Re: Make test status - latest CVS

2005-05-02 Thread Shachar Shemesh
Robert Reif wrote:
Shachar Shemesh wrote:
The problem is that I'm not interested in this test. I just think 
that, off the shelf, tests should not fail. My opinion is that if 
this is not a problem with Wine, it shouldn't fail the test.

Does this patch help?  It should fail the same way windows does now.
No, it regresses tests that used to pass:
--
Shachar Shemesh
Lingnu Open Source Consulting ltd.
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Re: Anyone remember winemine?

2005-05-02 Thread William Poetra Yoga H

--- Richard Cohen <[EMAIL PROTECTED]> wrote:
> The original patch
> 
> http://www.winehq.org/hypermail/wine-patches/2004/09/0395.html
> 
> was from me, back in last September. It included a test which showed 
> that it was correct. But AJ didn't like the way I did the test :( and I 
> haven't got round to resubmitting it.
> 
> Richard.
> 

Oops, sorry. Well, I think you should resubmit it then :) Maybe without the
test attached it would be accepted by Alexandre?

--- Detlef Riekenberg <[EMAIL PROTECTED]> wrote:
> William Poetra Yoga H wrote:
> 
> > > Sorry, I mean winmine, one that comes with Windows 98, for example.
> 
> > Well, can you post a link to the binary? I don't have Win98 right now...
> The
> > WinXP winmine doesn't.
> 
> winmine.exe (from win98se) does not shift 
> (tested with wine-cvs.2005.05.02 and win98se)
> 

Weird... Did it call AdjustWindowRect? But after opening winmine.exe (from
winxp) with vi, I didn't find an AdjustWindowRect, which means that the two
programs are different in the way they handle the screen for new games.

I think Richard should try again (yes, try without the test if Alexandre
doesn't like it...)


William Poetra Yoga Hadisoeseno

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Re: winamp and OleMainThreadWindow

2005-05-02 Thread Dustin Navea
We are unable to see the image, as it is on your account on your mail 
server.

Please post somewhere public.
Thanks
Dustin
luis lenders wrote:
Hi, whenever i run winamp i get an "extra" window like
in attached screenshot (in the upper left corner):
http://uk.f257.mail.yahoo.com/ym/ShowLetter/Untitled.jpg?viewimg=1&box=Inbox&MsgId=8406_5641744_357203_1322_61137_0_2958_82368_3272969419&bodyPart=2&filename=Untitled.jpg&tnef=&YY=45250&order=down&sort=date&pos=0&view=a&head=b&Idx=0
Further investigation shows it's this window:
trace:win:WIN_CreateWindowEx "OleMainThreadWndName"
"OleMainThreadWndClass 0x###
# " ex= style=8800
-2147483648,-2147483648 -2147483648x-21474836
48 parent=(nil) menu=(nil) inst=0x65f0
params=(nil)
trace:win:dump_window_styles style: WS_POPUP
WS_DISABLED
trace:win:dump_window_styles exstyle:
trace:win:WIN_CreateWindowEx winproc type is 2
(WIN_PROC_32A)
trace:win:WIN_SetWindowLong 0x10022 -12 0 3
trace:win:WIN_CreateWindowEx created window 0x10022
Googling shows it's a kind of hidden window but
somehow in wine it gets displayed. Anyone knows why it
is displayed and how to get rid of the window, as in
windows it is not shown..
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Re: Benchmarking Wine againt XP Part 2

2005-05-02 Thread Jakob Eriksson
Dimitrie O. Paun wrote:
On Sun, May 01, 2005 at 01:31:59PM -0400, Tom Wickline wrote:
 

I have run Pov-Ray in the past if anyone is interested in this bench
ill re-install it and run it again.
http://www.povray.org/
   

If you can do it, it may prove useful.
 

povray is cpubound, so should not be a large difference.
//Jakob



Re: regression due to patch 16515 2005-03-09

2005-05-02 Thread Detlef Riekenberg
Am Sonntag, den 01.05.2005, 11:25 -0400 schrieb Timm Reasbeck:

> In appplication TablEdit Demo available at
> http://www.tabledit.com/download/tabled32.exe
> there is under the "File" entry of the menubar a submenu
> entry for both "Import" and "Export" which are both present when run
> under WINE before this patch is applied. After application the
> "Import"  submenu is no longer present.


Same here with wine-cvs.2005.05.02
Starting the app and the submenu "File/Import" is missing, but when you
select a Language ("File/Languages/*" which you select doesn't matter),
then the submenu "File/Import" is visible.


-- 
By by ...
  ... Detlef




Re: Anyone remember winemine?

2005-05-02 Thread Detlef Riekenberg
William Poetra Yoga H wrote:

> > Sorry, I mean winmine, one that comes with Windows 98, for example.

