Re: Wine FIXME Report January 2010
Hi! It would be very nice to know if any of the most reported ERRs, WARNs, FIXMEs etc. from the _previous_ run is now gone (in other words, that it has been fixed/implemented) Thanks, Tomas
Re: WineHQ should discourage the use of cracks
No argument on the US part. I'm still convinced that by EU laws, you're allowed to crack an app you bought in order to make it run on your software. As this hasn't been tested in court yet, though, I'll concede. This has been tested in the Norwegian court (the famous DVD-Jon case). It was ruled that developing, distributing and applying software to make software work on your OS is perfectly legal. But then again we don't have a horde of those nasty lobbyists over here. Cheers, Tomas
Re: Wine Weekly News
All good points (from a fellow Norwegian :) On the other hand, appDB entries are (and probably always will be) user generated content, and users will always have different opinions (and environment setup). IMHO users won't sue wine if the abbDB status differs from their experience with an app. It's regarded more of a pointer at this stage. But, as more and more lovely testing code gets into wine, and if there's going to be a stable and unstable branch after 1.0 - things will look slightly different... Tomas Zijdemans Alexander Nicolaysen Sørnes wrote: The problem of using test results as background for this is that they are very dependent on the experience of each user. For instance some might be unable to run a game because they have execshield or other stuff that mess up Wine, or simply because they are not following the how-to instructions. Take the Age of Empires II test report, for instance. The user has rated it Gold even though the text on the main menu is displayed black instead of white (on a dark background), and the game is a bit slow even on a modern computer. The alternative is to use the maintainer ratings, which are generally more correct but updated far less frequently. Alexander N. Sørnes On Thursday 06 December 2007 00:02:36 Zachary Goldberg wrote: I've finished coding a script which runs the necessary query to generate data (I download a database backup and run the queries on my local machine.). As a sampling (if anybody feels like tripple checking that the data is correct) of Upgrades (and some downgrades) from 11-27-2007 to 12-04-2007: Chromadrome 2 - Demo 1.0 (18165) went from Garbage (2007-11-25 01:25:25) to Platinum (2007-12-02 11:50:43) Age of Empires II The Age of Kings: 2.x (18083) went from Silver (2007-11-15 15:58:30) to Gold (2007-11-30 16:30:18) Dreamweaver MX (18123) went from Silver (2007-07-22 03:17:03) to Garbage (2007-12-01 17:41:49) Call of Duty United Offensive: 1.5 (18163) went from Gold (2007-04-06 07:46:23) to Platinum (2007-12-02 11:12:50) Crysis Single player demo (18094) went from Garbage (2007-11-06 12:49:00) to Bronze (2007-12-01 03:25:13) Eschalon Book I Demo Demo (18029) went from Garbage (2007-11-22 02:37:49) to Platinum (2007-11-29 03:11:20) Gothic 1.0x (18154) went from Bronze (2007-11-09 11:48:03) to Garbage (2007-12-02 09:21:57) Proteus 7.2 (18050) went from Garbage (2007-11-18 07:08:51) to Silver (2007-11-29 22:20:27) Ys origin 1.1.0.0 - Adol Version (18060) went from Bronze (2007-07-13 00:20:48) to Silver (2007-11-30 01:38:14) Mp3tag v2.39 (17994) went from Platinum (2007-10-20 11:01:13) to Gold (2007-11-27 15:44:51) Crayon Release 1 (17988) went from Gold (2007-11-17 13:34:11) to Platinum (2007-11-27 11:30:05) Silencer 1.10.1 (18087) went from Silver (2007-11-16 15:04:45) to Platinum (2007-11-30 17:22:00) .NET Framework 2.0 (18042) went from Garbage (2007-11-29 10:07:26) to Platinum (2007-11-30 11:35:57) Tom Clancy's Rainbow Six 3: Raven Shield 1.60 (18057) went from Garbage (2007-10-17 11:44:55) to Bronze (2007-11-29 21:43:19) Safari 3.x Public Beta (18196) went from Garbage (2007-11-21 03:21:32) to Bronze (2007-12-03 10:03:37) TTPlayer 5.0.1 (18191) went from Silver (2007-11-07 05:24:39) to Gold (2007-12-03 08:43:31) Sid Meier's Civilization IV Civilization IV Beyond The Sword (3.13) (18108) went from Bronze (2007-11-07 06:34:47) to Silver (2007-12-01 10:08:49) Original War 1.08 (18041) went from Garbage (2007-11-18 19:59:13) to Bronze (2007-11-29 09:31:33) Half-Life 2 Half-Life: Source (17993) went from Garbage (2007-11-05 14:08:10) to Platinum (2007-11-27 13:49:48) Serif PhotoPlus PhotoPlus 11 (18201) went from Garbage (2007-11-17 17:02:33) to Gold (2007-12-03 12:40:39) MapSource 6.11.5 (18021) went from Silver (2007-10-17 05:19:10) to Gold (2007-11-28 18:11:37) Call of Duty 4: Modern Warfare Demo (18143) went from Garbage (2007-11-16 11:59:30) to Silver (2007-12-02 06:40:04) SimCity 4 1.1 638 Rush Hour (18148) went from Gold (2007-11-25 14:58:28) to Bronze (2007-12-02 07:40:50) On Dec 5, 2007 5:50 PM, Ben Hodgetts (Enverex) [EMAIL PROTECTED] wrote: -BEGIN PGP SIGNED MESSAGE- Hash: SHA1 Possibly, but on the other hand it could just as easily become Garbage in the next release of Wine ;) (sorry, I already sent this once at the start of the day but emailed it directly to the previous person rather than back to the list) Ben H. Tomas Zijdemans wrote: This is great :) Would it be a good idea to include major news from the appDB? Ex: Photoshop cs2 has now reached Gold status I think this would be very inspiring to users. Tomas Triton wrote: On Tue, 4 Dec 2007 18:23:10 -0500 Zachary Goldberg [EMAIL PROTECTED] wrote: Kai, It was my pleasure :). Keep the interesting wine discussion/news coming and I'll keep writing WWNs. I'll also make note to highlight in particular GSoC developments
