmenu (this=0x56d08150)
at 
/home/kaputtnik/Quellcode/widelands-repo/font_size-lua/src/wlapplication.cc:1109
#12 0x55f6dfa7 in WLApplication::run (this=0x56d08150)
at 
/home/kaputtnik/Quellcode/widelands-repo/font_size-lua/src/wlapplication.cc:465
#13 0x55f6c2be in main (argc=1, argv=0x7fffe578)
at /home/kaputtnik/Quellcode/widelands-repo/font_size-lua/src/main.cc:44
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[Widelands-dev] [Merge] lp:~widelands-dev/widelands/font_size-lua into lp:widelands

2019-05-04 Thread bunnybot
Continuous integration builds have changed state:

Travis build 4882. State: passed. Details: 
https://travis-ci.org/widelands/widelands/builds/528138938.
Appveyor build 4663. State: success. Details: 
https://ci.appveyor.com/project/widelands-dev/widelands/build/_widelands_dev_widelands_font_size_lua-4663.
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[Widelands-dev] [Merge] lp:~widelands-dev/widelands/font_size-lua into lp:widelands

2019-05-03 Thread GunChleoc
The proposal to merge lp:~widelands-dev/widelands/font_size-lua into 
lp:widelands has been updated.

Commit message changed to:

Except for scenario and win condition messages, define all font styles via Lua. 
Reduce the number of construtors in TextArea.

For more details, see:
https://code.launchpad.net/~widelands-dev/widelands/font_size-lua/+merge/366938
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