> Well, can you post a link to the binary? I don't have Win98 right now... The
> WinXP winmine doesn't.

winmine.exe (from win98se) does not shift 
(tested with wine-cvs.2005.05.02 and win98se)



-- 
By by ...
  ... Detlef




Re: Benchmarking Wine againt XP Part 2

2005-05-02 Thread Dimitrie O. Paun
On Sun, May 01, 2005 at 01:31:59PM -0400, Tom Wickline wrote:
> I have run Pov-Ray in the past if anyone is interested in this bench
> ill re-install it and run it again.
> 
> http://www.povray.org/

If you can do it, it may prove useful.

-- 
Dimi.



Re: Quicken/CreateCompatibleBitmap issue revisited

2005-05-02 Thread Rein Klazes
On Mon, 2 May 2005 09:29:41 -0700 (PDT), you wrote:

> Hi Rein,
> 
> > Indeed, what happens if you try this obvious patch:
> (snip context)
> -if ((width >= 0x1) || (height >= 0x1))
> +if ((height && width >= 0x1) || (width && height >= 0x1))
> 
> This obvious patch is quite wrong, height && width evaluantes to either 0
> or 1, same with width && height, so now the fixme will never be produced.

Operator ">=" has precedence over "&&", so the evaluation is as:

if ((height && (width >= 0x1)) || (width && (height >= 0x1)))

Rein.



Re: Steam Problems

2005-05-02 Thread Ivan Gyurdiev
On Mon, 2005-05-02 at 14:57 +, Stefan DÃsinger wrote:
> > 1) It's always on top of all other windows,on all
> > workspaces of GNOME, which is very annoying, and makes
> > it impossible to try HL2. If clicked while HL2 is on startup
> > screen it will crash the game.
> I've sent a patch to wine-patches some time ago, but it wasn't accepted 
> because it's wrong. The link is 
> http://www.winehq.org/hypermail/wine-patches/2005/03/0504.html
> 
> You may try it, it fixes Steam in this aspect, but it may break other apps.

Ok, perhaps I'll give it a try... why not fix the patch?

> > 2) If you click on any game, go to Update News, it will crash
> > every time. If there are Update News when Steam is started, it
> > will crash (but it will work after that). Here's the output, although it
> > doesn't look very helpful to me:
> Do you have IE6 installed. Do you use the native shdocvw, mshtml and shlwapi 
> dlls? What winver have you set?

No, this is pure wine installation, without a single windows dll.
I don't have IE6. winver is whatever is the default (win98?)

> I don't have Steam installed right now, but I know that those things are 
> fragile. I've set the above dlls to native, winver = winxp. This way no 
> things are shown, but Steam doesn't crash.

Well, I think it's easier if I just don't click on Update News :)
I just wanted to report the problem so it can be fixed. I can help
debug.

>  It's possible to get this thing to 
> work somehow, (winver = win98, native dlls and a correct ie6 installation, 
> native dcom I think and a few other native dlls), but as I said, it's 
> fragile.

I don't have windows - I wouldn't consider this getting it to work...

> > ALSA lib control.c:739:(snd_ctl_open_noupdate) Invalid CTL plug:hw:0
> Half-life and friends are broken for me with the alsa driver.

I get sound with the alsa driver in Warcraft III, Frozen Throne, Diablo,
 and Half Life 2... it just spits out those errors for some reason.

-- 
Ivan Gyurdiev <[EMAIL PROTECTED]>
Cornell University




Re: Anyone remember winemine?

2005-05-02 Thread Richard Cohen
The original patch
http://www.winehq.org/hypermail/wine-patches/2004/09/0395.html
was from me, back in last September. It included a test which showed 
that it was correct. But AJ didn't like the way I did the test :( and I 
haven't got round to resubmitting it.

Richard.



Re: Make test status - latest CVS

2005-05-02 Thread Juan Lang
Shachar Shemesh wrote:
> make[3]: Entering directory `/home/sun/sources/wine/dlls/ole32/tests'
> ../../../tools/runtest -q -P wine -M ole32.dll -T ../../.. -p 
> ole32_test.exe.so stg_prop.c && touch stg_prop.ok
> err:heap:HEAP_ValidateInUseArena Heap 401e: in-use arena 40218fc8 
> next block has PREV_FREE flag
> err:heap:HEAP_ValidateInUseArena Heap 401e: prev arena 40218f60 is 
> not prev for in-use 40218fc8
> err:heap:HEAP_ValidateInUseArena Heap 401e: prev arena 40218f60 is 
> not prev for in-use 40218fc8
> err:heap:HEAP_ValidateInUseArena Heap 401e: in-use arena 40218fe8 
> next block has PREV_FREE flag
> err:heap:HEAP_ValidateInUseArena Heap 401e: in-use arena 40218fe8 
> next block has PREV_FREE flag
> stg_prop.c:372: Test failed: Didn't get expected type or value for 
> property

