Hi, I noticed GL_APPLE_FENCE shares the same token in dlls/wined3d_gl.h with GL_FENCE_STATUS_NV.
GL_FENCE_STATUS_NV http://www.opengl.org/registry/specs/NV/fence.txt Currently 0x84F3 GL_APPLE_FENCE http://www.opengl.org/registry/specs/APPLE/fence.txt Currently 0x84F3 Should be 0x8A0B from documentation. Is this by design or just something that slipped through the cracks? Thought I should alert someone just in case.:) Thanks. ----- Error:Success -- View this message in context: http://www.nabble.com/GL_APPLE_FENCE-shares-the-same-token-in-dlls-wined3d_gl.h-with-GL_FENCE_STATUS_NV.-tp23261485p23261485.html Sent from the Wine - Devel mailing list archive at Nabble.com.