Re: Wine Weekly News
This is great :) Would it be a good idea to include major news from the appDB? Ex: Photoshop cs2 has now reached Gold status I think this would be very inspiring to users. Tomas Triton wrote: On Tue, 4 Dec 2007 18:23:10 -0500 Zachary Goldberg [EMAIL PROTECTED] wrote: Kai, It was my pleasure :). Keep the interesting wine discussion/news coming and I'll keep writing WWNs. I'll also make note to highlight in particular GSoC developments as they happen. --Zach Hi everyone, I've been following the mailing lists for some time now, this is my first post. OK, presentation done... I also had to thank you bring to life the WWN, it's a great resource for those who don't actively follow the development discussions.
Re: Yet another wine frontend: PlayOnLinux
It's a jungle out there! (WineBot, Wine Doors, PlayOnLinux + the old ones) Dan Kegel wrote: This one seems new to me: http://www.playonlinux.com It's hooked up in the wine wiki already: http://wiki.winehq.org/ThirdPartyApplications http://wiki.winehq.org/PlayOnLinux Anyone tried it? - Dan
Re: Wine gets exposed in Norway :)
Please note that this is a secret website, so we Norwegians cannot send the website address to the list. :) Alexander N. Sørnes I get the satire... Here: http://www.hardware.no/ :)
Wine gets exposed in Norway :)
The most visited and respected technology related site in Norway (210 000 unique norwegian hits a week), is now launching a series of articles where they will test 3 games thoroughly in wine each month! Today the first article tested Fahrenheit, Guild Wars: Nightfall and Civilization IV: Warlords. The results where good and focused on what users should do to make them work smoothly. Hope this is an encouragement for Stefan and all the others of you working to get games working :)
The: Wine Status - ChangeLog
This page has been dead since October 1. Since I'm not producing code for the Wine project, this is an area I'd like to contribute to. (I'm already taking screenshots of the API status page to see what happens from release to release :)) Is there some WineHQ folks here that would be willing to give me accsess? Regards.
Re: Call for Ubuntu-wine admin
Scott Richie has filled the position, since he is the one doing most wine related work in Ubuntu. Thanks for showing interest! I'm looking forward to making Wine rock in Ubuntu! [EMAIL PROTECTED] wrote: If someone is interested in leading the Ubuntu-wine team, please contact me.
Call for Ubuntu-wine admin
If someone is interested in leading the Ubuntu-wine team, please contact me.
Re: FPS tool for wine
Good point. What they probably want, is an external tool (like fraps) that gives them some nice numbers. I have informed them of your comments, and hope they consider it. This is the largest computer-related site in Norway, so I hope Wine can get some good PR here.. Stefan Dösinger wrote: Am Dienstag 22 Mai 2007 00:13 schrieb [EMAIL PROTECTED]: The largest gaming site in Norway recently did an extensive review of gaming on Linux, but Wine was left out of the benchmark because no FPS tool exists for Wine. Surely this can't be true? What exactly do they mean with FPS tools? After working with all this 3D business since almost 2 years I do not know what this term would precicely mean :-o If they mean built-in benchmark tools, then we have something like that, the fps debug channel which shows the ddraw / d3d / opengl buffer flips per secound. But why would they prefer external stuff over the games' built-in benchmark features?
Re: FPS tool for wine
I've informed them about this. Let's hope they consider it! Lei Zhang wrote: Right, for instance Tom Wickline ran 3dmark2000 and posted the results here: http://wiki.winehq.org/BenchMark-0.9.33 On 5/21/07, Alexander Nicolaysen Sørnes [EMAIL PROTECTED] wrote: Tirsdag 22 mai 2007 00:13, skrev [EMAIL PROTECTED]: The largest gaming site in Norway recently did an extensive review of gaming on Linux, but Wine was left out of the benchmark because no FPS tool exists for Wine. Surely this can't be true? Isn't the point rather to test how actual games run in Wine? Then you can use a game or a benchmarking tool like 3DMark. Regards, Alexander N. Sørnes
FPS tool for wine
The largest gaming site in Norway recently did an extensive review of gaming on Linux, but Wine was left out of the benchmark because no FPS tool exists for Wine. Surely this can't be true?