I don't see the same thing here.  Could you send me a heap trace?
--Juan

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Re: Quicken/CreateCompatibleBitmap issue revisited

2005-05-02 Thread Juan Lang
Hi Rein,

> Indeed, what happens if you try this obvious patch:
(snip context)
-if ((width >= 0x1) || (height >= 0x1))
+if ((height && width >= 0x1) || (width && height >= 0x1))

This obvious patch is quite wrong, height && width evaluantes to either 0
or 1, same with width && height, so now the fixme will never be produced.

--Juan

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Re: winamp and OleMainThreadWindow

2005-05-02 Thread luis lenders

Hi, whenever i run winamp i get an "extra" window like
in attached screenshot (in the upper left corner):
http://uk.f257.mail.yahoo.com/ym/ShowLetter/Untitled.jpg?viewimg=1&box=Inbox&MsgId=8406_5641744_357203_1322_61137_0_2958_82368_3272969419&bodyPart=2&filename=Untitled.jpg&tnef=&YY=45250&order=down&sort=date&pos=0&view=a&head=b&Idx=0

Further investigation shows it's this window:

trace:win:WIN_CreateWindowEx "OleMainThreadWndName"
"OleMainThreadWndClass 0x###
# " ex= style=8800
-2147483648,-2147483648 -2147483648x-21474836
48 parent=(nil) menu=(nil) inst=0x65f0
params=(nil)
trace:win:dump_window_styles style: WS_POPUP
WS_DISABLED
trace:win:dump_window_styles exstyle:
trace:win:WIN_CreateWindowEx winproc type is 2
(WIN_PROC_32A)
trace:win:WIN_SetWindowLong 0x10022 -12 0 3
trace:win:WIN_CreateWindowEx created window 0x10022

Googling shows it's a kind of hidden window but
somehow in wine it gets displayed. Anyone knows why it
is displayed and how to get rid of the window, as in
windows it is not shown..


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Re: Make test fails on pristine CVS checkout

2005-05-02 Thread Marcus Meissner
On Mon, May 02, 2005 at 09:52:11AM -0400, gslink wrote:
> The RH updates for FC3 include a new version of gcc.  If you install 
> this it causes problems with things like the kernel and Wine.  The Wine 
> CVS will not compile with the new gcc 4.  I have not had time to find 
> out why.

Wine CVS will compile with current CVS and gcc 4.

Please post error messages.

Ciao, Marcus



Re: Make test fails on pristine CVS checkout

2005-05-02 Thread gslink
The RH updates for FC3 include a new version of gcc.  If you install 
this it causes problems with things like the kernel and Wine.  The Wine 
CVS will not compile with the new gcc 4.  I have not had time to find 
out why.



Re: Steam Problems

2005-05-02 Thread Stefan Dösinger
> 1) It's always on top of all other windows,on all
> workspaces of GNOME, which is very annoying, and makes
> it impossible to try HL2. If clicked while HL2 is on startup
> screen it will crash the game.
I've sent a patch to wine-patches some time ago, but it wasn't accepted 
because it's wrong. The link is 
http://www.winehq.org/hypermail/wine-patches/2005/03/0504.html

You may try it, it fixes Steam in this aspect, but it may break other apps.

> 2) If you click on any game, go to Update News, it will crash
> every time. If there are Update News when Steam is started, it
> will crash (but it will work after that). Here's the output, although it
> doesn't look very helpful to me:
Do you have IE6 installed. Do you use the native shdocvw, mshtml and shlwapi 
dlls? What winver have you set?

I don't have Steam installed right now, but I know that those things are 
fragile. I've set the above dlls to native, winver = winxp. This way no 
things are shown, but Steam doesn't crash. It's possible to get this thing to 
work somehow, (winver = win98, native dlls and a correct ie6 installation, 
native dcom I think and a few other native dlls), but as I said, it's 
fragile.

> ALSA lib control.c:739:(snd_ctl_open_noupdate) Invalid CTL plug:hw:0
Half-life and friends are broken for me with the alsa driver.

Stefan



Re: Anyone remember winemine?

2005-05-02 Thread William Poetra Yoga H

--- Andreas Mohr <[EMAIL PROTECTED]> wrote:
> Hi,
> 
> On Mon, May 02, 2005 at 02:31:10AM -0700, William Poetra Yoga H wrote:
> > 
> > --- Saulius Krasuckas <[EMAIL PROTECTED]> wrote:
> > > 
> > > Sorry, I mean winmine, one that comes with Windows 98, for example.
> > > 
> > 
> > Well, can you post a link to the binary? I don't have Win98 right now...
> The
> > WinXP winmine doesn't.
> You certainly know that you'd be bound to violate the
> Winmine Software Licensing Restrictions Contractual Terms Of Use
> Legal End-User License Agreement
> then, right? ;-))
> 
> Andreas Mohr
> 

Well... I'd rather be bound by the LGPL (winemine) :-D

Have you tried the patch? If it's good then I'll submit it :)


William Poetra Yoga Hadisoeseno



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Re: Anyone remember winemine?

2005-05-02 Thread Andreas Mohr
Hi,

On Mon, May 02, 2005 at 02:31:10AM -0700, William Poetra Yoga H wrote:
> 
> --- Saulius Krasuckas <[EMAIL PROTECTED]> wrote:
> > 
> > Sorry, I mean winmine, one that comes with Windows 98, for example.
> > 
> 
> Well, can you post a link to the binary? I don't have Win98 right now... The
> WinXP winmine doesn't.
You certainly know that you'd be bound to violate the
Winmine Software Licensing Restrictions Contractual Terms Of Use
Legal End-User License Agreement
then, right? ;-))

Andreas Mohr



Re: Anyone remember winemine?

2005-05-02 Thread William Poetra Yoga H

--- Saulius Krasuckas <[EMAIL PROTECTED]> wrote:
> 
> Sorry, I mean winmine, one that comes with Windows 98, for example.
> 

Well, can you post a link to the binary? I don't have Win98 right now... The
WinXP winmine doesn't.

> > Assuming winemine shouldn't shift down by 1 pixel (and it shouldn't), 
> 
> Why it shouldn't, when the real minesweeper shifts?
> 
> > the old winemine behaviour is a bug, right?
> 
> I was pretty sure it is an exact mimic of original binary, which comes 
> from M$.  And yes, I didn't look at the code.
> 

Because I think (by reading the code) that the winemine code didn't tell it to
shift down... :P


William Poetra Yoga Hadisoeseno

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Re: Anyone remember winemine?

2005-05-02 Thread William Poetra Yoga H
--- Andreas Mohr <[EMAIL PROTECTED]> wrote:
> Hi,
> 
> On Sun, May 01, 2005 at 08:45:46PM -0700, William Poetra Yoga H wrote:
> > Hi, anyone here remember winemine? The whole window just shifts down by one
> > pixel whenever we click the smiley in the middle. This patch fixes it.
> Oh, I certainly do!
> 
> Nice to have this *very* long-standing bug finally fixed!
> 
> Andreas
> 

Well, being a newbie I simply changed the 2 lines (in the patch). I
think it would fix other things too, and I actually still have some fixes for
menu bars but I think I'll post them one by one.

But I think someone needs to actually verify that the patch doesn't break
other apps (hey, maybe a simple check is to submit it and see if it gets merged
:P).


William Poetra Yoga Hadisoeseno



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Re: Anyone remember winemine?

2005-05-02 Thread Saulius Krasuckas
* On Mon, 2 May 2005, William Poetra Yoga H wrote:
> --- Saulius Krasuckas <[EMAIL PROTECTED]> wrote:
> > * On Sun, 1 May 2005, William Poetra Yoga H wrote:
> > > The whole window just shifts down by one pixel whenever we click the 
> > > smiley in the middle. This patch fixes it.
> > 
> > And so does the original winemine, doesn't it?
> 
> Which "original winemine"? 

Sorry, I mean winmine, one that comes with Windows 98, for example.

> Assuming winemine shouldn't shift down by 1 pixel (and it shouldn't), 

Why it shouldn't, when the real minesweeper shifts?

> the old winemine behaviour is a bug, right?

I was pretty sure it is an exact mimic of original binary, which comes 
from M$.  And yes, I didn't look at the code.



Re: Anyone remember winemine?

2005-05-02 Thread William Poetra Yoga H

--- Saulius Krasuckas <[EMAIL PROTECTED]> wrote:
> * On Sun, 1 May 2005, William Poetra Yoga H wrote:
> > Hi, anyone here remember winemine? The whole window just shifts down by 
> > one pixel whenever we click the smiley in the middle. This patch fixes 
> > it.
> 
> And so does the original winemine, doesn't it?
> 

Which "original winemine"? I mean, this patch fixes the canculations of the
window size in user32.dll.so, and it indirectly affects winemine.

Assuming winemine shouldn't shift down by 1 pixel (and it shouldn't), the old
winemine behaviour is a bug, right?


William Poetra Yoga Hadisoeseno

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